зеркало из https://github.com/mozilla/pjs.git
513 строки
20 KiB
C++
513 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef CONTROLNODES_H
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#define CONTROLNODES_H
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#include "Instruction.h"
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#include "ClassWorld.h"
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#include "Multiset.h"
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#include "FastBitSet.h"
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#include "CheckedUnion.h"
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class ControlGraph;
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class ControlEdge: public DoublyLinkedEntry<ControlEdge> // Links to other ControlEdges that go to the same target
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{
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ControlNode *source; // The node that owns this outgoing control edge (in DEBUG versions nil if not explicitly set)
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ControlNode *target; // The node to which control goes from this node (in DEBUG versions nil if not explicitly set)
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public:
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bool longFlag; // States whether the edge is a short or long edge (for ControlNodeScheduler).
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#ifdef DEBUG
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ControlEdge(): source(0), target(0) {}
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#endif
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ControlNode &getSource() const {assert(source); return *source;}
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ControlNode &getTarget() const {assert(target); return *target;}
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void setSource(ControlNode &n) {assert(!source); source = &n;} // For use by ControlNode only.
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void setTarget(ControlNode &n) {assert(!target); target = &n;} // For use by ControlNode only.
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DoublyLinkedList<ControlEdge>::iterator clearTarget();
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void substituteTarget(ControlEdge &src);
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#ifdef DEBUG
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bool hasTarget() const {return target != 0;} // Only works in DEBUG versions!
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#endif
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};
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enum ControlKind // NormalIncoming? NormalOutgoing? OneNormalOutgoing?
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{ // ExceptionIncoming? ExceptionOutgoing?
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ckNone, // no no no no no
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ckBegin, // no no yes no yes
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ckEnd, // no yes no no no
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ckBlock, // yes no yes no yes
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ckIf, // yes no yes no no
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ckSwitch, // yes no yes no no
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ckExc, // yes no yes yes yes
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ckThrow, // yes no no yes no
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ckAExc, // yes no yes yes yes
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ckCatch, // no yes yes no yes
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ckReturn // yes no no no no
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};
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const uint nControlKinds = ckReturn + 1;
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struct ControlKindProperties
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{
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bool normalInputs BOOL_8; // Does this control node kind allow normal forward or backward incoming edges?
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bool exceptionInputs BOOL_8; // Does this control node kind allow exception incoming edges?
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bool normalOutgoingEdges BOOL_8; // Does this control node kind allow normal forward or backward outgoing edges?
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bool exceptionOutgoingEdges BOOL_8; // Does this control node kind allow exception outgoing edges?
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bool oneNormalOutgoingEdge BOOL_8; // Does this control node kind have exactly one forward or backward outgoing edge?
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};
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extern const ControlKindProperties controlKindProperties[nControlKinds];
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inline bool hasNormalInputs(ControlKind ck) {return controlKindProperties[ck].normalInputs;}
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inline bool hasExceptionInputs(ControlKind ck) {return controlKindProperties[ck].exceptionInputs;}
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inline bool hasNormalOutgoingEdges(ControlKind ck) {return controlKindProperties[ck].normalOutgoingEdges;}
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inline bool hasExceptionOutgoingEdges(ControlKind ck) {return controlKindProperties[ck].exceptionOutgoingEdges;}
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inline bool hasOneNormalOutgoingEdge(ControlKind ck) {return controlKindProperties[ck].oneNormalOutgoingEdge;}
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inline bool hasTryPrimitive(ControlKind ck) {return ck == ckExc || ck == ckThrow;}
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#ifdef DEBUG_LOG
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int print(LogModuleObject &f, ControlKind ck);
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#endif
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class ControlNode: public DoublyLinkedEntry<ControlNode> // Links to other ControlNodes in the same graph
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{
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public:
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struct BeginExtra
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{
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PrimArg initialMemory; // Initial memory value for this method
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const uint nArguments; // Number of incoming arguments
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private:
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PrimArg *const arguments; // Array of nArguments incoming arguments
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public:
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BeginExtra(ControlNode &controlNode, Pool &pool, uint nArguments,
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const ValueKind *argumentKinds, bool hasSelfArgument,
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Uint32 bci);
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PrimArg &operator[](uint n) const {assert(n < nArguments); return arguments[n];}
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};
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struct EndExtra
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{
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PrimResult finalMemory; // Final memory value for this method
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EndExtra(Uint32 bci) : finalMemory(bci) {};
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};
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struct ExceptionExtra
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{
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Uint32 nHandlers; // The last nHandlers successors go to exception handlers. nHandlers is always
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// greater than zero, and every exception must be handled (possibly just by
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// jumping to the control End node if no other handler applies).
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const Class **handlerFilters; // Array of nHandlers exception classes that are handled by the exception handlers
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// guarding this control node. These are in the same order as the last nHandlers
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// successors. An exception thrown inside this ControlNode will be passed to
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}; // the first matching handler.
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struct TryExtra: ExceptionExtra
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{
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Primitive *tryPrimitive; // The primitive in this control node that can cause exceptions
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explicit TryExtra(Primitive *tryPrimitive): tryPrimitive(tryPrimitive) {}
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};
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struct CatchExtra
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{
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PrimCatch cause; // Exception that was thrown here
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CatchExtra(Uint32 bci) : cause(bci) {};
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};
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struct ReturnExtra
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{
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const uint nResults; // Number of results
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private:
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PrimResult *const results; // Array of nResults variables containing the results
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public:
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ReturnExtra(ControlNode &controlNode, Pool &pool, uint nResults,
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const ValueKind *resultKinds, Uint32 bci);
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PrimResult &operator[](uint n) const {assert(n < nResults); return results[n];}
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};
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private:
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DoublyLinkedList<ControlEdge> predecessors; // List of possible predecessors of this control node
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ControlEdge *successorsBegin; // Array of edges to successors (in DEBUG versions nil if not explicitly set)
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ControlEdge *successorsEnd; // Last element + 1 (in DEBUG versions nil if not explicitly set)
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DoublyLinkedList<PhiNode> phiNodes; // List of phi nodes inside this control node
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DoublyLinkedList<Primitive> primitives; // List of primitives inside this control node
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DoublyLinkedList<Instruction> instructions; // List of scheduled instructions inside this control node
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ControlKind controlKind ENUM_8; // The kind of this control node (in DEBUG or DEBUG_LOG versions ckNone if not explicitly set)
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bool noRecycle BOOL_8; // True if this node should not be recycled
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#ifdef DEBUG // If zero, the phi nodes correspond to the predecessors list. If nonzero,
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Uint32 phisDisengaged; // set to number of nested disengagePhis calls while working on the predecessor
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#endif // or phi lists.
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union { // Kind-specific data for:
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BeginExtra *beginExtra; // ckBegin
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EndExtra *endExtra; // ckEnd
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PrimControl *controlPrimExtra; // ckIf, ckSwitch
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ReturnExtra *returnExtra; // ckReturn
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ExceptionExtra *exceptionExtra; // ckExc (TryExtra *), ckThrow (TryExtra *), ckAExc
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CatchExtra *catchExtra; // ckCatch
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};
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public:
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ControlGraph &controlGraph; // Graph that contains this control node
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Uint32 generation; // General-purpose variable used for marking nodes while traversing the graph
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private:
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static Uint32 nextGeneration; // Generation value to be used for next graph traversal; each graph traversal
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// should increment this by one.
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public:
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enum {unmarked = -3, unvisited = -2, unnumbered = -1};
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Int32 dfsNum; // Control number assigned by depth-first search
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Uint32 loopDepth; // Loop nesting depth
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Uint32 loopId; // Temp variable for loop search.
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// ********* Fields below will be moved to RegisterAllocationTemps
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Uint32 schedulePos;
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Flt32 nVisited; // Approx. the number of time this node is visited (10^loopDepth)
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FastBitSet liveAtBegin; // Virtual registers live at begin
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FastBitSet liveAtEnd; // Virtual registers live at end
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bool hasNewLiveAtEnd; // if true get the new interferences.
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bool liveAtBeginIsValid; // if true liveAtBegin has been updated.
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// ********* Fields above will be moved to RegisterAllocationTemps
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// ********* Fields below will be moved to FormatterTemps
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bool workingNode; // True if this node is seen as a working node for the ControlNodeScheduler.
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Uint32 nativeOffset;
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// ********* Fields above will be moved to FormatterTemps
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private:
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// Temporary fields for matching monitorenters with monitorexits
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struct MonitorAnalysisTemps
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{
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SimpleMultiset<DataConsumer *> *monitorsHeld; // Multiset of objects whose monitors are currently held; nil if not known yet
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};
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// Temporary fields for register allocation
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struct RegisterAllocationTemps
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{
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Uint32 schedulePos;
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Flt32 nVisited; // Approx. the number of time this node is visited (10^loopDepth)
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FastBitSet liveAtBegin; // Virtual registers live at begin
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FastBitSet liveAtEnd; // Virtual registers live at end
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bool hasNewLiveAtEnd; // if true get the new interferences.
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bool liveAtBeginIsValid; // if true liveAtBegin has been updated.
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};
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// Temporary fields for scheduling and formatting code
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struct FormatterTemps
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{
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bool workingNode; // True if this node is seen as a working node for the ControlNodeScheduler.
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Uint32 nativeOffset;
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};
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CheckedUnion3(MonitorAnalysisTemps, RegisterAllocationTemps, FormatterTemps) temps;
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explicit ControlNode(ControlGraph &cg); // Call ControlGraph::newControlNode instead to create a ControlNode
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void recycle();
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public:
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Pool &getPrimitivePool() const;
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#ifdef DEBUG
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bool getPhisDisengaged() const {return phisDisengaged || phiNodes.empty();}
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bool phisConsistent() const;
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#endif
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void disengagePhis() {assert(phisConsistent()); DEBUG_ONLY(phisDisengaged++);}
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void reengagePhis() {assert(phisDisengaged); DEBUG_ONLY(phisDisengaged--); assert(phisConsistent());}
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const DoublyLinkedList<ControlEdge> &getPredecessors() const {return predecessors;}
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void addPredecessor(ControlEdge &e) {assert(phisDisengaged || phiNodes.empty()); e.setTarget(*this); predecessors.addLast(e);}
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void addPredecessor(ControlEdge &e, DoublyLinkedList<ControlEdge>::iterator where);
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void movePredecessors(DoublyLinkedList<ControlEdge> &src);
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ControlEdge *getSuccessorsBegin() const {assert(successorsBegin); return successorsBegin;}
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ControlEdge *getSuccessorsEnd() const {assert(successorsEnd); return successorsEnd;}
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Uint32 nSuccessors() const {assert(successorsBegin && successorsEnd); return successorsEnd - successorsBegin;}
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Uint32 nNormalSuccessors() const;
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ControlEdge &nthSuccessor(Uint32 n) const {assert(n < nSuccessors()); return successorsBegin[n];}
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ControlEdge &getNormalSuccessor() const;
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ControlEdge &getFalseSuccessor() const;
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ControlEdge &getTrueSuccessor() const;
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ControlEdge *getSwitchSuccessors() const;
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ControlEdge &getReturnSuccessor() const;
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void setSuccessors(ControlEdge *newSuccessorsBegin, ControlEdge *newSuccessorsEnd);
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private:
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void setOneSuccessor();
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void setNSuccessors(Uint32 n);
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void setNSuccessors(Uint32 n, ControlEdge *successors);
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public:
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DoublyLinkedList<PhiNode> &getPhiNodes() {assert(!phisDisengaged); return phiNodes;}
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void addPhiNode(PhiNode &p) {assert(phisDisengaged || p.nInputs() == predecessors.length()); p.setContainer(this); phiNodes.addLast(p);}
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void movePhiNode(PhiNode &p);
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DoublyLinkedList<Primitive> &getPrimitives() {return primitives;}
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void appendPrimitive(Primitive &p) {p.setContainer(this); primitives.addLast(p);}
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void prependPrimitive(Primitive &p) {p.setContainer(this); primitives.addFirst(p);}
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void movePrimitiveToBack(Primitive &p);
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void movePrimitiveToFront(Primitive &p);
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bool hasControlKind(ControlKind ck) const {assert(controlKind != ckNone); return controlKind == ck;}
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ControlKind getControlKind() const {assert(controlKind != ckNone); return controlKind;}
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void unsetControlKind();
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void clearControlKind();
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DoublyLinkedList<ControlEdge>::iterator clearControlKindOne();
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void setControlBegin(uint nArguments, const ValueKind *argumentKinds,
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bool hasSelfArgument, Uint32 bci);
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void setControlEnd(Uint32 bci);
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void setControlBlock();
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void setControlIf(Condition2 conditional, DataNode &condition, Uint32 bci);
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void setControlSwitch(DataNode &selector, Uint32 nCases, Uint32 bci);
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void setControlException(ControlKind ck, Uint32 nHandlers, const Class **handlerFilters, Primitive *tryPrimitive,
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ControlEdge *successors);
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PrimCatch &setControlCatch(Uint32 bci);
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void setControlReturn(uint nResults, const ValueKind *resultKinds,
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Uint32 bci);
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BeginExtra &getBeginExtra() const {assert(hasControlKind(ckBegin)); return *beginExtra;}
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EndExtra &getEndExtra() const {assert(hasControlKind(ckEnd)); return *endExtra;}
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PrimControl &getControlPrimExtra() const {assert(hasControlKind(ckIf) || hasControlKind(ckSwitch)); return *controlPrimExtra;}
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ExceptionExtra &getExceptionExtra() const {assert(hasExceptionOutgoingEdges(getControlKind())); return *exceptionExtra;}
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TryExtra &getTryExtra() const {assert(hasTryPrimitive(getControlKind())); return *static_cast<TryExtra *>(exceptionExtra);}
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CatchExtra &getCatchExtra() const {assert(hasControlKind(ckCatch)); return *catchExtra;}
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ReturnExtra &getReturnExtra() const {assert(hasControlKind(ckReturn)); return *returnExtra;}
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bool empty() const {assert(!phisDisengaged); return !noRecycle && primitives.empty() && phiNodes.empty();}
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void inhibitRecycling() {noRecycle = true;}
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InstructionList &getInstructions() {return instructions;}
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void addScheduledInstruction(Instruction& i) {instructions.addLast(i);}
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bool haveScheduledInstruction(Instruction& i) {return instructions.exists(i);}
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void setNativeOffset(Uint32 offset) { nativeOffset = offset; }
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Uint32 getNativeOffset() { return nativeOffset; }
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static Uint32 getNextGeneration() {return nextGeneration++;}
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#ifdef DEBUG
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void printScheduledInstructions(LogModuleObject &f);
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void validate(FastBitSet **reachingSet); // perform consistency checks on self
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#endif
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#ifdef DEBUG_LOG
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bool hasControlKind() const {return controlKind != ckNone;} // Only use for debug logging code! Doesn't work in release builds.
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int printRef(LogModuleObject &f) const;
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void printPretty(LogModuleObject &f, int margin) const;
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#endif
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friend class ControlGraph; // ControlGraph can call the ControlNode constructor and recycle
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};
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// --- INLINES ----------------------------------------------------------------
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//
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// Unlink this edge from the target to which it is linked.
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// Return a location suitable for relinking another edge to the target
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// in place of this edge without disturbing the order of the target's
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// predecessors (changing that order would disrupt the target's phi nodes).
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//
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inline DoublyLinkedList<ControlEdge>::iterator ControlEdge::clearTarget()
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{
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assert(target && target->getPhisDisengaged());
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#ifdef DEBUG
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target = 0;
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#endif
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DoublyLinkedList<ControlEdge>::iterator where = prev;
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remove();
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return where;
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}
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//
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// Unlink src from the target to which it is linked and link this edge to that target
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// in src's place. This edge must not currently have a target.
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//
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// This is essentially equivalent to, but faster than:
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//
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// ControlNode &target = src.getTarget();
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// target.disengagePhis();
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// DoublyLinkedList<ControlEdge>::iterator where = src.clearTarget();
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// target.addPredecessor(*this, where);
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// target.reengagePhis();
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//
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inline void ControlEdge::substituteTarget(ControlEdge &src)
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{
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assert(!target && src.target);
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substitute(src);
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target = src.target;
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#ifdef DEBUG
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src.target = 0;
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#endif
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}
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//
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// Bring the ControlNode back to the state it's in immediately after it's constructed.
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// The given ControlNode must satisfy the empty() method and have no predecessors,
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// instructions, control kind, or generation.
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//
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inline void ControlNode::recycle()
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{
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assert(!noRecycle && controlKind == ckNone && predecessors.empty() && empty() && instructions.empty() && generation == 0);
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}
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//
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// Return the normal outgoing edge of this node. This node must have exactly one
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// normal outgoing edge.
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//
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inline ControlEdge &ControlNode::getNormalSuccessor() const
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{
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assert(hasOneNormalOutgoingEdge(getControlKind()) && successorsBegin);
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return successorsBegin[0];
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}
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//
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// Return the false outgoing edge of this if node.
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//
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inline ControlEdge &ControlNode::getFalseSuccessor() const
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{
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assert(hasControlKind(ckIf) && successorsBegin);
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return successorsBegin[0];
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}
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//
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// Return the true outgoing edge of this if node.
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//
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inline ControlEdge &ControlNode::getTrueSuccessor() const
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{
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assert(hasControlKind(ckIf) && successorsBegin);
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return successorsBegin[1];
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}
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//
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// Return the array of nSuccessors() outgoing edges of this switch node.
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//
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inline ControlEdge *ControlNode::getSwitchSuccessors() const
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{
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assert(hasControlKind(ckSwitch) && successorsBegin);
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return successorsBegin;
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}
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//
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// Return the outgoing edge of this return node.
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//
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inline ControlEdge &ControlNode::getReturnSuccessor() const
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{
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assert(hasControlKind(ckReturn) && successorsBegin);
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return successorsBegin[0];
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}
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//
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// Add a new predecessor to this control node in the specified location.
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// The node will be added to this control node's list of predecessors after the
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// where predecessor, which should be the result of a clearTarget or
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// clearControlKindOne call on this node. The where predecessor can be this
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// node's root, in which case the new control node will become the first predecessor.
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//
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inline void ControlNode::addPredecessor(ControlEdge &e, DoublyLinkedList<ControlEdge>::iterator where)
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{
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assert(phisDisengaged || phiNodes.empty());
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e.setTarget(*this);
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predecessors.insertAfter(e, where);
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}
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//
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// Designate the successors array for this control node. This can be done only
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// once afer the control node is created and once after it each time it is
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// reset with clearControlKind or one of its cousins.
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//
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inline void ControlNode::setSuccessors(ControlEdge *newSuccessorsBegin, ControlEdge *newSuccessorsEnd)
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{
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assert(!successorsBegin && !successorsEnd && newSuccessorsBegin && newSuccessorsEnd &&
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newSuccessorsEnd >= newSuccessorsBegin);
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successorsBegin = newSuccessorsBegin;
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successorsEnd = newSuccessorsEnd;
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}
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//
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// Move the phi node so that it becomes the last phi node in this control node.
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// The phi node must have been part of some control node (not necessarily this one).
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//
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inline void ControlNode::movePhiNode(PhiNode &p)
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{
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assert(phisDisengaged || p.nInputs() == predecessors.length());
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p.changeContainer(this);
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phiNodes.addLast(p);
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}
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|
//
|
|
// Move the primitive so that it becomes the last primitive in this control node.
|
|
// The primitive must have been part of some control node (not necessarily this one).
|
|
//
|
|
inline void ControlNode::movePrimitiveToBack(Primitive &p)
|
|
{
|
|
p.changeContainer(this);
|
|
primitives.addLast(p);
|
|
}
|
|
|
|
|
|
//
|
|
// Move the primitive so that it becomes the first primitive in this control node.
|
|
// The primitive must have been part of some control node (not necessarily this one).
|
|
//
|
|
inline void ControlNode::movePrimitiveToFront(Primitive &p)
|
|
{
|
|
p.changeContainer(this);
|
|
primitives.addFirst(p);
|
|
}
|
|
|
|
|
|
//
|
|
// Unset the control node's kind so that the node can get a new kind.
|
|
// The primitives and phi nodes remain attached to this control node, but
|
|
// the control kind-specific data disappears.
|
|
// Unlike clearControlKind, the successor ControlEdges' targets must not
|
|
// have been initialized prior to calling this method.
|
|
//
|
|
inline void ControlNode::unsetControlKind()
|
|
{
|
|
#if defined(DEBUG) || defined(DEBUG_LOG)
|
|
controlKind = ckNone;
|
|
#endif
|
|
#ifdef DEBUG
|
|
for (ControlEdge *e = successorsBegin; e != successorsEnd; e++)
|
|
assert(!e->hasTarget());
|
|
successorsBegin = 0;
|
|
successorsEnd = 0;
|
|
#endif
|
|
}
|
|
|
|
#endif
|