pjs/suite/app/nsSuiteApp.cpp

113 строки
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Brian Ryner <bryner@brianryner.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsXULAppAPI.h"
#ifdef XP_WIN
#include <windows.h>
#include <stdlib.h>
#endif
#include <stdio.h>
#include <stdarg.h>
#include "nsCOMPtr.h"
#include "nsILocalFile.h"
#include "nsStringGlue.h"
static void Output(const char *fmt, ... )
{
va_list ap;
va_start(ap, fmt);
#if defined(XP_WIN) && !MOZ_WINCONSOLE
char msg[2048];
_vsnprintf(msg, sizeof(msg), fmt, ap);
MessageBox(NULL, msg, "XULRunner", MB_OK | MB_ICONERROR);
#else
vfprintf(stderr, fmt, ap);
#endif
va_end(ap);
}
/**
* A helper class which calls NS_LogInit/NS_LogTerm in its scope.
*/
class ScopedLogging
{
public:
ScopedLogging() { NS_LogInit(); }
~ScopedLogging() { NS_LogTerm(); }
};
int main(int argc, char* argv[])
{
ScopedLogging log;
nsCOMPtr<nsILocalFile> appini;
nsresult rv = XRE_GetBinaryPath(argv[0], getter_AddRefs(appini));
if (NS_FAILED(rv)) {
Output("Couldn't calculate the application directory.");
return 255;
}
appini->SetNativeLeafName(NS_LITERAL_CSTRING("application.ini"));
nsXREAppData *appData;
rv = XRE_CreateAppData(appini, &appData);
if (NS_FAILED(rv)) {
Output("Couldn't read application.ini");
return 255;
}
int result = XRE_main(argc, argv, appData);
XRE_FreeAppData(appData);
return result;
}
#if defined( XP_WIN ) && defined( WIN32 ) && !defined(__GNUC__)
// We need WinMain in order to not be a console app. This function is
// unused if we are a console application.
int WINAPI WinMain( HINSTANCE, HINSTANCE, LPSTR args, int )
{
// Do the real work.
return main( __argc, __argv );
}
#endif