зеркало из https://github.com/mozilla/pjs.git
202 строки
6.0 KiB
C++
202 строки
6.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set sw=2 ts=8 et tw=80 :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Code.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Josh Matthews <josh@joshmatthews.net> (initial developer)
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* Jason Duell <jduell.mcbugs@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef mozilla_net_ChannelEventQueue_h
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#define mozilla_net_ChannelEventQueue_h
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#include <nsTArray.h>
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#include <nsAutoPtr.h>
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class nsISupports;
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namespace mozilla {
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namespace net {
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class ChannelEvent
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{
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public:
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ChannelEvent() { MOZ_COUNT_CTOR(ChannelEvent); }
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virtual ~ChannelEvent() { MOZ_COUNT_DTOR(ChannelEvent); }
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virtual void Run() = 0;
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};
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// Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a
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// queue if still dispatching previous one(s) to listeners/observers.
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// Otherwise synchronous XMLHttpRequests and/or other code that spins the
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// event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for
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// instance) to be dispatched and called before mListener->OnStartRequest has
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// completed.
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class AutoEventEnqueuerBase;
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class ChannelEventQueue
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{
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public:
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ChannelEventQueue(nsISupports *owner)
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: mForced(false)
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, mSuspended(false)
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, mFlushing(false)
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, mOwner(owner) {}
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~ChannelEventQueue() {}
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// Checks to determine if an IPDL-generated channel event can be processed
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// immediately, or needs to be queued using Enqueue().
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inline bool ShouldEnqueue();
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// Puts IPDL-generated channel event into queue, to be run later
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// automatically when EndForcedQueueing and/or Resume is called.
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inline void Enqueue(ChannelEvent* callback);
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// After StartForcedQueueing is called, ShouldEnqueue() will return true and
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// no events will be run/flushed until EndForcedQueueing is called.
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// - Note: queueing may still be required after EndForcedQueueing() (if the
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// queue is suspended, etc): always call ShouldEnqueue() to determine
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// whether queueing is needed.
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inline void StartForcedQueueing();
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inline void EndForcedQueueing();
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// Suspend/resume event queue. ShouldEnqueue() will return true and no events
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// will be run/flushed until resume is called. These should be called when
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// the channel owning the event queue is suspended/resumed.
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// - Note: these suspend/resume functions are NOT meant to be called
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// recursively: call them only at initial suspend, and actual resume).
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// - Note: Resume flushes the queue and invokes any pending callbacks
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// immediately--caller must arrange any needed asynchronicity vis a vis
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// the channel's own Resume() method.
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inline void Suspend();
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inline void Resume();
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private:
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inline void MaybeFlushQueue();
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void FlushQueue();
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nsTArray<nsAutoPtr<ChannelEvent> > mEventQueue;
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bool mForced;
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bool mSuspended;
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bool mFlushing;
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// Keep ptr to avoid refcount cycle: only grab ref during flushing.
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nsISupports *mOwner;
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friend class AutoEventEnqueuer;
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};
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inline bool
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ChannelEventQueue::ShouldEnqueue()
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{
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bool answer = mForced || mSuspended || mFlushing;
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NS_ABORT_IF_FALSE(answer == true || mEventQueue.IsEmpty(),
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"Should always enqueue if ChannelEventQueue not empty");
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return answer;
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}
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inline void
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ChannelEventQueue::Enqueue(ChannelEvent* callback)
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{
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mEventQueue.AppendElement(callback);
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}
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inline void
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ChannelEventQueue::StartForcedQueueing()
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{
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mForced = true;
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}
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inline void
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ChannelEventQueue::EndForcedQueueing()
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{
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mForced = false;
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MaybeFlushQueue();
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}
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inline void
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ChannelEventQueue::Suspend()
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{
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NS_ABORT_IF_FALSE(!mSuspended,
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"ChannelEventQueue::Suspend called recursively");
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mSuspended = true;
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}
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inline void
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ChannelEventQueue::Resume()
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{
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NS_ABORT_IF_FALSE(mSuspended,
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"ChannelEventQueue::Resume called when not suspended!");
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mSuspended = false;
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MaybeFlushQueue();
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}
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inline void
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ChannelEventQueue::MaybeFlushQueue()
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{
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// Don't flush if forced queuing on, we're already being flushed, or
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// suspended, or there's nothing to flush
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if (!mForced && !mFlushing && !mSuspended && !mEventQueue.IsEmpty())
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FlushQueue();
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}
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// Ensures that ShouldEnqueue() will be true during its lifetime (letting
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// caller know incoming IPDL msgs should be queued). Flushes the queue when it
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// goes out of scope.
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class AutoEventEnqueuer
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{
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public:
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AutoEventEnqueuer(ChannelEventQueue &queue) : mEventQueue(queue) {
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mEventQueue.StartForcedQueueing();
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}
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~AutoEventEnqueuer() {
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mEventQueue.EndForcedQueueing();
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}
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private:
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ChannelEventQueue &mEventQueue;
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};
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}
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}
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#endif
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