pjs/include/spellchk.h

200 строки
7.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
/* *
*
*
***************************************************************************
* spellchk.h
* Public header file for the Spell Checker library.
****************************************************************************/
#ifndef _SPELLCHK_H_
#define _SPELLCHK_H_
/* In WIN16 DLL exported functions require __loadds keywords for the DS
* register to be set to the DLL's data-segment value and restored on return
* from the function.
*/
#ifdef WINDOWS
#define SCAPI __loadds
#elif defined(WIN32)
#define SCAPI __cdecl
#else
#define SCAPI
#endif
#ifdef MAC
#include <Files.h>
#endif
/* Language and Dialect codes. */
#define L_AFRIKAANS 101
#define L_CATALAN 102
#define L_CZECH 103
#define L_DANISH 104
#define L_DUTCH 105
#define L_ENGLISH 106
#define L_FINNISH 107
#define L_FRENCH 108
#define L_GERMAN 109
#define L_GREEK 110
#define L_HUNGARIAN 111
#define L_ITALIAN 112
#define L_NORWEGIAN 113
#define L_POLISH 114
#define L_PORTUGUESE 115
#define L_RUSSIAN 116
#define L_SPANISH 117
#define L_SWEDISH 118
#define D_DEFAULT 0xFFFF
#define D_AUS_ENGLISH 0x1001
#define D_US_ENGLISH 0x1010
#define D_UK_ENGLISH 0x1100
#define D_DOPPEL 0x2001 /* German */
#define D_SCHARFES 0x2010
#define D_BRAZILIAN 0x4001 /* Portuguese */
#define D_EUROPEAN 0x4010
#define D_BOKMAL 0x8001 /* Norwegian */
#define D_NYNORSK 0x8010
/* ISpellChecker - This class specifies the interface to the Spell Checker. A client
* application instatiates a spell checker object using the exported function SC_Create().
* The client application then performs spell checking using the member functions of this
* class. The spell checker object is destroyed by using the exported function SC_Destroy().
*/
class ISpellChecker
{
public:
/* Needs to be called by the client app once before calling any other functions.
* Return: 0 = success, non-zero = error
*/
#ifdef MAC
virtual int SCAPI Initialize(int LangCode, int DialectCode,
FSSpec *DbPath, FSSpec *PersonalDbFile) = 0;
#else
virtual int SCAPI Initialize(int LangCode, int DialectCode,
const char *DbPath, const char *PersonalDbFile) = 0;
#endif
/* Functions to set and get the current language and dialect settings.
* Returns: 0 = success, non-zero = failure
*/
virtual int SCAPI SetCurrentLanguage(int LangCode, int DialectCode) = 0;
virtual int SCAPI GetCurrentLanguage(int &LangCode, int &DialectCode) = 0;
/* Get the list of dictionaries available */
virtual int SCAPI GetNumOfDictionaries() = 0;
/* Get the language and dialect id for an available dictionary.
* Index = 0-based index into the list of available dictionaries.
* Returns: 0 = success, non-zero = failure.
*/
virtual int SCAPI GetDictionaryLanguage(int Index, int &LangCode, int &DialectCode) = 0;
/* Called by the client application to initialize a buffer for spell checking.
* It returns immediately without parsing the buffer. The client controls parsing of
* the buffer by calling GetNextMisspelledWord() and SetNewBuf().
* Return: 0 = success, non-zero = error
*/
virtual int SCAPI SetBuf(const char *pBuf) = 0;
/* Initialize a buffer with selection */
virtual int SCAPI SetBuf(const char *pBuf, unsigned long SelStart, unsigned long SelEnd) = 0;
/* Replace the current mispelled word with a new word */
virtual int SCAPI ReplaceMisspelledWord(const char *NewWord, int AllInstances) = 0;
/* Get the size of the current buffer */
virtual unsigned long SCAPI GetBufSize() = 0;
/* Copy the current buffer */
virtual int SCAPI GetBuf(char *pBuf, unsigned long BufSize) = 0;
/* Called by the client application to parse the buffer and return the next misspelled
* word in the buffer.
* Return: 0 = found a misspelled word.
* *Offset = Offset of the word from the beginning of the buffer
* *Len = Length of the word
* non-zero = no more misspelled word
*/
virtual int SCAPI GetNextMisspelledWord(unsigned long &Offset, unsigned long &Len) = 0;
/* The orginal buffer was changed by the client.
* ReparseFromStart = 1 - reparse the new buffer from the beginning
* = 0 - parse from the last offset into the original buffer
*/
virtual void SCAPI SetNewBuf(const char *pBuf, int ReparseFromStart) = 0;
/* Called by the client application to spell check a work.
* Return: 1 = valid word, 0 = not in dictionary
*/
virtual int SCAPI CheckWord(const char *pWord) = 0;
/* Get the number of possible alternatives found in the dictionary for the input word. */
virtual int SCAPI GetNumAlternatives(const char *pWord) = 0;
/* Get an alternative string. The "Index" is zero based.
* Return: 0 = success, -1 = error(bad Index),
* +ve value = BufSize too small, size needed
*/
virtual int SCAPI GetAlternative(int Index, char *pBuf, unsigned int BufSize) = 0;
/* The following functions interact with the personal database */
/* Add a word to the personal dictionary */
virtual int SCAPI AddWordToPersonalDictionary(const char *pWord) = 0;
/* Remove a word from the personal dictionary */
virtual int SCAPI RemoveWordFromPersonalDictionary(const char *pWord) = 0;
/* Ignore all references to a word in the current session */
virtual int SCAPI IgnoreWord(const char *pWord) = 0;
/* GetFirstPersonalDictionaryWord & GetNextPersonalDictionaryWord
* These functions retrieve words in the personal dictionary
* Returns: 0 = success, pBuf contains the next word
* -1 = no more words
* +ve = required buffer size. Size passed is too small.
*/
virtual int SCAPI GetFirstPersonalDictionaryWord(char *pBuf, int BufSize) = 0;
virtual int SCAPI GetNextPersonalDictionaryWord(char *pBuf, int BufSize) = 0;
/* Resets the contents of the personal dictionary */
virtual int SCAPI ResetPersonalDictionary() = 0;
/* destructor */
virtual ~ISpellChecker() {};
};
/* Exported library functions to create and destroy ISpellChecker objects. */
extern "C"
{
ISpellChecker * SCAPI SC_Create();
void SCAPI SC_Destroy(ISpellChecker *pSpellChecker);
}
#endif