зеркало из https://github.com/mozilla/pjs.git
570 строки
18 KiB
JavaScript
570 строки
18 KiB
JavaScript
# ***** BEGIN LICENSE BLOCK *****
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# Version: MPL 1.1/GPL 2.0/LGPL 2.1
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#
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# The contents of this file are subject to the Mozilla Public License Version
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# 1.1 (the "License"); you may not use this file except in compliance with
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# the License. You may obtain a copy of the License at
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# http://www.mozilla.org/MPL/
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#
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# Software distributed under the License is distributed on an "AS IS" basis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is Google Safe Browsing.
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#
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# The Initial Developer of the Original Code is Google Inc.
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# Portions created by the Initial Developer are Copyright (C) 2006
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# the Initial Developer. All Rights Reserved.
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#
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# Contributor(s):
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# Niels Provos <niels@google.com> (original author)
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# Fritz Schneider <fritz@google.com>
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#
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# Alternatively, the contents of this file may be used under the terms of
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# either the GNU General Public License Version 2 or later (the "GPL"), or
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# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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# in which case the provisions of the GPL or the LGPL are applicable instead
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# of those above. If you wish to allow use of your version of this file only
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# under the terms of either the GPL or the LGPL, and not to allow others to
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# use your version of this file under the terms of the MPL, indicate your
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# decision by deleting the provisions above and replace them with the notice
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# and other provisions required by the GPL or the LGPL. If you do not delete
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# the provisions above, a recipient may use your version of this file under
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# the terms of any one of the MPL, the GPL or the LGPL.
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#
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# ***** END LICENSE BLOCK *****
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// A class that manages lists, namely white and black lists for
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// phishing or malware protection. The ListManager knows how to fetch,
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// update, and store lists.
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//
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// There is a single listmanager for the whole application.
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//
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// TODO more comprehensive update tests, for example add unittest check
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// that the listmanagers tables are properly written on updates
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function QueryAdapter(callback) {
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this.callback_ = callback;
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};
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QueryAdapter.prototype.handleResponse = function(value) {
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this.callback_.handleEvent(value);
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}
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/**
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* A ListManager keeps track of black and white lists and knows
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* how to update them.
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*
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* @constructor
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*/
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function PROT_ListManager() {
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this.debugZone = "listmanager";
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G_debugService.enableZone(this.debugZone);
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this.currentUpdateChecker_ = null; // set when we toggle updates
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this.prefs_ = new G_Preferences();
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this.updateInterval = this.prefs_.getPref("urlclassifier.updateinterval", 30 * 60) * 1000;
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this.updateserverURL_ = null;
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this.gethashURL_ = null;
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this.isTesting_ = false;
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this.tablesData = {};
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this.observerServiceObserver_ = new G_ObserverServiceObserver(
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'quit-application',
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BindToObject(this.shutdown_, this),
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true /*only once*/);
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// Lazily create the key manager (to avoid fetching keys when they
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// aren't needed).
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this.keyManager_ = null;
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this.rekeyObserver_ = new G_ObserverServiceObserver(
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'url-classifier-rekey-requested',
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BindToObject(this.rekey_, this),
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false);
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this.updateWaitingForKey_ = false;
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this.cookieObserver_ = new G_ObserverServiceObserver(
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'cookie-changed',
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BindToObject(this.cookieChanged_, this),
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false);
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/* Backoff interval should be between 30 and 60 minutes. */
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var backoffInterval = 30 * 60 * 1000;
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backoffInterval += Math.floor(Math.random() * (30 * 60 * 1000));
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this.requestBackoff_ = new RequestBackoff(2 /* max errors */,
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60*1000 /* retry interval, 1 min */,
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4 /* num requests */,
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60*60*1000 /* request time, 60 min */,
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backoffInterval /* backoff interval, 60 min */,
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8*60*60*1000 /* max backoff, 8hr */);
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this.dbService_ = Cc["@mozilla.org/url-classifier/dbservice;1"]
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.getService(Ci.nsIUrlClassifierDBService);
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this.hashCompleter_ = Cc["@mozilla.org/url-classifier/hashcompleter;1"]
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.getService(Ci.nsIUrlClassifierHashCompleter);
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}
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/**
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* xpcom-shutdown callback
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* Delete all of our data tables which seem to leak otherwise.
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*/
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PROT_ListManager.prototype.shutdown_ = function() {
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if (this.keyManager_) {
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this.keyManager_.shutdown();
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}
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for (var name in this.tablesData) {
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delete this.tablesData[name];
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}
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}
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/**
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* Set the url we check for updates. If the new url is valid and different,
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* update our table list.
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*
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* After setting the update url, the caller is responsible for registering
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* tables and then toggling update checking. All the code for this logic is
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* currently in browser/components/safebrowsing. Maybe it should be part of
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* the listmanger?
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*/
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PROT_ListManager.prototype.setUpdateUrl = function(url) {
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G_Debug(this, "Set update url: " + url);
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if (url != this.updateserverURL_) {
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this.updateserverURL_ = url;
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this.requestBackoff_.reset();
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// Remove old tables which probably aren't valid for the new provider.
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for (var name in this.tablesData) {
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delete this.tablesData[name];
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}
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}
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}
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/**
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* Set the gethash url.
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*/
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PROT_ListManager.prototype.setGethashUrl = function(url) {
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G_Debug(this, "Set gethash url: " + url);
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if (url != this.gethashURL_) {
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this.gethashURL_ = url;
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this.hashCompleter_.gethashUrl = url;
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}
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}
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/**
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* Set the crypto key url.
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* @param url String
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*/
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PROT_ListManager.prototype.setKeyUrl = function(url) {
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G_Debug(this, "Set key url: " + url);
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if (!this.keyManager_) {
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this.keyManager_ = new PROT_UrlCryptoKeyManager();
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this.keyManager_.onNewKey(BindToObject(this.newKey_, this));
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this.hashCompleter_.setKeys(this.keyManager_.getClientKey(),
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this.keyManager_.getWrappedKey());
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}
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this.keyManager_.setKeyUrl(url);
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}
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/**
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* Register a new table table
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* @param tableName - the name of the table
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* @param opt_requireMac true if a mac is required on update, false otherwise
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* @returns true if the table could be created; false otherwise
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*/
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PROT_ListManager.prototype.registerTable = function(tableName,
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opt_requireMac) {
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this.tablesData[tableName] = {};
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this.tablesData[tableName].needsUpdate = false;
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return true;
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}
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/**
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* Enable updates for some tables
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* @param tables - an array of table names that need updating
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*/
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PROT_ListManager.prototype.enableUpdate = function(tableName) {
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var changed = false;
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var table = this.tablesData[tableName];
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if (table) {
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G_Debug(this, "Enabling table updates for " + tableName);
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table.needsUpdate = true;
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changed = true;
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}
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if (changed === true)
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this.maybeToggleUpdateChecking();
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}
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/**
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* Disables updates for some tables
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* @param tables - an array of table names that no longer need updating
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*/
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PROT_ListManager.prototype.disableUpdate = function(tableName) {
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var changed = false;
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var table = this.tablesData[tableName];
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if (table) {
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G_Debug(this, "Disabling table updates for " + tableName);
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table.needsUpdate = false;
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changed = true;
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}
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if (changed === true)
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this.maybeToggleUpdateChecking();
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}
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/**
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* Determine if we have some tables that need updating.
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*/
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PROT_ListManager.prototype.requireTableUpdates = function() {
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for (var type in this.tablesData) {
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// Tables that need updating even if other tables dont require it
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if (this.tablesData[type].needsUpdate)
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return true;
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}
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return false;
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}
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/**
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* Start managing the lists we know about. We don't do this automatically
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* when the listmanager is instantiated because their profile directory
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* (where we store the lists) might not be available.
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*/
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PROT_ListManager.prototype.maybeStartManagingUpdates = function() {
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if (this.isTesting_)
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return;
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// We might have been told about tables already, so see if we should be
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// actually updating.
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this.maybeToggleUpdateChecking();
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}
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PROT_ListManager.prototype.kickoffUpdate_ = function (tableData)
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{
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this.startingUpdate_ = false;
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// If the user has never downloaded tables, do the check now.
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// If the user has tables, add a fuzz of a few minutes.
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var initialUpdateDelay = 3000;
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if (tableData != "") {
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// Add a fuzz of 0-5 minutes.
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initialUpdateDelay += Math.floor(Math.random() * (5 * 60 * 1000));
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}
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this.currentUpdateChecker_ =
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new G_Alarm(BindToObject(this.checkForUpdates, this),
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initialUpdateDelay);
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}
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/**
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* Determine if we have any tables that require updating. Different
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* Wardens may call us with new tables that need to be updated.
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*/
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PROT_ListManager.prototype.maybeToggleUpdateChecking = function() {
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// If we are testing or dont have an application directory yet, we should
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// not start reading tables from disk or schedule remote updates
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if (this.isTesting_)
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return;
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// We update tables if we have some tables that want updates. If there
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// are no tables that want to be updated - we dont need to check anything.
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if (this.requireTableUpdates() === true) {
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G_Debug(this, "Starting managing lists");
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this.startUpdateChecker();
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// Multiple warden can ask us to reenable updates at the same time, but we
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// really just need to schedule a single update.
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if (!this.currentUpdateChecker && !this.startingUpdate_) {
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this.startingUpdate_ = true;
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// check the current state of tables in the database
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this.dbService_.getTables(BindToObject(this.kickoffUpdate_, this));
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}
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} else {
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G_Debug(this, "Stopping managing lists (if currently active)");
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this.stopUpdateChecker(); // Cancel pending updates
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}
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}
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/**
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* Start periodic checks for updates. Idempotent.
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* We want to distribute update checks evenly across the update period (an
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* hour). The first update is scheduled for a random time between 0.5 and 1.5
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* times the update interval.
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*/
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PROT_ListManager.prototype.startUpdateChecker = function() {
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this.stopUpdateChecker();
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// Schedule the first check for between 15 and 45 minutes.
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var repeatingUpdateDelay = this.updateInterval / 2;
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repeatingUpdateDelay += Math.floor(Math.random() * this.updateInterval);
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this.updateChecker_ = new G_Alarm(BindToObject(this.initialUpdateCheck_,
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this),
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repeatingUpdateDelay);
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}
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/**
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* Callback for the first update check.
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* We go ahead and check for table updates, then start a regular timer (once
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* every update interval).
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*/
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PROT_ListManager.prototype.initialUpdateCheck_ = function() {
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this.checkForUpdates();
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this.updateChecker_ = new G_Alarm(BindToObject(this.checkForUpdates, this),
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this.updateInterval, true /* repeat */);
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}
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/**
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* Stop checking for updates. Idempotent.
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*/
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PROT_ListManager.prototype.stopUpdateChecker = function() {
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if (this.updateChecker_) {
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this.updateChecker_.cancel();
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this.updateChecker_ = null;
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}
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// Cancel the oneoff check from maybeToggleUpdateChecking.
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if (this.currentUpdateChecker_) {
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this.currentUpdateChecker_.cancel();
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this.currentUpdateChecker_ = null;
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}
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}
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/**
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* Provides an exception free way to look up the data in a table. We
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* use this because at certain points our tables might not be loaded,
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* and querying them could throw.
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*
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* @param table String Name of the table that we want to consult
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* @param key String Key for table lookup
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* @param callback nsIUrlListManagerCallback (ie., Function) given false or the
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* value in the table corresponding to key. If the table name does not
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* exist, we return false, too.
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*/
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PROT_ListManager.prototype.safeLookup = function(key, callback) {
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try {
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G_Debug(this, "safeLookup: " + key);
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var cb = new QueryAdapter(callback);
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this.dbService_.lookup(key,
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BindToObject(cb.handleResponse, cb),
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true);
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} catch(e) {
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G_Debug(this, "safeLookup masked failure for key " + key + ": " + e);
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callback.handleEvent("");
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}
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}
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/**
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* Updates our internal tables from the update server
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*
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* @returns true when a new request was scheduled, false if an old request
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* was still pending.
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*/
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PROT_ListManager.prototype.checkForUpdates = function() {
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// Allow new updates to be scheduled from maybeToggleUpdateChecking()
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this.currentUpdateChecker_ = null;
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if (!this.updateserverURL_) {
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G_Debug(this, 'checkForUpdates: no update server url');
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return false;
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}
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// See if we've triggered the request backoff logic.
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if (!this.requestBackoff_.canMakeRequest())
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return false;
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// Grab the current state of the tables from the database
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this.dbService_.getTables(BindToObject(this.makeUpdateRequest_, this));
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return true;
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}
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/**
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* Method that fires the actual HTTP update request.
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* First we reset any tables that have disappeared.
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* @param tableData List of table data already in the database, in the form
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* tablename;<chunk ranges>\n
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*/
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PROT_ListManager.prototype.makeUpdateRequest_ = function(tableData) {
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if (!this.keyManager_)
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return;
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if (!this.keyManager_.hasKey()) {
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// We don't have a client key yet. Schedule a rekey, and rerequest
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// when we have one.
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// If there's already an update waiting for a new key, don't bother.
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if (this.updateWaitingForKey_)
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return;
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// If maybeReKey() returns false we have asked for too many keys,
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// and won't be getting a new one. Since we don't want to do
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// updates without a client key, we'll skip this update if maybeReKey()
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// fails.
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if (this.keyManager_.maybeReKey())
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this.updateWaitingForKey_ = true;
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return;
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}
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var tableList;
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var tableNames = {};
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for (var tableName in this.tablesData) {
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if (this.tablesData[tableName].needsUpdate)
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tableNames[tableName] = true;
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if (!tableList) {
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tableList = tableName;
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} else {
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tableList += "," + tableName;
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}
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}
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var request = "";
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// For each table already in the database, include the chunk data from
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// the database
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var lines = tableData.split("\n");
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for (var i = 0; i < lines.length; i++) {
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var fields = lines[i].split(";");
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if (tableNames[fields[0]]) {
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request += lines[i] + ":mac\n";
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delete tableNames[fields[0]];
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}
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}
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// For each requested table that didn't have chunk data in the database,
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// request it fresh
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for (var tableName in tableNames) {
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request += tableName + ";mac\n";
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}
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G_Debug(this, 'checkForUpdates: scheduling request..');
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var streamer = Cc["@mozilla.org/url-classifier/streamupdater;1"]
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.getService(Ci.nsIUrlClassifierStreamUpdater);
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try {
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streamer.updateUrl = this.updateserverURL_ +
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"&wrkey=" + this.keyManager_.getWrappedKey();
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} catch (e) {
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G_Debug(this, 'invalid url');
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return;
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}
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this.requestBackoff_.noteRequest();
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if (!streamer.downloadUpdates(tableList,
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request,
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this.keyManager_.getClientKey(),
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BindToObject(this.updateSuccess_, this),
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BindToObject(this.updateError_, this),
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BindToObject(this.downloadError_, this))) {
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G_Debug(this, "pending update, wait until later");
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}
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}
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/**
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* Callback function if the update request succeeded.
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* @param waitForUpdate String The number of seconds that the client should
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* wait before requesting again.
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*/
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PROT_ListManager.prototype.updateSuccess_ = function(waitForUpdate) {
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G_Debug(this, "update success: " + waitForUpdate);
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if (waitForUpdate) {
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var delay = parseInt(waitForUpdate, 10);
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// As long as the delay is something sane (5 minutes or more), update
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// our delay time for requesting updates
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if (delay >= (5 * 60) && this.updateChecker_)
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this.updateChecker_.setDelay(delay * 1000);
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}
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// Let the backoff object know that we completed successfully.
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this.requestBackoff_.noteServerResponse(200);
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}
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/**
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* Callback function if the update request succeeded.
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* @param result String The error code of the failure
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*/
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PROT_ListManager.prototype.updateError_ = function(result) {
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G_Debug(this, "update error: " + result);
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// XXX: there was some trouble applying the updates.
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}
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/**
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* Callback function when the download failed
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* @param status String http status or an empty string if connection refused.
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*/
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PROT_ListManager.prototype.downloadError_ = function(status) {
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G_Debug(this, "download error: " + status);
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// If status is empty, then we assume that we got an NS_CONNECTION_REFUSED
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// error. In this case, we treat this is a http 500 error.
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if (!status) {
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status = 500;
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}
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status = parseInt(status, 10);
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this.requestBackoff_.noteServerResponse(status);
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if (this.requestBackoff_.isErrorStatus(status)) {
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// Schedule an update for when our backoff is complete
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this.currentUpdateChecker_ =
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new G_Alarm(BindToObject(this.checkForUpdates, this),
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this.requestBackoff_.nextRequestDelay());
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}
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}
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/**
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* Called when either the update process or a gethash request signals
|
|
* that the server requested a rekey.
|
|
*/
|
|
PROT_ListManager.prototype.rekey_ = function() {
|
|
G_Debug(this, "rekey requested");
|
|
|
|
// The current key is no good anymore.
|
|
this.keyManager_.dropKey();
|
|
this.keyManager_.maybeReKey();
|
|
}
|
|
|
|
/**
|
|
* Called when cookies are cleared - clears the current MAC keys.
|
|
*/
|
|
PROT_ListManager.prototype.cookieChanged_ = function(subject, topic, data) {
|
|
if (data != "cleared")
|
|
return;
|
|
|
|
G_Debug(this, "cookies cleared");
|
|
this.keyManager_.dropKey();
|
|
}
|
|
|
|
/**
|
|
* Called when we've received a new key from the server.
|
|
*/
|
|
PROT_ListManager.prototype.newKey_ = function() {
|
|
G_Debug(this, "got a new MAC key");
|
|
|
|
this.hashCompleter_.setKeys(this.keyManager_.getClientKey(),
|
|
this.keyManager_.getWrappedKey());
|
|
|
|
if (this.keyManager_.hasKey()) {
|
|
if (this.updateWaitingForKey_) {
|
|
this.updateWaitingForKey_ = false;
|
|
this.checkForUpdates();
|
|
}
|
|
}
|
|
}
|
|
|
|
PROT_ListManager.prototype.QueryInterface = function(iid) {
|
|
if (iid.equals(Ci.nsISupports) ||
|
|
iid.equals(Ci.nsIUrlListManager) ||
|
|
iid.equals(Ci.nsITimerCallback))
|
|
return this;
|
|
|
|
throw Components.results.NS_ERROR_NO_INTERFACE;
|
|
}
|