зеркало из https://github.com/mozilla/pjs.git
358 строки
17 KiB
Plaintext
358 строки
17 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is canvas 3D.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsISupports.idl"
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interface nsIDOMHTMLCanvasElement;
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[scriptable, uuid(0f3d8dae-7d43-490b-93e9-5ff908ac6ff5)]
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interface nsICanvasRenderingContextGL : nsISupports
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{
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readonly attribute nsIDOMHTMLCanvasElement canvas;
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/**
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** GL constants
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**/
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const PRUint32 DEPTH_BUFFER_BIT = 0x00000100;
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const PRUint32 STENCIL_BUFFER_BIT = 0x00000400;
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const PRUint32 COLOR_BUFFER_BIT = 0x00004000;
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const PRUint32 POINTS = 0x0000;
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const PRUint32 LINES = 0x0001;
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const PRUint32 LINE_LOOP = 0x0002;
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const PRUint32 LINE_STRIP = 0x0003;
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const PRUint32 TRIANGLES = 0x0004;
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const PRUint32 TRIANGLE_STRIP = 0x0005;
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const PRUint32 TRIANGLE_FAN = 0x0006;
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const PRUint32 ZERO = 0;
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const PRUint32 ONE = 1;
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const PRUint32 SRC_COLOR = 0x0300;
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const PRUint32 ONE_MINUS_SRC_COLOR = 0x0301;
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const PRUint32 SRC_ALPHA = 0x0302;
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const PRUint32 ONE_MINUS_SRC_ALPHA = 0x0303;
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const PRUint32 DST_ALPHA = 0x0304;
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const PRUint32 ONE_MINUS_DST_ALPHA = 0x0305;
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const PRUint32 DST_COLOR = 0x0306;
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const PRUint32 ONE_MINUS_DST_COLOR = 0x0307;
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const PRUint32 SRC_ALPHA_SATURATE = 0x0308;
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const PRUint32 FUNC_ADD = 0x8006;
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const PRUint32 BLEND_EQUATION = 0x8009;
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const PRUint32 BLEND_EQUATION_RGB = 0x8009;
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const PRUint32 BLEND_EQUATION_ALPHA = 0x883D;
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const PRUint32 FUNC_SUBTRACT = 0x800A;
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const PRUint32 FUNC_REVERSE_SUBTRACT = 0x800B;
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const PRUint32 BLEND_DST_RGB = 0x80C8;
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const PRUint32 BLEND_SRC_RGB = 0x80C9;
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const PRUint32 BLEND_DST_ALPHA = 0x80CA;
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const PRUint32 BLEND_SRC_ALPHA = 0x80CB;
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const PRUint32 CONSTANT_COLOR = 0x8001;
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const PRUint32 ONE_MINUS_CONSTANT_COLOR = 0x8002;
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const PRUint32 CONSTANT_ALPHA = 0x8003;
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const PRUint32 ONE_MINUS_CONSTANT_ALPHA = 0x8004;
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const PRUint32 BLEND_COLOR = 0x8005;
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const PRUint32 ARRAY_BUFFER = 0x8892;
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const PRUint32 ELEMENT_ARRAY_BUFFER = 0x8893;
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const PRUint32 ARRAY_BUFFER_BINDING = 0x8894;
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const PRUint32 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
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const PRUint32 STREAM_DRAW = 0x88E0;
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const PRUint32 STATIC_DRAW = 0x88E4;
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const PRUint32 DYNAMIC_DRAW = 0x88E8;
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const PRUint32 BUFFER_SIZE = 0x8764;
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const PRUint32 BUFFER_USAGE = 0x8765;
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const PRUint32 CURRENT_VERTEX_ATTRIB = 0x8626;
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const PRUint32 FRONT = 0x0404;
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const PRUint32 BACK = 0x0405;
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const PRUint32 FRONT_AND_BACK = 0x0408;
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const PRUint32 TEXTURE_2D = 0x0DE1;
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const PRUint32 CULL_FACE = 0x0B44;
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const PRUint32 BLEND = 0x0BE2;
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const PRUint32 DITHER = 0x0BD0;
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const PRUint32 STENCIL_TEST = 0x0B90;
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const PRUint32 DEPTH_TEST = 0x0B71;
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const PRUint32 SCISSOR_TEST = 0x0C11;
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const PRUint32 POLYGON_OFFSET_FILL = 0x8037;
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const PRUint32 SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
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const PRUint32 SAMPLE_COVERAGE = 0x80A0;
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const PRUint32 NO_ERROR = 0;
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const PRUint32 INVALID_ENUM = 0x0500;
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const PRUint32 INVALID_VALUE = 0x0501;
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const PRUint32 INVALID_OPERATION = 0x0502;
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const PRUint32 OUT_OF_MEMORY = 0x0505;
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const PRUint32 CW = 0x0900;
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const PRUint32 CCW = 0x0901;
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const PRUint32 LINE_WIDTH = 0x0B21;
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const PRUint32 ALIASED_POINT_SIZE_RANGE = 0x846D;
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const PRUint32 ALIASED_LINE_WIDTH_RANGE = 0x846E;
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const PRUint32 CULL_FACE_MODE = 0x0B45;
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const PRUint32 FRONT_FACE = 0x0B46;
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const PRUint32 DEPTH_RANGE = 0x0B70;
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const PRUint32 DEPTH_WRITEMASK = 0x0B72;
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const PRUint32 DEPTH_CLEAR_VALUE = 0x0B73;
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const PRUint32 DEPTH_FUNC = 0x0B74;
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const PRUint32 STENCIL_CLEAR_VALUE = 0x0B91;
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const PRUint32 STENCIL_FUNC = 0x0B92;
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const PRUint32 STENCIL_FAIL = 0x0B94;
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const PRUint32 STENCIL_PASS_DEPTH_FAIL = 0x0B95;
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const PRUint32 STENCIL_PASS_DEPTH_PASS = 0x0B96;
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const PRUint32 STENCIL_REF = 0x0B97;
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const PRUint32 STENCIL_VALUE_MASK = 0x0B93;
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const PRUint32 STENCIL_WRITEMASK = 0x0B98;
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const PRUint32 STENCIL_BACK_FUNC = 0x8800;
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const PRUint32 STENCIL_BACK_FAIL = 0x8801;
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const PRUint32 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
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const PRUint32 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
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const PRUint32 STENCIL_BACK_REF = 0x8CA3;
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const PRUint32 STENCIL_BACK_VALUE_MASK = 0x8CA4;
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const PRUint32 STENCIL_BACK_WRITEMASK = 0x8CA5;
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const PRUint32 VIEWPORT = 0x0BA2;
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const PRUint32 SCISSOR_BOX = 0x0C10;
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const PRUint32 COLOR_CLEAR_VALUE = 0x0C22;
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const PRUint32 COLOR_WRITEMASK = 0x0C23;
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const PRUint32 UNPACK_ALIGNMENT = 0x0CF5;
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const PRUint32 PACK_ALIGNMENT = 0x0D05;
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const PRUint32 MAX_TEXTURE_SIZE = 0x0D33;
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const PRUint32 MAX_VIEWPORT_DIMS = 0x0D3A;
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const PRUint32 SUBPIXEL_BITS = 0x0D50;
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const PRUint32 RED_BITS = 0x0D52;
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const PRUint32 GREEN_BITS = 0x0D53;
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const PRUint32 BLUE_BITS = 0x0D54;
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const PRUint32 ALPHA_BITS = 0x0D55;
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const PRUint32 DEPTH_BITS = 0x0D56;
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const PRUint32 STENCIL_BITS = 0x0D57;
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const PRUint32 POLYGON_OFFSET_UNITS = 0x2A00;
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const PRUint32 POLYGON_OFFSET_FACTOR = 0x8038;
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const PRUint32 TEXTURE_BINDING_2D = 0x8069;
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const PRUint32 SAMPLE_BUFFERS = 0x80A8;
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const PRUint32 SAMPLES = 0x80A9;
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const PRUint32 SAMPLE_COVERAGE_VALUE = 0x80AA;
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const PRUint32 SAMPLE_COVERAGE_INVERT = 0x80AB;
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const PRUint32 NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
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const PRUint32 COMPRESSED_TEXTURE_FORMATS = 0x86A3;
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const PRUint32 DONT_CARE = 0x1100;
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const PRUint32 FASTEST = 0x1101;
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const PRUint32 NICEST = 0x1102;
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const PRUint32 GENERATE_MIPMAP_HINT = 0x8192;
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const PRUint32 BYTE = 0x1400;
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const PRUint32 UNSIGNED_BYTE = 0x1401;
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const PRUint32 SHORT = 0x1402;
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const PRUint32 UNSIGNED_SHORT = 0x1403;
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const PRUint32 INT = 0x1404;
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const PRUint32 UNSIGNED_INT = 0x1405;
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const PRUint32 FLOAT = 0x1406;
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const PRUint32 FIXED = 0x140C;
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const PRUint32 DEPTH_COMPONENT = 0x1902;
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const PRUint32 ALPHA = 0x1906;
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const PRUint32 RGB = 0x1907;
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const PRUint32 RGBA = 0x1908;
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const PRUint32 LUMINANCE = 0x1909;
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const PRUint32 LUMINANCE_ALPHA = 0x190A;
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const PRUint32 UNSIGNED_SHORT_4_4_4_4 = 0x8033;
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const PRUint32 UNSIGNED_SHORT_5_5_5_1 = 0x8034;
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const PRUint32 UNSIGNED_SHORT_5_6_5 = 0x8363;
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const PRUint32 FRAGMENT_SHADER = 0x8B30;
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const PRUint32 VERTEX_SHADER = 0x8B31;
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const PRUint32 MAX_VERTEX_ATTRIBS = 0x8869;
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const PRUint32 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
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const PRUint32 MAX_VARYING_VECTORS = 0x8DFC;
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const PRUint32 MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
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const PRUint32 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
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const PRUint32 MAX_TEXTURE_IMAGE_UNITS = 0x8872;
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const PRUint32 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
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const PRUint32 SHADER_TYPE = 0x8B4F;
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const PRUint32 DELETE_STATUS = 0x8B80;
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const PRUint32 LINK_STATUS = 0x8B82;
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const PRUint32 VALIDATE_STATUS = 0x8B83;
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const PRUint32 ATTACHED_SHADERS = 0x8B85;
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const PRUint32 ACTIVE_UNIFORMS = 0x8B86;
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const PRUint32 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
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const PRUint32 ACTIVE_ATTRIBUTES = 0x8B89;
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const PRUint32 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
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const PRUint32 SHADING_LANGUAGE_VERSION = 0x8B8C;
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const PRUint32 CURRENT_PROGRAM = 0x8B8D;
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const PRUint32 NEVER = 0x0200;
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const PRUint32 LESS = 0x0201;
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const PRUint32 EQUAL = 0x0202;
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const PRUint32 LEQUAL = 0x0203;
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const PRUint32 GREATER = 0x0204;
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const PRUint32 NOTEQUAL = 0x0205;
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const PRUint32 GEQUAL = 0x0206;
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const PRUint32 ALWAYS = 0x0207;
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const PRUint32 KEEP = 0x1E00;
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const PRUint32 REPLACE = 0x1E01;
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const PRUint32 INCR = 0x1E02;
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const PRUint32 DECR = 0x1E03;
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const PRUint32 INVERT = 0x150A;
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const PRUint32 INCR_WRAP = 0x8507;
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const PRUint32 DECR_WRAP = 0x8508;
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const PRUint32 VENDOR = 0x1F00;
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const PRUint32 RENDERER = 0x1F01;
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const PRUint32 VERSION = 0x1F02;
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const PRUint32 EXTENSIONS = 0x1F03;
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const PRUint32 NEAREST = 0x2600;
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const PRUint32 LINEAR = 0x2601;
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const PRUint32 NEAREST_MIPMAP_NEAREST = 0x2700;
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const PRUint32 LINEAR_MIPMAP_NEAREST = 0x2701;
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const PRUint32 NEAREST_MIPMAP_LINEAR = 0x2702;
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const PRUint32 LINEAR_MIPMAP_LINEAR = 0x2703;
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const PRUint32 TEXTURE_MAG_FILTER = 0x2800;
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const PRUint32 TEXTURE_MIN_FILTER = 0x2801;
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const PRUint32 TEXTURE_WRAP_S = 0x2802;
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const PRUint32 TEXTURE_WRAP_T = 0x2803;
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const PRUint32 TEXTURE = 0x1702;
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const PRUint32 TEXTURE_CUBE_MAP = 0x8513;
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const PRUint32 TEXTURE_BINDING_CUBE_MAP = 0x8514;
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const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
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const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
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const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
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const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
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const PRUint32 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
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const PRUint32 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
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const PRUint32 MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
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const PRUint32 TEXTURE0 = 0x84C0;
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const PRUint32 TEXTURE1 = 0x84C1;
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const PRUint32 TEXTURE2 = 0x84C2;
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const PRUint32 TEXTURE3 = 0x84C3;
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const PRUint32 TEXTURE4 = 0x84C4;
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const PRUint32 TEXTURE5 = 0x84C5;
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const PRUint32 TEXTURE6 = 0x84C6;
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const PRUint32 TEXTURE7 = 0x84C7;
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const PRUint32 TEXTURE8 = 0x84C8;
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const PRUint32 TEXTURE9 = 0x84C9;
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const PRUint32 TEXTURE10 = 0x84CA;
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const PRUint32 TEXTURE11 = 0x84CB;
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const PRUint32 TEXTURE12 = 0x84CC;
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const PRUint32 TEXTURE13 = 0x84CD;
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const PRUint32 TEXTURE14 = 0x84CE;
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const PRUint32 TEXTURE15 = 0x84CF;
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const PRUint32 TEXTURE16 = 0x84D0;
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const PRUint32 TEXTURE17 = 0x84D1;
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const PRUint32 TEXTURE18 = 0x84D2;
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const PRUint32 TEXTURE19 = 0x84D3;
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const PRUint32 TEXTURE20 = 0x84D4;
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const PRUint32 TEXTURE21 = 0x84D5;
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const PRUint32 TEXTURE22 = 0x84D6;
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const PRUint32 TEXTURE23 = 0x84D7;
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const PRUint32 TEXTURE24 = 0x84D8;
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const PRUint32 TEXTURE25 = 0x84D9;
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const PRUint32 TEXTURE26 = 0x84DA;
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const PRUint32 TEXTURE27 = 0x84DB;
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const PRUint32 TEXTURE28 = 0x84DC;
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const PRUint32 TEXTURE29 = 0x84DD;
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const PRUint32 TEXTURE30 = 0x84DE;
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const PRUint32 TEXTURE31 = 0x84DF;
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const PRUint32 ACTIVE_TEXTURE = 0x84E0;
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const PRUint32 REPEAT = 0x2901;
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const PRUint32 CLAMP_TO_EDGE = 0x812F;
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const PRUint32 MIRRORED_REPEAT = 0x8370;
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const PRUint32 FLOAT_VEC2 = 0x8B50;
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const PRUint32 FLOAT_VEC3 = 0x8B51;
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const PRUint32 FLOAT_VEC4 = 0x8B52;
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const PRUint32 INT_VEC2 = 0x8B53;
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const PRUint32 INT_VEC3 = 0x8B54;
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const PRUint32 INT_VEC4 = 0x8B55;
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const PRUint32 BOOL = 0x8B56;
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const PRUint32 BOOL_VEC2 = 0x8B57;
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const PRUint32 BOOL_VEC3 = 0x8B58;
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const PRUint32 BOOL_VEC4 = 0x8B59;
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const PRUint32 FLOAT_MAT2 = 0x8B5A;
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const PRUint32 FLOAT_MAT3 = 0x8B5B;
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const PRUint32 FLOAT_MAT4 = 0x8B5C;
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const PRUint32 SAMPLER_2D = 0x8B5E;
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const PRUint32 SAMPLER_CUBE = 0x8B60;
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const PRUint32 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
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const PRUint32 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
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const PRUint32 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
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const PRUint32 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
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const PRUint32 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
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const PRUint32 VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
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const PRUint32 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
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const PRUint32 IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
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const PRUint32 IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
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const PRUint32 COMPILE_STATUS = 0x8B81;
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const PRUint32 INFO_LOG_LENGTH = 0x8B84;
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const PRUint32 SHADER_SOURCE_LENGTH = 0x8B88;
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const PRUint32 SHADER_COMPILER = 0x8DFA;
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const PRUint32 SHADER_BINARY_FORMATS = 0x8DF8;
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const PRUint32 NUM_SHADER_BINARY_FORMATS = 0x8DF9;
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const PRUint32 LOW_FLOAT = 0x8DF0;
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const PRUint32 MEDIUM_FLOAT = 0x8DF1;
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const PRUint32 HIGH_FLOAT = 0x8DF2;
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const PRUint32 LOW_INT = 0x8DF3;
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const PRUint32 MEDIUM_INT = 0x8DF4;
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const PRUint32 HIGH_INT = 0x8DF5;
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const PRUint32 FRAMEBUFFER = 0x8D40;
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const PRUint32 RENDERBUFFER = 0x8D41;
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const PRUint32 RGBA4 = 0x8056;
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|
const PRUint32 RGB5_A1 = 0x8057;
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|
const PRUint32 RGB565 = 0x8D62;
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const PRUint32 DEPTH_COMPONENT16 = 0x81A5;
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const PRUint32 STENCIL_INDEX = 0x1901;
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const PRUint32 STENCIL_INDEX8 = 0x8D48;
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const PRUint32 RENDERBUFFER_WIDTH = 0x8D42;
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const PRUint32 RENDERBUFFER_HEIGHT = 0x8D43;
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const PRUint32 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
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const PRUint32 RENDERBUFFER_RED_SIZE = 0x8D50;
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const PRUint32 RENDERBUFFER_GREEN_SIZE = 0x8D51;
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const PRUint32 RENDERBUFFER_BLUE_SIZE = 0x8D52;
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const PRUint32 RENDERBUFFER_ALPHA_SIZE = 0x8D53;
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const PRUint32 RENDERBUFFER_DEPTH_SIZE = 0x8D54;
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const PRUint32 RENDERBUFFER_STENCIL_SIZE = 0x8D55;
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const PRUint32 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
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const PRUint32 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
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const PRUint32 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
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const PRUint32 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
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const PRUint32 COLOR_ATTACHMENT0 = 0x8CE0;
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const PRUint32 DEPTH_ATTACHMENT = 0x8D00;
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const PRUint32 STENCIL_ATTACHMENT = 0x8D20;
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const PRUint32 NONE = 0;
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const PRUint32 FRAMEBUFFER_COMPLETE = 0x8CD5;
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const PRUint32 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
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const PRUint32 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
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const PRUint32 FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
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const PRUint32 FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
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const PRUint32 FRAMEBUFFER_BINDING = 0x8CA6;
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const PRUint32 RENDERBUFFER_BINDING = 0x8CA7;
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const PRUint32 MAX_RENDERBUFFER_SIZE = 0x84E8;
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|
const PRUint32 INVALID_FRAMEBUFFER_OPERATION = 0x0506;
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|
const PRUint32 MULTISAMPLE = 0x809D;
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// Other
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void swapBuffers ();
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|
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|
};
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