зеркало из https://github.com/mozilla/pjs.git
79 строки
3.0 KiB
C
79 строки
3.0 KiB
C
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Oracle Corporation code.
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*
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* The Initial Developer of the Original Code is Oracle Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@pavlov.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_POINT_H
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#define GFX_POINT_H
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#include "nsMathUtils.h"
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#include "mozilla/gfx/BaseSize.h"
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#include "mozilla/gfx/BasePoint.h"
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#include "nsSize.h"
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#include "nsPoint.h"
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#include "gfxTypes.h"
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typedef nsIntSize gfxIntSize;
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struct THEBES_API gfxSize : public mozilla::gfx::BaseSize<gfxFloat, gfxSize> {
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typedef mozilla::gfx::BaseSize<gfxFloat, gfxSize> Super;
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gfxSize() : Super() {}
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gfxSize(gfxFloat aWidth, gfxFloat aHeight) : Super(aWidth, aHeight) {}
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gfxSize(const nsIntSize& aSize) : Super(aSize.width, aSize.height) {}
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};
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struct THEBES_API gfxPoint : public mozilla::gfx::BasePoint<gfxFloat, gfxPoint> {
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typedef mozilla::gfx::BasePoint<gfxFloat, gfxPoint> Super;
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gfxPoint() : Super() {}
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gfxPoint(gfxFloat aX, gfxFloat aY) : Super(aX, aY) {}
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gfxPoint(const nsIntPoint& aPoint) : Super(aPoint.x, aPoint.y) {}
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// Round() is *not* rounding to nearest integer if the values are negative.
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// They are always rounding as floor(n + 0.5).
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// See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14
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// And if you need similar method which is using NS_round(), you should
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// create new |RoundAwayFromZero()| method.
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gfxPoint& Round() {
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x = floor(x + 0.5);
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y = floor(y + 0.5);
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return *this;
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}
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};
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#endif /* GFX_POINT_H */
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