pjs/gfx/gl/Makefile.in

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Makefile

# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
#
# The contents of this file are subject to the Mozilla Public License Version
# 1.1 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
# http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS IS" basis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
# for the specific language governing rights and limitations under the
# License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Mozilla Foundation.
# Portions created by the Initial Developer are Copyright (C) 2011
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
#
# Alternatively, the contents of this file may be used under the terms of
# either of the GNU General Public License Version 2 or later (the "GPL"),
# or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
# in which case the provisions of the GPL or the LGPL are applicable instead
# of those above. If you wish to allow use of your version of this file only
# under the terms of either the GPL or the LGPL, and not to allow others to
# use your version of this file under the terms of the MPL, indicate your
# decision by deleting the provisions above and replace them with the notice
# and other provisions required by the GPL or the LGPL. If you do not delete
# the provisions above, a recipient may use your version of this file under
# the terms of any one of the MPL, the GPL or the LGPL.
#
# ***** END LICENSE BLOCK *****
DEPTH = ../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = gl
LIBRARY_NAME = gl
LIBXUL_LIBRARY = 1
EXPORT_LIBRARY = 1
EXPORTS = \
GLDefs.h \
GLContext.h \
GLContextSymbols.h \
GLContextProvider.h \
GLContextProviderImpl.h \
GLLibraryLoader.h \
ForceDiscreteGPUHelperCGL.h \
$(NULL)
ifdef MOZ_X11
EXPORTS += \
GLXLibrary.h \
$(NULL)
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
EXPORTS += \
WGLLibrary.h \
$(NULL)
endif
CPPSRCS = \
GLContext.cpp \
GLLibraryLoader.cpp \
GLContextProviderOSMesa.cpp \
$(NULL)
GL_PROVIDER = Null
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
GL_PROVIDER = WGL
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa)
GL_PROVIDER = CGL
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),gtk2)
ifdef MOZ_PLATFORM_MAEMO
GL_PROVIDER = EGL
else
ifdef MOZ_EGL_XRENDER_COMPOSITE
GL_PROVIDER = EGL
else
GL_PROVIDER = GLX
endif
endif
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),qt)
ifdef MOZ_PLATFORM_MAEMO
GL_PROVIDER = EGL
else
GL_PROVIDER = GLX
endif
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),android)
GL_PROVIDER = EGL
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),gonk)
GL_PROVIDER = EGL
endif
ifdef MOZ_GL_PROVIDER
GL_PROVIDER = $(MOZ_GL_PROVIDER)
endif
# Mac is a special snowflake
ifeq ($(GL_PROVIDER),CGL)
CMMSRCS += GLContextProvider$(GL_PROVIDER).mm
else
CPPSRCS += GLContextProvider$(GL_PROVIDER).cpp
endif
ifeq ($(GL_PROVIDER),EGL)
CPPSRCS += GLLibraryEGL.cpp
endif
# Win32 is a special snowflake, for ANGLE
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
CPPSRCS += \
GLContextProviderEGL.cpp \
GLLibraryEGL.cpp
endif
ifdef MOZ_JAVA_COMPOSITOR
DEFINES += -DMOZ_JAVA_COMPOSITOR
endif
include $(topsrcdir)/config/rules.mk
DEFINES := $(filter-out -DUNICODE,$(DEFINES))
CXXFLAGS += $(MOZ_CAIRO_CFLAGS) $(TK_CFLAGS)
CFLAGS += $(MOZ_CAIRO_CFLAGS) $(TK_CFLAGS)