зеркало из https://github.com/mozilla/pjs.git
751 строка
29 KiB
C++
751 строка
29 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Original Author: David W. Hyatt (hyatt@netscape.com)
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* L. David Baron <dbaron@dbaron.org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* a node in the lexicographic tree of rules that match an element,
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* responsible for converting the rules' information into computed style
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*/
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#ifndef nsRuleNode_h___
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#define nsRuleNode_h___
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#include "nsPresContext.h"
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#include "nsStyleStruct.h"
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class nsStyleContext;
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struct PLDHashTable;
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struct nsRuleData;
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class nsIStyleRule;
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struct nsCSSValueList;
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class nsCSSValue;
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struct nsCSSRect;
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class nsStyleCoord;
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template <nsStyleStructID MinIndex, nsStyleStructID Count>
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class FixedStyleStructArray
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{
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private:
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void* mArray[Count];
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public:
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void*& operator[](nsStyleStructID aIndex) {
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NS_ABORT_IF_FALSE(MinIndex <= aIndex && aIndex < (MinIndex + Count),
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"out of range");
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return mArray[aIndex - MinIndex];
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}
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const void* operator[](nsStyleStructID aIndex) const {
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NS_ABORT_IF_FALSE(MinIndex <= aIndex && aIndex < (MinIndex + Count),
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"out of range");
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return mArray[aIndex - MinIndex];
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}
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};
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struct nsInheritedStyleData
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{
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FixedStyleStructArray<nsStyleStructID_Inherited_Start,
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nsStyleStructID_Inherited_Count> mStyleStructs;
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void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW {
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return aContext->AllocateFromShell(sz);
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}
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void DestroyStructs(PRUint32 aBits, nsPresContext* aContext) {
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#define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) \
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void *name##Data = mStyleStructs[eStyleStruct_##name]; \
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if (name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \
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static_cast<nsStyle##name*>(name##Data)->Destroy(aContext);
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#define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args)
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#include "nsStyleStructList.h"
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#undef STYLE_STRUCT_INHERITED
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#undef STYLE_STRUCT_RESET
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}
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void Destroy(PRUint32 aBits, nsPresContext* aContext) {
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DestroyStructs(aBits, aContext);
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aContext->FreeToShell(sizeof(nsInheritedStyleData), this);
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}
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nsInheritedStyleData() {
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for (nsStyleStructID i = nsStyleStructID_Inherited_Start;
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i < nsStyleStructID_Inherited_Start + nsStyleStructID_Inherited_Count;
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i = nsStyleStructID(i + 1)) {
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mStyleStructs[i] = nsnull;
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}
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}
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};
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struct nsResetStyleData
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{
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FixedStyleStructArray<nsStyleStructID_Reset_Start,
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nsStyleStructID_Reset_Count> mStyleStructs;
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nsResetStyleData()
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{
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for (nsStyleStructID i = nsStyleStructID_Reset_Start;
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i < nsStyleStructID_Reset_Start + nsStyleStructID_Reset_Count;
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i = nsStyleStructID(i + 1)) {
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mStyleStructs[i] = nsnull;
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}
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}
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void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW {
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return aContext->AllocateFromShell(sz);
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}
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void Destroy(PRUint32 aBits, nsPresContext* aContext) {
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#define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) \
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void *name##Data = mStyleStructs[eStyleStruct_##name]; \
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if (name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \
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static_cast<nsStyle##name*>(name##Data)->Destroy(aContext);
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#define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args)
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#include "nsStyleStructList.h"
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#undef STYLE_STRUCT_RESET
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#undef STYLE_STRUCT_INHERITED
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aContext->FreeToShell(sizeof(nsResetStyleData), this);
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}
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};
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struct nsCachedStyleData
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{
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nsInheritedStyleData* mInheritedData;
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nsResetStyleData* mResetData;
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static bool IsReset(const nsStyleStructID aSID) {
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NS_ABORT_IF_FALSE(0 <= aSID && aSID < nsStyleStructID_Length,
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"must be an inherited or reset SID");
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return nsStyleStructID_Reset_Start <= aSID;
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}
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static PRUint32 GetBitForSID(const nsStyleStructID aSID) {
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return 1 << aSID;
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}
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void* NS_FASTCALL GetStyleData(const nsStyleStructID aSID) {
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if (IsReset(aSID)) {
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if (mResetData) {
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return mResetData->mStyleStructs[aSID];
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}
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} else {
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if (mInheritedData) {
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return mInheritedData->mStyleStructs[aSID];
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}
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}
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return nsnull;
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}
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// Typesafe and faster versions of the above
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#define STYLE_STRUCT_INHERITED(name_, checkdata_cb_, ctor_args_) \
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nsStyle##name_ * NS_FASTCALL GetStyle##name_ () { \
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return mInheritedData ? static_cast<nsStyle##name_*>( \
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mInheritedData->mStyleStructs[eStyleStruct_##name_]) : nsnull; \
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}
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#define STYLE_STRUCT_RESET(name_, checkdata_cb_, ctor_args_) \
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nsStyle##name_ * NS_FASTCALL GetStyle##name_ () { \
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return mResetData ? static_cast<nsStyle##name_*>( \
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mResetData->mStyleStructs[eStyleStruct_##name_]) : nsnull; \
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}
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#include "nsStyleStructList.h"
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#undef STYLE_STRUCT_RESET
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#undef STYLE_STRUCT_INHERITED
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void Destroy(PRUint32 aBits, nsPresContext* aContext) {
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if (mResetData)
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mResetData->Destroy(aBits, aContext);
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if (mInheritedData)
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mInheritedData->Destroy(aBits, aContext);
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mResetData = nsnull;
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mInheritedData = nsnull;
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}
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nsCachedStyleData() :mInheritedData(nsnull), mResetData(nsnull) {}
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~nsCachedStyleData() {}
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};
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/**
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* nsRuleNode is a node in a lexicographic tree (the "rule tree")
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* indexed by style rules (implementations of nsIStyleRule).
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*
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* The rule tree is owned by the nsStyleSet and is destroyed when the
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* presentation of the document goes away. It is garbage-collected
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* (using mark-and-sweep garbage collection) during the lifetime of the
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* document (when dynamic changes cause the destruction of enough style
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* contexts). Rule nodes are marked if they are pointed to by a style
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* context or one of their descendants is.
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*
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* An nsStyleContext, which represents the computed style data for an
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* element, points to an nsRuleNode. The path from the root of the rule
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* tree to the nsStyleContext's mRuleNode gives the list of the rules
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* matched, from least important in the cascading order to most
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* important in the cascading order.
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*
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* The reason for using a lexicographic tree is that it allows for
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* sharing of style data, which saves both memory (for storing the
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* computed style data) and time (for computing them). This sharing
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* depends on the computed style data being stored in structs (nsStyle*)
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* that contain only properties that are inherited by default
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* ("inherited structs") or structs that contain only properties that
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* are not inherited by default ("reset structs"). The optimization
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* depends on the normal case being that style rules specify relatively
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* few properties and even that elements generally have relatively few
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* properties specified. This allows sharing in the following ways:
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* 1. [mainly reset structs] When a style data struct will contain the
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* same computed value for any elements that match the same set of
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* rules (common for reset structs), it can be stored on the
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* nsRuleNode instead of on the nsStyleContext.
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* 2. [only? reset structs] When (1) occurs, and an nsRuleNode doesn't
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* have any rules that change the values in the struct, the
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* nsRuleNode can share that struct with its parent nsRuleNode.
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* 3. [mainly inherited structs] When an element doesn't match any
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* rules that change the value of a property (or, in the edge case,
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* when all the values specified are 'inherit'), the nsStyleContext
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* can use the same nsStyle* struct as its parent nsStyleContext.
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*
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* Since the data represented by an nsIStyleRule are immutable, the data
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* represented by an nsRuleNode are also immutable.
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*/
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class nsRuleNode {
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public:
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enum RuleDetail {
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eRuleNone, // No props have been specified at all.
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eRulePartialReset, // At least one prop with a non-"inherit" value
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// has been specified. No props have been
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// specified with an "inherit" value. At least
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// one prop remains unspecified.
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eRulePartialMixed, // At least one prop with a non-"inherit" value
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// has been specified. Some props may also have
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// been specified with an "inherit" value. At
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// least one prop remains unspecified.
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eRulePartialInherited, // Only props with "inherit" values have
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// have been specified. At least one prop
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// remains unspecified.
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eRuleFullReset, // All props have been specified. None has an
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// "inherit" value.
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eRuleFullMixed, // All props have been specified. At least one has
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// a non-"inherit" value.
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eRuleFullInherited // All props have been specified with "inherit"
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// values.
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};
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private:
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nsPresContext* mPresContext; // Our pres context.
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nsRuleNode* mParent; // A pointer to the parent node in the tree.
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// This enables us to walk backwards from the
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// most specific rule matched to the least
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// specific rule (which is the optimal order to
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// use for lookups of style properties.
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nsIStyleRule* mRule; // [STRONG] A pointer to our specific rule.
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nsRuleNode* mNextSibling; // This value should be used only by the
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// parent, since the parent may store
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// children in a hash, which means this
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// pointer is not meaningful. Order of
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// siblings is also not meaningful.
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struct Key {
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nsIStyleRule* mRule;
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PRUint8 mLevel;
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bool mIsImportantRule;
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Key(nsIStyleRule* aRule, PRUint8 aLevel, bool aIsImportantRule)
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: mRule(aRule), mLevel(aLevel), mIsImportantRule(aIsImportantRule)
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{}
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bool operator==(const Key& aOther) const
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{
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return mRule == aOther.mRule &&
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mLevel == aOther.mLevel &&
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mIsImportantRule == aOther.mIsImportantRule;
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}
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bool operator!=(const Key& aOther) const
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{
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return !(*this == aOther);
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}
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};
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static PLDHashNumber
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ChildrenHashHashKey(PLDHashTable *aTable, const void *aKey);
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static bool
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ChildrenHashMatchEntry(PLDHashTable *aTable,
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const PLDHashEntryHdr *aHdr,
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const void *aKey);
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static PLDHashTableOps ChildrenHashOps;
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static PLDHashOperator
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EnqueueRuleNodeChildren(PLDHashTable *table, PLDHashEntryHdr *hdr,
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PRUint32 number, void *arg);
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Key GetKey() const {
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return Key(mRule, GetLevel(), IsImportantRule());
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}
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// The children of this node are stored in either a hashtable or list
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// that maps from rules to our nsRuleNode children. When matching
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// rules, we use this mapping to transition from node to node
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// (constructing new nodes as needed to flesh out the tree).
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union {
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void* asVoid;
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nsRuleNode* asList;
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PLDHashTable* asHash;
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} mChildren; // Accessed only through the methods below.
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enum {
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kTypeMask = 0x1,
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kListType = 0x0,
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kHashType = 0x1
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};
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enum {
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// Maximum to have in a list before converting to a hashtable.
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// XXX Need to optimize this.
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kMaxChildrenInList = 32
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};
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bool HaveChildren() const {
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return mChildren.asVoid != nsnull;
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}
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bool ChildrenAreHashed() {
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return (PRWord(mChildren.asVoid) & kTypeMask) == kHashType;
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}
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nsRuleNode* ChildrenList() {
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return mChildren.asList;
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}
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nsRuleNode** ChildrenListPtr() {
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return &mChildren.asList;
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}
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PLDHashTable* ChildrenHash() {
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return (PLDHashTable*) (PRWord(mChildren.asHash) & ~PRWord(kTypeMask));
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}
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void SetChildrenList(nsRuleNode *aList) {
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NS_ASSERTION(!(PRWord(aList) & kTypeMask),
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"pointer not 2-byte aligned");
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mChildren.asList = aList;
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}
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void SetChildrenHash(PLDHashTable *aHashtable) {
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NS_ASSERTION(!(PRWord(aHashtable) & kTypeMask),
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"pointer not 2-byte aligned");
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mChildren.asHash = (PLDHashTable*)(PRWord(aHashtable) | kHashType);
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}
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void ConvertChildrenToHash();
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nsCachedStyleData mStyleData; // Any data we cached on the rule node.
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PRUint32 mDependentBits; // Used to cache the fact that we can look up
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// cached data under a parent rule.
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PRUint32 mNoneBits; // Used to cache the fact that the branch to this
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// node specifies no non-inherited data for a
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// given struct type. (This usually implies that
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// the entire branch specifies no non-inherited
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// data, although not necessarily, if a
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// non-inherited value is overridden by an
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// explicit 'inherit' value.) For example, if an
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// entire rule branch specifies no color
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// information, then a bit will be set along every
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// rule node on that branch, so that you can break
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// out of the rule tree early and just inherit
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// from the parent style context. The presence of
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// this bit means we should just get inherited
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// data from the parent style context, and it is
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// never used for reset structs since their
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// Compute*Data functions don't initialize from
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// inherited data.
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// Reference count. This just counts the style contexts that reference this
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// rulenode. And children the rulenode has had. When this goes to 0 or
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// stops being 0, we notify the style set.
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// Note, in particular, that when a child is removed mRefCnt is NOT
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// decremented. This is on purpose; the notifications to the style set are
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// only used to determine when it's worth running GC on the ruletree, and
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// this setup makes it so we only count unused ruletree leaves for purposes
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// of deciding when to GC. We could more accurately count unused rulenodes
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// by releasing/addrefing our parent when our refcount transitions to or from
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// 0, but it doesn't seem worth it to do that.
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PRUint32 mRefCnt;
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public:
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// Overloaded new operator. Initializes the memory to 0 and relies on an arena
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// (which comes from the presShell) to perform the allocation.
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void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW;
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void Destroy() { DestroyInternal(nsnull); }
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// Implemented in nsStyleSet.h, since it needs to know about nsStyleSet.
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inline void AddRef();
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// Implemented in nsStyleSet.h, since it needs to know about nsStyleSet.
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inline void Release();
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protected:
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void DestroyInternal(nsRuleNode ***aDestroyQueueTail);
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void PropagateDependentBit(PRUint32 aBit, nsRuleNode* aHighestNode);
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void PropagateNoneBit(PRUint32 aBit, nsRuleNode* aHighestNode);
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const void* SetDefaultOnRoot(const nsStyleStructID aSID,
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nsStyleContext* aContext);
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const void*
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WalkRuleTree(const nsStyleStructID aSID, nsStyleContext* aContext);
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const void*
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ComputeDisplayData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeVisibilityData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeFontData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeColorData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeBackgroundData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeMarginData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
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const bool aCanStoreInRuleTree);
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const void*
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ComputeBorderData(void* aStartStruct,
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const nsRuleData* aRuleData,
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nsStyleContext* aContext, nsRuleNode* aHighestNode,
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RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputePaddingData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeOutlineData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeListData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputePositionData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeTableData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeTableBorderData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeContentData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeQuotesData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeTextData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeTextResetData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeUserInterfaceData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext,
|
|
nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeUIResetData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeXULData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeColumnData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeSVGData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
const void*
|
|
ComputeSVGResetData(void* aStartStruct,
|
|
const nsRuleData* aRuleData,
|
|
nsStyleContext* aContext, nsRuleNode* aHighestNode,
|
|
RuleDetail aRuleDetail,
|
|
const bool aCanStoreInRuleTree);
|
|
|
|
// helpers for |ComputeFontData| that need access to |mNoneBits|:
|
|
static void SetFontSize(nsPresContext* aPresContext,
|
|
const nsRuleData* aRuleData,
|
|
const nsStyleFont* aFont,
|
|
const nsStyleFont* aParentFont,
|
|
nscoord* aSize,
|
|
const nsFont& aSystemFont,
|
|
nscoord aParentSize,
|
|
nscoord aScriptLevelAdjustedParentSize,
|
|
bool aUsedStartStruct,
|
|
bool aAtRoot,
|
|
bool& aCanStoreInRuleTree);
|
|
|
|
static void SetFont(nsPresContext* aPresContext,
|
|
nsStyleContext* aContext,
|
|
PRUint8 aGenericFontID,
|
|
const nsRuleData* aRuleData,
|
|
const nsStyleFont* aParentFont,
|
|
nsStyleFont* aFont,
|
|
bool aStartStruct,
|
|
bool& aCanStoreInRuleTree);
|
|
|
|
static void SetGenericFont(nsPresContext* aPresContext,
|
|
nsStyleContext* aContext,
|
|
PRUint8 aGenericFontID,
|
|
nsStyleFont* aFont);
|
|
|
|
void AdjustLogicalBoxProp(nsStyleContext* aContext,
|
|
const nsCSSValue& aLTRSource,
|
|
const nsCSSValue& aRTLSource,
|
|
const nsCSSValue& aLTRLogicalValue,
|
|
const nsCSSValue& aRTLLogicalValue,
|
|
mozilla::css::Side aSide,
|
|
nsCSSRect& aValueRect,
|
|
bool& aCanStoreInRuleTree);
|
|
|
|
inline RuleDetail CheckSpecifiedProperties(const nsStyleStructID aSID,
|
|
const nsRuleData* aRuleData);
|
|
|
|
const void* GetParentData(const nsStyleStructID aSID);
|
|
#define STYLE_STRUCT(name_, checkdata_cb_, ctor_args_) \
|
|
const nsStyle##name_* GetParent##name_();
|
|
#include "nsStyleStructList.h"
|
|
#undef STYLE_STRUCT
|
|
|
|
already_AddRefed<nsCSSShadowArray>
|
|
GetShadowData(const nsCSSValueList* aList,
|
|
nsStyleContext* aContext,
|
|
bool aIsBoxShadow,
|
|
bool& inherited);
|
|
|
|
private:
|
|
nsRuleNode(nsPresContext* aPresContext, nsRuleNode* aParent,
|
|
nsIStyleRule* aRule, PRUint8 aLevel, bool aIsImportant);
|
|
~nsRuleNode();
|
|
|
|
public:
|
|
static nsRuleNode* CreateRootNode(nsPresContext* aPresContext);
|
|
|
|
// Transition never returns null; on out of memory it'll just return |this|.
|
|
nsRuleNode* Transition(nsIStyleRule* aRule, PRUint8 aLevel,
|
|
bool aIsImportantRule);
|
|
nsRuleNode* GetParent() const { return mParent; }
|
|
bool IsRoot() const { return mParent == nsnull; }
|
|
|
|
// These PRUint8s are really nsStyleSet::sheetType values.
|
|
PRUint8 GetLevel() const {
|
|
NS_ASSERTION(!IsRoot(), "can't call on root");
|
|
return (mDependentBits & NS_RULE_NODE_LEVEL_MASK) >>
|
|
NS_RULE_NODE_LEVEL_SHIFT;
|
|
}
|
|
bool IsImportantRule() const {
|
|
NS_ASSERTION(!IsRoot(), "can't call on root");
|
|
return (mDependentBits & NS_RULE_NODE_IS_IMPORTANT) != 0;
|
|
}
|
|
|
|
// NOTE: Does not |AddRef|.
|
|
nsIStyleRule* GetRule() const { return mRule; }
|
|
// NOTE: Does not |AddRef|.
|
|
nsPresContext* GetPresContext() const { return mPresContext; }
|
|
|
|
const void* GetStyleData(nsStyleStructID aSID,
|
|
nsStyleContext* aContext,
|
|
bool aComputeData);
|
|
|
|
#define STYLE_STRUCT(name_, checkdata_cb_, ctor_args_) \
|
|
const nsStyle##name_* GetStyle##name_(nsStyleContext* aContext, \
|
|
bool aComputeData);
|
|
#include "nsStyleStructList.h"
|
|
#undef STYLE_STRUCT
|
|
|
|
/*
|
|
* Garbage collection. Mark walks up the tree, marking any unmarked
|
|
* ancestors until it reaches a marked one. Sweep recursively sweeps
|
|
* the children, destroys any that are unmarked, and clears marks,
|
|
* returning true if the node on which it was called was destroyed.
|
|
*/
|
|
void Mark();
|
|
bool Sweep();
|
|
|
|
static bool
|
|
HasAuthorSpecifiedRules(nsStyleContext* aStyleContext,
|
|
PRUint32 ruleTypeMask,
|
|
bool aAuthorColorsAllowed);
|
|
|
|
// Expose this so media queries can use it
|
|
static nscoord CalcLengthWithInitialFont(nsPresContext* aPresContext,
|
|
const nsCSSValue& aValue);
|
|
// Expose this so nsTransformFunctions can use it.
|
|
static nscoord CalcLength(const nsCSSValue& aValue,
|
|
nsStyleContext* aStyleContext,
|
|
nsPresContext* aPresContext,
|
|
bool& aCanStoreInRuleTree);
|
|
|
|
struct ComputedCalc {
|
|
nscoord mLength;
|
|
float mPercent;
|
|
|
|
ComputedCalc(nscoord aLength, float aPercent)
|
|
: mLength(aLength), mPercent(aPercent) {}
|
|
};
|
|
static ComputedCalc
|
|
SpecifiedCalcToComputedCalc(const nsCSSValue& aValue,
|
|
nsStyleContext* aStyleContext,
|
|
nsPresContext* aPresContext,
|
|
bool& aCanStoreInRuleTree);
|
|
|
|
// Compute the value of an nsStyleCoord that IsCalcUnit().
|
|
// (Values that don't require aPercentageBasis should be handled
|
|
// inside nsRuleNode rather than through this API.)
|
|
static nscoord ComputeComputedCalc(const nsStyleCoord& aCoord,
|
|
nscoord aPercentageBasis);
|
|
|
|
// Compute the value of an nsStyleCoord that is either a coord, a
|
|
// percent, or a calc expression.
|
|
static nscoord ComputeCoordPercentCalc(const nsStyleCoord& aCoord,
|
|
nscoord aPercentageBasis);
|
|
|
|
// Return whether the rule tree for which this node is the root has
|
|
// cached data such that we need to do dynamic change handling for
|
|
// changes that change the results of media queries or require
|
|
// rebuilding all style data.
|
|
bool TreeHasCachedData() const {
|
|
NS_ASSERTION(IsRoot(), "should only be called on root of rule tree");
|
|
return HaveChildren() || mStyleData.mInheritedData || mStyleData.mResetData;
|
|
}
|
|
|
|
bool NodeHasCachedData(const nsStyleStructID aSID) {
|
|
return !!mStyleData.GetStyleData(aSID);
|
|
}
|
|
};
|
|
|
|
#endif
|