pjs/layout/base/nsImageLoader.h

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1.6 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 2001 Netscape Communications Corporation.
* All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
*/
#include "imgIDecoderObserver.h"
class nsIPresContext;
class nsIFrame;
#include "nsString.h"
#include "imgIRequest.h"
#include "nsCOMPtr.h"
class nsImageLoader : public imgIDecoderObserver
{
public:
nsImageLoader();
virtual ~nsImageLoader();
NS_DECL_ISUPPORTS
NS_DECL_IMGIDECODEROBSERVER
NS_DECL_IMGICONTAINEROBSERVER
void Init(nsIFrame *aFrame, nsIPresContext *aPresContext);
nsresult Load(const nsAReadableString &aURI);
void Destroy();
nsIFrame *GetFrame() { return mFrame; }
void GetRequest(imgIRequest **aRequest) { *aRequest = mRequest; NS_IF_ADDREF(*aRequest); }
private:
void RedrawDirtyFrame(const nsRect* aDamageRect);
private:
nsIFrame *mFrame;
nsIPresContext *mPresContext;
nsCOMPtr<imgIRequest> mRequest;
};