зеркало из https://github.com/mozilla/pjs.git
294 строки
7.7 KiB
C++
294 строки
7.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bobby Holley <bobbyholley@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsComponentManagerUtils.h"
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#include "nsITimer.h"
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#include "RasterImage.h"
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#include "DiscardTracker.h"
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#include "mozilla/Preferences.h"
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namespace mozilla {
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namespace image {
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static bool sInitialized = false;
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static bool sTimerOn = false;
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static PRUint32 sMinDiscardTimeoutMs = 10000; /* Default if pref unreadable. */
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static nsITimer *sTimer = nsnull;
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static struct DiscardTrackerNode sHead, sSentinel, sTail;
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/*
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* Puts an image in the back of the tracker queue. If the image is already
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* in the tracker, this removes it first.
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*/
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nsresult
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DiscardTracker::Reset(DiscardTrackerNode *node)
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{
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nsresult rv;
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#ifdef DEBUG
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bool isSentinel = (node == &sSentinel);
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// Sanity check the node.
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NS_ABORT_IF_FALSE(isSentinel || node->curr, "Node doesn't point to anything!");
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// We should not call this function if we can't discard
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NS_ABORT_IF_FALSE(isSentinel || node->curr->CanDiscard(),
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"trying to reset discarding but can't discard!");
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// As soon as an image becomes animated it is set non-discardable
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NS_ABORT_IF_FALSE(isSentinel || !node->curr->mAnim,
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"Trying to reset discarding on animated image!");
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#endif
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// Initialize the first time through
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if (NS_UNLIKELY(!sInitialized)) {
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rv = Initialize();
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// Remove the node if it's in the list.
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Remove(node);
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// Append it to the list.
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node->prev = sTail.prev;
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node->next = &sTail;
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node->prev->next = sTail.prev = node;
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// Make sure the timer is running
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rv = TimerOn();
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NS_ENSURE_SUCCESS(rv,rv);
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return NS_OK;
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}
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/*
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* Removes a node from the tracker. No-op if the node is currently untracked.
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*/
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void
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DiscardTracker::Remove(DiscardTrackerNode *node)
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{
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NS_ABORT_IF_FALSE(node != nsnull, "Can't pass null node");
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// If we're not in a list, we have nothing to do.
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if ((node->prev == nsnull) || (node->next == nsnull)) {
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NS_ABORT_IF_FALSE(node->prev == node->next,
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"Node is half in a list!");
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return;
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}
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// Connect around ourselves
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node->prev->next = node->next;
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node->next->prev = node->prev;
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// Clean up the node we removed.
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node->prev = node->next = nsnull;
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}
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/*
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* Discard all the images we're tracking.
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*/
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void
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DiscardTracker::DiscardAll()
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{
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if (!sInitialized)
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return;
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// Remove the sentinel from the list so that the only elements in the list
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// which don't track an image are the head and tail.
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Remove(&sSentinel);
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// Discard all tracked images.
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for (DiscardTrackerNode *node = sHead.next;
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node != &sTail; node = sHead.next) {
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NS_ABORT_IF_FALSE(node->curr, "empty node!");
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Remove(node);
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node->curr->Discard();
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}
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// Add the sentinel back to the (now empty) list.
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Reset(&sSentinel);
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// Because the sentinel is the only element in the list, the next timer event
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// would be a no-op. Disable the timer as an optimization.
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TimerOff();
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}
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static int
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DiscardTimeoutChangedCallback(const char* aPref, void *aClosure)
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{
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DiscardTracker::ReloadTimeout();
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return 0;
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}
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/**
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* Initialize the tracker.
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*/
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nsresult
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DiscardTracker::Initialize()
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{
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nsresult rv;
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// Set up the list. Head<->Sentinel<->Tail
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sHead.curr = sTail.curr = sSentinel.curr = nsnull;
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sHead.prev = sTail.next = nsnull;
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sHead.next = sTail.prev = &sSentinel;
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sSentinel.prev = &sHead;
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sSentinel.next = &sTail;
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// Watch the timeout pref for changes.
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Preferences::RegisterCallback(DiscardTimeoutChangedCallback,
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DISCARD_TIMEOUT_PREF);
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ReloadTimeout();
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// Create and start the timer
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nsCOMPtr<nsITimer> t = do_CreateInstance("@mozilla.org/timer;1");
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NS_ENSURE_TRUE(t, NS_ERROR_OUT_OF_MEMORY);
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t.forget(&sTimer);
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rv = TimerOn();
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NS_ENSURE_SUCCESS(rv, rv);
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// Mark us as initialized
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sInitialized = true;
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return NS_OK;
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}
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/**
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* Shut down the tracker, deallocating the timer.
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*/
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void
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DiscardTracker::Shutdown()
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{
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if (sTimer) {
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sTimer->Cancel();
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NS_RELEASE(sTimer);
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sTimer = nsnull;
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}
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}
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/**
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* Read the discard timeout from about:config.
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*/
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void
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DiscardTracker::ReloadTimeout()
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{
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nsresult rv;
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// read the timeout pref
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PRInt32 discardTimeout;
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rv = Preferences::GetInt(DISCARD_TIMEOUT_PREF, &discardTimeout);
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// If we got something bogus, return
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if (!NS_SUCCEEDED(rv) || discardTimeout <= 0)
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return;
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// If the value didn't change, return
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if ((PRUint32) discardTimeout == sMinDiscardTimeoutMs)
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return;
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// Update the value
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sMinDiscardTimeoutMs = (PRUint32) discardTimeout;
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// If the timer's on, restart the clock to make changes take effect
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if (sTimerOn) {
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TimerOff();
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TimerOn();
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}
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}
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/**
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* Enables the timer. No-op if the timer is already running.
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*/
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nsresult
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DiscardTracker::TimerOn()
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{
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// Nothing to do if the timer's already on.
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if (sTimerOn)
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return NS_OK;
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sTimerOn = true;
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// Activate
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return sTimer->InitWithFuncCallback(TimerCallback,
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nsnull,
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sMinDiscardTimeoutMs,
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nsITimer::TYPE_REPEATING_SLACK);
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}
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/*
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* Disables the timer. No-op if the timer isn't running.
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*/
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void
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DiscardTracker::TimerOff()
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{
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// Nothing to do if the timer's already off.
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if (!sTimerOn)
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return;
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sTimerOn = false;
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// Deactivate
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sTimer->Cancel();
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}
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/**
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* Routine activated when the timer fires. This discards everything
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* in front of sentinel, and resets the sentinel to the back of the
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* list.
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*/
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void
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DiscardTracker::TimerCallback(nsITimer *aTimer, void *aClosure)
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{
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DiscardTrackerNode *node;
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// Remove and discard everything before the sentinel
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for (node = sSentinel.prev; node != &sHead; node = sSentinel.prev) {
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NS_ABORT_IF_FALSE(node->curr, "empty node!");
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Remove(node);
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node->curr->Discard();
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}
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// Append the sentinel to the back of the list
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Reset(&sSentinel);
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// If there's nothing in front of the sentinel, the next callback
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// is guaranteed to be a no-op. Disable the timer as an optimization.
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if (sSentinel.prev == &sHead)
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TimerOff();
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}
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} // namespace image
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} // namespace mozilla
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