pjs/js/src/jspubtd.h

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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef jspubtd_h___
#define jspubtd_h___
/*
* JS public API typedefs.
*/
#include "jstypes.h"
#include "jscompat.h"
JS_BEGIN_EXTERN_C
/* Scalar typedefs. */
typedef uint16 jschar;
typedef int32 jsint;
typedef uint32 jsuint;
typedef float64 jsdouble;
typedef jsword jsval;
typedef jsword jsid;
typedef int32 jsrefcount; /* PRInt32 if JS_THREADSAFE, see jslock.h */
/*
* Run-time version enumeration. See jsconfig.h for compile-time counterparts
* to these values that may be selected by the JS_VERSION macro, and tested by
* #if expressions.
*/
typedef enum JSVersion {
JSVERSION_1_0 = 100,
JSVERSION_1_1 = 110,
JSVERSION_1_2 = 120,
JSVERSION_1_3 = 130,
JSVERSION_1_4 = 140,
JSVERSION_ECMA_3 = 148,
JSVERSION_1_5 = 150,
JSVERSION_DEFAULT = 0,
JSVERSION_UNKNOWN = -1
} JSVersion;
#define JSVERSION_IS_ECMA(version) \
((version) == JSVERSION_DEFAULT || (version) >= JSVERSION_1_3)
/* Result of typeof operator enumeration. */
typedef enum JSType {
JSTYPE_VOID, /* undefined */
JSTYPE_OBJECT, /* object */
JSTYPE_FUNCTION, /* function */
JSTYPE_STRING, /* string */
JSTYPE_NUMBER, /* number */
JSTYPE_BOOLEAN, /* boolean */
JSTYPE_NULL, /* null */
JSTYPE_XML, /* xml object */
JSTYPE_LIMIT
} JSType;
/* JSObjectOps.checkAccess mode enumeration. */
typedef enum JSAccessMode {
JSACC_PROTO = 0, /* XXXbe redundant w.r.t. id */
JSACC_PARENT = 1, /* XXXbe redundant w.r.t. id */
JSACC_IMPORT = 2, /* import foo.bar */
JSACC_WATCH = 3, /* a watchpoint on object foo for id 'bar' */
JSACC_READ = 4, /* a "get" of foo.bar */
JSACC_WRITE = 8, /* a "set" of foo.bar = baz */
JSACC_LIMIT
} JSAccessMode;
#define JSACC_TYPEMASK (JSACC_WRITE - 1)
/*
* This enum type is used to control the behavior of a JSObject property
* iterator function that has type JSNewEnumerate.
*/
typedef enum JSIterateOp {
JSENUMERATE_INIT, /* Create new iterator state */
JSENUMERATE_NEXT, /* Iterate once */
JSENUMERATE_DESTROY /* Destroy iterator state */
} JSIterateOp;
/* Struct typedefs. */
typedef struct JSClass JSClass;
typedef struct JSExtendedClass JSExtendedClass;
typedef struct JSConstDoubleSpec JSConstDoubleSpec;
typedef struct JSContext JSContext;
typedef struct JSErrorReport JSErrorReport;
typedef struct JSFunction JSFunction;
typedef struct JSFunctionSpec JSFunctionSpec;
typedef struct JSIdArray JSIdArray;
typedef struct JSProperty JSProperty;
typedef struct JSPropertySpec JSPropertySpec;
typedef struct JSObject JSObject;
typedef struct JSObjectMap JSObjectMap;
typedef struct JSObjectOps JSObjectOps;
typedef struct JSXMLObjectOps JSXMLObjectOps;
typedef struct JSRuntime JSRuntime;
typedef struct JSRuntime JSTaskState; /* XXX deprecated name */
typedef struct JSScript JSScript;
typedef struct JSString JSString;
typedef struct JSXDRState JSXDRState;
typedef struct JSExceptionState JSExceptionState;
typedef struct JSLocaleCallbacks JSLocaleCallbacks;
/* JSClass (and JSObjectOps where appropriate) function pointer typedefs. */
/*
* Add, delete, get or set a property named by id in obj. Note the jsval id
* type -- id may be a string (Unicode property identifier) or an int (element
* index). The *vp out parameter, on success, is the new property value after
* an add, get, or set. After a successful delete, *vp is JSVAL_FALSE iff
* obj[id] can't be deleted (because it's permanent).
*/
typedef JSBool
(* JS_DLL_CALLBACK JSPropertyOp)(JSContext *cx, JSObject *obj, jsval id,
jsval *vp);
/*
* This function type is used for callbacks that enumerate the properties of
* a JSObject. The behavior depends on the value of enum_op:
*
* JSENUMERATE_INIT
* A new, opaque iterator state should be allocated and stored in *statep.
* (You can use PRIVATE_TO_JSVAL() to tag the pointer to be stored).
*
* The number of properties that will be enumerated should be returned as
* an integer jsval in *idp, if idp is non-null, and provided the number of
* enumerable properties is known. If idp is non-null and the number of
* enumerable properties can't be computed in advance, *idp should be set
* to JSVAL_ZERO.
*
* JSENUMERATE_NEXT
* A previously allocated opaque iterator state is passed in via statep.
* Return the next jsid in the iteration using *idp. The opaque iterator
* state pointed at by statep is destroyed and *statep is set to JSVAL_NULL
* if there are no properties left to enumerate.
*
* JSENUMERATE_DESTROY
* Destroy the opaque iterator state previously allocated in *statep by a
* call to this function when enum_op was JSENUMERATE_INIT.
*
* The return value is used to indicate success, with a value of JS_FALSE
* indicating failure.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSNewEnumerateOp)(JSContext *cx, JSObject *obj,
JSIterateOp enum_op,
jsval *statep, jsid *idp);
/*
* The old-style JSClass.enumerate op should define all lazy properties not
* yet reflected in obj.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSEnumerateOp)(JSContext *cx, JSObject *obj);
/*
* Resolve a lazy property named by id in obj by defining it directly in obj.
* Lazy properties are those reflected from some peer native property space
* (e.g., the DOM attributes for a given node reflected as obj) on demand.
*
* JS looks for a property in an object, and if not found, tries to resolve
* the given id. If resolve succeeds, the engine looks again in case resolve
* defined obj[id]. If no such property exists directly in obj, the process
* is repeated with obj's prototype, etc.
*
* NB: JSNewResolveOp provides a cheaper way to resolve lazy properties.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSResolveOp)(JSContext *cx, JSObject *obj, jsval id);
/*
* Like JSResolveOp, but flags provide contextual information as follows:
*
* JSRESOLVE_QUALIFIED a qualified property id: obj.id or obj[id], not id
* JSRESOLVE_ASSIGNING obj[id] is on the left-hand side of an assignment
* JSRESOLVE_DETECTING 'if (o.p)...' or similar detection opcode sequence
* JSRESOLVE_DECLARING var, const, or function prolog declaration opcode
* JSRESOLVE_CLASSNAME class name used when constructing
*
* The *objp out parameter, on success, should be null to indicate that id
* was not resolved; and non-null, referring to obj or one of its prototypes,
* if id was resolved.
*
* This hook instead of JSResolveOp is called via the JSClass.resolve member
* if JSCLASS_NEW_RESOLVE is set in JSClass.flags.
*
* Setting JSCLASS_NEW_RESOLVE and JSCLASS_NEW_RESOLVE_GETS_START further
* extends this hook by passing in the starting object on the prototype chain
* via *objp. Thus a resolve hook implementation may define the property id
* being resolved in the object in which the id was first sought, rather than
* in a prototype object whose class led to the resolve hook being called.
*
* When using JSCLASS_NEW_RESOLVE_GETS_START, the resolve hook must therefore
* null *objp to signify "not resolved". With only JSCLASS_NEW_RESOLVE and no
* JSCLASS_NEW_RESOLVE_GETS_START, the hook can assume *objp is null on entry.
* This is not good practice, but enough existing hook implementations count
* on it that we can't break compatibility by passing the starting object in
* *objp without a new JSClass flag.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSNewResolveOp)(JSContext *cx, JSObject *obj, jsval id,
uintN flags, JSObject **objp);
/*
* Convert obj to the given type, returning true with the resulting value in
* *vp on success, and returning false on error or exception.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSConvertOp)(JSContext *cx, JSObject *obj, JSType type,
jsval *vp);
/*
* Finalize obj, which the garbage collector has determined to be unreachable
* from other live objects or from GC roots. Obviously, finalizers must never
* store a reference to obj.
*/
typedef void
(* JS_DLL_CALLBACK JSFinalizeOp)(JSContext *cx, JSObject *obj);
/*
* Used by JS_AddExternalStringFinalizer and JS_RemoveExternalStringFinalizer
* to extend and reduce the set of string types finalized by the GC.
*/
typedef void
(* JS_DLL_CALLBACK JSStringFinalizeOp)(JSContext *cx, JSString *str);
/*
* The signature for JSClass.getObjectOps, used by JS_NewObject's internals
* to discover the set of high-level object operations to use for new objects
* of the given class. All native objects have a JSClass, which is stored as
* a private (int-tagged) pointer in obj->slots[JSSLOT_CLASS]. In contrast,
* all native and host objects have a JSObjectMap at obj->map, which may be
* shared among a number of objects, and which contains the JSObjectOps *ops
* pointer used to dispatch object operations from API calls.
*
* Thus JSClass (which pre-dates JSObjectOps in the API) provides a low-level
* interface to class-specific code and data, while JSObjectOps allows for a
* higher level of operation, which does not use the object's class except to
* find the class's JSObjectOps struct, by calling clasp->getObjectOps, and to
* finalize the object.
*
* If this seems backwards, that's because it is! API compatibility requires
* a JSClass *clasp parameter to JS_NewObject, etc. Most host objects do not
* need to implement the larger JSObjectOps, and can share the common JSScope
* code and data used by the native (js_ObjectOps, see jsobj.c) ops.
*
* Further extension to preserve API compatibility: if this function returns
* a pointer to JSXMLObjectOps.base, not to JSObjectOps, then the engine calls
* extended hooks needed for E4X.
*/
typedef JSObjectOps *
(* JS_DLL_CALLBACK JSGetObjectOps)(JSContext *cx, JSClass *clasp);
/*
* JSClass.checkAccess type: check whether obj[id] may be accessed per mode,
* returning false on error/exception, true on success with obj[id]'s last-got
* value in *vp, and its attributes in *attrsp. As for JSPropertyOp above, id
* is either a string or an int jsval.
*
* See JSCheckAccessIdOp, below, for the JSObjectOps counterpart, which takes
* a jsid (a tagged int or aligned, unique identifier pointer) rather than a
* jsval. The native js_ObjectOps.checkAccess simply forwards to the object's
* clasp->checkAccess, so that both JSClass and JSObjectOps implementors may
* specialize access checks.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSCheckAccessOp)(JSContext *cx, JSObject *obj, jsval id,
JSAccessMode mode, jsval *vp);
/*
* Encode or decode an object, given an XDR state record representing external
* data. See jsxdrapi.h.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSXDRObjectOp)(JSXDRState *xdr, JSObject **objp);
/*
* Check whether v is an instance of obj. Return false on error or exception,
* true on success with JS_TRUE in *bp if v is an instance of obj, JS_FALSE in
* *bp otherwise.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSHasInstanceOp)(JSContext *cx, JSObject *obj, jsval v,
JSBool *bp);
/*
* Function type for JSClass.mark and JSObjectOps.mark, called from the GC to
* scan live GC-things reachable from obj's private data structure. For each
* such thing, a mark implementation must call
*
* JS_MarkGCThing(cx, thing, name, arg);
*
* The trailing name and arg parameters are used for GC_MARK_DEBUG-mode heap
* dumping and ref-path tracing. The mark function should pass a (typically
* literal) string naming the private data member for name, and it must pass
* the opaque arg parameter through from its caller.
*
* For the JSObjectOps.mark hook, the return value is the number of slots at
* obj->slots to scan. For JSClass.mark, the return value is ignored.
*
* NB: JSMarkOp implementations cannot allocate new GC-things (JS_NewObject
* called from a mark function will fail silently, e.g.).
*/
typedef uint32
(* JS_DLL_CALLBACK JSMarkOp)(JSContext *cx, JSObject *obj, void *arg);
/*
* The optional JSClass.reserveSlots hook allows a class to make computed
* per-instance object slots reservations, in addition to or instead of using
* JSCLASS_HAS_RESERVED_SLOTS(n) in the JSClass.flags initializer to reserve
* a constant-per-class number of slots. Implementations of this hook should
* return the number of slots to reserve, not including any reserved by using
* JSCLASS_HAS_RESERVED_SLOTS(n) in JSClass.flags.
*
* NB: called with obj locked by the JSObjectOps-specific mutual exclusion
* mechanism appropriate for obj, so don't nest other operations that might
* also lock obj.
*/
typedef uint32
(* JS_DLL_CALLBACK JSReserveSlotsOp)(JSContext *cx, JSObject *obj);
/* JSObjectOps function pointer typedefs. */
/*
* Create a new subclass of JSObjectMap (see jsobj.h), with the nrefs and ops
* members initialized from the same-named parameters, and with the nslots and
* freeslot members initialized according to ops and clasp. Return null on
* error, non-null on success.
*
* JSObjectMaps are reference-counted by generic code in the engine. Usually,
* the nrefs parameter to JSObjectOps.newObjectMap will be 1, to count the ref
* returned to the caller on success. After a successful construction, some
* number of js_HoldObjectMap and js_DropObjectMap calls ensue. When nrefs
* reaches 0 due to a js_DropObjectMap call, JSObjectOps.destroyObjectMap will
* be called to dispose of the map.
*/
typedef JSObjectMap *
(* JS_DLL_CALLBACK JSNewObjectMapOp)(JSContext *cx, jsrefcount nrefs,
JSObjectOps *ops, JSClass *clasp,
JSObject *obj);
/*
* Generic type for an infallible JSObjectMap operation, used currently by
* JSObjectOps.destroyObjectMap.
*/
typedef void
(* JS_DLL_CALLBACK JSObjectMapOp)(JSContext *cx, JSObjectMap *map);
/*
* Look for id in obj and its prototype chain, returning false on error or
* exception, true on success. On success, return null in *propp if id was
* not found. If id was found, return the first object searching from obj
* along its prototype chain in which id names a direct property in *objp, and
* return a non-null, opaque property pointer in *propp.
*
* If JSLookupPropOp succeeds and returns with *propp non-null, that pointer
* may be passed as the prop parameter to a JSAttributesOp, as a short-cut
* that bypasses id re-lookup. In any case, a non-null *propp result after a
* successful lookup must be dropped via JSObjectOps.dropProperty.
*
* NB: successful return with non-null *propp means the implementation may
* have locked *objp and added a reference count associated with *propp, so
* callers should not risk deadlock by nesting or interleaving other lookups
* or any obj-bearing ops before dropping *propp.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSLookupPropOp)(JSContext *cx, JSObject *obj, jsid id,
JSObject **objp, JSProperty **propp);
/*
* Define obj[id], a direct property of obj named id, having the given initial
* value, with the specified getter, setter, and attributes. If the propp out
* param is non-null, *propp on successful return contains an opaque property
* pointer usable as a speedup hint with JSAttributesOp. But note that propp
* may be null, indicating that the caller is not interested in recovering an
* opaque pointer to the newly-defined property.
*
* If propp is non-null and JSDefinePropOp succeeds, its caller must be sure
* to drop *propp using JSObjectOps.dropProperty in short order, just as with
* JSLookupPropOp.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSDefinePropOp)(JSContext *cx, JSObject *obj,
jsid id, jsval value,
JSPropertyOp getter, JSPropertyOp setter,
uintN attrs, JSProperty **propp);
/*
* Get, set, or delete obj[id], returning false on error or exception, true
* on success. If getting or setting, the new value is returned in *vp on
* success. If deleting without error, *vp will be JSVAL_FALSE if obj[id] is
* permanent, and JSVAL_TRUE if id named a direct property of obj that was in
* fact deleted, or if id names no direct property of obj (id could name a
* prototype property, or no property in obj or its prototype chain).
*/
typedef JSBool
(* JS_DLL_CALLBACK JSPropertyIdOp)(JSContext *cx, JSObject *obj, jsid id,
jsval *vp);
/*
* Get or set attributes of the property obj[id]. Return false on error or
* exception, true with current attributes in *attrsp. If prop is non-null,
* it must come from the *propp out parameter of a prior JSDefinePropOp or
* JSLookupPropOp call.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSAttributesOp)(JSContext *cx, JSObject *obj, jsid id,
JSProperty *prop, uintN *attrsp);
/*
* JSObjectOps.checkAccess type: check whether obj[id] may be accessed per
* mode, returning false on error/exception, true on success with obj[id]'s
* last-got value in *vp, and its attributes in *attrsp.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSCheckAccessIdOp)(JSContext *cx, JSObject *obj, jsid id,
JSAccessMode mode, jsval *vp,
uintN *attrsp);
/*
* A generic type for functions mapping an object to another object, or null
* if an error or exception was thrown on cx. Used by JSObjectOps.thisObject
* at present.
*/
typedef JSObject *
(* JS_DLL_CALLBACK JSObjectOp)(JSContext *cx, JSObject *obj);
/*
* A generic type for functions taking a context, object, and property, with
* no return value. Used by JSObjectOps.dropProperty currently (see above,
* JSDefinePropOp and JSLookupPropOp, for the object-locking protocol in which
* dropProperty participates).
*/
typedef void
(* JS_DLL_CALLBACK JSPropertyRefOp)(JSContext *cx, JSObject *obj,
JSProperty *prop);
/*
* Function type for JSObjectOps.setProto and JSObjectOps.setParent. These
* hooks must check for cycles without deadlocking, and otherwise take special
* steps. See jsobj.c, js_SetProtoOrParent, for an example.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSSetObjectSlotOp)(JSContext *cx, JSObject *obj,
uint32 slot, JSObject *pobj);
/*
* Get and set a required slot, one that should already have been allocated.
* These operations are infallible, so required slots must be pre-allocated,
* or implementations must suppress out-of-memory errors. The native ops
* (js_ObjectOps, see jsobj.c) access slots reserved by including a call to
* the JSCLASS_HAS_RESERVED_SLOTS(n) macro in the JSClass.flags initializer.
*
* NB: the slot parameter is a zero-based index into obj->slots[], unlike the
* index parameter to the JS_GetReservedSlot and JS_SetReservedSlot API entry
* points, which is a zero-based index into the JSCLASS_RESERVED_SLOTS(clasp)
* reserved slots that come after the initial well-known slots: proto, parent,
* class, and optionally, the private data slot.
*/
typedef jsval
(* JS_DLL_CALLBACK JSGetRequiredSlotOp)(JSContext *cx, JSObject *obj,
uint32 slot);
typedef JSBool
(* JS_DLL_CALLBACK JSSetRequiredSlotOp)(JSContext *cx, JSObject *obj,
uint32 slot, jsval v);
typedef JSObject *
(* JS_DLL_CALLBACK JSGetMethodOp)(JSContext *cx, JSObject *obj, jsid id,
jsval *vp);
typedef JSBool
(* JS_DLL_CALLBACK JSEnumerateValuesOp)(JSContext *cx, JSObject *obj,
JSIterateOp enum_op,
jsval *statep, jsid *idp, jsval *vp);
typedef JSBool
(* JS_DLL_CALLBACK JSEqualityOp)(JSContext *cx, JSObject *obj, jsval v,
JSBool *bp);
typedef JSBool
(* JS_DLL_CALLBACK JSConcatenateOp)(JSContext *cx, JSObject *obj, jsval v,
jsval *vp);
/* Typedef for native functions called by the JS VM. */
typedef JSBool
(* JS_DLL_CALLBACK JSNative)(JSContext *cx, JSObject *obj, uintN argc,
jsval *argv, jsval *rval);
/* Callbacks and their arguments. */
typedef enum JSGCStatus {
JSGC_BEGIN,
JSGC_END,
JSGC_MARK_END,
JSGC_FINALIZE_END
} JSGCStatus;
typedef JSBool
(* JS_DLL_CALLBACK JSGCCallback)(JSContext *cx, JSGCStatus status);
typedef JSBool
(* JS_DLL_CALLBACK JSBranchCallback)(JSContext *cx, JSScript *script);
typedef void
(* JS_DLL_CALLBACK JSErrorReporter)(JSContext *cx, const char *message,
JSErrorReport *report);
typedef struct JSErrorFormatString {
const char *format;
uintN argCount;
} JSErrorFormatString;
typedef const JSErrorFormatString *
(* JS_DLL_CALLBACK JSErrorCallback)(void *userRef, const char *locale,
const uintN errorNumber);
#ifdef va_start
#define JS_ARGUMENT_FORMATTER_DEFINED 1
typedef JSBool
(* JS_DLL_CALLBACK JSArgumentFormatter)(JSContext *cx, const char *format,
JSBool fromJS, jsval **vpp,
va_list *app);
#endif
typedef JSBool
(* JS_DLL_CALLBACK JSLocaleToUpperCase)(JSContext *cx, JSString *src,
jsval *rval);
typedef JSBool
(* JS_DLL_CALLBACK JSLocaleToLowerCase)(JSContext *cx, JSString *src,
jsval *rval);
typedef JSBool
(* JS_DLL_CALLBACK JSLocaleCompare)(JSContext *cx,
JSString *src1, JSString *src2,
jsval *rval);
typedef JSBool
(* JS_DLL_CALLBACK JSLocaleToUnicode)(JSContext *cx, char *src, jsval *rval);
/*
* Security protocol types.
*/
typedef struct JSPrincipals JSPrincipals;
/*
* XDR-encode or -decode a principals instance, based on whether xdr->mode is
* JSXDR_ENCODE, in which case *principalsp should be encoded; or JSXDR_DECODE,
* in which case implementations must return a held (via JSPRINCIPALS_HOLD),
* non-null *principalsp out parameter. Return true on success, false on any
* error, which the implementation must have reported.
*/
typedef JSBool
(* JS_DLL_CALLBACK JSPrincipalsTranscoder)(JSXDRState *xdr,
JSPrincipals **principalsp);
/*
* Return a weak reference to the principals associated with obj, possibly via
* the immutable parent chain leading from obj to a top-level container (e.g.,
* a window object in the DOM level 0). If there are no principals associated
* with obj, return null. Therefore null does not mean an error was reported;
* in no event should an error be reported or an exception be thrown by this
* callback's implementation.
*/
typedef JSPrincipals *
(* JS_DLL_CALLBACK JSObjectPrincipalsFinder)(JSContext *cx, JSObject *obj);
JS_END_EXTERN_C
#endif /* jspubtd_h___ */