зеркало из https://github.com/mozilla/pjs.git
2895 строки
92 KiB
C++
2895 строки
92 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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* Mark Steele <mwsteele@gmail.com>
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* Bas Schouten <bschouten@mozilla.com>
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* Frederic Plourde <frederic.plourde@collabora.co.uk>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/Util.h"
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#if defined(XP_UNIX)
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#ifdef MOZ_WIDGET_GTK2
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#include <gdk/gdkx.h>
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// we're using default display for now
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#elif defined(MOZ_WIDGET_QT)
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#include <QtOpenGL/QGLContext>
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#define GLdouble_defined 1
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// we're using default display for now
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#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->winId()
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#elif defined(MOZ_WIDGET_GONK)
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#define GET_NATIVE_WINDOW(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#endif
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#if defined(MOZ_X11)
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "mozilla/X11Util.h"
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#include "gfxXlibSurface.h"
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#endif
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#if defined(ANDROID)
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/* from widget */
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#if defined(MOZ_WIDGET_ANDROID)
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#include "AndroidBridge.h"
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#endif
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#include <android/log.h>
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#endif
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#define EGL_LIB "libEGL.so"
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#define GLES2_LIB "libGLESv2.so"
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#define EGL_LIB1 "libEGL.so.1"
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#define GLES2_LIB2 "libGLESv2.so.2"
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typedef void *EGLNativeDisplayType;
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typedef void *EGLNativePixmapType;
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typedef void *EGLNativeWindowType;
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#elif defined(XP_WIN)
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#include "mozilla/Preferences.h"
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#include "nsILocalFile.h"
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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typedef HDC EGLNativeDisplayType;
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typedef HBITMAP EGLNativePixmapType;
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typedef HWND EGLNativeWindowType;
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#define GET_NATIVE_WINDOW(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#define EGL_LIB "libEGL.dll"
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#define GLES2_LIB "libGLESv2.dll"
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// a little helper
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class AutoDestroyHWND {
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public:
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AutoDestroyHWND(HWND aWnd = NULL)
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: mWnd(aWnd)
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{
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}
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~AutoDestroyHWND() {
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if (mWnd) {
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::DestroyWindow(mWnd);
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}
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}
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operator HWND() {
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return mWnd;
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}
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HWND forget() {
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HWND w = mWnd;
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mWnd = NULL;
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return w;
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}
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HWND operator=(HWND aWnd) {
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if (mWnd && mWnd != aWnd) {
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::DestroyWindow(mWnd);
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}
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mWnd = aWnd;
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return mWnd;
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}
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HWND mWnd;
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};
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#else
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#error "Platform not recognized"
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#endif
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#include "gfxUtils.h"
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#include "gfxFailure.h"
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#include "gfxASurface.h"
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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#include "GLContextProvider.h"
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#include "nsDebug.h"
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#include "nsThreadUtils.h"
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#include "EGLUtils.h"
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#include "nsIWidget.h"
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#include "gfxCrashReporterUtils.h"
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#ifdef MOZ_PLATFORM_MAEMO
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static bool gUseBackingSurface = true;
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#else
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static bool gUseBackingSurface = false;
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#endif
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#ifdef MOZ_WIDGET_GONK
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extern nsIntRect gScreenBounds;
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#endif
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namespace mozilla {
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namespace gl {
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typedef int EGLint;
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typedef unsigned int EGLBoolean;
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typedef unsigned int EGLenum;
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typedef void *EGLConfig;
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typedef void *EGLContext;
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typedef void *EGLDisplay;
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typedef void *EGLSurface;
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typedef void *EGLClientBuffer;
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typedef void *EGLCastToRelevantPtr;
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typedef void *EGLImageKHR;
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typedef void *GLeglImageOES;
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#ifdef MOZ_WIDGET_QT
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#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)QX11Info::display())
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#else
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#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
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#endif
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#define EGL_NO_CONTEXT ((EGLContext)0)
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#define EGL_NO_DISPLAY ((EGLDisplay)0)
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#define EGL_NO_SURFACE ((EGLSurface)0)
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#define EGL_DISPLAY() sEGLLibrary.Display()
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#define ADD_ATTR_2(_array, _k, _v) do { \
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(_array).AppendElement(_k); \
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(_array).AppendElement(_v); \
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} while (0)
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#define ADD_ATTR_1(_array, _k) do { \
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(_array).AppendElement(_k); \
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} while (0)
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static EGLSurface
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CreateSurfaceForWindow(nsIWidget *aWidget, EGLConfig config);
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static bool
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CreateConfig(EGLConfig* aConfig);
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#ifdef MOZ_X11
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#ifdef MOZ_EGL_XRENDER_COMPOSITE
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static EGLSurface
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CreateBasicEGLSurfaceForXSurface(gfxASurface* aSurface, EGLConfig* aConfig);
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#endif
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static EGLConfig
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CreateEGLSurfaceForXSurface(gfxASurface* aSurface, EGLConfig* aConfig = nsnull, EGLenum aDepth = 0);
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#endif
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static EGLint gContextAttribs[] = {
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LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
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LOCAL_EGL_NONE
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};
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static EGLint gContextAttribsRobustness[] = {
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LOCAL_EGL_CONTEXT_CLIENT_VERSION, 2,
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//LOCAL_EGL_CONTEXT_ROBUST_ACCESS_EXT, LOCAL_EGL_TRUE,
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LOCAL_EGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_EXT, LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT,
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LOCAL_EGL_NONE
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};
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static int
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next_power_of_two(int v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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static bool
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is_power_of_two(int v)
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{
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NS_ASSERTION(v >= 0, "bad value");
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if (v == 0)
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return true;
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return (v & (v-1)) == 0;
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}
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#ifdef DEBUG
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#undef BEFORE_GL_CALL
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#undef AFTER_GL_CALL
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#define BEFORE_GL_CALL do { \
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BeforeGLCall(MOZ_FUNCTION_NAME); \
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} while (0)
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#define AFTER_GL_CALL do { \
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AfterGLCall(MOZ_FUNCTION_NAME); \
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} while (0)
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static void BeforeGLCall(const char* glFunction)
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{
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if (GLContext::DebugMode()) {
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// since the static member variable sCurrentGLContext is not thread-local as it should,
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// we have to assert that we're in the main thread. Note that sCurrentGLContext is only used
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// for the OpenGL debug mode.
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if (!NS_IsMainThread()) {
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NS_ERROR("OpenGL call from non-main thread. While this is fine in itself, "
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"the OpenGL debug mode, which is currently enabled, doesn't support this. "
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"It needs to be patched by making GLContext::sCurrentGLContext be thread-local.\n");
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NS_ABORT();
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}
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if (GLContext::DebugMode() & GLContext::DebugTrace)
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printf_stderr("[egl] > %s\n", glFunction);
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}
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}
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static void AfterGLCall(const char* glFunction)
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{
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if (GLContext::DebugMode() & GLContext::DebugTrace) {
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printf_stderr("[egl] < %s\n", glFunction);
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}
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}
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// We rely on the fact that GLContext.h #defines BEFORE_GL_CALL and
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// AFTER_GL_CALL to nothing if !defined(DEBUG).
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#endif
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static class EGLLibrary
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{
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public:
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EGLLibrary()
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: mInitialized(false),
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mEGLLibrary(nsnull),
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mHasRobustness(false)
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{
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mIsANGLE = false;
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mHave_EGL_KHR_image_base = false;
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mHave_EGL_KHR_image_pixmap = false;
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mHave_EGL_KHR_gl_texture_2D_image = false;
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mHave_EGL_KHR_lock_surface = false;
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mHave_EGL_ANGLE_surface_d3d_texture_2d_share_handle = false;
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}
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struct {
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typedef EGLDisplay (GLAPIENTRY * pfnGetDisplay)(void *display_id);
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pfnGetDisplay fGetDisplay;
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typedef EGLSurface (GLAPIENTRY * pfnGetCurrentSurface)(EGLint);
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pfnGetCurrentSurface fGetCurrentSurface;
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typedef EGLContext (GLAPIENTRY * pfnGetCurrentContext)(void);
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pfnGetCurrentContext fGetCurrentContext;
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typedef EGLBoolean (GLAPIENTRY * pfnMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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pfnMakeCurrent fMakeCurrent;
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typedef EGLBoolean (GLAPIENTRY * pfnDestroyContext)(EGLDisplay dpy, EGLContext ctx);
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pfnDestroyContext fDestroyContext;
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typedef EGLContext (GLAPIENTRY * pfnCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
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pfnCreateContext fCreateContext;
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typedef EGLBoolean (GLAPIENTRY * pfnDestroySurface)(EGLDisplay dpy, EGLSurface surface);
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pfnDestroySurface fDestroySurface;
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typedef EGLSurface (GLAPIENTRY * pfnCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
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pfnCreateWindowSurface fCreateWindowSurface;
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typedef EGLSurface (GLAPIENTRY * pfnCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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pfnCreatePbufferSurface fCreatePbufferSurface;
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typedef EGLSurface (GLAPIENTRY * pfnCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
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pfnCreatePixmapSurface fCreatePixmapSurface;
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typedef EGLBoolean (GLAPIENTRY * pfnBindAPI)(EGLenum api);
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pfnBindAPI fBindAPI;
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typedef EGLBoolean (GLAPIENTRY * pfnInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor);
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pfnInitialize fInitialize;
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typedef EGLBoolean (GLAPIENTRY * pfnChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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pfnChooseConfig fChooseConfig;
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typedef EGLint (GLAPIENTRY * pfnGetError)(void);
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pfnGetError fGetError;
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typedef EGLBoolean (GLAPIENTRY * pfnGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
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pfnGetConfigAttrib fGetConfigAttrib;
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typedef EGLBoolean (GLAPIENTRY * pfnGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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pfnGetConfigs fGetConfigs;
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typedef EGLBoolean (GLAPIENTRY * pfnWaitNative)(EGLint engine);
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pfnWaitNative fWaitNative;
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typedef EGLCastToRelevantPtr (GLAPIENTRY * pfnGetProcAddress)(const char *procname);
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pfnGetProcAddress fGetProcAddress;
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typedef EGLBoolean (GLAPIENTRY * pfnSwapBuffers)(EGLDisplay dpy, EGLSurface surface);
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pfnSwapBuffers fSwapBuffers;
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typedef EGLBoolean (GLAPIENTRY * pfnCopyBuffers)(EGLDisplay dpy, EGLSurface surface,
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EGLNativePixmapType target);
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pfnCopyBuffers fCopyBuffers;
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typedef const GLubyte* (GLAPIENTRY * pfnQueryString)(EGLDisplay, EGLint name);
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pfnQueryString fQueryString;
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typedef EGLBoolean (GLAPIENTRY * pfnQueryContext)(EGLDisplay dpy, EGLContext ctx,
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EGLint attribute, EGLint *value);
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pfnQueryContext fQueryContext;
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typedef EGLBoolean (GLAPIENTRY * pfnBindTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
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pfnBindTexImage fBindTexImage;
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typedef EGLBoolean (GLAPIENTRY * pfnReleaseTexImage)(EGLDisplay, EGLSurface surface, EGLint buffer);
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pfnReleaseTexImage fReleaseTexImage;
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typedef EGLImageKHR (GLAPIENTRY * pfnCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
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pfnCreateImageKHR fCreateImageKHR;
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typedef EGLBoolean (GLAPIENTRY * pfnDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image);
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pfnDestroyImageKHR fDestroyImageKHR;
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#ifdef MOZ_WIDGET_GONK
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typedef EGLBoolean (GLAPIENTRY * pfnSetSwapRectangleANDROID)(EGLDisplay dpy, EGLSurface surface, EGLint left, EGLint top, EGLint width, EGLint height);
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pfnSetSwapRectangleANDROID fSetSwapRectangleANDROID;
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#endif
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// New extension which allow us to lock texture and get raw image pointer
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typedef EGLBoolean (GLAPIENTRY * pfnLockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list);
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pfnLockSurfaceKHR fLockSurfaceKHR;
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typedef EGLBoolean (GLAPIENTRY * pfnUnlockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface);
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pfnUnlockSurfaceKHR fUnlockSurfaceKHR;
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typedef EGLBoolean (GLAPIENTRY * pfnQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
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pfnQuerySurface fQuerySurface;
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typedef EGLBoolean (GLAPIENTRY * pfnQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
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pfnQuerySurfacePointerANGLE fQuerySurfacePointerANGLE;
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// This is EGL specific GL ext symbol "glEGLImageTargetTexture2DOES"
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// Lets keep it here for now.
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typedef void (GLAPIENTRY * pfnImageTargetTexture2DOES)(GLenum target, GLeglImageOES image);
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pfnImageTargetTexture2DOES fImageTargetTexture2DOES;
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} mSymbols;
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EGLDisplay fGetDisplay(void* display_id)
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{
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BEFORE_GL_CALL;
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EGLDisplay disp = mSymbols.fGetDisplay(display_id);
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AFTER_GL_CALL;
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return disp;
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}
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EGLSurface fGetCurrentSurface(EGLint id)
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{
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BEFORE_GL_CALL;
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EGLSurface surf = mSymbols.fGetCurrentSurface(id);
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AFTER_GL_CALL;
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return surf;
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}
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EGLContext fGetCurrentContext()
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{
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BEFORE_GL_CALL;
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EGLContext context = mSymbols.fGetCurrentContext();
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AFTER_GL_CALL;
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return context;
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}
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EGLBoolean fMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
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|
{
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BEFORE_GL_CALL;
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EGLBoolean b = mSymbols.fMakeCurrent(dpy, draw, read, ctx);
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AFTER_GL_CALL;
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return b;
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}
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EGLBoolean fDestroyContext(EGLDisplay dpy, EGLContext ctx)
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{
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BEFORE_GL_CALL;
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EGLBoolean b = mSymbols.fDestroyContext(dpy, ctx);
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AFTER_GL_CALL;
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return b;
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}
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EGLContext fCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
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|
{
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|
BEFORE_GL_CALL;
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|
EGLContext ctx = mSymbols.fCreateContext(dpy, config, share_context, attrib_list);
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AFTER_GL_CALL;
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return ctx;
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}
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EGLBoolean fDestroySurface(EGLDisplay dpy, EGLSurface surface)
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|
{
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BEFORE_GL_CALL;
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EGLBoolean b = mSymbols.fDestroySurface(dpy, surface);
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AFTER_GL_CALL;
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return b;
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}
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EGLSurface fCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
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|
{
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BEFORE_GL_CALL;
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EGLSurface surf = mSymbols.fCreateWindowSurface(dpy, config, win, attrib_list);
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AFTER_GL_CALL;
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return surf;
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}
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EGLSurface fCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
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{
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BEFORE_GL_CALL;
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EGLSurface surf = mSymbols.fCreatePbufferSurface(dpy, config, attrib_list);
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AFTER_GL_CALL;
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return surf;
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}
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EGLSurface fCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
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|
{
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|
BEFORE_GL_CALL;
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EGLSurface surf = mSymbols.fCreatePixmapSurface(dpy, config, pixmap, attrib_list);
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AFTER_GL_CALL;
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return surf;
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}
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EGLBoolean fBindAPI(EGLenum api)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fBindAPI(api);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fInitialize(dpy, major, minor);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fChooseConfig(dpy, attrib_list, configs, config_size, num_config);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLint fGetError()
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLint i = mSymbols.fGetError();
|
|
AFTER_GL_CALL;
|
|
return i;
|
|
}
|
|
EGLBoolean fGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fGetConfigAttrib(dpy, config, attribute, value);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fGetConfigs(dpy, configs, config_size, num_config);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fWaitNative(EGLint engine)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fWaitNative(engine);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLCastToRelevantPtr fGetProcAddress(const char *procname)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLCastToRelevantPtr p = mSymbols.fGetProcAddress(procname);
|
|
AFTER_GL_CALL;
|
|
return p;
|
|
}
|
|
EGLBoolean fSwapBuffers(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fSwapBuffers(dpy, surface);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fCopyBuffers(dpy, surface, target);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
const GLubyte* fQueryString(EGLDisplay dpy, EGLint name)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
const GLubyte* b = mSymbols.fQueryString(dpy, name);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fQueryContext(dpy, ctx, attribute, value);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fBindTexImage(dpy, surface, buffer);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fReleaseTexImage(dpy, surface, buffer);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLImageKHR fCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLImageKHR i = mSymbols.fCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
|
|
AFTER_GL_CALL;
|
|
return i;
|
|
}
|
|
EGLBoolean fDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fDestroyImageKHR(dpy, image);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
#ifdef MOZ_WIDGET_GONK
|
|
EGLBoolean fSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface surface, EGLint left, EGLint top, EGLint width, EGLint height)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fSetSwapRectangleANDROID(dpy, surface, left, top, width, height);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
#endif
|
|
|
|
// New extension which allow us to lock texture and get raw image pointer
|
|
EGLBoolean fLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fLockSurfaceKHR(dpy, surface, attrib_list);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
|
|
EGLBoolean fUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fUnlockSurfaceKHR(dpy, surface);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fQuerySurface(dpy, surface, attribute, value);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
EGLBoolean fQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
EGLBoolean b = mSymbols.fQuerySurfacePointerANGLE(dpy, surface, attribute, value);
|
|
AFTER_GL_CALL;
|
|
return b;
|
|
}
|
|
|
|
// This is EGL specific GL ext symbol "glEGLImageTargetTexture2DOES"
|
|
// Lets keep it here for now.
|
|
void fImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
|
|
{
|
|
BEFORE_GL_CALL;
|
|
mSymbols.fImageTargetTexture2DOES(target, image);
|
|
AFTER_GL_CALL;
|
|
}
|
|
|
|
bool EnsureInitialized()
|
|
{
|
|
if (mInitialized) {
|
|
return true;
|
|
}
|
|
|
|
mozilla::ScopedGfxFeatureReporter reporter("EGL");
|
|
|
|
#ifdef XP_WIN
|
|
// Allow for explicitly specifying the location of libEGL.dll and
|
|
// libGLESv2.dll.
|
|
do {
|
|
nsCOMPtr<nsILocalFile> eglFile, glesv2File;
|
|
nsresult rv = Preferences::GetComplex("gfx.angle.egl.path",
|
|
NS_GET_IID(nsILocalFile),
|
|
getter_AddRefs(eglFile));
|
|
if (NS_FAILED(rv) || !eglFile)
|
|
break;
|
|
|
|
nsCAutoString s;
|
|
|
|
// note that we have to load the libs in this order, because libEGL.dll
|
|
// depends on libGLESv2.dll, but is not/may not be in our search path.
|
|
nsCOMPtr<nsIFile> f;
|
|
eglFile->Clone(getter_AddRefs(f));
|
|
glesv2File = do_QueryInterface(f);
|
|
if (!glesv2File)
|
|
break;
|
|
|
|
glesv2File->Append(NS_LITERAL_STRING("libGLESv2.dll"));
|
|
|
|
PRLibrary *glesv2lib = nsnull; // this will be leaked on purpose
|
|
glesv2File->Load(&glesv2lib);
|
|
if (!glesv2lib)
|
|
break;
|
|
|
|
eglFile->Append(NS_LITERAL_STRING("libEGL.dll"));
|
|
eglFile->Load(&mEGLLibrary);
|
|
} while (false);
|
|
#endif
|
|
|
|
if (!mEGLLibrary) {
|
|
mEGLLibrary = PR_LoadLibrary(EGL_LIB);
|
|
#if defined(XP_UNIX)
|
|
if (!mEGLLibrary) {
|
|
mEGLLibrary = PR_LoadLibrary(EGL_LIB1);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (!mEGLLibrary) {
|
|
NS_WARNING("Couldn't load EGL LIB.");
|
|
return false;
|
|
}
|
|
|
|
#define SYMBOL(name) \
|
|
{ (PRFuncPtr*) &mSymbols.f##name, { "egl" #name, NULL } }
|
|
|
|
LibrarySymbolLoader::SymLoadStruct earlySymbols[] = {
|
|
SYMBOL(GetDisplay),
|
|
SYMBOL(GetCurrentSurface),
|
|
SYMBOL(GetCurrentContext),
|
|
SYMBOL(MakeCurrent),
|
|
SYMBOL(DestroyContext),
|
|
SYMBOL(CreateContext),
|
|
SYMBOL(DestroySurface),
|
|
SYMBOL(CreateWindowSurface),
|
|
SYMBOL(CreatePbufferSurface),
|
|
SYMBOL(CreatePixmapSurface),
|
|
SYMBOL(BindAPI),
|
|
SYMBOL(Initialize),
|
|
SYMBOL(ChooseConfig),
|
|
SYMBOL(GetError),
|
|
SYMBOL(GetConfigs),
|
|
SYMBOL(GetConfigAttrib),
|
|
SYMBOL(WaitNative),
|
|
SYMBOL(GetProcAddress),
|
|
SYMBOL(SwapBuffers),
|
|
SYMBOL(CopyBuffers),
|
|
SYMBOL(QueryString),
|
|
SYMBOL(QueryContext),
|
|
SYMBOL(BindTexImage),
|
|
SYMBOL(ReleaseTexImage),
|
|
SYMBOL(QuerySurface),
|
|
#ifdef MOZ_WIDGET_GONK
|
|
SYMBOL(SetSwapRectangleANDROID),
|
|
#endif
|
|
{ NULL, { NULL } }
|
|
};
|
|
|
|
if (!LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &earlySymbols[0])) {
|
|
NS_WARNING("Couldn't find required entry points in EGL library (early init)");
|
|
return false;
|
|
}
|
|
|
|
#if defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
mEGLDisplay = fGetDisplay((EGLNativeDisplayType) gdk_x11_get_default_xdisplay());
|
|
#else
|
|
mEGLDisplay = fGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
#endif
|
|
if (!fInitialize(mEGLDisplay, NULL, NULL))
|
|
return false;
|
|
|
|
const char *vendor = (const char*) fQueryString(mEGLDisplay, LOCAL_EGL_VENDOR);
|
|
if (vendor && (strstr(vendor, "TransGaming") != 0 || strstr(vendor, "Google Inc.") != 0)) {
|
|
mIsANGLE = true;
|
|
}
|
|
|
|
const char *extensions = (const char*) fQueryString(mEGLDisplay, LOCAL_EGL_EXTENSIONS);
|
|
if (!extensions)
|
|
extensions = "";
|
|
|
|
printf_stderr("Extensions: %s 0x%02x\n", extensions, extensions[0]);
|
|
printf_stderr("Extensions length: %d\n", strlen(extensions));
|
|
|
|
// note the extra space -- this ugliness tries to match
|
|
// EGL_KHR_image in the middle of the string, or right at the
|
|
// end. It's a prefix for other extensions, so we have to do
|
|
// this...
|
|
bool hasKHRImage = false;
|
|
if (strstr(extensions, "EGL_KHR_image ") ||
|
|
(strlen(extensions) >= strlen("EGL_KHR_image") &&
|
|
strcmp(extensions+(strlen(extensions)-strlen("EGL_KHR_image")), "EGL_KHR_image")))
|
|
{
|
|
hasKHRImage = true;
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_KHR_image_base")) {
|
|
mHave_EGL_KHR_image_base = true;
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_KHR_image_pixmap")) {
|
|
mHave_EGL_KHR_image_pixmap = true;
|
|
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_KHR_gl_texture_2D_image")) {
|
|
mHave_EGL_KHR_gl_texture_2D_image = true;
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_KHR_lock_surface")) {
|
|
mHave_EGL_KHR_lock_surface = true;
|
|
}
|
|
|
|
if (hasKHRImage) {
|
|
LibrarySymbolLoader::SymLoadStruct khrSymbols[] = {
|
|
{ (PRFuncPtr*) &mSymbols.fCreateImageKHR, { "eglCreateImageKHR", NULL } },
|
|
{ (PRFuncPtr*) &mSymbols.fDestroyImageKHR, { "eglDestroyImageKHR", NULL } },
|
|
{ (PRFuncPtr*) &mSymbols.fImageTargetTexture2DOES, { "glEGLImageTargetTexture2DOES", NULL } },
|
|
{ NULL, { NULL } }
|
|
};
|
|
|
|
LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &khrSymbols[0],
|
|
(LibrarySymbolLoader::PlatformLookupFunction)mSymbols.fGetProcAddress);
|
|
}
|
|
|
|
if (mHave_EGL_KHR_lock_surface) {
|
|
LibrarySymbolLoader::SymLoadStruct lockSymbols[] = {
|
|
{ (PRFuncPtr*) &mSymbols.fLockSurfaceKHR, { "eglLockSurfaceKHR", NULL } },
|
|
{ (PRFuncPtr*) &mSymbols.fUnlockSurfaceKHR, { "eglUnlockSurfaceKHR", NULL } },
|
|
{ NULL, { NULL } }
|
|
};
|
|
|
|
LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &lockSymbols[0],
|
|
(LibrarySymbolLoader::PlatformLookupFunction)mSymbols.fGetProcAddress);
|
|
if (!mSymbols.fLockSurfaceKHR) {
|
|
mHave_EGL_KHR_lock_surface = false;
|
|
}
|
|
}
|
|
|
|
if (!mSymbols.fCreateImageKHR) {
|
|
mHave_EGL_KHR_image_base = false;
|
|
mHave_EGL_KHR_image_pixmap = false;
|
|
mHave_EGL_KHR_gl_texture_2D_image = false;
|
|
}
|
|
|
|
if (!mSymbols.fImageTargetTexture2DOES) {
|
|
mHave_EGL_KHR_gl_texture_2D_image = false;
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_ANGLE_surface_d3d_texture_2d_share_handle")) {
|
|
LibrarySymbolLoader::SymLoadStruct d3dSymbols[] = {
|
|
{ (PRFuncPtr*) &mSymbols.fQuerySurfacePointerANGLE, { "eglQuerySurfacePointerANGLE", NULL } },
|
|
{ NULL, { NULL } }
|
|
};
|
|
|
|
LibrarySymbolLoader::LoadSymbols(mEGLLibrary, &d3dSymbols[0],
|
|
(LibrarySymbolLoader::PlatformLookupFunction)mSymbols.fGetProcAddress);
|
|
if (mSymbols.fQuerySurfacePointerANGLE) {
|
|
mHave_EGL_ANGLE_surface_d3d_texture_2d_share_handle = true;
|
|
}
|
|
}
|
|
|
|
if (strstr(extensions, "EGL_EXT_create_context_robustness")) {
|
|
mHasRobustness = true;
|
|
}
|
|
|
|
mInitialized = true;
|
|
reporter.SetSuccessful();
|
|
return true;
|
|
}
|
|
|
|
EGLDisplay Display() {
|
|
return mEGLDisplay;
|
|
}
|
|
|
|
bool IsANGLE() {
|
|
return mIsANGLE;
|
|
}
|
|
|
|
bool HasKHRImageBase() {
|
|
return mHave_EGL_KHR_image_base;
|
|
}
|
|
|
|
bool HasKHRImagePixmap() {
|
|
return mHave_EGL_KHR_image_pixmap;
|
|
}
|
|
|
|
bool HasKHRImageTexture2D() {
|
|
return mHave_EGL_KHR_gl_texture_2D_image;
|
|
}
|
|
|
|
bool HasKHRLockSurface() {
|
|
return mHave_EGL_KHR_lock_surface;
|
|
}
|
|
|
|
bool HasANGLESurfaceD3DTexture2DShareHandle() {
|
|
return mHave_EGL_ANGLE_surface_d3d_texture_2d_share_handle;
|
|
}
|
|
|
|
bool HasRobustness() {
|
|
return mHasRobustness;
|
|
}
|
|
|
|
void
|
|
DumpEGLConfig(EGLConfig cfg)
|
|
{
|
|
int attrval;
|
|
int err;
|
|
|
|
#define ATTR(_x) do { \
|
|
fGetConfigAttrib(mEGLDisplay, cfg, LOCAL_EGL_##_x, &attrval); \
|
|
if ((err = fGetError()) != 0x3000) { \
|
|
printf_stderr(" %s: ERROR (0x%04x)\n", #_x, err); \
|
|
} else { \
|
|
printf_stderr(" %s: %d (0x%04x)\n", #_x, attrval, attrval); \
|
|
} \
|
|
} while(0)
|
|
|
|
printf_stderr("EGL Config: %d [%p]\n", (int)(intptr_t)cfg, cfg);
|
|
|
|
ATTR(BUFFER_SIZE);
|
|
ATTR(ALPHA_SIZE);
|
|
ATTR(BLUE_SIZE);
|
|
ATTR(GREEN_SIZE);
|
|
ATTR(RED_SIZE);
|
|
ATTR(DEPTH_SIZE);
|
|
ATTR(STENCIL_SIZE);
|
|
ATTR(CONFIG_CAVEAT);
|
|
ATTR(CONFIG_ID);
|
|
ATTR(LEVEL);
|
|
ATTR(MAX_PBUFFER_HEIGHT);
|
|
ATTR(MAX_PBUFFER_PIXELS);
|
|
ATTR(MAX_PBUFFER_WIDTH);
|
|
ATTR(NATIVE_RENDERABLE);
|
|
ATTR(NATIVE_VISUAL_ID);
|
|
ATTR(NATIVE_VISUAL_TYPE);
|
|
ATTR(PRESERVED_RESOURCES);
|
|
ATTR(SAMPLES);
|
|
ATTR(SAMPLE_BUFFERS);
|
|
ATTR(SURFACE_TYPE);
|
|
ATTR(TRANSPARENT_TYPE);
|
|
ATTR(TRANSPARENT_RED_VALUE);
|
|
ATTR(TRANSPARENT_GREEN_VALUE);
|
|
ATTR(TRANSPARENT_BLUE_VALUE);
|
|
ATTR(BIND_TO_TEXTURE_RGB);
|
|
ATTR(BIND_TO_TEXTURE_RGBA);
|
|
ATTR(MIN_SWAP_INTERVAL);
|
|
ATTR(MAX_SWAP_INTERVAL);
|
|
ATTR(LUMINANCE_SIZE);
|
|
ATTR(ALPHA_MASK_SIZE);
|
|
ATTR(COLOR_BUFFER_TYPE);
|
|
ATTR(RENDERABLE_TYPE);
|
|
ATTR(CONFORMANT);
|
|
|
|
#undef ATTR
|
|
}
|
|
|
|
void DumpEGLConfigs() {
|
|
int nc = 0;
|
|
fGetConfigs(mEGLDisplay, NULL, 0, &nc);
|
|
EGLConfig *ec = new EGLConfig[nc];
|
|
fGetConfigs(mEGLDisplay, ec, nc, &nc);
|
|
|
|
for (int i = 0; i < nc; ++i) {
|
|
printf_stderr ("========= EGL Config %d ========\n", i);
|
|
DumpEGLConfig(ec[i]);
|
|
}
|
|
|
|
delete [] ec;
|
|
}
|
|
|
|
private:
|
|
bool mInitialized;
|
|
PRLibrary *mEGLLibrary;
|
|
EGLDisplay mEGLDisplay;
|
|
|
|
bool mIsANGLE;
|
|
bool mHasRobustness;
|
|
|
|
bool mHave_EGL_KHR_image_base;
|
|
bool mHave_EGL_KHR_image_pixmap;
|
|
bool mHave_EGL_KHR_gl_texture_2D_image;
|
|
bool mHave_EGL_KHR_lock_surface;
|
|
bool mHave_EGL_ANGLE_surface_d3d_texture_2d_share_handle;
|
|
} sEGLLibrary;
|
|
|
|
class GLContextEGL : public GLContext
|
|
{
|
|
friend class TextureImageEGL;
|
|
|
|
static already_AddRefed<GLContextEGL>
|
|
CreateGLContext(const ContextFormat& format,
|
|
EGLSurface surface,
|
|
EGLConfig config,
|
|
GLContextEGL *shareContext,
|
|
bool aIsOffscreen = false)
|
|
{
|
|
EGLContext context;
|
|
|
|
context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
|
|
config,
|
|
shareContext ? shareContext->mContext : EGL_NO_CONTEXT,
|
|
sEGLLibrary.HasRobustness() ? gContextAttribsRobustness
|
|
: gContextAttribs);
|
|
if (!context) {
|
|
if (shareContext) {
|
|
shareContext = nsnull;
|
|
context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
|
|
config,
|
|
EGL_NO_CONTEXT,
|
|
sEGLLibrary.HasRobustness() ? gContextAttribsRobustness
|
|
: gContextAttribs);
|
|
if (!context) {
|
|
NS_WARNING("Failed to create EGLContext!");
|
|
return nsnull;
|
|
}
|
|
}
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
new GLContextEGL(format, shareContext, config,
|
|
surface, context, aIsOffscreen);
|
|
|
|
if (!glContext->Init())
|
|
return nsnull;
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
public:
|
|
GLContextEGL(const ContextFormat& aFormat,
|
|
GLContext *aShareContext,
|
|
EGLConfig aConfig,
|
|
EGLSurface aSurface,
|
|
EGLContext aContext,
|
|
bool aIsOffscreen = false)
|
|
: GLContext(aFormat, aIsOffscreen, aShareContext)
|
|
, mConfig(aConfig)
|
|
, mSurface(aSurface), mContext(aContext)
|
|
, mPlatformContext(nsnull)
|
|
, mThebesSurface(nsnull)
|
|
, mBound(false)
|
|
, mIsPBuffer(false)
|
|
, mIsDoubleBuffered(false)
|
|
, mPBufferCanBindToTexture(false)
|
|
{
|
|
// any EGL contexts will always be GLESv2
|
|
SetIsGLES2(true);
|
|
|
|
#ifdef DEBUG
|
|
printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
|
#endif
|
|
}
|
|
|
|
~GLContextEGL()
|
|
{
|
|
MarkDestroyed();
|
|
|
|
// If mGLWidget is non-null, then we've been given it by the GL context provider,
|
|
// and it's managed by the widget implementation. In this case, We can't destroy
|
|
// our contexts.
|
|
if (mPlatformContext)
|
|
return;
|
|
|
|
#ifdef DEBUG
|
|
printf_stderr("Destroying context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
|
#endif
|
|
|
|
sEGLLibrary.fDestroyContext(EGL_DISPLAY(), mContext);
|
|
if (mSurface && !mPlatformContext) {
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
|
|
}
|
|
}
|
|
|
|
GLContextType GetContextType() {
|
|
return ContextTypeEGL;
|
|
}
|
|
|
|
bool Init()
|
|
{
|
|
if (!OpenLibrary(GLES2_LIB)) {
|
|
#if defined(XP_UNIX)
|
|
if (!OpenLibrary(GLES2_LIB2)) {
|
|
NS_WARNING("Couldn't load EGL LIB.");
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
bool current = MakeCurrent();
|
|
if (!current) {
|
|
gfx::LogFailure(NS_LITERAL_CSTRING(
|
|
"Couldn't get device attachments for device."));
|
|
return false;
|
|
}
|
|
|
|
bool ok = InitWithPrefix("gl", true);
|
|
|
|
PR_STATIC_ASSERT(sizeof(GLint) >= sizeof(int32_t));
|
|
mMaxTextureImageSize = PR_INT32_MAX;
|
|
#if 0
|
|
if (ok) {
|
|
EGLint v;
|
|
sEGLLibrary.fQueryContext(EGL_DISPLAY(), mContext, LOCAL_EGL_RENDER_BUFFER, &v);
|
|
if (v == LOCAL_EGL_BACK_BUFFER)
|
|
mIsDoubleBuffered = true;
|
|
}
|
|
#endif
|
|
|
|
return ok;
|
|
}
|
|
|
|
bool IsDoubleBuffered() {
|
|
return mIsDoubleBuffered;
|
|
}
|
|
|
|
void SetIsDoubleBuffered(bool aIsDB) {
|
|
mIsDoubleBuffered = aIsDB;
|
|
}
|
|
|
|
bool SupportsRobustness()
|
|
{
|
|
return sEGLLibrary.HasRobustness();
|
|
}
|
|
|
|
virtual bool IsANGLE()
|
|
{
|
|
return sEGLLibrary.IsANGLE();
|
|
}
|
|
|
|
#if defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
gfxASurface* GetOffscreenPixmapSurface()
|
|
{
|
|
return mThebesSurface;
|
|
}
|
|
|
|
virtual bool WaitNative() {
|
|
return sEGLLibrary.fWaitNative(LOCAL_EGL_CORE_NATIVE_ENGINE);
|
|
}
|
|
#endif
|
|
|
|
bool BindTexImage()
|
|
{
|
|
if (!mSurface)
|
|
return false;
|
|
|
|
if (mBound && !ReleaseTexImage())
|
|
return false;
|
|
|
|
EGLBoolean success = sEGLLibrary.fBindTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = true;
|
|
return true;
|
|
}
|
|
|
|
bool ReleaseTexImage()
|
|
{
|
|
if (!mBound)
|
|
return true;
|
|
|
|
if (!mSurface)
|
|
return false;
|
|
|
|
EGLBoolean success;
|
|
success = sEGLLibrary.fReleaseTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = false;
|
|
return true;
|
|
}
|
|
|
|
bool MakeCurrentImpl(bool aForce = false) {
|
|
bool succeeded = true;
|
|
|
|
// Assume that EGL has the same problem as WGL does,
|
|
// where MakeCurrent with an already-current context is
|
|
// still expensive.
|
|
#ifndef MOZ_WIDGET_QT
|
|
if (!mSurface) {
|
|
// We need to be able to bind the surface when we don't
|
|
// have access to a surface. We wont be drawing to the screen
|
|
// but we will be able to do things like resource releases.
|
|
succeeded = sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
|
|
EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
if (!succeeded && sEGLLibrary.fGetError() == LOCAL_EGL_CONTEXT_LOST) {
|
|
mContextLost = true;
|
|
NS_WARNING("EGL context has been lost.");
|
|
}
|
|
NS_ASSERTION(succeeded, "Failed to make GL context current!");
|
|
return succeeded;
|
|
}
|
|
#endif
|
|
if (aForce || sEGLLibrary.fGetCurrentContext() != mContext) {
|
|
succeeded = sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
|
|
mSurface, mSurface,
|
|
mContext);
|
|
if (!succeeded && sEGLLibrary.fGetError() == LOCAL_EGL_CONTEXT_LOST) {
|
|
mContextLost = true;
|
|
NS_WARNING("EGL context has been lost.");
|
|
}
|
|
NS_ASSERTION(succeeded, "Failed to make GL context current!");
|
|
}
|
|
|
|
return succeeded;
|
|
}
|
|
|
|
#ifdef MOZ_WIDGET_QT
|
|
virtual bool
|
|
RenewSurface() {
|
|
/* We don't support renewing on QT because we don't create the surface ourselves */
|
|
return false;
|
|
}
|
|
#else
|
|
virtual bool
|
|
RenewSurface() {
|
|
ReleaseSurface();
|
|
EGLConfig config;
|
|
CreateConfig(&config);
|
|
mSurface = CreateSurfaceForWindow(NULL, config);
|
|
|
|
return sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
|
|
mSurface, mSurface,
|
|
mContext);
|
|
}
|
|
#endif
|
|
|
|
virtual void
|
|
ReleaseSurface() {
|
|
if (mSurface && !mPlatformContext) {
|
|
sEGLLibrary.fMakeCurrent(EGL_DISPLAY(), EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
|
|
mSurface = NULL;
|
|
}
|
|
}
|
|
|
|
bool SetupLookupFunction()
|
|
{
|
|
mLookupFunc = (PlatformLookupFunction)sEGLLibrary.mSymbols.fGetProcAddress;
|
|
return true;
|
|
}
|
|
|
|
void *GetNativeData(NativeDataType aType)
|
|
{
|
|
switch (aType) {
|
|
case NativeGLContext:
|
|
return mContext;
|
|
|
|
default:
|
|
return nsnull;
|
|
}
|
|
}
|
|
|
|
bool SwapBuffers()
|
|
{
|
|
if (mSurface && !mPlatformContext) {
|
|
//sEGLLibrary.fSetSwapRectangleANDROID(EGL_DISPLAY(), mSurface, 0, 0, gScreenBounds.width, gScreenBounds.height);
|
|
return sEGLLibrary.fSwapBuffers(EGL_DISPLAY(), mSurface);
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
// GLContext interface - returns Tiled Texture Image in our case
|
|
virtual already_AddRefed<TextureImage>
|
|
CreateTextureImage(const nsIntSize& aSize,
|
|
TextureImage::ContentType aContentType,
|
|
GLenum aWrapMode,
|
|
bool aUseNearestFilter=false);
|
|
|
|
// a function to generate Tiles for Tiled Texture Image
|
|
virtual already_AddRefed<TextureImage>
|
|
TileGenFunc(const nsIntSize& aSize,
|
|
TextureImage::ContentType aContentType,
|
|
bool aUseNearestFilter = false);
|
|
// hold a reference to the given surface
|
|
// for the lifetime of this context.
|
|
void HoldSurface(gfxASurface *aSurf) {
|
|
mThebesSurface = aSurf;
|
|
}
|
|
|
|
void SetPlatformContext(void *context) {
|
|
mPlatformContext = context;
|
|
}
|
|
|
|
EGLContext Context() {
|
|
return mContext;
|
|
}
|
|
|
|
bool BindTex2DOffscreen(GLContext *aOffscreen);
|
|
void UnbindTex2DOffscreen(GLContext *aOffscreen);
|
|
bool ResizeOffscreen(const gfxIntSize& aNewSize);
|
|
void BindOffscreenFramebuffer();
|
|
|
|
static already_AddRefed<GLContextEGL>
|
|
CreateEGLPixmapOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat,
|
|
bool aShare);
|
|
|
|
#if defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
static already_AddRefed<GLContextEGL>
|
|
CreateBasicEGLPixmapOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat);
|
|
|
|
bool ResizeOffscreenPixmapSurface(const gfxIntSize& aNewSize);
|
|
#endif
|
|
|
|
static already_AddRefed<GLContextEGL>
|
|
CreateEGLPBufferOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat,
|
|
bool bufferUnused = false);
|
|
|
|
void SetOffscreenSize(const gfxIntSize &aRequestedSize,
|
|
const gfxIntSize &aActualSize)
|
|
{
|
|
mOffscreenSize = aRequestedSize;
|
|
mOffscreenActualSize = aActualSize;
|
|
}
|
|
|
|
void *GetD3DShareHandle() {
|
|
if (!mPBufferCanBindToTexture)
|
|
return nsnull;
|
|
|
|
if (!sEGLLibrary.HasANGLESurfaceD3DTexture2DShareHandle()) {
|
|
return nsnull;
|
|
}
|
|
|
|
void *h = nsnull;
|
|
|
|
#ifndef EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE
|
|
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
|
|
#endif
|
|
|
|
if (!sEGLLibrary.fQuerySurfacePointerANGLE(EGL_DISPLAY(), mSurface,
|
|
EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, (void**) &h))
|
|
{
|
|
return nsnull;
|
|
}
|
|
|
|
return h;
|
|
}
|
|
|
|
protected:
|
|
friend class GLContextProviderEGL;
|
|
|
|
EGLConfig mConfig;
|
|
EGLSurface mSurface;
|
|
EGLContext mContext;
|
|
void *mPlatformContext;
|
|
nsRefPtr<gfxASurface> mThebesSurface;
|
|
bool mBound;
|
|
|
|
bool mIsPBuffer;
|
|
bool mIsDoubleBuffered;
|
|
bool mPBufferCanBindToTexture;
|
|
|
|
static EGLSurface CreatePBufferSurfaceTryingPowerOfTwo(EGLConfig config,
|
|
EGLenum bindToTextureFormat,
|
|
gfxIntSize& pbsize)
|
|
{
|
|
nsTArray<EGLint> pbattrs(16);
|
|
EGLSurface surface = nsnull;
|
|
|
|
TRY_AGAIN_POWER_OF_TWO:
|
|
pbattrs.Clear();
|
|
pbattrs.AppendElement(LOCAL_EGL_WIDTH); pbattrs.AppendElement(pbsize.width);
|
|
pbattrs.AppendElement(LOCAL_EGL_HEIGHT); pbattrs.AppendElement(pbsize.height);
|
|
|
|
if (bindToTextureFormat != LOCAL_EGL_NONE) {
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_TARGET);
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_2D);
|
|
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_FORMAT);
|
|
pbattrs.AppendElement(bindToTextureFormat);
|
|
}
|
|
|
|
pbattrs.AppendElement(LOCAL_EGL_NONE);
|
|
|
|
surface = sEGLLibrary.fCreatePbufferSurface(EGL_DISPLAY(), config, &pbattrs[0]);
|
|
if (!surface) {
|
|
if (!is_power_of_two(pbsize.width) ||
|
|
!is_power_of_two(pbsize.height))
|
|
{
|
|
if (!is_power_of_two(pbsize.width))
|
|
pbsize.width = next_power_of_two(pbsize.width);
|
|
if (!is_power_of_two(pbsize.height))
|
|
pbsize.height = next_power_of_two(pbsize.height);
|
|
|
|
NS_WARNING("Failed to create pbuffer, trying power of two dims");
|
|
goto TRY_AGAIN_POWER_OF_TWO;
|
|
}
|
|
|
|
NS_WARNING("Failed to create pbuffer surface");
|
|
return nsnull;
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
};
|
|
|
|
bool
|
|
GLContextEGL::BindTex2DOffscreen(GLContext *aOffscreen)
|
|
{
|
|
if (aOffscreen->GetContextType() != ContextTypeEGL) {
|
|
NS_WARNING("non-EGL context");
|
|
return false;
|
|
}
|
|
|
|
GLContextEGL *offs = static_cast<GLContextEGL*>(aOffscreen);
|
|
|
|
if (offs->mIsPBuffer && offs->mPBufferCanBindToTexture) {
|
|
bool ok = sEGLLibrary.fBindTexImage(EGL_DISPLAY(),
|
|
offs->mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
return ok;
|
|
}
|
|
|
|
if (offs->mOffscreenTexture) {
|
|
if (offs->GetSharedContext() != GLContextProviderEGL::GetGlobalContext())
|
|
{
|
|
NS_WARNING("offscreen FBO context can only be bound with context sharing!");
|
|
return false;
|
|
}
|
|
|
|
fBindTexture(LOCAL_GL_TEXTURE_2D, offs->mOffscreenTexture);
|
|
return true;
|
|
}
|
|
|
|
NS_WARNING("don't know how to bind this!");
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
GLContextEGL::UnbindTex2DOffscreen(GLContext *aOffscreen)
|
|
{
|
|
NS_ASSERTION(aOffscreen->GetContextType() == ContextTypeEGL, "wrong type");
|
|
|
|
GLContextEGL *offs = static_cast<GLContextEGL*>(aOffscreen);
|
|
|
|
if (offs->mIsPBuffer && offs->mPBufferCanBindToTexture) {
|
|
sEGLLibrary.fReleaseTexImage(EGL_DISPLAY(),
|
|
offs->mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
}
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::ResizeOffscreen(const gfxIntSize& aNewSize)
|
|
{
|
|
if (!IsOffscreenSizeAllowed(aNewSize))
|
|
return false;
|
|
|
|
if (mIsPBuffer) {
|
|
gfxIntSize pbsize(aNewSize);
|
|
|
|
EGLSurface surface =
|
|
CreatePBufferSurfaceTryingPowerOfTwo(mConfig,
|
|
mPBufferCanBindToTexture
|
|
? (mCreationFormat.minAlpha
|
|
? LOCAL_EGL_TEXTURE_RGBA
|
|
: LOCAL_EGL_TEXTURE_RGB)
|
|
: LOCAL_EGL_NONE,
|
|
pbsize);
|
|
if (!surface) {
|
|
NS_WARNING("Failed to resize pbuffer");
|
|
return false;
|
|
}
|
|
|
|
if (!ResizeOffscreenFBO(pbsize, false))
|
|
return false;
|
|
|
|
SetOffscreenSize(aNewSize, pbsize);
|
|
|
|
if (mSurface && !mPlatformContext) {
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
|
|
}
|
|
|
|
mSurface = surface;
|
|
|
|
MakeCurrent(true);
|
|
ClearSafely();
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef MOZ_X11
|
|
if (gUseBackingSurface && mThebesSurface) {
|
|
if (aNewSize == mThebesSurface->GetSize()) {
|
|
return true;
|
|
}
|
|
|
|
EGLNativePixmapType pixmap = 0;
|
|
nsRefPtr<gfxXlibSurface> xsurface =
|
|
gfxXlibSurface::Create(DefaultScreenOfDisplay(DefaultXDisplay()),
|
|
gfxXlibSurface::FindRenderFormat(DefaultXDisplay(),
|
|
gfxASurface::ImageFormatRGB24),
|
|
aNewSize);
|
|
// Make sure that pixmap created and ready for GL rendering
|
|
XSync(DefaultXDisplay(), False);
|
|
|
|
if (xsurface->CairoStatus() != 0) {
|
|
return false;
|
|
}
|
|
pixmap = (EGLNativePixmapType)xsurface->XDrawable();
|
|
if (!pixmap) {
|
|
return false;
|
|
}
|
|
|
|
EGLSurface surface;
|
|
EGLConfig config = 0;
|
|
int depth = gfxUtils::ImageFormatToDepth(gfxPlatform::GetPlatform()->GetOffscreenFormat());
|
|
surface = CreateEGLSurfaceForXSurface(xsurface, &config, depth);
|
|
if (!config) {
|
|
return false;
|
|
}
|
|
if (!ResizeOffscreenFBO(aNewSize, true))
|
|
return false;
|
|
|
|
mThebesSurface = xsurface;
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#if defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
if (ResizeOffscreenPixmapSurface(aNewSize)) {
|
|
if (ResizeOffscreenFBO(aNewSize, true))
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return ResizeOffscreenFBO(aNewSize, true);
|
|
}
|
|
|
|
|
|
static GLContextEGL *
|
|
GetGlobalContextEGL()
|
|
{
|
|
return static_cast<GLContextEGL*>(GLContextProviderEGL::GetGlobalContext());
|
|
}
|
|
|
|
static GLenum
|
|
GLFormatForImage(gfxASurface::gfxImageFormat aFormat)
|
|
{
|
|
switch (aFormat) {
|
|
case gfxASurface::ImageFormatARGB32:
|
|
return LOCAL_GL_RGBA;
|
|
case gfxASurface::ImageFormatRGB24:
|
|
// this often isn't correct, because we can't guarantee that
|
|
// the alpha byte will be 0xff coming from the image surface
|
|
NS_WARNING("Using GL_RGBA for ImageFormatRGB24, are you sure you know what you're doing?");
|
|
return LOCAL_GL_RGBA;
|
|
case gfxASurface::ImageFormatRGB16_565:
|
|
return LOCAL_GL_RGB;
|
|
default:
|
|
NS_WARNING("Unknown GL format for Image format");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static GLenum
|
|
GLTypeForImage(gfxASurface::gfxImageFormat aFormat)
|
|
{
|
|
switch (aFormat) {
|
|
case gfxASurface::ImageFormatARGB32:
|
|
case gfxASurface::ImageFormatRGB24:
|
|
return LOCAL_GL_UNSIGNED_BYTE;
|
|
case gfxASurface::ImageFormatRGB16_565:
|
|
return LOCAL_GL_UNSIGNED_SHORT_5_6_5;
|
|
default:
|
|
NS_WARNING("Unknown GL format for Image format");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
class TextureImageEGL
|
|
: public TextureImage
|
|
{
|
|
public:
|
|
TextureImageEGL(GLuint aTexture,
|
|
const nsIntSize& aSize,
|
|
GLenum aWrapMode,
|
|
ContentType aContentType,
|
|
GLContext* aContext)
|
|
: TextureImage(aSize, aWrapMode, aContentType)
|
|
, mGLContext(aContext)
|
|
, mUpdateFormat(gfxASurface::ImageFormatUnknown)
|
|
, mSurface(nsnull)
|
|
, mConfig(nsnull)
|
|
, mTexture(aTexture)
|
|
, mImageKHR(nsnull)
|
|
, mTextureState(Created)
|
|
, mBound(false)
|
|
, mIsLocked(false)
|
|
{
|
|
mUpdateFormat = gfxASurface::FormatFromContent(GetContentType());
|
|
|
|
if (gUseBackingSurface) {
|
|
if (mUpdateFormat == gfxASurface::ImageFormatRGB24) {
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
mUpdateFormat = gfxASurface::ImageFormatRGB16_565;
|
|
mShaderType = RGBXLayerProgramType;
|
|
#else
|
|
mUpdateFormat = gfxASurface::ImageFormatARGB32;
|
|
mShaderType = RGBALayerProgramType;
|
|
#endif
|
|
} else {
|
|
mShaderType = RGBALayerProgramType;
|
|
}
|
|
Resize(aSize);
|
|
} else {
|
|
// Convert RGB24 to either ARGB32 on mobile. We can't
|
|
// generate GL_RGB data, so we'll always have an alpha byte
|
|
// for RGB24. No easy way to upload that to GL.
|
|
//
|
|
// Note that if we start using RGB565 here, we'll need to
|
|
// watch for a) setting the correct format; and b) getting
|
|
// the stride right.
|
|
if (mUpdateFormat == gfxASurface::ImageFormatRGB24) {
|
|
mUpdateFormat = gfxASurface::ImageFormatARGB32;
|
|
}
|
|
// We currently always use BGRA type textures
|
|
mShaderType = BGRALayerProgramType;
|
|
}
|
|
}
|
|
|
|
virtual ~TextureImageEGL()
|
|
{
|
|
GLContext *ctx = mGLContext;
|
|
if (ctx->IsDestroyed() || !NS_IsMainThread()) {
|
|
ctx = ctx->GetSharedContext();
|
|
}
|
|
|
|
// If we have a context, then we need to delete the texture;
|
|
// if we don't have a context (either real or shared),
|
|
// then they went away when the contex was deleted, because it
|
|
// was the only one that had access to it.
|
|
if (ctx && !ctx->IsDestroyed()) {
|
|
ctx->MakeCurrent();
|
|
ctx->fDeleteTextures(1, &mTexture);
|
|
ReleaseTexImage();
|
|
DestroyEGLSurface();
|
|
}
|
|
}
|
|
|
|
virtual void GetUpdateRegion(nsIntRegion& aForRegion)
|
|
{
|
|
if (mTextureState != Valid) {
|
|
// if the texture hasn't been initialized yet, force the
|
|
// client to paint everything
|
|
aForRegion = nsIntRect(nsIntPoint(0, 0), mSize);
|
|
} else if (!mBackingSurface) {
|
|
// We can only draw a rectangle, not subregions due to
|
|
// the way that our texture upload functions work. If
|
|
// needed, we /could/ do multiple texture uploads if we have
|
|
// non-overlapping rects, but that's a tradeoff.
|
|
aForRegion = nsIntRegion(aForRegion.GetBounds());
|
|
}
|
|
}
|
|
|
|
virtual gfxASurface* BeginUpdate(nsIntRegion& aRegion)
|
|
{
|
|
NS_ASSERTION(!mUpdateSurface, "BeginUpdate() without EndUpdate()?");
|
|
|
|
// determine the region the client will need to repaint
|
|
GetUpdateRegion(aRegion);
|
|
mUpdateRect = aRegion.GetBounds();
|
|
|
|
//printf_stderr("BeginUpdate with updateRect [%d %d %d %d]\n", mUpdateRect.x, mUpdateRect.y, mUpdateRect.width, mUpdateRect.height);
|
|
if (!nsIntRect(nsIntPoint(0, 0), mSize).Contains(mUpdateRect)) {
|
|
NS_ERROR("update outside of image");
|
|
return NULL;
|
|
}
|
|
|
|
if (mBackingSurface) {
|
|
if (sEGLLibrary.HasKHRLockSurface()) {
|
|
mUpdateSurface = GetLockSurface();
|
|
} else {
|
|
mUpdateSurface = mBackingSurface;
|
|
}
|
|
|
|
return mUpdateSurface;
|
|
}
|
|
|
|
//printf_stderr("creating image surface %dx%d format %d\n", mUpdateRect.width, mUpdateRect.height, mUpdateFormat);
|
|
|
|
mUpdateSurface =
|
|
new gfxImageSurface(gfxIntSize(mUpdateRect.width, mUpdateRect.height),
|
|
mUpdateFormat);
|
|
|
|
mUpdateSurface->SetDeviceOffset(gfxPoint(-mUpdateRect.x, -mUpdateRect.y));
|
|
|
|
return mUpdateSurface;
|
|
}
|
|
|
|
virtual void EndUpdate()
|
|
{
|
|
NS_ASSERTION(!!mUpdateSurface, "EndUpdate() without BeginUpdate()?");
|
|
|
|
if (mIsLocked) {
|
|
UnlockSurface();
|
|
mTextureState = Valid;
|
|
mUpdateSurface = nsnull;
|
|
return;
|
|
}
|
|
|
|
if (mBackingSurface && mUpdateSurface == mBackingSurface) {
|
|
#ifdef MOZ_X11
|
|
if (mBackingSurface->GetType() == gfxASurface::SurfaceTypeXlib) {
|
|
XSync(DefaultXDisplay(), False);
|
|
}
|
|
#endif
|
|
|
|
mBackingSurface->SetDeviceOffset(gfxPoint(0, 0));
|
|
mTextureState = Valid;
|
|
mUpdateSurface = nsnull;
|
|
return;
|
|
}
|
|
|
|
//printf_stderr("EndUpdate: slow path");
|
|
|
|
// This is the slower path -- we didn't have any way to set up
|
|
// a fast mapping between our cairo target surface and the GL
|
|
// texture, so we have to upload data.
|
|
|
|
// Undo the device offset that BeginUpdate set; doesn't much
|
|
// matter for us here, but important if we ever do anything
|
|
// directly with the surface.
|
|
mUpdateSurface->SetDeviceOffset(gfxPoint(0, 0));
|
|
|
|
nsRefPtr<gfxImageSurface> uploadImage = nsnull;
|
|
gfxIntSize updateSize(mUpdateRect.width, mUpdateRect.height);
|
|
|
|
NS_ASSERTION(mUpdateSurface->GetType() == gfxASurface::SurfaceTypeImage &&
|
|
mUpdateSurface->GetSize() == updateSize,
|
|
"Upload image isn't an image surface when one is expected, or is wrong size!");
|
|
|
|
uploadImage = static_cast<gfxImageSurface*>(mUpdateSurface.get());
|
|
|
|
if (!uploadImage) {
|
|
return;
|
|
}
|
|
|
|
mGLContext->MakeCurrent();
|
|
mGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
|
|
|
|
if (mTextureState != Valid) {
|
|
NS_ASSERTION(mUpdateRect.x == 0 && mUpdateRect.y == 0 &&
|
|
mUpdateRect.Size() == mSize,
|
|
"Bad initial update on non-created texture!");
|
|
|
|
mGLContext->fTexImage2D(LOCAL_GL_TEXTURE_2D,
|
|
0,
|
|
GLFormatForImage(mUpdateFormat),
|
|
mUpdateRect.width,
|
|
mUpdateRect.height,
|
|
0,
|
|
GLFormatForImage(uploadImage->Format()),
|
|
GLTypeForImage(uploadImage->Format()),
|
|
uploadImage->Data());
|
|
} else {
|
|
mGLContext->fTexSubImage2D(LOCAL_GL_TEXTURE_2D,
|
|
0,
|
|
mUpdateRect.x,
|
|
mUpdateRect.y,
|
|
mUpdateRect.width,
|
|
mUpdateRect.height,
|
|
GLFormatForImage(uploadImage->Format()),
|
|
GLTypeForImage(uploadImage->Format()),
|
|
uploadImage->Data());
|
|
}
|
|
|
|
mUpdateSurface = nsnull;
|
|
mTextureState = Valid;
|
|
return; // mTexture is bound
|
|
}
|
|
|
|
virtual bool DirectUpdate(gfxASurface* aSurf, const nsIntRegion& aRegion, const nsIntPoint& aFrom /* = nsIntPoint(0, 0) */)
|
|
{
|
|
nsIntRect bounds = aRegion.GetBounds();
|
|
|
|
nsIntRegion region;
|
|
if (mTextureState != Valid) {
|
|
bounds = nsIntRect(0, 0, mSize.width, mSize.height);
|
|
region = nsIntRegion(bounds);
|
|
} else {
|
|
region = aRegion;
|
|
}
|
|
|
|
if (mBackingSurface && sEGLLibrary.HasKHRLockSurface()) {
|
|
mUpdateSurface = GetLockSurface();
|
|
if (mUpdateSurface) {
|
|
nsRefPtr<gfxContext> ctx = new gfxContext(mUpdateSurface);
|
|
gfxUtils::ClipToRegion(ctx, aRegion);
|
|
ctx->SetSource(aSurf, gfxPoint(-aFrom.x, -aFrom.y));
|
|
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
ctx->Paint();
|
|
mUpdateSurface = nsnull;
|
|
UnlockSurface();
|
|
}
|
|
} else {
|
|
mShaderType =
|
|
mGLContext->UploadSurfaceToTexture(aSurf,
|
|
region,
|
|
mTexture,
|
|
mTextureState == Created,
|
|
bounds.TopLeft() + aFrom,
|
|
false);
|
|
}
|
|
|
|
mTextureState = Valid;
|
|
return true;
|
|
}
|
|
|
|
virtual void BindTexture(GLenum aTextureUnit)
|
|
{
|
|
// Ensure the texture is allocated before it is used.
|
|
if (mTextureState == Created) {
|
|
Resize(mSize);
|
|
}
|
|
|
|
mGLContext->fActiveTexture(aTextureUnit);
|
|
mGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
|
|
mGLContext->fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
}
|
|
|
|
virtual GLuint GetTextureID()
|
|
{
|
|
// Ensure the texture is allocated before it is used.
|
|
if (mTextureState == Created) {
|
|
Resize(mSize);
|
|
}
|
|
return mTexture;
|
|
};
|
|
|
|
virtual bool InUpdate() const { return !!mUpdateSurface; }
|
|
|
|
virtual void Resize(const nsIntSize& aSize)
|
|
{
|
|
NS_ASSERTION(!mUpdateSurface, "Resize() while in update?");
|
|
|
|
if (mSize == aSize && mTextureState != Created)
|
|
return;
|
|
|
|
mGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
|
|
|
|
// Try to generate a backin surface first if we have the ability
|
|
if (gUseBackingSurface) {
|
|
CreateBackingSurface(gfxIntSize(aSize.width, aSize.height));
|
|
}
|
|
|
|
if (!mBackingSurface) {
|
|
// If we don't have a backing surface or failed to obtain one,
|
|
// use the GL Texture failsafe
|
|
mGLContext->fTexImage2D(LOCAL_GL_TEXTURE_2D,
|
|
0,
|
|
GLFormatForImage(mUpdateFormat),
|
|
aSize.width,
|
|
aSize.height,
|
|
0,
|
|
GLFormatForImage(mUpdateFormat),
|
|
GLTypeForImage(mUpdateFormat),
|
|
NULL);
|
|
}
|
|
|
|
mTextureState = Allocated;
|
|
mSize = aSize;
|
|
}
|
|
|
|
bool BindTexImage()
|
|
{
|
|
if (mBound && !ReleaseTexImage())
|
|
return false;
|
|
|
|
EGLBoolean success =
|
|
sEGLLibrary.fBindTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = true;
|
|
return true;
|
|
}
|
|
|
|
bool ReleaseTexImage()
|
|
{
|
|
if (!mBound)
|
|
return true;
|
|
|
|
EGLBoolean success =
|
|
sEGLLibrary.fReleaseTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = false;
|
|
return true;
|
|
}
|
|
|
|
virtual already_AddRefed<gfxImageSurface> GetLockSurface()
|
|
{
|
|
if (mIsLocked) {
|
|
NS_WARNING("Can't lock surface twice");
|
|
return nsnull;
|
|
}
|
|
|
|
if (!sEGLLibrary.HasKHRLockSurface()) {
|
|
NS_WARNING("GetLockSurface called, but no EGL_KHR_lock_surface extension!");
|
|
return nsnull;
|
|
}
|
|
|
|
if (!CreateEGLSurface(mBackingSurface)) {
|
|
NS_WARNING("Failed to create EGL surface");
|
|
return nsnull;
|
|
}
|
|
|
|
static EGLint lock_attribs[] = {
|
|
LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR, LOCAL_EGL_TRUE,
|
|
LOCAL_EGL_LOCK_USAGE_HINT_KHR, LOCAL_EGL_READ_SURFACE_BIT_KHR | LOCAL_EGL_WRITE_SURFACE_BIT_KHR,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
sEGLLibrary.fLockSurfaceKHR(EGL_DISPLAY(), mSurface, lock_attribs);
|
|
|
|
mIsLocked = true;
|
|
|
|
unsigned char *data = nsnull;
|
|
int pitch = 0;
|
|
int pixsize = 0;
|
|
|
|
sEGLLibrary.fQuerySurface(EGL_DISPLAY(), mSurface, LOCAL_EGL_BITMAP_POINTER_KHR, (EGLint*)&data);
|
|
sEGLLibrary.fQuerySurface(EGL_DISPLAY(), mSurface, LOCAL_EGL_BITMAP_PITCH_KHR, &pitch);
|
|
sEGLLibrary.fQuerySurface(EGL_DISPLAY(), mSurface, LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR, &pixsize);
|
|
|
|
nsRefPtr<gfxImageSurface> sharedImage =
|
|
new gfxImageSurface(data,
|
|
mBackingSurface->GetSize(),
|
|
pitch,
|
|
mUpdateFormat);
|
|
|
|
return sharedImage.forget();
|
|
}
|
|
|
|
virtual void UnlockSurface()
|
|
{
|
|
if (!mIsLocked) {
|
|
NS_WARNING("UnlockSurface called, surface not locked!");
|
|
return;
|
|
}
|
|
|
|
sEGLLibrary.fUnlockSurfaceKHR(EGL_DISPLAY(), mSurface);
|
|
mIsLocked = false;
|
|
}
|
|
|
|
virtual already_AddRefed<gfxASurface> GetBackingSurface()
|
|
{
|
|
nsRefPtr<gfxASurface> copy = mBackingSurface;
|
|
return copy.forget();
|
|
}
|
|
|
|
virtual bool CreateEGLSurface(gfxASurface* aSurface)
|
|
{
|
|
#ifdef MOZ_X11
|
|
if (!aSurface) {
|
|
NS_WARNING("no surface");
|
|
return false;
|
|
}
|
|
|
|
if (aSurface->GetType() != gfxASurface::SurfaceTypeXlib) {
|
|
NS_WARNING("wrong surface type, must be xlib");
|
|
return false;
|
|
}
|
|
|
|
if (mSurface) {
|
|
return true;
|
|
}
|
|
|
|
EGLSurface surface = CreateEGLSurfaceForXSurface(aSurface, &mConfig);
|
|
|
|
if (!surface) {
|
|
NS_WARNING("couldn't find X config for surface");
|
|
return false;
|
|
}
|
|
|
|
mSurface = surface;
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
virtual void DestroyEGLSurface(void)
|
|
{
|
|
if (!mSurface)
|
|
return;
|
|
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
|
|
mSurface = nsnull;
|
|
}
|
|
|
|
virtual bool CreateBackingSurface(const gfxIntSize& aSize)
|
|
{
|
|
ReleaseTexImage();
|
|
DestroyEGLSurface();
|
|
mBackingSurface = nsnull;
|
|
|
|
#ifdef MOZ_X11
|
|
Display* dpy = DefaultXDisplay();
|
|
XRenderPictFormat* renderFMT =
|
|
gfxXlibSurface::FindRenderFormat(dpy, mUpdateFormat);
|
|
|
|
nsRefPtr<gfxXlibSurface> xsurface =
|
|
gfxXlibSurface::Create(DefaultScreenOfDisplay(dpy),
|
|
renderFMT,
|
|
gfxIntSize(aSize.width, aSize.height));
|
|
|
|
XSync(dpy, False);
|
|
mConfig = nsnull;
|
|
|
|
if (sEGLLibrary.HasKHRImagePixmap() && sEGLLibrary.HasKHRImageTexture2D()) {
|
|
mImageKHR =
|
|
sEGLLibrary.fCreateImageKHR(EGL_DISPLAY(),
|
|
EGL_NO_CONTEXT,
|
|
LOCAL_EGL_NATIVE_PIXMAP_KHR,
|
|
(EGLClientBuffer)xsurface->XDrawable(),
|
|
NULL);
|
|
|
|
if (!mImageKHR) {
|
|
printf_stderr("couldn't create EGL image: ERROR (0x%04x)\n", sEGLLibrary.fGetError());
|
|
return false;
|
|
}
|
|
mGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture);
|
|
sEGLLibrary.fImageTargetTexture2DOES(LOCAL_GL_TEXTURE_2D, mImageKHR);
|
|
sEGLLibrary.fDestroyImageKHR(EGL_DISPLAY(), mImageKHR);
|
|
mImageKHR = NULL;
|
|
} else {
|
|
if (!CreateEGLSurface(xsurface)) {
|
|
printf_stderr("ProviderEGL Failed create EGL surface: ERROR (0x%04x)\n", sEGLLibrary.fGetError());
|
|
return false;
|
|
}
|
|
|
|
if (!BindTexImage()) {
|
|
printf_stderr("ProviderEGL Failed to bind teximage: ERROR (0x%04x)\n", sEGLLibrary.fGetError());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
mBackingSurface = xsurface;
|
|
#endif
|
|
|
|
return mBackingSurface != nsnull;
|
|
}
|
|
|
|
protected:
|
|
typedef gfxASurface::gfxImageFormat ImageFormat;
|
|
|
|
GLContext* mGLContext;
|
|
|
|
nsIntRect mUpdateRect;
|
|
ImageFormat mUpdateFormat;
|
|
nsRefPtr<gfxASurface> mBackingSurface;
|
|
nsRefPtr<gfxASurface> mUpdateSurface;
|
|
EGLSurface mSurface;
|
|
EGLConfig mConfig;
|
|
GLuint mTexture;
|
|
EGLImageKHR mImageKHR;
|
|
TextureState mTextureState;
|
|
|
|
bool mBound;
|
|
bool mIsLocked;
|
|
|
|
virtual void ApplyFilter()
|
|
{
|
|
mGLContext->ApplyFilterToBoundTexture(mFilter);
|
|
}
|
|
};
|
|
|
|
already_AddRefed<TextureImage>
|
|
GLContextEGL::CreateTextureImage(const nsIntSize& aSize,
|
|
TextureImage::ContentType aContentType,
|
|
GLenum aWrapMode,
|
|
bool aUseNearestFilter)
|
|
{
|
|
nsRefPtr<TextureImage> t = new gl::TiledTextureImage(this, aSize, aContentType, aUseNearestFilter);
|
|
return t.forget();
|
|
};
|
|
|
|
already_AddRefed<TextureImage>
|
|
GLContextEGL::TileGenFunc(const nsIntSize& aSize,
|
|
TextureImage::ContentType aContentType,
|
|
bool aUseNearestFilter)
|
|
{
|
|
MakeCurrent();
|
|
|
|
GLuint texture;
|
|
fGenTextures(1, &texture);
|
|
|
|
fActiveTexture(LOCAL_GL_TEXTURE0);
|
|
fBindTexture(LOCAL_GL_TEXTURE_2D, texture);
|
|
|
|
nsRefPtr<TextureImageEGL> teximage =
|
|
new TextureImageEGL(texture, aSize, LOCAL_GL_CLAMP_TO_EDGE, aContentType, this);
|
|
|
|
GLint texfilter = aUseNearestFilter ? LOCAL_GL_NEAREST : LOCAL_GL_LINEAR;
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, texfilter);
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER, texfilter);
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
|
|
fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
|
|
|
|
return teximage.forget();
|
|
}
|
|
|
|
inline static ContextFormat
|
|
DepthToGLFormat(int aDepth)
|
|
{
|
|
switch (aDepth) {
|
|
case 32:
|
|
return ContextFormat::BasicRGBA32;
|
|
case 24:
|
|
return ContextFormat::BasicRGB24;
|
|
case 16:
|
|
return ContextFormat::BasicRGB16_565;
|
|
default:
|
|
break;
|
|
}
|
|
return ContextFormat::BasicRGBA32;
|
|
}
|
|
|
|
|
|
#ifdef MOZ_WIDGET_QT
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForWindow(nsIWidget *aWidget)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
QGLContext* context = const_cast<QGLContext*>(QGLContext::currentContext());
|
|
if (context && context->device()) {
|
|
// Qt widget viewport already have GL context created by Qt
|
|
// Create dummy GLContextEGL class
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
new GLContextEGL(ContextFormat(DepthToGLFormat(context->device()->depth())),
|
|
NULL,
|
|
NULL,
|
|
sEGLLibrary.fGetCurrentSurface(LOCAL_EGL_DRAW), // just use same surface for read and draw
|
|
sEGLLibrary.fGetCurrentContext(),
|
|
false);
|
|
|
|
if (!glContext->Init())
|
|
return nsnull;
|
|
|
|
glContext->SetIsDoubleBuffered(context->format().doubleBuffer());
|
|
|
|
glContext->SetPlatformContext(context);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
// All Qt nsIWidget's have the same X-Window surface
|
|
// And EGL not allowing to create multiple GL context for the same window
|
|
// we should be able to create GL context for QGV viewport once, and reuse it for all child widgets
|
|
NS_ERROR("Failed to get QGLContext");
|
|
|
|
// Switch to software rendering here
|
|
return nsnull;
|
|
}
|
|
|
|
#else
|
|
|
|
static const EGLint kEGLConfigAttribsRGB16[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 5,
|
|
LOCAL_EGL_GREEN_SIZE, 6,
|
|
LOCAL_EGL_BLUE_SIZE, 5,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
|
|
static const EGLint kEGLConfigAttribsRGBA32[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 8,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
// This struct is used only by CreateConfig below, but ISO C++98 forbids
|
|
// instantiating a template dependent on a locally-defined type. Boo-urns!
|
|
struct EGLAttribs {
|
|
gfxASurface::gfxImageFormat mFormat;
|
|
const EGLint* mAttribs;
|
|
};
|
|
|
|
// Return true if a suitable EGLConfig was found and pass it out
|
|
// through aConfig. Return false otherwise.
|
|
//
|
|
// NB: It's entirely legal for the returned EGLConfig to be valid yet
|
|
// have the value null.
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig)
|
|
{
|
|
EGLAttribs attribsToTry[] = {
|
|
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
|
|
// Prefer r5g6b5 for potential savings in memory bandwidth.
|
|
// This needs to be reevaluated for newer devices.
|
|
{ gfxASurface::ImageFormatRGB16_565, kEGLConfigAttribsRGB16 },
|
|
#endif
|
|
{ gfxASurface::ImageFormatARGB32, kEGLConfigAttribsRGBA32 },
|
|
};
|
|
|
|
EGLConfig configs[64];
|
|
for (unsigned i = 0; i < ArrayLength(attribsToTry); ++i) {
|
|
const EGLAttribs& attribs = attribsToTry[i];
|
|
EGLint ncfg = ArrayLength(configs);
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(), attribs.mAttribs,
|
|
configs, ncfg, &ncfg) ||
|
|
ncfg < 1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for (int j = 0; j < ncfg; ++j) {
|
|
EGLConfig config = configs[j];
|
|
EGLint r, g, b, a;
|
|
|
|
if (sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_RED_SIZE, &r) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_GREEN_SIZE, &g) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_BLUE_SIZE, &b) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_ALPHA_SIZE, &a) &&
|
|
((gfxASurface::ImageFormatRGB16_565 == attribs.mFormat &&
|
|
r == 5 && g == 6 && b == 5) ||
|
|
(gfxASurface::ImageFormatARGB32 == attribs.mFormat &&
|
|
r == 8 && g == 8 && b == 8 && a == 8)))
|
|
{
|
|
*aConfig = config;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static EGLSurface
|
|
CreateSurfaceForWindow(nsIWidget *aWidget, EGLConfig config)
|
|
{
|
|
EGLSurface surface;
|
|
|
|
|
|
#ifdef DEBUG
|
|
sEGLLibrary.DumpEGLConfig(config);
|
|
#endif
|
|
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
// On Android, we have to ask Java to make the eglCreateWindowSurface
|
|
// call for us. See GLHelpers.java for a description of why.
|
|
//
|
|
// We also only have one true "window", so we just use it directly and ignore
|
|
// what was passed in.
|
|
printf_stderr("... requesting window surface from bridge\n");
|
|
surface = mozilla::AndroidBridge::Bridge()->
|
|
CallEglCreateWindowSurface(EGL_DISPLAY(), config,
|
|
mozilla::AndroidBridge::Bridge()->SurfaceView());
|
|
printf_stderr("got surface %p\n", surface);
|
|
#else
|
|
surface = sEGLLibrary.fCreateWindowSurface(EGL_DISPLAY(), config, GET_NATIVE_WINDOW(aWidget), 0);
|
|
#endif
|
|
|
|
#ifdef MOZ_WIDGET_GONK
|
|
gScreenBounds.x = 0;
|
|
gScreenBounds.y = 0;
|
|
sEGLLibrary.fQuerySurface(EGL_DISPLAY(), surface, LOCAL_EGL_WIDTH, &gScreenBounds.width);
|
|
sEGLLibrary.fQuerySurface(EGL_DISPLAY(), surface, LOCAL_EGL_HEIGHT, &gScreenBounds.height);
|
|
#endif
|
|
|
|
return surface;
|
|
}
|
|
|
|
const char*
|
|
GetVendor()
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
return reinterpret_cast<const char*>(sEGLLibrary.fQueryString(EGL_DISPLAY(), LOCAL_EGL_VENDOR));
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForWindow(nsIWidget *aWidget)
|
|
{
|
|
EGLConfig config;
|
|
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!CreateConfig(&config)) {
|
|
printf_stderr("Failed to create EGL config!\n");
|
|
return nsnull;
|
|
}
|
|
|
|
EGLSurface surface = CreateSurfaceForWindow(aWidget, config);
|
|
|
|
if (!surface) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API)) {
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
return nsnull;
|
|
}
|
|
|
|
GLContextEGL *shareContext = GetGlobalContextEGL();
|
|
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(ContextFormat(ContextFormat::BasicRGB24),
|
|
surface,
|
|
config,
|
|
shareContext,
|
|
false);
|
|
|
|
if (!glContext) {
|
|
return nsnull;
|
|
}
|
|
|
|
#if defined(XP_WIN) || defined(ANDROID) || defined(MOZ_PLATFORM_MAEMO)
|
|
glContext->SetIsDoubleBuffered(true);
|
|
#endif
|
|
|
|
return glContext.forget();
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
FillPBufferAttribs(nsTArray<EGLint>& aAttrs,
|
|
const ContextFormat& aFormat,
|
|
bool aCanBindToTexture,
|
|
int aColorBitsOverride,
|
|
int aDepthBitsOverride)
|
|
{
|
|
aAttrs.Clear();
|
|
|
|
#define A1(_x) do { aAttrs.AppendElement(_x); } while (0)
|
|
#define A2(_x,_y) do { A1(_x); A1(_y); } while (0)
|
|
|
|
A2(LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT);
|
|
|
|
if (aColorBitsOverride == -1) {
|
|
A2(LOCAL_EGL_RED_SIZE, aFormat.red);
|
|
A2(LOCAL_EGL_GREEN_SIZE, aFormat.green);
|
|
A2(LOCAL_EGL_BLUE_SIZE, aFormat.blue);
|
|
} else {
|
|
A2(LOCAL_EGL_RED_SIZE, aColorBitsOverride);
|
|
A2(LOCAL_EGL_GREEN_SIZE, aColorBitsOverride);
|
|
A2(LOCAL_EGL_BLUE_SIZE, aColorBitsOverride);
|
|
}
|
|
|
|
A2(LOCAL_EGL_ALPHA_SIZE, aFormat.alpha);
|
|
|
|
if (aDepthBitsOverride == -1) {
|
|
A2(LOCAL_EGL_DEPTH_SIZE, aFormat.minDepth);
|
|
} else {
|
|
A2(LOCAL_EGL_DEPTH_SIZE, aDepthBitsOverride);
|
|
}
|
|
|
|
A2(LOCAL_EGL_STENCIL_SIZE, aFormat.minStencil);
|
|
|
|
if (aCanBindToTexture) {
|
|
A2(aFormat.minAlpha ? LOCAL_EGL_BIND_TO_TEXTURE_RGBA : LOCAL_EGL_BIND_TO_TEXTURE_RGB,
|
|
LOCAL_EGL_TRUE);
|
|
}
|
|
|
|
A1(LOCAL_EGL_NONE);
|
|
#undef A1
|
|
#undef A2
|
|
}
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateEGLPBufferOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat,
|
|
bool bufferUnused)
|
|
{
|
|
EGLConfig config;
|
|
EGLSurface surface;
|
|
EGLContext context;
|
|
|
|
bool configCanBindToTexture = true;
|
|
|
|
EGLConfig configs[64];
|
|
int numConfigs = sizeof(configs)/sizeof(EGLConfig);
|
|
int foundConfigs = 0;
|
|
|
|
// if we're running under ANGLE, we can't set BIND_TO_TEXTURE --
|
|
// it's not supported, and we have dx interop pbuffers anyway
|
|
if (sEGLLibrary.IsANGLE())
|
|
configCanBindToTexture = false;
|
|
|
|
nsTArray<EGLint> attribs(32);
|
|
int attribAttempt = 0;
|
|
|
|
int tryDepthSize = (aFormat.depth > 0) ? 24 : 0;
|
|
|
|
TRY_ATTRIBS_AGAIN:
|
|
switch (attribAttempt) {
|
|
case 0:
|
|
FillPBufferAttribs(attribs, aFormat, configCanBindToTexture, 8, tryDepthSize);
|
|
break;
|
|
case 1:
|
|
FillPBufferAttribs(attribs, aFormat, configCanBindToTexture, -1, tryDepthSize);
|
|
break;
|
|
case 2:
|
|
FillPBufferAttribs(attribs, aFormat, configCanBindToTexture, -1, -1);
|
|
break;
|
|
}
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(),
|
|
&attribs[0],
|
|
configs, numConfigs,
|
|
&foundConfigs)
|
|
|| foundConfigs == 0)
|
|
{
|
|
if (attribAttempt < 3) {
|
|
attribAttempt++;
|
|
goto TRY_ATTRIBS_AGAIN;
|
|
}
|
|
|
|
if (configCanBindToTexture) {
|
|
NS_WARNING("No pbuffer EGL configs that can bind to texture, trying without");
|
|
configCanBindToTexture = false;
|
|
attribAttempt = 0;
|
|
goto TRY_ATTRIBS_AGAIN;
|
|
}
|
|
|
|
// no configs? no pbuffers!
|
|
return nsnull;
|
|
}
|
|
|
|
// XXX do some smarter matching here, perhaps instead of the more complex
|
|
// minimum overrides above
|
|
config = configs[0];
|
|
#ifdef DEBUG
|
|
sEGLLibrary.DumpEGLConfig(config);
|
|
#endif
|
|
|
|
gfxIntSize pbsize(aSize);
|
|
surface = GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(config,
|
|
configCanBindToTexture
|
|
? (aFormat.minAlpha
|
|
? LOCAL_EGL_TEXTURE_RGBA
|
|
: LOCAL_EGL_TEXTURE_RGB)
|
|
: LOCAL_EGL_NONE,
|
|
pbsize);
|
|
if (!surface)
|
|
return nsnull;
|
|
|
|
sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API);
|
|
|
|
GLContextEGL* shareContext = GetGlobalContextEGL();
|
|
context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
|
|
config,
|
|
shareContext ? shareContext->mContext
|
|
: EGL_NO_CONTEXT,
|
|
sEGLLibrary.HasRobustness() ? gContextAttribsRobustness
|
|
: gContextAttribs);
|
|
if (!context) {
|
|
NS_WARNING("Failed to create context");
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext = new GLContextEGL(aFormat, shareContext,
|
|
config, surface, context,
|
|
true);
|
|
|
|
if (!glContext->Init()) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!bufferUnused) {
|
|
glContext->SetOffscreenSize(aSize, pbsize);
|
|
glContext->mIsPBuffer = true;
|
|
glContext->mPBufferCanBindToTexture = configCanBindToTexture;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
#ifdef MOZ_X11
|
|
EGLSurface
|
|
CreateEGLSurfaceForXSurface(gfxASurface* aSurface, EGLConfig* aConfig, EGLenum aDepth)
|
|
{
|
|
gfxXlibSurface* xsurface = static_cast<gfxXlibSurface*>(aSurface);
|
|
bool opaque =
|
|
aSurface->GetContentType() == gfxASurface::CONTENT_COLOR;
|
|
|
|
static EGLint pixmap_config_rgb[] = {
|
|
LOCAL_EGL_TEXTURE_TARGET, LOCAL_EGL_TEXTURE_2D,
|
|
LOCAL_EGL_TEXTURE_FORMAT, LOCAL_EGL_TEXTURE_RGB,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
static EGLint pixmap_config_rgba[] = {
|
|
LOCAL_EGL_TEXTURE_TARGET, LOCAL_EGL_TEXTURE_2D,
|
|
LOCAL_EGL_TEXTURE_FORMAT, LOCAL_EGL_TEXTURE_RGBA,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
EGLSurface surface = nsnull;
|
|
if (aConfig && *aConfig) {
|
|
if (opaque)
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), *aConfig,
|
|
(EGLNativePixmapType)xsurface->XDrawable(),
|
|
pixmap_config_rgb);
|
|
else
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), *aConfig,
|
|
(EGLNativePixmapType)xsurface->XDrawable(),
|
|
pixmap_config_rgba);
|
|
|
|
if (surface != EGL_NO_SURFACE)
|
|
return surface;
|
|
}
|
|
|
|
EGLConfig configs[32];
|
|
int numConfigs = 32;
|
|
|
|
static EGLint pixmap_config[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PIXMAP_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_DEPTH_SIZE, aDepth,
|
|
LOCAL_EGL_BIND_TO_TEXTURE_RGB, LOCAL_EGL_TRUE,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
static EGLint pixmap_lock_config[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PIXMAP_BIT | LOCAL_EGL_LOCK_SURFACE_BIT_KHR,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_DEPTH_SIZE, aDepth,
|
|
LOCAL_EGL_BIND_TO_TEXTURE_RGB, LOCAL_EGL_TRUE,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(),
|
|
sEGLLibrary.HasKHRLockSurface() ?
|
|
pixmap_lock_config : pixmap_config,
|
|
configs, numConfigs, &numConfigs))
|
|
return nsnull;
|
|
|
|
if (numConfigs == 0)
|
|
return nsnull;
|
|
|
|
int i = 0;
|
|
for (i = 0; i < numConfigs; ++i) {
|
|
if (opaque)
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), configs[i],
|
|
(EGLNativePixmapType)xsurface->XDrawable(),
|
|
pixmap_config_rgb);
|
|
else
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), configs[i],
|
|
(EGLNativePixmapType)xsurface->XDrawable(),
|
|
pixmap_config_rgba);
|
|
|
|
if (surface != EGL_NO_SURFACE)
|
|
break;
|
|
}
|
|
|
|
if (!surface) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (aConfig)
|
|
*aConfig = configs[i];
|
|
|
|
return surface;
|
|
}
|
|
#endif
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateEGLPixmapOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat,
|
|
bool aShare)
|
|
{
|
|
gfxASurface *thebesSurface = nsnull;
|
|
EGLNativePixmapType pixmap = 0;
|
|
|
|
#ifdef MOZ_X11
|
|
nsRefPtr<gfxXlibSurface> xsurface =
|
|
gfxXlibSurface::Create(DefaultScreenOfDisplay(DefaultXDisplay()),
|
|
gfxXlibSurface::FindRenderFormat(DefaultXDisplay(),
|
|
gfxASurface::ImageFormatRGB24),
|
|
gUseBackingSurface ? aSize : gfxIntSize(16, 16));
|
|
|
|
// XSync required after gfxXlibSurface::Create, otherwise EGL will fail with BadDrawable error
|
|
XSync(DefaultXDisplay(), False);
|
|
if (xsurface->CairoStatus() != 0)
|
|
return nsnull;
|
|
|
|
thebesSurface = xsurface;
|
|
pixmap = (EGLNativePixmapType)xsurface->XDrawable();
|
|
#endif
|
|
|
|
if (!pixmap) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLSurface surface = 0;
|
|
EGLConfig config = 0;
|
|
|
|
#ifdef MOZ_X11
|
|
int depth = gfxUtils::ImageFormatToDepth(gfxPlatform::GetPlatform()->GetOffscreenFormat());
|
|
surface = CreateEGLSurfaceForXSurface(thebesSurface, &config, gUseBackingSurface ? depth : 0);
|
|
#endif
|
|
if (!config) {
|
|
return nsnull;
|
|
}
|
|
|
|
GLContextEGL *shareContext = aShare ? GetGlobalContextEGL() : nsnull;
|
|
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(aFormat,
|
|
surface,
|
|
config,
|
|
shareContext,
|
|
true);
|
|
|
|
glContext->HoldSurface(thebesSurface);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
// Under EGL, if we're under X11, then we have to create a Pixmap
|
|
// because Maemo's EGL implementation doesn't support pbuffers at all
|
|
// for some reason. On Android, pbuffers are supported fine, though
|
|
// often without the ability to texture from them directly.
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateOffscreen(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
#if defined(ANDROID) || defined(XP_WIN)
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateEGLPBufferOffscreenContext(gfxIntSize(16, 16), aFormat, true);
|
|
|
|
if (!glContext)
|
|
return nsnull;
|
|
|
|
if (!glContext->ResizeOffscreenFBO(aSize, true))
|
|
return nsnull;
|
|
|
|
return glContext.forget();
|
|
#elif defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateBasicEGLPixmapOffscreenContext(aSize, aFormat);
|
|
|
|
if (!glContext)
|
|
return nsnull;
|
|
|
|
if (!glContext->ResizeOffscreenFBO(glContext->OffscreenActualSize(), true))
|
|
return nsnull;
|
|
|
|
return glContext.forget();
|
|
#elif defined(MOZ_X11)
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateEGLPixmapOffscreenContext(aSize, aFormat, true);
|
|
|
|
if (!glContext) {
|
|
return nsnull;
|
|
}
|
|
if (!glContext->GetSharedContext()) {
|
|
// no point in returning anything if sharing failed, we can't
|
|
// render from this
|
|
return nsnull;
|
|
}
|
|
if (!gUseBackingSurface && !glContext->ResizeOffscreenFBO(glContext->OffscreenActualSize(), true)) {
|
|
// we weren't able to create the initial
|
|
// offscreen FBO, so this is dead
|
|
return nsnull;
|
|
}
|
|
return glContext.forget();
|
|
#else
|
|
return nsnull;
|
|
#endif
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForNativePixmapSurface(gfxASurface* aSurface)
|
|
{
|
|
if (!sEGLLibrary.EnsureInitialized())
|
|
return nsnull;
|
|
|
|
#ifdef MOZ_X11
|
|
EGLSurface surface = nsnull;
|
|
EGLConfig config = nsnull;
|
|
|
|
if (aSurface->GetType() != gfxASurface::SurfaceTypeXlib) {
|
|
// Not implemented
|
|
return nsnull;
|
|
}
|
|
|
|
surface = CreateEGLSurfaceForXSurface(aSurface, &config);
|
|
if (!config) {
|
|
return nsnull;
|
|
}
|
|
|
|
GLContextEGL *shareContext = GetGlobalContextEGL();
|
|
gfxXlibSurface* xsurface = static_cast<gfxXlibSurface*>(aSurface);
|
|
|
|
nsRefPtr<GLContextEGL> glContext =
|
|
GLContextEGL::CreateGLContext(DepthToGLFormat(xsurface->XRenderFormat()->depth),
|
|
surface, config, shareContext, false);
|
|
|
|
glContext->HoldSurface(aSurface);
|
|
|
|
return glContext.forget().get();
|
|
#else
|
|
// Not implemented
|
|
return nsnull;
|
|
#endif
|
|
}
|
|
|
|
static nsRefPtr<GLContext> gGlobalContext;
|
|
|
|
GLContext *
|
|
GLContextProviderEGL::GetGlobalContext()
|
|
{
|
|
static bool triedToCreateContext = false;
|
|
if (!triedToCreateContext && !gGlobalContext) {
|
|
triedToCreateContext = true;
|
|
// Don't assign directly to gGlobalContext here, because
|
|
// CreateOffscreen can call us re-entrantly.
|
|
nsRefPtr<GLContext> ctx =
|
|
GLContextProviderEGL::CreateOffscreen(gfxIntSize(16, 16),
|
|
ContextFormat(ContextFormat::BasicRGB24));
|
|
gGlobalContext = ctx;
|
|
if (gGlobalContext)
|
|
gGlobalContext->SetIsGlobalSharedContext(true);
|
|
}
|
|
|
|
return gGlobalContext;
|
|
}
|
|
|
|
void
|
|
GLContextProviderEGL::Shutdown()
|
|
{
|
|
gGlobalContext = nsnull;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// The following methods exist to support an accelerated WebGL XRender composite
|
|
// path for BasicLayers. This is a potentially temporary change that can be
|
|
// removed when performance of GL layers is superior on mobile linux platforms.
|
|
//------------------------------------------------------------------------------
|
|
#if defined(MOZ_X11) && defined(MOZ_EGL_XRENDER_COMPOSITE)
|
|
|
|
EGLSurface
|
|
CreateBasicEGLSurfaceForXSurface(gfxASurface* aSurface, EGLConfig* aConfig)
|
|
{
|
|
gfxXlibSurface* xsurface = static_cast<gfxXlibSurface*>(aSurface);
|
|
|
|
bool opaque =
|
|
aSurface->GetContentType() == gfxASurface::CONTENT_COLOR;
|
|
|
|
EGLSurface surface = nsnull;
|
|
if (aConfig && *aConfig) {
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), *aConfig,
|
|
xsurface->XDrawable(),
|
|
0);
|
|
|
|
if (surface != EGL_NO_SURFACE)
|
|
return surface;
|
|
}
|
|
|
|
EGLConfig configs[32];
|
|
int numConfigs = 32;
|
|
|
|
static EGLint pixmap_config[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PIXMAP_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
0x30E2, 0x30E3,
|
|
LOCAL_EGL_DEPTH_SIZE, 16,
|
|
LOCAL_EGL_NONE
|
|
};
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(),
|
|
pixmap_config,
|
|
configs, numConfigs, &numConfigs))
|
|
return nsnull;
|
|
|
|
if (numConfigs == 0)
|
|
return nsnull;
|
|
|
|
int i = 0;
|
|
for (i = 0; i < numConfigs; ++i) {
|
|
surface = sEGLLibrary.fCreatePixmapSurface(EGL_DISPLAY(), configs[i],
|
|
xsurface->XDrawable(),
|
|
0);
|
|
|
|
if (surface != EGL_NO_SURFACE)
|
|
break;
|
|
}
|
|
|
|
if (!surface) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (aConfig)
|
|
{
|
|
*aConfig = configs[i];
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateBasicEGLPixmapOffscreenContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat)
|
|
{
|
|
gfxASurface *thebesSurface = nsnull;
|
|
EGLNativePixmapType pixmap = 0;
|
|
|
|
XRenderPictFormat* format = gfxXlibSurface::FindRenderFormat(DefaultXDisplay(), gfxASurface::ImageFormatARGB32);
|
|
|
|
nsRefPtr<gfxXlibSurface> xsurface =
|
|
gfxXlibSurface::Create(DefaultScreenOfDisplay(DefaultXDisplay()), format, aSize);
|
|
|
|
// XSync required after gfxXlibSurface::Create, otherwise EGL will fail with BadDrawable error
|
|
XSync(DefaultXDisplay(), False);
|
|
if (xsurface->CairoStatus() != 0)
|
|
{
|
|
return nsnull;
|
|
}
|
|
|
|
thebesSurface = xsurface;
|
|
|
|
pixmap = xsurface->XDrawable();
|
|
|
|
if (!pixmap) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLSurface surface = 0;
|
|
EGLConfig config = 0;
|
|
|
|
surface = CreateBasicEGLSurfaceForXSurface(xsurface, &config);
|
|
|
|
if (!config) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLContext context = sEGLLibrary.fCreateContext(EGL_DISPLAY(),
|
|
config,
|
|
EGL_NO_CONTEXT,
|
|
sEGLLibrary.HasRobustness() ? gContextAttribsRobustness
|
|
: gContextAttribs);
|
|
if (!context) {
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextEGL> glContext = new GLContextEGL(aFormat, nsnull,
|
|
config, surface, context,
|
|
true);
|
|
|
|
if (!glContext->Init())
|
|
{
|
|
return nsnull;
|
|
}
|
|
|
|
glContext->HoldSurface(thebesSurface);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
bool GLContextEGL::ResizeOffscreenPixmapSurface(const gfxIntSize& aNewSize)
|
|
{
|
|
gfxASurface *thebesSurface = nsnull;
|
|
EGLNativePixmapType pixmap = 0;
|
|
|
|
XRenderPictFormat* format = gfxXlibSurface::FindRenderFormat(DefaultXDisplay(), gfxASurface::ImageFormatARGB32);
|
|
|
|
nsRefPtr<gfxXlibSurface> xsurface =
|
|
gfxXlibSurface::Create(DefaultScreenOfDisplay(DefaultXDisplay()),
|
|
format,
|
|
aNewSize);
|
|
|
|
// XSync required after gfxXlibSurface::Create, otherwise EGL will fail with BadDrawable error
|
|
XSync(DefaultXDisplay(), False);
|
|
if (xsurface->CairoStatus() != 0)
|
|
return nsnull;
|
|
|
|
thebesSurface = xsurface;
|
|
|
|
pixmap = xsurface->XDrawable();
|
|
|
|
if (!pixmap) {
|
|
return nsnull;
|
|
}
|
|
|
|
EGLSurface surface = 0;
|
|
EGLConfig config = 0;
|
|
surface = CreateBasicEGLSurfaceForXSurface(xsurface, &config);
|
|
if (!surface) {
|
|
NS_WARNING("Failed to resize pbuffer");
|
|
return nsnull;
|
|
}
|
|
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), mSurface);
|
|
|
|
mSurface = surface;
|
|
HoldSurface(thebesSurface);
|
|
SetOffscreenSize(aNewSize, aNewSize);
|
|
MakeCurrent(true);
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|