pjs/toolkit/components/url-classifier/content/listmanager.js

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JavaScript

# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
#
# The contents of this file are subject to the Mozilla Public License Version
# 1.1 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
# http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS IS" basis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
# for the specific language governing rights and limitations under the
# License.
#
# The Original Code is Google Safe Browsing.
#
# The Initial Developer of the Original Code is Google Inc.
# Portions created by the Initial Developer are Copyright (C) 2006
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
# Niels Provos <niels@google.com> (original author)
# Fritz Schneider <fritz@google.com>
#
# Alternatively, the contents of this file may be used under the terms of
# either the GNU General Public License Version 2 or later (the "GPL"), or
# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
# in which case the provisions of the GPL or the LGPL are applicable instead
# of those above. If you wish to allow use of your version of this file only
# under the terms of either the GPL or the LGPL, and not to allow others to
# use your version of this file under the terms of the MPL, indicate your
# decision by deleting the provisions above and replace them with the notice
# and other provisions required by the GPL or the LGPL. If you do not delete
# the provisions above, a recipient may use your version of this file under
# the terms of any one of the MPL, the GPL or the LGPL.
#
# ***** END LICENSE BLOCK *****
// A class that manages lists, namely white and black lists for
// phishing or malware protection. The ListManager knows how to fetch,
// update, and store lists.
//
// There is a single listmanager for the whole application.
//
// TODO more comprehensive update tests, for example add unittest check
// that the listmanagers tables are properly written on updates
function QueryAdapter(callback) {
this.callback_ = callback;
};
QueryAdapter.prototype.handleResponse = function(value) {
this.callback_.handleEvent(value);
}
/**
* A ListManager keeps track of black and white lists and knows
* how to update them.
*
* @constructor
*/
function PROT_ListManager() {
this.debugZone = "listmanager";
G_debugService.enableZone(this.debugZone);
this.currentUpdateChecker_ = null; // set when we toggle updates
this.prefs_ = new G_Preferences();
this.updateInterval = this.prefs_.getPref("urlclassifier.updateinterval", 30 * 60) * 1000;
this.updateserverURL_ = null;
this.gethashURL_ = null;
this.isTesting_ = false;
this.tablesData = {};
this.observerServiceObserver_ = new G_ObserverServiceObserver(
'quit-application',
BindToObject(this.shutdown_, this),
true /*only once*/);
// Lazily create the key manager (to avoid fetching keys when they
// aren't needed).
this.keyManager_ = null;
this.rekeyObserver_ = new G_ObserverServiceObserver(
'url-classifier-rekey-requested',
BindToObject(this.rekey_, this),
false);
this.updateWaitingForKey_ = false;
this.cookieObserver_ = new G_ObserverServiceObserver(
'cookie-changed',
BindToObject(this.cookieChanged_, this),
false);
/* Backoff interval should be between 30 and 60 minutes. */
var backoffInterval = 30 * 60 * 1000;
backoffInterval += Math.floor(Math.random() * (30 * 60 * 1000));
this.requestBackoff_ = new RequestBackoff(2 /* max errors */,
60*1000 /* retry interval, 1 min */,
4 /* num requests */,
60*60*1000 /* request time, 60 min */,
backoffInterval /* backoff interval, 60 min */,
8*60*60*1000 /* max backoff, 8hr */);
this.dbService_ = Cc["@mozilla.org/url-classifier/dbservice;1"]
.getService(Ci.nsIUrlClassifierDBService);
this.hashCompleter_ = Cc["@mozilla.org/url-classifier/hashcompleter;1"]
.getService(Ci.nsIUrlClassifierHashCompleter);
}
/**
* xpcom-shutdown callback
* Delete all of our data tables which seem to leak otherwise.
*/
PROT_ListManager.prototype.shutdown_ = function() {
if (this.keyManager_) {
this.keyManager_.shutdown();
}
for (var name in this.tablesData) {
delete this.tablesData[name];
}
}
/**
* Set the url we check for updates. If the new url is valid and different,
* update our table list.
*
* After setting the update url, the caller is responsible for registering
* tables and then toggling update checking. All the code for this logic is
* currently in browser/components/safebrowsing. Maybe it should be part of
* the listmanger?
*/
PROT_ListManager.prototype.setUpdateUrl = function(url) {
G_Debug(this, "Set update url: " + url);
if (url != this.updateserverURL_) {
this.updateserverURL_ = url;
this.requestBackoff_.reset();
// Remove old tables which probably aren't valid for the new provider.
for (var name in this.tablesData) {
delete this.tablesData[name];
}
}
}
/**
* Set the gethash url.
*/
PROT_ListManager.prototype.setGethashUrl = function(url) {
G_Debug(this, "Set gethash url: " + url);
if (url != this.gethashURL_) {
this.gethashURL_ = url;
this.hashCompleter_.gethashUrl = url;
}
}
/**
* Set the crypto key url.
* @param url String
*/
PROT_ListManager.prototype.setKeyUrl = function(url) {
G_Debug(this, "Set key url: " + url);
if (!this.keyManager_) {
this.keyManager_ = new PROT_UrlCryptoKeyManager();
this.keyManager_.onNewKey(BindToObject(this.newKey_, this));
this.hashCompleter_.setKeys(this.keyManager_.getClientKey(),
this.keyManager_.getWrappedKey());
}
this.keyManager_.setKeyUrl(url);
}
/**
* Register a new table table
* @param tableName - the name of the table
* @param opt_requireMac true if a mac is required on update, false otherwise
* @returns true if the table could be created; false otherwise
*/
PROT_ListManager.prototype.registerTable = function(tableName,
opt_requireMac) {
this.tablesData[tableName] = {};
this.tablesData[tableName].needsUpdate = false;
return true;
}
/**
* Enable updates for some tables
* @param tables - an array of table names that need updating
*/
PROT_ListManager.prototype.enableUpdate = function(tableName) {
var changed = false;
var table = this.tablesData[tableName];
if (table) {
G_Debug(this, "Enabling table updates for " + tableName);
table.needsUpdate = true;
changed = true;
}
if (changed === true)
this.maybeToggleUpdateChecking();
}
/**
* Disables updates for some tables
* @param tables - an array of table names that no longer need updating
*/
PROT_ListManager.prototype.disableUpdate = function(tableName) {
var changed = false;
var table = this.tablesData[tableName];
if (table) {
G_Debug(this, "Disabling table updates for " + tableName);
table.needsUpdate = false;
changed = true;
}
if (changed === true)
this.maybeToggleUpdateChecking();
}
/**
* Determine if we have some tables that need updating.
*/
PROT_ListManager.prototype.requireTableUpdates = function() {
for (var type in this.tablesData) {
// Tables that need updating even if other tables dont require it
if (this.tablesData[type].needsUpdate)
return true;
}
return false;
}
/**
* Start managing the lists we know about. We don't do this automatically
* when the listmanager is instantiated because their profile directory
* (where we store the lists) might not be available.
*/
PROT_ListManager.prototype.maybeStartManagingUpdates = function() {
if (this.isTesting_)
return;
// We might have been told about tables already, so see if we should be
// actually updating.
this.maybeToggleUpdateChecking();
}
PROT_ListManager.prototype.kickoffUpdate_ = function (tableData)
{
this.startingUpdate_ = false;
// If the user has never downloaded tables, do the check now.
// If the user has tables, add a fuzz of a few minutes.
var initialUpdateDelay = 3000;
if (tableData != "") {
// Add a fuzz of 0-5 minutes.
initialUpdateDelay += Math.floor(Math.random() * (5 * 60 * 1000));
}
this.currentUpdateChecker_ =
new G_Alarm(BindToObject(this.checkForUpdates, this),
initialUpdateDelay);
}
/**
* Determine if we have any tables that require updating. Different
* Wardens may call us with new tables that need to be updated.
*/
PROT_ListManager.prototype.maybeToggleUpdateChecking = function() {
// If we are testing or dont have an application directory yet, we should
// not start reading tables from disk or schedule remote updates
if (this.isTesting_)
return;
// We update tables if we have some tables that want updates. If there
// are no tables that want to be updated - we dont need to check anything.
if (this.requireTableUpdates() === true) {
G_Debug(this, "Starting managing lists");
this.startUpdateChecker();
// Multiple warden can ask us to reenable updates at the same time, but we
// really just need to schedule a single update.
if (!this.currentUpdateChecker && !this.startingUpdate_) {
this.startingUpdate_ = true;
// check the current state of tables in the database
this.dbService_.getTables(BindToObject(this.kickoffUpdate_, this));
}
} else {
G_Debug(this, "Stopping managing lists (if currently active)");
this.stopUpdateChecker(); // Cancel pending updates
}
}
/**
* Start periodic checks for updates. Idempotent.
* We want to distribute update checks evenly across the update period (an
* hour). The first update is scheduled for a random time between 0.5 and 1.5
* times the update interval.
*/
PROT_ListManager.prototype.startUpdateChecker = function() {
this.stopUpdateChecker();
// Schedule the first check for between 15 and 45 minutes.
var repeatingUpdateDelay = this.updateInterval / 2;
repeatingUpdateDelay += Math.floor(Math.random() * this.updateInterval);
this.updateChecker_ = new G_Alarm(BindToObject(this.initialUpdateCheck_,
this),
repeatingUpdateDelay);
}
/**
* Callback for the first update check.
* We go ahead and check for table updates, then start a regular timer (once
* every update interval).
*/
PROT_ListManager.prototype.initialUpdateCheck_ = function() {
this.checkForUpdates();
this.updateChecker_ = new G_Alarm(BindToObject(this.checkForUpdates, this),
this.updateInterval, true /* repeat */);
}
/**
* Stop checking for updates. Idempotent.
*/
PROT_ListManager.prototype.stopUpdateChecker = function() {
if (this.updateChecker_) {
this.updateChecker_.cancel();
this.updateChecker_ = null;
}
// Cancel the oneoff check from maybeToggleUpdateChecking.
if (this.currentUpdateChecker_) {
this.currentUpdateChecker_.cancel();
this.currentUpdateChecker_ = null;
}
}
/**
* Provides an exception free way to look up the data in a table. We
* use this because at certain points our tables might not be loaded,
* and querying them could throw.
*
* @param table String Name of the table that we want to consult
* @param key String Key for table lookup
* @param callback nsIUrlListManagerCallback (ie., Function) given false or the
* value in the table corresponding to key. If the table name does not
* exist, we return false, too.
*/
PROT_ListManager.prototype.safeLookup = function(key, callback) {
try {
G_Debug(this, "safeLookup: " + key);
var cb = new QueryAdapter(callback);
this.dbService_.lookup(key,
BindToObject(cb.handleResponse, cb),
true);
} catch(e) {
G_Debug(this, "safeLookup masked failure for key " + key + ": " + e);
callback.handleEvent("");
}
}
/**
* Updates our internal tables from the update server
*
* @returns true when a new request was scheduled, false if an old request
* was still pending.
*/
PROT_ListManager.prototype.checkForUpdates = function() {
// Allow new updates to be scheduled from maybeToggleUpdateChecking()
this.currentUpdateChecker_ = null;
if (!this.updateserverURL_) {
G_Debug(this, 'checkForUpdates: no update server url');
return false;
}
// See if we've triggered the request backoff logic.
if (!this.requestBackoff_.canMakeRequest())
return false;
// Grab the current state of the tables from the database
this.dbService_.getTables(BindToObject(this.makeUpdateRequest_, this));
return true;
}
/**
* Method that fires the actual HTTP update request.
* First we reset any tables that have disappeared.
* @param tableData List of table data already in the database, in the form
* tablename;<chunk ranges>\n
*/
PROT_ListManager.prototype.makeUpdateRequest_ = function(tableData) {
if (!this.keyManager_)
return;
if (!this.keyManager_.hasKey()) {
// We don't have a client key yet. Schedule a rekey, and rerequest
// when we have one.
// If there's already an update waiting for a new key, don't bother.
if (this.updateWaitingForKey_)
return;
// If maybeReKey() returns false we have asked for too many keys,
// and won't be getting a new one. Since we don't want to do
// updates without a client key, we'll skip this update if maybeReKey()
// fails.
if (this.keyManager_.maybeReKey())
this.updateWaitingForKey_ = true;
return;
}
var tableList;
var tableNames = {};
for (var tableName in this.tablesData) {
if (this.tablesData[tableName].needsUpdate)
tableNames[tableName] = true;
if (!tableList) {
tableList = tableName;
} else {
tableList += "," + tableName;
}
}
var request = "";
// For each table already in the database, include the chunk data from
// the database
var lines = tableData.split("\n");
for (var i = 0; i < lines.length; i++) {
var fields = lines[i].split(";");
if (tableNames[fields[0]]) {
request += lines[i] + ":mac\n";
delete tableNames[fields[0]];
}
}
// For each requested table that didn't have chunk data in the database,
// request it fresh
for (var tableName in tableNames) {
request += tableName + ";mac\n";
}
G_Debug(this, 'checkForUpdates: scheduling request..');
var streamer = Cc["@mozilla.org/url-classifier/streamupdater;1"]
.getService(Ci.nsIUrlClassifierStreamUpdater);
try {
streamer.updateUrl = this.updateserverURL_ +
"&wrkey=" + this.keyManager_.getWrappedKey();
} catch (e) {
G_Debug(this, 'invalid url');
return;
}
this.requestBackoff_.noteRequest();
if (!streamer.downloadUpdates(tableList,
request,
this.keyManager_.getClientKey(),
BindToObject(this.updateSuccess_, this),
BindToObject(this.updateError_, this),
BindToObject(this.downloadError_, this))) {
G_Debug(this, "pending update, wait until later");
}
}
/**
* Callback function if the update request succeeded.
* @param waitForUpdate String The number of seconds that the client should
* wait before requesting again.
*/
PROT_ListManager.prototype.updateSuccess_ = function(waitForUpdate) {
G_Debug(this, "update success: " + waitForUpdate);
if (waitForUpdate) {
var delay = parseInt(waitForUpdate, 10);
// As long as the delay is something sane (5 minutes or more), update
// our delay time for requesting updates
if (delay >= (5 * 60) && this.updateChecker_)
this.updateChecker_.setDelay(delay * 1000);
}
// Let the backoff object know that we completed successfully.
this.requestBackoff_.noteServerResponse(200);
}
/**
* Callback function if the update request succeeded.
* @param result String The error code of the failure
*/
PROT_ListManager.prototype.updateError_ = function(result) {
G_Debug(this, "update error: " + result);
// XXX: there was some trouble applying the updates.
}
/**
* Callback function when the download failed
* @param status String http status or an empty string if connection refused.
*/
PROT_ListManager.prototype.downloadError_ = function(status) {
G_Debug(this, "download error: " + status);
// If status is empty, then we assume that we got an NS_CONNECTION_REFUSED
// error. In this case, we treat this is a http 500 error.
if (!status) {
status = 500;
}
status = parseInt(status, 10);
this.requestBackoff_.noteServerResponse(status);
if (this.requestBackoff_.isErrorStatus(status)) {
// Schedule an update for when our backoff is complete
this.currentUpdateChecker_ =
new G_Alarm(BindToObject(this.checkForUpdates, this),
this.requestBackoff_.nextRequestDelay());
}
}
/**
* Called when either the update process or a gethash request signals
* that the server requested a rekey.
*/
PROT_ListManager.prototype.rekey_ = function() {
G_Debug(this, "rekey requested");
// The current key is no good anymore.
this.keyManager_.dropKey();
this.keyManager_.maybeReKey();
}
/**
* Called when cookies are cleared - clears the current MAC keys.
*/
PROT_ListManager.prototype.cookieChanged_ = function(subject, topic, data) {
if (data != "cleared")
return;
G_Debug(this, "cookies cleared");
this.keyManager_.dropKey();
}
/**
* Called when we've received a new key from the server.
*/
PROT_ListManager.prototype.newKey_ = function() {
G_Debug(this, "got a new MAC key");
this.hashCompleter_.setKeys(this.keyManager_.getClientKey(),
this.keyManager_.getWrappedKey());
if (this.keyManager_.hasKey()) {
if (this.updateWaitingForKey_) {
this.updateWaitingForKey_ = false;
this.checkForUpdates();
}
}
}
PROT_ListManager.prototype.QueryInterface = function(iid) {
if (iid.equals(Ci.nsISupports) ||
iid.equals(Ci.nsIUrlListManager) ||
iid.equals(Ci.nsITimerCallback))
return this;
throw Components.results.NS_ERROR_NO_INTERFACE;
}