зеркало из https://github.com/mozilla/pjs.git
249 строки
8.7 KiB
C++
249 строки
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Olli Pettay (Olli.Pettay@helsinki.fi)
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef MOZILLA_INTERNAL_API
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#ifndef nsEventDispatcher_h___
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#define nsEventDispatcher_h___
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#include "nsGUIEvent.h"
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class nsIContent;
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class nsIDocument;
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class nsPresContext;
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class nsPIDOMEventTarget;
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class nsIScriptGlobalObject;
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class nsEventTargetChainItem;
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/**
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* About event dispatching:
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* When either nsEventDispatcher::Dispatch or
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* nsEventDispatcher::DispatchDOMEvent is called an event target chain is
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* created. nsEventDispatcher creates the chain by calling PreHandleEvent
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* on each event target and the creation continues until either the mCanHandle
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* member of the nsEventChainPreVisitor object is PR_FALSE or the mParentTarget
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* does not point to a new target. The event target chain is created in the
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* heap.
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*
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* If the event needs retargeting, mEventTargetAtParent must be set in
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* PreHandleEvent.
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*
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* The capture, target and bubble phases of the event dispatch are handled
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* by iterating through the event target chain. Iteration happens twice,
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* first for the default event group and then for the system event group.
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* While dispatching the event for the system event group PostHandleEvent
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* is called right after calling event listener for the current event target.
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*/
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class nsEventChainVisitor {
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public:
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nsEventChainVisitor(nsPresContext* aPresContext,
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nsEvent* aEvent,
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nsIDOMEvent* aDOMEvent,
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nsEventStatus aEventStatus = nsEventStatus_eIgnore)
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: mPresContext(aPresContext), mEvent(aEvent), mDOMEvent(aDOMEvent),
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mEventStatus(aEventStatus), mItemFlags(0)
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{}
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/**
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* The prescontext, possibly nsnull.
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*/
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nsPresContext* const mPresContext;
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/**
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* The nsEvent which is being dispatched. Never nsnull.
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*/
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nsEvent* const mEvent;
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/**
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* The DOM Event assiciated with the mEvent. Possibly nsnull if a DOM Event
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* is not (yet) created.
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*/
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nsIDOMEvent* mDOMEvent;
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/**
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* The status of the event.
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* @see nsEventStatus.h
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*/
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nsEventStatus mEventStatus;
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/**
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* Bits for items in the event target chain.
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* Set in PreHandleEvent() and used in PostHandleEvent().
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*
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* @note These bits are different for each item in the event target chain.
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* It is up to the Pre/PostHandleEvent implementation to decide how to
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* use these bits.
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*
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* @note Using PRUint16 because that is used also in nsEventTargetChainItem.
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*/
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PRUint16 mItemFlags;
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/**
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* Data for items in the event target chain.
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* Set in PreHandleEvent() and used in PostHandleEvent().
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*
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* @note This data is different for each item in the event target chain.
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* It is up to the Pre/PostHandleEvent implementation to decide how to
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* use this.
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*/
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nsCOMPtr<nsISupports> mItemData;
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};
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class nsEventChainPreVisitor : public nsEventChainVisitor {
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public:
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nsEventChainPreVisitor(nsPresContext* aPresContext,
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nsEvent* aEvent,
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nsIDOMEvent* aDOMEvent,
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nsEventStatus aEventStatus = nsEventStatus_eIgnore)
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: nsEventChainVisitor(aPresContext, aEvent, aDOMEvent, aEventStatus),
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mCanHandle(PR_TRUE), mForceContentDispatch(PR_FALSE),
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mRelatedTargetIsInAnon(PR_FALSE) {}
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void Reset() {
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mItemFlags = 0;
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mItemData = nsnull;
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mCanHandle = PR_TRUE;
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mForceContentDispatch = PR_FALSE;
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mParentTarget = nsnull;
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mEventTargetAtParent = nsnull;
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}
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/**
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* Member that must be set in PreHandleEvent by event targets. If set to false,
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* indicates that this event target will not be handling the event and
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* construction of the event target chain is complete. The target that sets
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* mCanHandle to false is NOT included in the event target chain.
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*/
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PRPackedBool mCanHandle;
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/**
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* If mForceContentDispatch is set to PR_TRUE,
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* content dispatching is not disabled for this event target.
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* FIXME! This is here for backward compatibility. Bug 329119
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*/
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PRPackedBool mForceContentDispatch;
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/**
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* PR_TRUE if it is known that related target is or is a descendant of an
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* element which is anonymous for events.
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*/
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PRPackedBool mRelatedTargetIsInAnon;
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/**
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* Parent item in the event target chain.
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*/
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nsCOMPtr<nsISupports> mParentTarget;
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/**
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* If the event needs to be retargeted, this is the event target,
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* which should be used when the event is handled at mParentTarget.
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*/
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nsCOMPtr<nsISupports> mEventTargetAtParent;
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};
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class nsEventChainPostVisitor : public nsEventChainVisitor {
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public:
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nsEventChainPostVisitor(nsEventChainVisitor& aOther)
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: nsEventChainVisitor(aOther.mPresContext, aOther.mEvent, aOther.mDOMEvent,
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aOther.mEventStatus)
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{}
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};
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/**
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* If an nsDispatchingCallback object is passed to Dispatch,
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* its HandleEvent method is called after handling the default event group,
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* before handling the system event group.
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* This is used in nsPresShell.
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*/
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class nsDispatchingCallback {
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public:
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virtual void HandleEvent(nsEventChainPostVisitor& aVisitor) = 0;
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};
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/**
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* The generic class for event dispatching.
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* Must not be used outside Gecko!
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*/
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class nsEventDispatcher
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{
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public:
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/**
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* aTarget should QI to nsPIDOMEventTarget.
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* If the target of aEvent is set before calling this method, the target of
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* aEvent is used as the target (unless there is event
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* retargeting) and the originalTarget of the DOM Event.
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* aTarget is always used as the starting point for constructing the event
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* target chain, no matter what the value of aEvent->target is.
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* In other words, aEvent->target is only a property of the event and it has
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* nothing to do with the construction of the event target chain.
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* Neither aTarget nor aEvent is allowed to be nsnull.
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* @note Use this method when dispatching an nsEvent.
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*/
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static nsresult Dispatch(nsISupports* aTarget,
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nsPresContext* aPresContext,
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nsEvent* aEvent,
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nsIDOMEvent* aDOMEvent = nsnull,
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nsEventStatus* aEventStatus = nsnull,
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nsDispatchingCallback* aCallback = nsnull);
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/**
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* Dispatches an event.
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* If aDOMEvent is not nsnull, it is used for dispatching
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* (aEvent can then be nsnull) and (if aDOMEvent is not |trusted| already),
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* the |trusted| flag is set based on the UniversalBrowserWrite capability.
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* Otherwise this works like nsEventDispatcher::Dispatch.
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* @note Use this method when dispatching nsIDOMEvent.
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*/
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static nsresult DispatchDOMEvent(nsISupports* aTarget,
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nsEvent* aEvent, nsIDOMEvent* aDOMEvent,
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nsPresContext* aPresContext,
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nsEventStatus* aEventStatus);
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/**
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* Creates a DOM Event.
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*/
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static nsresult CreateEvent(nsPresContext* aPresContext,
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nsEvent* aEvent,
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const nsAString& aEventType,
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nsIDOMEvent** aDOMEvent);
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};
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#endif
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#endif
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