зеркало из https://github.com/mozilla/pjs.git
774 строки
23 KiB
C++
774 строки
23 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@netscape.com>
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* Brian Stell <bstell@ix.netcom.com>
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* Frank Tang <ftang@netscape.com>
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* Brendan Eich <brendan@mozilla.org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#if defined(XP_UNIX)
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#include <stdlib.h> // mbtowc, wctomb
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#include <locale.h> // setlocale
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#include "nscore.h"
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#include "prlock.h"
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#include "nsAString.h"
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//
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// choose a conversion library. under linux we prefer using wcrtomb/mbrtowc
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// to improve performance. other platforms in which wchar_t is unicode might
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// benefit from this optimization as well.
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//
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#if defined(__linux) && defined(HAVE_WCRTOMB) && defined(HAVE_MBRTOWC)
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#define USE_STDCONV 1
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#elif defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_NL_LANGINFO)
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#define USE_ICONV 1
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#else
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#define USE_STDCONV 1
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#endif
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static void
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isolatin1_to_ucs2(const char **input, PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft)
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{
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while (*inputLeft && *outputLeft) {
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**output = (unsigned char) **input;
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(*input)++;
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(*inputLeft)--;
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(*output)++;
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(*outputLeft)--;
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}
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}
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static void
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ucs2_to_isolatin1(const PRUnichar **input, PRUint32 *inputLeft, char **output, PRUint32 *outputLeft)
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{
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while (*inputLeft && *outputLeft) {
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**output = (unsigned char) **input;
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(*input)++;
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(*inputLeft)--;
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(*output)++;
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(*outputLeft)--;
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}
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}
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//-----------------------------------------------------------------------------
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// conversion using iconv
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//-----------------------------------------------------------------------------
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#if defined(USE_ICONV)
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#include <nl_types.h> // CODESET
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#include <langinfo.h> // nl_langinfo
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#include <iconv.h> // iconv_open, iconv, iconv_close
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#include <errno.h>
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#if defined(HAVE_ICONV_WITH_CONST_INPUT)
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#define ICONV_INPUT(x) (x)
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#else
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#define ICONV_INPUT(x) ((char **)x)
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#endif
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// solaris definitely needs this, but we'll enable it by default
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// just in case...
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#define ENABLE_UTF8_FALLBACK_SUPPORT
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#define INVALID_ICONV_T ((iconv_t) -1)
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static inline size_t
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xp_iconv(iconv_t converter,
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const char **input,
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size_t *inputLeft,
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char **output,
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size_t *outputLeft)
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{
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size_t res, outputAvail = outputLeft ? *outputLeft : 0;
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res = iconv(converter, ICONV_INPUT(input), inputLeft, output, outputLeft);
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if (res == (size_t) -1) {
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// on some platforms (e.g., linux) iconv will fail with
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// E2BIG if it cannot convert _all_ of its input. it'll
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// still adjust all of the in/out params correctly, so we
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// can ignore this error. the assumption is that we will
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// be called again to complete the conversion.
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if ((errno == E2BIG) && (*outputLeft < outputAvail))
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res = 0;
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}
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return res;
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}
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static inline iconv_t
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xp_iconv_open(const char **to_list, const char **from_list)
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{
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iconv_t res;
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const char **from_name;
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const char **to_name;
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// try all possible combinations to locate a converter.
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to_name = to_list;
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while (*to_name) {
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if (**to_name) {
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from_name = from_list;
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while (*from_name) {
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if (**from_name) {
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res = iconv_open(*to_name, *from_name);
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if (res != INVALID_ICONV_T)
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return res;
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}
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from_name++;
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}
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}
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to_name++;
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}
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return INVALID_ICONV_T;
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}
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static const char *UCS_2_NAMES[] = {
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"UCS-2",
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"UCS2",
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"UCS_2",
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"ucs-2",
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"ucs2",
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"ucs_2",
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NULL
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};
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static const char *UTF_8_NAMES[] = {
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"UTF-8",
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"UTF8",
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"UTF_8",
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"utf-8",
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"utf8",
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"utf_8",
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NULL
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};
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static const char *ISO_8859_1_NAMES[] = {
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"ISO-8859-1",
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"ISO8859-1",
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"ISO88591",
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"ISO_8859_1",
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"ISO8859_1",
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"iso-8859-1",
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"iso8859-1",
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"iso88591",
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"iso_8859_1",
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"iso8859_1",
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NULL
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};
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class nsNativeCharsetConverter
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{
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public:
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nsNativeCharsetConverter();
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~nsNativeCharsetConverter();
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nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft,
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PRUnichar **output, PRUint32 *outputLeft);
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nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft,
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char **output, PRUint32 *outputLeft);
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static void GlobalInit();
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static void GlobalShutdown();
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private:
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static iconv_t gNativeToUnicode;
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static iconv_t gUnicodeToNative;
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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static iconv_t gNativeToUTF8;
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static iconv_t gUTF8ToNative;
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static iconv_t gUnicodeToUTF8;
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static iconv_t gUTF8ToUnicode;
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#endif
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static PRLock *gLock;
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static PRBool gInitialized;
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static void LazyInit();
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static void Lock() { if (gLock) PR_Lock(gLock); }
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static void Unlock() { if (gLock) PR_Unlock(gLock); }
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};
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iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T;
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T;
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iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T;
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#endif
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PRLock *nsNativeCharsetConverter::gLock = nsnull;
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PRBool nsNativeCharsetConverter::gInitialized = PR_FALSE;
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void
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nsNativeCharsetConverter::LazyInit()
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{
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const char *blank_list[] = { "", NULL };
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const char **native_charset_list = blank_list;
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const char *native_charset = nl_langinfo(CODESET);
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if (native_charset == nsnull) {
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NS_ERROR("native charset is unknown");
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// fallback to ISO-8859-1
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native_charset_list = ISO_8859_1_NAMES;
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}
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else
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native_charset_list[0] = native_charset;
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gNativeToUnicode = xp_iconv_open(UCS_2_NAMES, native_charset_list);
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gUnicodeToNative = xp_iconv_open(native_charset_list, UCS_2_NAMES);
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUnicode == INVALID_ICONV_T) {
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gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list);
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gUTF8ToUnicode = xp_iconv_open(UCS_2_NAMES, UTF_8_NAMES);
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NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter");
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NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to ucs-2 converter");
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}
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if (gUnicodeToNative == INVALID_ICONV_T) {
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gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UCS_2_NAMES);
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gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES);
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NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no unicode to utf-8 converter");
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NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter");
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}
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#else
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NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to ucs-2 converter");
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NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no ucs-2 to native converter");
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#endif
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gInitialized = PR_TRUE;
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}
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void
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nsNativeCharsetConverter::GlobalInit()
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{
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gLock = PR_NewLock();
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NS_ASSERTION(gLock, "lock creation failed");
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}
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void
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nsNativeCharsetConverter::GlobalShutdown()
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{
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if (gLock) {
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PR_DestroyLock(gLock);
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gLock = nsnull;
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}
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if (gNativeToUnicode != INVALID_ICONV_T) {
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iconv_close(gNativeToUnicode);
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gNativeToUnicode = INVALID_ICONV_T;
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}
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if (gUnicodeToNative != INVALID_ICONV_T) {
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iconv_close(gUnicodeToNative);
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gUnicodeToNative = INVALID_ICONV_T;
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUTF8 != INVALID_ICONV_T) {
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iconv_close(gNativeToUTF8);
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gNativeToUTF8 = INVALID_ICONV_T;
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}
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if (gUTF8ToNative != INVALID_ICONV_T) {
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iconv_close(gUTF8ToNative);
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gUTF8ToNative = INVALID_ICONV_T;
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}
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if (gUnicodeToUTF8 != INVALID_ICONV_T) {
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iconv_close(gUnicodeToUTF8);
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gUnicodeToUTF8 = INVALID_ICONV_T;
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}
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if (gUTF8ToUnicode != INVALID_ICONV_T) {
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iconv_close(gUTF8ToUnicode);
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gUTF8ToUnicode = INVALID_ICONV_T;
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}
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#endif
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gInitialized = PR_FALSE;
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}
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nsNativeCharsetConverter::nsNativeCharsetConverter()
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{
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Lock();
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if (!gInitialized)
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LazyInit();
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}
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nsNativeCharsetConverter::~nsNativeCharsetConverter()
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{
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// reset converters for next time
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if (gNativeToUnicode != INVALID_ICONV_T)
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xp_iconv(gNativeToUnicode, NULL, NULL, NULL, NULL);
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if (gUnicodeToNative != INVALID_ICONV_T)
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xp_iconv(gUnicodeToNative, NULL, NULL, NULL, NULL);
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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if (gNativeToUTF8 != INVALID_ICONV_T)
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xp_iconv(gNativeToUTF8, NULL, NULL, NULL, NULL);
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if (gUTF8ToNative != INVALID_ICONV_T)
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xp_iconv(gUTF8ToNative, NULL, NULL, NULL, NULL);
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if (gUnicodeToUTF8 != INVALID_ICONV_T)
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xp_iconv(gUnicodeToUTF8, NULL, NULL, NULL, NULL);
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if (gUTF8ToUnicode != INVALID_ICONV_T)
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xp_iconv(gUTF8ToUnicode, NULL, NULL, NULL, NULL);
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#endif
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Unlock();
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}
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nsresult
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nsNativeCharsetConverter::NativeToUnicode(const char **input,
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PRUint32 *inputLeft,
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PRUnichar **output,
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PRUint32 *outputLeft)
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{
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size_t res = 0;
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size_t inLeft = (size_t) *inputLeft;
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size_t outLeft = (size_t) *outputLeft * 2;
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if (gNativeToUnicode != INVALID_ICONV_T) {
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res = xp_iconv(gNativeToUnicode, input, &inLeft, (char **) output, &outLeft);
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if (res != (size_t) -1) {
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*inputLeft = inLeft;
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*outputLeft = outLeft / 2;
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return NS_OK;
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}
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NS_WARNING("conversion from native to ucs-2 failed");
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// reset converter
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xp_iconv(gNativeToUnicode, NULL, NULL, NULL, NULL);
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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else if ((gNativeToUTF8 != INVALID_ICONV_T) &&
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(gUTF8ToUnicode != INVALID_ICONV_T)) {
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// convert first to UTF8, then from UTF8 to UCS2
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const char *in = *input;
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char ubuf[1024];
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// we assume we're always called with enough space in |output|,
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// so convert many chars at a time...
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while (inLeft) {
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char *p = ubuf;
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size_t n = sizeof(ubuf);
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res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n);
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if (res == (size_t) -1) {
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NS_ERROR("conversion from native to utf-8 failed");
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break;
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}
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NS_ASSERTION(outLeft > 0, "bad assumption");
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p = ubuf;
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n = sizeof(ubuf) - n;
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res = xp_iconv(gUTF8ToUnicode, (const char **) &p, &n, (char **) output, &outLeft);
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if (res == (size_t) -1) {
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NS_ERROR("conversion from utf-8 to ucs-2 failed");
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break;
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}
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}
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if (res != (size_t) -1) {
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(*input) += (*inputLeft - inLeft);
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*inputLeft = inLeft;
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*outputLeft = outLeft / 2;
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return NS_OK;
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}
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// reset converters
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xp_iconv(gNativeToUTF8, NULL, NULL, NULL, NULL);
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xp_iconv(gUTF8ToUnicode, NULL, NULL, NULL, NULL);
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}
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#endif
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// fallback: zero-pad and hope for the best
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isolatin1_to_ucs2(input, inputLeft, output, outputLeft);
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return NS_OK;
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}
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nsresult
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nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input,
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PRUint32 *inputLeft,
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char **output,
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PRUint32 *outputLeft)
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{
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size_t res = 0;
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size_t inLeft = (size_t) *inputLeft * 2;
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size_t outLeft = (size_t) *outputLeft;
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if (gUnicodeToNative != INVALID_ICONV_T) {
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res = xp_iconv(gUnicodeToNative, (const char **) input, &inLeft, output, &outLeft);
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if (res != (size_t) -1) {
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*inputLeft = inLeft / 2;
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*outputLeft = outLeft;
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return NS_OK;
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}
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NS_ERROR("iconv failed");
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// reset converter
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xp_iconv(gUnicodeToNative, NULL, NULL, NULL, NULL);
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}
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#if defined(ENABLE_UTF8_FALLBACK_SUPPORT)
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else if ((gUnicodeToUTF8 != INVALID_ICONV_T) &&
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(gUTF8ToNative != INVALID_ICONV_T)) {
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const char *in = (const char *) *input;
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char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes)
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// convert one uchar at a time...
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while (inLeft && outLeft) {
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char *p = ubuf;
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size_t n = sizeof(ubuf), one_uchar = sizeof(PRUnichar);
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res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n);
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if (res == (size_t) -1) {
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NS_ERROR("conversion from ucs-2 to utf-8 failed");
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break;
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}
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p = ubuf;
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n = sizeof(ubuf) - n;
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res = xp_iconv(gUTF8ToNative, (const char **) &p, &n, output, &outLeft);
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if (res == (size_t) -1) {
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if (errno == E2BIG) {
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// not enough room for last uchar... back up and return.
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in -= sizeof(PRUnichar);
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res = 0;
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}
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else
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NS_ERROR("conversion from utf-8 to native failed");
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break;
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}
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inLeft -= sizeof(PRUnichar);
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}
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if (res != (size_t) -1) {
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(*input) += (*inputLeft - inLeft/2);
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*inputLeft = inLeft/2;
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*outputLeft = outLeft;
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return NS_OK;
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}
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// reset converters
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xp_iconv(gUnicodeToUTF8, NULL, NULL, NULL, NULL);
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xp_iconv(gUTF8ToNative, NULL, NULL, NULL, NULL);
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}
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#endif
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// fallback: truncate and hope for the best
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ucs2_to_isolatin1(input, inputLeft, output, outputLeft);
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|
|
return NS_OK;
|
|
}
|
|
|
|
#endif // USE_ICONV
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// conversion using mb[r]towc/wc[r]tomb
|
|
//-----------------------------------------------------------------------------
|
|
#if defined(USE_STDCONV)
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
#include <wchar.h> // mbrtowc, wcrtomb
|
|
#endif
|
|
|
|
class nsNativeCharsetConverter
|
|
{
|
|
public:
|
|
nsNativeCharsetConverter();
|
|
|
|
nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft,
|
|
PRUnichar **output, PRUint32 *outputLeft);
|
|
nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft,
|
|
char **output, PRUint32 *outputLeft);
|
|
|
|
static void GlobalInit();
|
|
static void GlobalShutdown() { }
|
|
|
|
private:
|
|
static PRBool gWCharIsUnicode;
|
|
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
mbstate_t ps;
|
|
#endif
|
|
};
|
|
|
|
PRBool nsNativeCharsetConverter::gWCharIsUnicode = PR_FALSE;
|
|
|
|
nsNativeCharsetConverter::nsNativeCharsetConverter()
|
|
{
|
|
#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC)
|
|
memset(&ps, 0, sizeof(ps));
|
|
#endif
|
|
}
|
|
|
|
void
|
|
nsNativeCharsetConverter::GlobalInit()
|
|
{
|
|
// verify that wchar_t for the current locale is actually unicode.
|
|
// if it is not, then we should avoid calling mbtowc/wctomb and
|
|
// just fallback on zero-pad/truncation conversion.
|
|
//
|
|
// this test cannot be done at build time because the encoding of
|
|
// wchar_t may depend on the runtime locale. sad, but true!!
|
|
//
|
|
// so, if wchar_t is unicode then converting an ASCII character
|
|
// to wchar_t should not change its numeric value. we'll just
|
|
// check what happens with the ASCII 'a' character.
|
|
//
|
|
// this test is not perfect... obviously, it could yield false
|
|
// positives, but then at least ASCII text would be converted
|
|
// properly (or maybe just the 'a' character) -- oh well :(
|
|
|
|
char a = 'a';
|
|
unsigned int w = 0;
|
|
|
|
int res = mbtowc((wchar_t *) &w, &a, 1);
|
|
|
|
gWCharIsUnicode = (res != -1 && w == 'a');
|
|
|
|
#ifdef DEBUG
|
|
if (!gWCharIsUnicode)
|
|
NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)");
|
|
#endif
|
|
}
|
|
|
|
nsresult
|
|
nsNativeCharsetConverter::NativeToUnicode(const char **input,
|
|
PRUint32 *inputLeft,
|
|
PRUnichar **output,
|
|
PRUint32 *outputLeft)
|
|
{
|
|
if (gWCharIsUnicode) {
|
|
int incr;
|
|
|
|
// cannot use wchar_t here since it may have been redefined (e.g.,
|
|
// via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP.
|
|
unsigned int tmp = 0;
|
|
while (*inputLeft && *outputLeft) {
|
|
#ifdef HAVE_MBRTOWC
|
|
incr = (int) mbrtowc((wchar_t *) &tmp, *input, *inputLeft, &ps);
|
|
#else
|
|
// XXX is this thread-safe?
|
|
incr = (int) mbtowc((wchar_t *) &tmp, *input, *inputLeft);
|
|
#endif
|
|
if (incr < 0) {
|
|
NS_WARNING("mbtowc failed: possible charset mismatch");
|
|
// zero-pad and hope for the best
|
|
tmp = (unsigned char) **input;
|
|
incr = 1;
|
|
}
|
|
**output = (PRUnichar) tmp;
|
|
(*input) += incr;
|
|
(*inputLeft) -= incr;
|
|
(*output)++;
|
|
(*outputLeft)--;
|
|
}
|
|
}
|
|
else {
|
|
// wchar_t isn't unicode, so the best we can do is treat the
|
|
// input as if it is isolatin1 :(
|
|
isolatin1_to_ucs2(input, inputLeft, output, outputLeft);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input,
|
|
PRUint32 *inputLeft,
|
|
char **output,
|
|
PRUint32 *outputLeft)
|
|
{
|
|
if (gWCharIsUnicode) {
|
|
int incr;
|
|
|
|
while (*inputLeft && *outputLeft >= MB_CUR_MAX) {
|
|
#ifdef HAVE_WCRTOMB
|
|
incr = (int) wcrtomb(*output, (wchar_t) **input, &ps);
|
|
#else
|
|
// XXX is this thread-safe?
|
|
incr = (int) wctomb(*output, (wchar_t) **input);
|
|
#endif
|
|
if (incr < 0) {
|
|
NS_WARNING("mbtowc failed: possible charset mismatch");
|
|
**output = (unsigned char) **input; // truncate
|
|
incr = 1;
|
|
}
|
|
// most likely we're dead anyways if this assertion should fire
|
|
NS_ASSERTION(PRUint32(incr) <= *outputLeft, "wrote beyond end of string");
|
|
(*output) += incr;
|
|
(*outputLeft) -= incr;
|
|
(*input)++;
|
|
(*inputLeft)--;
|
|
}
|
|
}
|
|
else {
|
|
// wchar_t isn't unicode, so the best we can do is treat the
|
|
// input as if it is isolatin1 :(
|
|
ucs2_to_isolatin1(input, inputLeft, output, outputLeft);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
#endif // USE_STDCONV
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// API implementation
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NS_COM nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
nsNativeCharsetConverter conv;
|
|
nsresult rv;
|
|
|
|
PRUint32 inputLen = input.Length();
|
|
|
|
output.Truncate();
|
|
|
|
nsACString::const_iterator iter, end;
|
|
input.BeginReading(iter);
|
|
input.EndReading(end);
|
|
|
|
//
|
|
// OPTIMIZATION: preallocate space for largest possible result; convert
|
|
// directly into the result buffer to avoid intermediate buffer copy.
|
|
//
|
|
// this will generally result in a larger allocation, but that seems
|
|
// better than an extra buffer copy.
|
|
//
|
|
output.SetLength(inputLen);
|
|
nsAString::iterator out_iter;
|
|
output.BeginWriting(out_iter);
|
|
|
|
PRUnichar *result = out_iter.get();
|
|
PRUint32 resultLeft = inputLen;
|
|
|
|
PRUint32 size;
|
|
for (; iter != end; iter.advance(size)) {
|
|
const char *buf = iter.get();
|
|
PRUint32 bufLeft = size = iter.size_forward();
|
|
|
|
rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft);
|
|
if (NS_FAILED(rv)) return rv;
|
|
|
|
NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer");
|
|
}
|
|
output.SetLength(inputLen - resultLeft);
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_COM nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
nsNativeCharsetConverter conv;
|
|
nsresult rv;
|
|
|
|
output.Truncate();
|
|
|
|
nsAString::const_iterator iter, end;
|
|
input.BeginReading(iter);
|
|
input.EndReading(end);
|
|
|
|
// cannot easily avoid intermediate buffer copy.
|
|
char temp[4096];
|
|
|
|
PRUint32 size;
|
|
for (; iter != end; iter.advance(size)) {
|
|
const PRUnichar *buf = iter.get();
|
|
PRUint32 bufLeft = size = iter.size_forward();
|
|
while (bufLeft) {
|
|
char *p = temp;
|
|
PRUint32 tempLeft = sizeof(temp);
|
|
|
|
rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft);
|
|
if (NS_FAILED(rv)) return rv;
|
|
|
|
if (tempLeft < sizeof(temp))
|
|
output.Append(temp, sizeof(temp) - tempLeft);
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
NS_StartupNativeCharsetUtils()
|
|
{
|
|
//
|
|
// need to initialize the locale or else charset conversion will fail.
|
|
// better not delay this in case some other component alters the locale
|
|
// settings.
|
|
//
|
|
// XXX we assume that we are called early enough that we should
|
|
// always be the first to care about the locale's charset.
|
|
//
|
|
setlocale(LC_CTYPE, "");
|
|
|
|
nsNativeCharsetConverter::GlobalInit();
|
|
}
|
|
|
|
void
|
|
NS_ShutdownNativeCharsetUtils()
|
|
{
|
|
nsNativeCharsetConverter::GlobalShutdown();
|
|
}
|
|
|
|
#else // non XP_UNIX implementations go here...
|
|
|
|
#include "nsDebug.h"
|
|
#include "nsAString.h"
|
|
|
|
NS_COM nsresult
|
|
NS_CopyNativeToUnicode(const nsACString &input, nsAString &output)
|
|
{
|
|
NS_NOTREACHED("NS_CopyNativeToUnicode");
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
NS_COM nsresult
|
|
NS_CopyUnicodeToNative(const nsAString &input, nsACString &output)
|
|
{
|
|
NS_NOTREACHED("NS_CopyUnicodeToNative");
|
|
return NS_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
void
|
|
NS_StartupNativeCharsetUtils()
|
|
{
|
|
}
|
|
|
|
void
|
|
NS_ShutdownNativeCharsetUtils()
|
|
{
|
|
}
|
|
|
|
#endif
|