зеркало из https://github.com/mozilla/pjs.git
729 строки
18 KiB
C++
729 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is C++ hashtable templates.
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*
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* The Initial Developer of the Original Code is
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* Benjamin Smedberg.
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* Portions created by the Initial Developer are Copyright (C) 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <iostream.h>
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#include "nsTHashtable.h"
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#include "nsBaseHashtable.h"
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#include "nsDataHashtable.h"
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#include "nsInterfaceHashtable.h"
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#include "nsClassHashtable.h"
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#include "nsCOMPtr.h"
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#include "nsISupports.h"
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#include "nsCRT.h"
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#include "nsCOMArray.h"
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class TestUniChar // for nsClassHashtable
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{
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public:
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TestUniChar(PRUint32 aWord)
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{
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cout << " TestUniChar::TestUniChar() " << aWord << endl;
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mWord = aWord;
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}
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~TestUniChar()
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{
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cout << " TestUniChar::~TestUniChar() " << mWord << endl;
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}
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PRUint32 GetChar() const { return mWord; }
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private:
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PRUint32 mWord;
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};
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struct EntityNode {
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const char* mStr; // never owns buffer
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PRUint32 mUnicode;
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};
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EntityNode gEntities[] = {
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{"nbsp",160},
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{"iexcl",161},
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{"cent",162},
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{"pound",163},
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{"curren",164},
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{"yen",165},
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{"brvbar",166},
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{"sect",167},
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{"uml",168},
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{"copy",169},
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{"ordf",170},
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{"laquo",171},
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{"not",172},
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{"shy",173},
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{"reg",174},
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{"macr",175}
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};
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#define ENTITY_COUNT (sizeof(gEntities)/sizeof(EntityNode))
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class EntityToUnicodeEntry : public PLDHashEntryHdr
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{
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public:
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typedef const char* KeyType;
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typedef const char* KeyTypePointer;
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EntityToUnicodeEntry(const char* aKey) { mNode = nsnull; }
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EntityToUnicodeEntry(const EntityToUnicodeEntry& aEntry) { mNode = aEntry.mNode; }
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~EntityToUnicodeEntry() { };
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const char* GetKeyPointer() const { return mNode->mStr; }
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PRBool KeyEquals(const char* aEntity) const { return !strcmp(mNode->mStr, aEntity); }
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static const char* KeyToPointer(const char* aEntity) { return aEntity; }
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static PLDHashNumber HashKey(const char* aEntity) { return nsCRT::HashCode(aEntity); }
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enum { ALLOW_MEMMOVE = PR_TRUE };
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const EntityNode* mNode;
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};
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PLDHashOperator
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nsTEnumGo(EntityToUnicodeEntry* aEntry, void* userArg) {
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cout << " enumerated \"" << aEntry->mNode->mStr << "\" = " <<
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aEntry->mNode->mUnicode << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsTEnumStop(EntityToUnicodeEntry* aEntry, void* userArg) {
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cout << " enumerated \"" << aEntry->mNode->mStr << "\" = " <<
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aEntry->mNode->mUnicode << endl;
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return PL_DHASH_REMOVE;
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}
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void
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testTHashtable(nsTHashtable<EntityToUnicodeEntry>& hash, PRUint32 numEntries) {
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cout << "Filling hash with " << numEntries << " entries." << endl;
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PRUint32 i;
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for (i = 0; i < numEntries; ++i) {
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cout << " Putting entry \"" << gEntities[i].mStr << "\"...";
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EntityToUnicodeEntry* entry =
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hash.PutEntry(gEntities[i].mStr);
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if (!entry) {
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cout << "FAILED" << endl;
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exit (2);
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}
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cout << "OK...";
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if (entry->mNode) {
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cout << "entry already exists!" << endl;
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exit (3);
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}
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cout << endl;
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entry->mNode = &gEntities[i];
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}
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cout << "Testing Get:" << endl;
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for (i = 0; i < numEntries; ++i) {
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cout << " Getting entry \"" << gEntities[i].mStr << "\"...";
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EntityToUnicodeEntry* entry =
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hash.GetEntry(gEntities[i].mStr);
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if (!entry) {
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cout << "FAILED" << endl;
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exit (4);
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}
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cout << "Found " << entry->mNode->mUnicode << endl;
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}
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cout << "Testing non-existent entries...";
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EntityToUnicodeEntry* entry =
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hash.GetEntry("xxxy");
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if (entry) {
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cout << "FOUND! BAD!" << endl;
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exit (5);
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}
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cout << "not found; good." << endl;
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cout << "Enumerating:" << endl;
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PRUint32 count = hash.EnumerateEntries(nsTEnumGo, nsnull);
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if (count != numEntries) {
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cout << " Bad count!" << endl;
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exit (6);
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}
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}
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PLDHashOperator
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nsDEnumRead(const PRUint32& aKey, const char* aData, void* userArg) {
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cout << " enumerated " << aKey << " = \"" << aData << "\"" << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsDEnum(const PRUint32& aKey, const char*& aData, void* userArg) {
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cout << " enumerated " << aKey << " = \"" << aData << "\"" << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsCEnumRead(const nsACString& aKey, TestUniChar* aData, void* userArg) {
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cout << " enumerated \"" << PromiseFlatCString(aKey).get() << "\" = " <<
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aData->GetChar() << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsCEnum(const nsACString& aKey, nsAutoPtr<TestUniChar>& aData, void* userArg) {
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cout << " enumerated \"" << PromiseFlatCString(aKey).get() << "\" = " <<
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aData->GetChar() << endl;
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return PL_DHASH_NEXT;
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}
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//
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// all this nsIFoo stuff was copied wholesale from TestCOMPTr.cpp
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//
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#define NS_IFOO_IID \
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{ 0x6f7652e0, 0xee43, 0x11d1, \
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{ 0x9c, 0xc3, 0x00, 0x60, 0x08, 0x8c, 0xa6, 0xb3 } }
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class IFoo : public nsISupports
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{
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_IFOO_IID)
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public:
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IFoo();
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virtual ~IFoo();
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NS_IMETHOD_(nsrefcnt) AddRef();
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NS_IMETHOD_(nsrefcnt) Release();
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NS_IMETHOD QueryInterface( const nsIID&, void** );
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NS_IMETHOD SetString(const nsACString& /*in*/ aString);
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NS_IMETHOD GetString(nsACString& /*out*/ aString);
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static void print_totals();
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private:
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unsigned int refcount_;
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static unsigned int total_constructions_;
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static unsigned int total_destructions_;
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nsCString mString;
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};
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unsigned int IFoo::total_constructions_;
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unsigned int IFoo::total_destructions_;
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void
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IFoo::print_totals()
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{
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cout << "total constructions/destructions --> " << total_constructions_ << "/" << total_destructions_ << endl;
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}
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IFoo::IFoo()
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: refcount_(0)
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{
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++total_constructions_;
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cout << " new IFoo@" << NS_STATIC_CAST(void*, this) << " [#" << total_constructions_ << "]" << endl;
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}
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IFoo::~IFoo()
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{
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++total_destructions_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::~IFoo()" << " [#" << total_destructions_ << "]" << endl;
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}
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nsrefcnt
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IFoo::AddRef()
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{
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++refcount_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::AddRef(), refcount --> " << refcount_ << endl;
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return refcount_;
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}
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nsrefcnt
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IFoo::Release()
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{
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int wrap_message = (refcount_ == 1);
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if ( wrap_message )
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cout << ">>";
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--refcount_;
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::Release(), refcount --> " << refcount_ << endl;
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if ( !refcount_ )
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{
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cout << " delete IFoo@" << NS_STATIC_CAST(void*, this) << endl;
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delete this;
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}
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if ( wrap_message )
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cout << "<<IFoo@" << NS_STATIC_CAST(void*, this) << "::Release()" << endl;
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return refcount_;
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}
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nsresult
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IFoo::QueryInterface( const nsIID& aIID, void** aResult )
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{
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cout << "IFoo@" << NS_STATIC_CAST(void*, this) << "::QueryInterface()" << endl;
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nsISupports* rawPtr = 0;
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nsresult status = NS_OK;
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if ( aIID.Equals(GetIID()) )
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rawPtr = this;
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else
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{
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nsID iid_of_ISupports = NS_ISUPPORTS_IID;
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if ( aIID.Equals(iid_of_ISupports) )
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rawPtr = NS_STATIC_CAST(nsISupports*, this);
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else
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status = NS_ERROR_NO_INTERFACE;
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}
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NS_IF_ADDREF(rawPtr);
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*aResult = rawPtr;
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return status;
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}
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nsresult
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IFoo::SetString(const nsACString& aString)
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{
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mString = aString;
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return NS_OK;
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}
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nsresult
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IFoo::GetString(nsACString& aString)
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{
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aString = mString;
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return NS_OK;
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}
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nsresult
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CreateIFoo( IFoo** result )
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// a typical factory function (that calls AddRef)
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{
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cout << " >>CreateIFoo() --> ";
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IFoo* foop = new IFoo();
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cout << "IFoo@" << NS_STATIC_CAST(void*, foop) << endl;
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foop->AddRef();
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*result = foop;
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cout << "<<CreateIFoo()" << endl;
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return 0;
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}
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PLDHashOperator
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nsIEnumRead(const PRUint32& aKey, IFoo* aFoo, void* userArg) {
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nsCAutoString str;
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aFoo->GetString(str);
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cout << " enumerated " << aKey << " = \"" << str.get() << "\"" << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsIEnum(const PRUint32& aKey, nsCOMPtr<IFoo>& aData, void* userArg) {
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nsCAutoString str;
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aData->GetString(str);
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cout << " enumerated " << aKey << " = \"" << str.get() << "\"" << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsIEnum2Read(nsISupports* aKey, PRUint32 aData, void* userArg) {
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nsCAutoString str;
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nsCOMPtr<IFoo> foo = do_QueryInterface(aKey);
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foo->GetString(str);
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cout << " enumerated \"" << str.get() << "\" = " << aData << endl;
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return PL_DHASH_NEXT;
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}
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PLDHashOperator
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nsIEnum2(nsISupports* aKey, PRUint32& aData, void* userArg) {
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nsCAutoString str;
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nsCOMPtr<IFoo> foo = do_QueryInterface(aKey);
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foo->GetString(str);
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cout << " enumerated \"" << str.get() << "\" = " << aData << endl;
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return PL_DHASH_NEXT;
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}
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int
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main(void) {
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// check an nsTHashtable
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nsTHashtable<EntityToUnicodeEntry> EntityToUnicode;
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cout << "Initializing nsTHashtable...";
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if (!EntityToUnicode.Init(ENTITY_COUNT)) {
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cout << "FAILED" << endl;
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exit (1);
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}
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cout << "OK" << endl;
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cout << "Partially filling nsTHashtable:" << endl;
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testTHashtable(EntityToUnicode, 5);
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cout << "Enumerate-removing..." << endl;
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PRUint32 count = EntityToUnicode.EnumerateEntries(nsTEnumStop, nsnull);
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if (count != 5) {
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cout << "wrong count" << endl;
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exit (7);
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}
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cout << "OK" << endl;
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cout << "Check enumeration...";
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count = EntityToUnicode.EnumerateEntries(nsTEnumGo, nsnull);
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if (count) {
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cout << "entries remain in table!" << endl;
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exit (8);
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}
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cout << "OK" << endl;
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cout << "Filling nsTHashtable:" << endl;
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testTHashtable(EntityToUnicode, ENTITY_COUNT);
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cout << "Clearing...";
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EntityToUnicode.Clear();
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cout << "OK" << endl;
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cout << "Check enumeration...";
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count = EntityToUnicode.EnumerateEntries(nsTEnumGo, nsnull);
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if (count) {
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cout << "entries remain in table!" << endl;
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exit (9);
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}
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cout << "OK" << endl;
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//
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// now check a data-hashtable
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//
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nsDataHashtable<nsUint32HashKey,const char*> UniToEntity;
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cout << "Initializing nsDataHashtable...";
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if (!UniToEntity.Init(ENTITY_COUNT, PR_FALSE)) {
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cout << "FAILED" << endl;
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exit (10);
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}
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cout << "OK" << endl;
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cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
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PRUint32 i;
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Putting entry " << gEntities[i].mUnicode << "...";
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if (!UniToEntity.Put(gEntities[i].mUnicode, gEntities[i].mStr)) {
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cout << "FAILED" << endl;
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exit (11);
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}
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cout << "OK..." << endl;
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}
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cout << "Testing Get:" << endl;
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const char* str;
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Getting entry " << gEntities[i].mUnicode << "...";
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if (!UniToEntity.Get(gEntities[i].mUnicode, &str)) {
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cout << "FAILED" << endl;
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exit (12);
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}
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cout << "Found " << str << endl;
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}
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cout << "Testing non-existent entries...";
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if (UniToEntity.Get(99446, &str)) {
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cout << "FOUND! BAD!" << endl;
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exit (13);
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}
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cout << "not found; good." << endl;
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cout << "Enumerating:" << endl;
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count = UniToEntity.EnumerateRead(nsDEnumRead, nsnull);
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if (count != ENTITY_COUNT) {
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cout << " Bad count!" << endl;
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exit (14);
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}
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cout << "Clearing...";
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UniToEntity.Clear();
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cout << "OK" << endl;
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cout << "Checking count...";
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count = UniToEntity.Enumerate(nsDEnum, nsnull);
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if (count) {
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cout << " Clear did not remove all entries." << endl;
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exit (15);
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}
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cout << "OK" << endl;
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//
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// now check a class-hashtable
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//
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nsClassHashtable<nsCStringHashKey,TestUniChar> EntToUniClass;
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cout << "Initializing nsClassHashtable...";
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if (!EntToUniClass.Init(ENTITY_COUNT, PR_FALSE)) {
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cout << "FAILED" << endl;
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exit (16);
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}
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cout << "OK" << endl;
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cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
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for (i = 0; i < ENTITY_COUNT; ++i) {
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cout << " Putting entry " << gEntities[i].mUnicode << "...";
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TestUniChar* temp = new TestUniChar(gEntities[i].mUnicode);
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if (!EntToUniClass.Put(NS_LITERAL_CSTRING(gEntities[i].mStr), temp)) {
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cout << "FAILED" << endl;
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delete temp;
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exit (17);
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}
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cout << "OK..." << endl;
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}
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cout << "Testing Get:" << endl;
|
|
TestUniChar* myChar;
|
|
|
|
for (i = 0; i < ENTITY_COUNT; ++i) {
|
|
cout << " Getting entry " << gEntities[i].mStr << "...";
|
|
if (!EntToUniClass.Get(NS_LITERAL_CSTRING(gEntities[i].mStr), &myChar)) {
|
|
cout << "FAILED" << endl;
|
|
exit (18);
|
|
}
|
|
|
|
cout << "Found " << myChar->GetChar() << endl;
|
|
}
|
|
|
|
cout << "Testing non-existent entries...";
|
|
if (EntToUniClass.Get(NS_LITERAL_CSTRING("xxxx"), &myChar)) {
|
|
cout << "FOUND! BAD!" << endl;
|
|
exit (19);
|
|
}
|
|
|
|
cout << "not found; good." << endl;
|
|
|
|
cout << "Enumerating:" << endl;
|
|
|
|
count = EntToUniClass.EnumerateRead(nsCEnumRead, nsnull);
|
|
if (count != ENTITY_COUNT) {
|
|
cout << " Bad count!" << endl;
|
|
exit (20);
|
|
}
|
|
|
|
cout << "Clearing..." << endl;
|
|
EntToUniClass.Clear();
|
|
cout << " Clearing OK" << endl;
|
|
|
|
cout << "Checking count...";
|
|
count = EntToUniClass.Enumerate(nsCEnum, nsnull);
|
|
if (count) {
|
|
cout << " Clear did not remove all entries." << endl;
|
|
exit (21);
|
|
}
|
|
|
|
cout << "OK" << endl;
|
|
|
|
//
|
|
// now check a data-hashtable with an interface key
|
|
//
|
|
|
|
nsDataHashtable<nsISupportsHashKey,PRUint32> EntToUniClass2;
|
|
|
|
cout << "Initializing nsDataHashtable with interface key...";
|
|
if (!EntToUniClass2.Init(ENTITY_COUNT, PR_FALSE)) {
|
|
cout << "FAILED" << endl;
|
|
exit (22);
|
|
}
|
|
cout << "OK" << endl;
|
|
|
|
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
|
|
|
nsCOMArray<IFoo> fooArray;
|
|
|
|
for (i = 0; i < ENTITY_COUNT; ++i) {
|
|
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
|
nsCOMPtr<IFoo> foo;
|
|
CreateIFoo(getter_AddRefs(foo));
|
|
foo->SetString(NS_LITERAL_CSTRING(gEntities[i].mStr));
|
|
|
|
|
|
fooArray.InsertObjectAt(foo, i);
|
|
|
|
if (!EntToUniClass2.Put(foo, gEntities[i].mUnicode)) {
|
|
cout << "FAILED" << endl;
|
|
exit (23);
|
|
}
|
|
cout << "OK..." << endl;
|
|
}
|
|
|
|
cout << "Testing Get:" << endl;
|
|
PRUint32 myChar2;
|
|
|
|
for (i = 0; i < ENTITY_COUNT; ++i) {
|
|
cout << " Getting entry " << gEntities[i].mStr << "...";
|
|
|
|
if (!EntToUniClass2.Get(fooArray[i], &myChar2)) {
|
|
cout << "FAILED" << endl;
|
|
exit (24);
|
|
}
|
|
|
|
cout << "Found " << myChar2 << endl;
|
|
}
|
|
|
|
cout << "Testing non-existent entries...";
|
|
if (EntToUniClass2.Get((nsISupports*) 0x55443316, &myChar2)) {
|
|
cout << "FOUND! BAD!" << endl;
|
|
exit (25);
|
|
}
|
|
|
|
cout << "not found; good." << endl;
|
|
|
|
cout << "Enumerating:" << endl;
|
|
|
|
count = EntToUniClass2.EnumerateRead(nsIEnum2Read, nsnull);
|
|
if (count != ENTITY_COUNT) {
|
|
cout << " Bad count!" << endl;
|
|
exit (26);
|
|
}
|
|
|
|
cout << "Clearing..." << endl;
|
|
EntToUniClass2.Clear();
|
|
cout << " Clearing OK" << endl;
|
|
|
|
cout << "Checking count...";
|
|
count = EntToUniClass2.Enumerate(nsIEnum2, nsnull);
|
|
if (count) {
|
|
cout << " Clear did not remove all entries." << endl;
|
|
exit (27);
|
|
}
|
|
|
|
cout << "OK" << endl;
|
|
|
|
//
|
|
// now check an interface-hashtable with an PRUint32 key
|
|
//
|
|
|
|
nsInterfaceHashtable<nsUint32HashKey,IFoo> UniToEntClass2;
|
|
|
|
cout << "Initializing nsInterfaceHashtable...";
|
|
if (!UniToEntClass2.Init(ENTITY_COUNT, PR_FALSE)) {
|
|
cout << "FAILED" << endl;
|
|
exit (28);
|
|
}
|
|
cout << "OK" << endl;
|
|
|
|
cout << "Filling hash with " << ENTITY_COUNT << " entries." << endl;
|
|
|
|
for (i = 0; i < ENTITY_COUNT; ++i) {
|
|
cout << " Putting entry " << gEntities[i].mUnicode << "...";
|
|
nsCOMPtr<IFoo> foo;
|
|
CreateIFoo(getter_AddRefs(foo));
|
|
foo->SetString(NS_LITERAL_CSTRING(gEntities[i].mStr));
|
|
|
|
if (!UniToEntClass2.Put(gEntities[i].mUnicode, foo)) {
|
|
cout << "FAILED" << endl;
|
|
exit (29);
|
|
}
|
|
cout << "OK..." << endl;
|
|
}
|
|
|
|
cout << "Testing Get:" << endl;
|
|
|
|
for (i = 0; i < ENTITY_COUNT; ++i) {
|
|
cout << " Getting entry " << gEntities[i].mStr << "...";
|
|
|
|
nsCOMPtr<IFoo> myEnt;
|
|
if (!UniToEntClass2.Get(gEntities[i].mUnicode, getter_AddRefs(myEnt))) {
|
|
cout << "FAILED" << endl;
|
|
exit (30);
|
|
}
|
|
|
|
nsCAutoString str;
|
|
myEnt->GetString(str);
|
|
cout << "Found " << str.get() << endl;
|
|
}
|
|
|
|
cout << "Testing non-existent entries...";
|
|
nsCOMPtr<IFoo> myEnt;
|
|
if (UniToEntClass2.Get(9462, getter_AddRefs(myEnt))) {
|
|
cout << "FOUND! BAD!" << endl;
|
|
exit (31);
|
|
}
|
|
|
|
cout << "not found; good." << endl;
|
|
|
|
cout << "Enumerating:" << endl;
|
|
|
|
count = UniToEntClass2.EnumerateRead(nsIEnumRead, nsnull);
|
|
if (count != ENTITY_COUNT) {
|
|
cout << " Bad count!" << endl;
|
|
exit (32);
|
|
}
|
|
|
|
cout << "Clearing..." << endl;
|
|
UniToEntClass2.Clear();
|
|
cout << " Clearing OK" << endl;
|
|
|
|
cout << "Checking count...";
|
|
count = UniToEntClass2.Enumerate(nsIEnum, nsnull);
|
|
if (count) {
|
|
cout << " Clear did not remove all entries." << endl;
|
|
exit (33);
|
|
}
|
|
|
|
cout << "OK" << endl;
|
|
|
|
return 0;
|
|
}
|