зеркало из https://github.com/mozilla/pjs.git
756 строки
25 KiB
C++
756 строки
25 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Matt Woodrow <mwoodrow@mozilla.com>
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef MOZ_WIDGET_GTK2
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#include <gdk/gdk.h>
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#include <gdk/gdkx.h>
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#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#elif defined(MOZ_WIDGET_QT)
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#include <QWidget>
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#include <QX11Info>
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#define GET_NATIVE_WINDOW(aWidget) static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->handle()
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "mozilla/X11Util.h"
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#include "GLContextProvider.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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#include "GLXLibrary.h"
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#include "gfxXlibSurface.h"
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#include "gfxContext.h"
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#include "gfxImageSurface.h"
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#include "gfxPlatform.h"
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namespace mozilla {
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namespace gl {
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static PRBool gIsATI = PR_FALSE;
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static PRBool gIsChromium = PR_FALSE;
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static int gGLXVersion = 0;
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PRBool
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GLXLibrary::EnsureInitialized()
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{
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if (mInitialized) {
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return PR_TRUE;
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}
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if (!mOGLLibrary) {
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mOGLLibrary = PR_LoadLibrary("libGL.so.1");
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if (!mOGLLibrary) {
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NS_WARNING("Couldn't load OpenGL shared library.");
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return PR_FALSE;
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}
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}
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LibrarySymbolLoader::SymLoadStruct symbols[] = {
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{ (PRFuncPtr*) &xDeleteContext, { "glXDestroyContext", NULL } },
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{ (PRFuncPtr*) &xMakeCurrent, { "glXMakeCurrent", NULL } },
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{ (PRFuncPtr*) &xGetProcAddress, { "glXGetProcAddress", NULL } },
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{ (PRFuncPtr*) &xChooseVisual, { "glXChooseVisual", NULL } },
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{ (PRFuncPtr*) &xChooseFBConfig, { "glXChooseFBConfig", NULL } },
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{ (PRFuncPtr*) &xGetFBConfigs, { "glXGetFBConfigs", NULL } },
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{ (PRFuncPtr*) &xCreatePbuffer, { "glXCreatePbuffer", NULL } },
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{ (PRFuncPtr*) &xCreateNewContext, { "glXCreateNewContext", NULL } },
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{ (PRFuncPtr*) &xDestroyPbuffer, { "glXDestroyPbuffer", NULL } },
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{ (PRFuncPtr*) &xGetVisualFromFBConfig, { "glXGetVisualFromFBConfig", NULL } },
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{ (PRFuncPtr*) &xGetFBConfigAttrib, { "glXGetFBConfigAttrib", NULL } },
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{ (PRFuncPtr*) &xSwapBuffers, { "glXSwapBuffers", NULL } },
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{ (PRFuncPtr*) &xQueryServerString, { "glXQueryServerString", NULL } },
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{ (PRFuncPtr*) &xCreatePixmap, { "glXCreatePixmap", NULL } },
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{ (PRFuncPtr*) &xDestroyPixmap, { "glXDestroyPixmap", NULL } },
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{ (PRFuncPtr*) &xGetClientString, { "glXGetClientString", NULL } },
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{ (PRFuncPtr*) &xCreateContext, { "glXCreateContext", NULL } },
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &symbols[0])) {
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NS_WARNING("Couldn't find required entry point in OpenGL shared library");
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return PR_FALSE;
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}
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const char *vendor = xQueryServerString(DefaultXDisplay(),
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DefaultScreen(DefaultXDisplay()),
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GLX_VENDOR);
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const char *serverVersionStr = xQueryServerString(DefaultXDisplay(),
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DefaultScreen(DefaultXDisplay()),
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GLX_VERSION);
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const char *clientVersionStr = xGetClientString(DefaultXDisplay(),
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GLX_VERSION);
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int serverVersion = 0, clientVersion = 0;
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if (serverVersionStr &&
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strlen(serverVersionStr) >= 3 &&
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serverVersionStr[1] == '.')
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{
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serverVersion = (serverVersionStr[0] - '0') << 8 | (serverVersionStr[2] - '0');
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}
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if (clientVersionStr &&
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strlen(clientVersionStr) >= 3 &&
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clientVersionStr[1] == '.')
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{
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clientVersion = (clientVersionStr[0] - '0') << 8 | (clientVersionStr[2] - '0');
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}
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gGLXVersion = PR_MIN(clientVersion, serverVersion);
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if (gGLXVersion < 0x0103)
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return PR_FALSE;
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gIsATI = vendor && strstr(vendor, "ATI");
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gIsChromium = (vendor && strstr(vendor, "Chromium")) ||
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(serverVersion && strstr(serverVersionStr, "Chromium"));
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mInitialized = PR_TRUE;
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return PR_TRUE;
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}
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GLXLibrary sGLXLibrary;
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static bool ctxErrorOccurred = false;
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static int
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ctxErrorHandler(Display *dpy, XErrorEvent *ev)
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{
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ctxErrorOccurred = true;
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return 0;
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}
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class GLContextGLX : public GLContext
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{
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public:
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static already_AddRefed<GLContextGLX>
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CreateGLContext(const ContextFormat& format,
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Display *display,
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GLXDrawable drawable,
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GLXFBConfig cfg,
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XVisualInfo *vinfo,
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GLContextGLX *shareContext,
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PRBool deleteDrawable,
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gfxXlibSurface *pixmap = nsnull)
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{
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int db = 0, err;
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err = sGLXLibrary.xGetFBConfigAttrib(display, cfg,
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GLX_DOUBLEBUFFER, &db);
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if (GLX_BAD_ATTRIBUTE != err) {
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#ifdef DEBUG
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printf("[GLX] FBConfig is %sdouble-buffered\n", db ? "" : "not ");
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#endif
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}
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ctxErrorOccurred = false;
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int (*oldHandler)(Display *, XErrorEvent *);
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GLXContext context;
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TRY_AGAIN_NO_SHARING:
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oldHandler = XSetErrorHandler(&ctxErrorHandler);
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if (gGLXVersion >= 0x0103) {
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context = sGLXLibrary.xCreateNewContext(display,
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cfg,
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GLX_RGBA_TYPE,
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shareContext ? shareContext->mContext : NULL,
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True);
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} else {
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context = sGLXLibrary.xCreateContext(display,
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vinfo,
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shareContext ? shareContext->mContext : NULL,
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True);
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}
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XSync(display, False);
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XSetErrorHandler(oldHandler);
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if (!context || ctxErrorOccurred) {
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if (shareContext) {
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shareContext = nsnull;
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goto TRY_AGAIN_NO_SHARING;
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}
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NS_WARNING("Failed to create GLXContext!");
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return nsnull;
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}
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nsRefPtr<GLContextGLX> glContext(new GLContextGLX(format,
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shareContext,
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display,
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drawable,
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context,
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deleteDrawable,
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db,
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pixmap));
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if (!glContext->Init()) {
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return nsnull;
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}
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return glContext.forget();
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}
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~GLContextGLX()
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{
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sGLXLibrary.xDeleteContext(mDisplay, mContext);
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if (mDeleteDrawable) {
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sGLXLibrary.xDestroyPixmap(mDisplay, mDrawable);
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}
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}
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GLContextType GetContextType() {
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return ContextTypeGLX;
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}
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PRBool Init()
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{
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MakeCurrent();
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SetupLookupFunction();
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if (!InitWithPrefix("gl", PR_TRUE)) {
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return PR_FALSE;
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}
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return IsExtensionSupported("GL_EXT_framebuffer_object");
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}
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PRBool MakeCurrent()
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{
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Bool succeeded = sGLXLibrary.xMakeCurrent(mDisplay, mDrawable, mContext);
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NS_ASSERTION(succeeded, "Failed to make GL context current!");
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return succeeded;
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}
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PRBool SetupLookupFunction()
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{
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mLookupFunc = (PlatformLookupFunction)sGLXLibrary.xGetProcAddress;
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return PR_TRUE;
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}
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void *GetNativeData(NativeDataType aType)
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{
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switch(aType) {
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case NativeGLContext:
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return mContext;
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case NativeThebesSurface:
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return mPixmap;
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default:
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return nsnull;
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}
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}
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PRBool IsDoubleBuffered()
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{
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return mDoubleBuffered;
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}
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PRBool SwapBuffers()
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{
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if (!mDoubleBuffered)
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return PR_FALSE;
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sGLXLibrary.xSwapBuffers(mDisplay, mDrawable);
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return PR_TRUE;
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}
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void WindowDestroyed()
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{
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for (unsigned int i=0; i<textures.Length(); i++) {
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GLContext::DestroyTexture(textures.ElementAt(i));
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}
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textures.Clear();
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}
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// NB: we could set a flag upon WindowDestroyed() to dictate an
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// early-return from CreateTexture(), but then we would need the
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// same check before all GL calls, and that heads down a rabbit
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// hole.
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virtual GLuint CreateTexture()
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{
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GLuint tex = GLContext::CreateTexture();
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NS_ASSERTION(!textures.Contains(tex), "");
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textures.AppendElement(tex);
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return tex;
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}
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virtual void DestroyTexture(GLuint texture)
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{
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if (textures.Contains(texture)) {
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textures.RemoveElement(texture);
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GLContext::DestroyTexture(texture);
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}
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}
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virtual already_AddRefed<TextureImage>
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CreateBasicTextureImage(GLuint aTexture,
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const nsIntSize& aSize,
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TextureImage::ContentType aContentType,
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GLContext* aContext);
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private:
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friend class GLContextProviderGLX;
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GLContextGLX(const ContextFormat& aFormat,
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GLContext *aShareContext,
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Display *aDisplay,
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GLXDrawable aDrawable,
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GLXContext aContext,
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PRBool aDeleteDrawable,
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PRBool aDoubleBuffered,
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gfxXlibSurface *aPixmap)
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: GLContext(aFormat, aDeleteDrawable ? PR_TRUE : PR_FALSE, aShareContext),
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mContext(aContext),
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mDisplay(aDisplay),
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mDrawable(aDrawable),
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mDeleteDrawable(aDeleteDrawable),
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mDoubleBuffered(aDoubleBuffered),
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mPixmap(aPixmap)
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{ }
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GLXContext mContext;
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Display *mDisplay;
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GLXDrawable mDrawable;
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PRPackedBool mDeleteDrawable;
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PRPackedBool mDoubleBuffered;
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nsTArray<GLuint> textures;
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nsRefPtr<gfxXlibSurface> mPixmap;
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};
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// FIXME/bug 575505: this is a (very slow!) placeholder
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// implementation. Much better would be to create a Pixmap, wrap that
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// in a GLXPixmap, and then glXBindTexImage() to our texture.
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class TextureImageGLX : public BasicTextureImage
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{
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friend already_AddRefed<TextureImage>
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GLContextGLX::CreateBasicTextureImage(GLuint,
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const nsIntSize&,
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TextureImage::ContentType,
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GLContext*);
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protected:
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virtual already_AddRefed<gfxASurface>
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CreateUpdateSurface(const gfxIntSize& aSize, ImageFormat aFmt)
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{
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mUpdateFormat = aFmt;
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return gfxPlatform::GetPlatform()->CreateOffscreenSurface(aSize, aFmt);
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}
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virtual already_AddRefed<gfxImageSurface>
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GetImageForUpload(gfxASurface* aUpdateSurface)
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{
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nsRefPtr<gfxImageSurface> image =
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new gfxImageSurface(gfxIntSize(mUpdateRect.width,
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mUpdateRect.height),
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mUpdateFormat);
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nsRefPtr<gfxContext> tmpContext = new gfxContext(image);
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tmpContext->SetSource(aUpdateSurface);
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tmpContext->SetOperator(gfxContext::OPERATOR_SOURCE);
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tmpContext->Paint();
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return image.forget();
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}
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private:
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TextureImageGLX(GLuint aTexture,
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const nsIntSize& aSize,
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ContentType aContentType,
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GLContext* aContext)
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: BasicTextureImage(aTexture, aSize, aContentType, aContext)
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{}
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ImageFormat mUpdateFormat;
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};
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already_AddRefed<TextureImage>
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GLContextGLX::CreateBasicTextureImage(GLuint aTexture,
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const nsIntSize& aSize,
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TextureImage::ContentType aContentType,
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GLContext* aContext)
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{
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nsRefPtr<TextureImageGLX> teximage(
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new TextureImageGLX(aTexture, aSize, aContentType, aContext));
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return teximage.forget();
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}
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static GLContextGLX *
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GetGlobalContextGLX()
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{
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return static_cast<GLContextGLX*>(GLContextProviderGLX::GetGlobalContext());
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}
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static PRBool
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AreCompatibleVisuals(XVisualInfo *one, XVisualInfo *two)
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{
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if (one->c_class != two->c_class) {
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return PR_FALSE;
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}
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if (one->depth != two->depth) {
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return PR_FALSE;
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}
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if (one->red_mask != two->red_mask ||
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one->green_mask != two->green_mask ||
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one->blue_mask != two->blue_mask) {
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return PR_FALSE;
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}
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if (one->bits_per_rgb != two->bits_per_rgb) {
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return PR_FALSE;
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}
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return PR_TRUE;
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}
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already_AddRefed<GLContext>
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GLContextProviderGLX::CreateForWindow(nsIWidget *aWidget)
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{
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if (!sGLXLibrary.EnsureInitialized()) {
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return nsnull;
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}
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// Currently, we take whatever Visual the window already has, and
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// try to create an fbconfig for that visual. This isn't
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// necessarily what we want in the long run; an fbconfig may not
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// be available for the existing visual, or if it is, the GL
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// performance might be suboptimal. But using the existing visual
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// is a relatively safe intermediate step.
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Display *display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY);
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int xscreen = DefaultScreen(display);
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Window window = GET_NATIVE_WINDOW(aWidget);
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int numConfigs;
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ScopedXFree<GLXFBConfig> cfgs;
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if (gIsATI) {
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const int attribs[] = {
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GLX_DOUBLEBUFFER, False,
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0
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};
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cfgs = sGLXLibrary.xChooseFBConfig(display,
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xscreen,
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attribs,
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&numConfigs);
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} else {
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cfgs = sGLXLibrary.xGetFBConfigs(display,
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xscreen,
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&numConfigs);
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}
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if (!cfgs) {
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NS_WARNING("[GLX] glXGetFBConfigs() failed");
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return nsnull;
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}
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NS_ASSERTION(numConfigs > 0, "No FBConfigs found!");
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// XXX the visual ID is almost certainly the GLX_FBCONFIG_ID, so
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// we could probably do this first and replace the glXGetFBConfigs
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// with glXChooseConfigs. Docs are sparklingly clear as always.
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XWindowAttributes widgetAttrs;
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if (!XGetWindowAttributes(display, window, &widgetAttrs)) {
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NS_WARNING("[GLX] XGetWindowAttributes() failed");
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XFree(cfgs);
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return nsnull;
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}
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const VisualID widgetVisualID = XVisualIDFromVisual(widgetAttrs.visual);
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#ifdef DEBUG
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printf("[GLX] widget has VisualID 0x%lx\n", widgetVisualID);
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#endif
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ScopedXFree<XVisualInfo> vi;
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if (gIsATI) {
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XVisualInfo vinfo_template;
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int nvisuals;
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vinfo_template.visual = widgetAttrs.visual;
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vinfo_template.visualid = XVisualIDFromVisual(vinfo_template.visual);
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vinfo_template.depth = widgetAttrs.depth;
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vinfo_template.screen = xscreen;
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vi = XGetVisualInfo(display, VisualIDMask|VisualDepthMask|VisualScreenMask,
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&vinfo_template, &nvisuals);
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NS_ASSERTION(vi && nvisuals == 1, "Could not locate unique matching XVisualInfo for Visual");
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}
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int matchIndex = -1;
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ScopedXFree<XVisualInfo> vinfo;
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for (int i = 0; i < numConfigs; i++) {
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vinfo = sGLXLibrary.xGetVisualFromFBConfig(display, cfgs[i]);
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if (!vinfo) {
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continue;
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}
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if (gIsATI) {
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if (AreCompatibleVisuals(vi, vinfo)) {
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matchIndex = i;
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break;
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}
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} else {
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if (widgetVisualID == vinfo->visualid) {
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matchIndex = i;
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break;
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}
|
|
}
|
|
}
|
|
|
|
if (matchIndex == -1) {
|
|
NS_WARNING("[GLX] Couldn't find a FBConfig matching widget visual");
|
|
return nsnull;
|
|
}
|
|
|
|
GLContextGLX *shareContext = GetGlobalContextGLX();
|
|
|
|
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(ContextFormat(ContextFormat::BasicRGB24),
|
|
display,
|
|
window,
|
|
cfgs[matchIndex],
|
|
vinfo,
|
|
shareContext,
|
|
PR_FALSE);
|
|
return glContext.forget();
|
|
}
|
|
|
|
static already_AddRefed<GLContextGLX>
|
|
CreateOffscreenPixmapContext(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat,
|
|
PRBool aShare)
|
|
{
|
|
if (!sGLXLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
Display *display = DefaultXDisplay();
|
|
int xscreen = DefaultScreen(display);
|
|
|
|
int attribs[] = {
|
|
GLX_DOUBLEBUFFER, False,
|
|
GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
|
|
GLX_X_RENDERABLE, True,
|
|
GLX_RED_SIZE, 1,
|
|
GLX_GREEN_SIZE, 1,
|
|
GLX_BLUE_SIZE, 1,
|
|
GLX_ALPHA_SIZE, 0,
|
|
GLX_DEPTH_SIZE, 0,
|
|
0
|
|
};
|
|
int numConfigs = 0;
|
|
|
|
ScopedXFree<GLXFBConfig> cfgs;
|
|
cfgs = sGLXLibrary.xChooseFBConfig(display,
|
|
xscreen,
|
|
attribs,
|
|
&numConfigs);
|
|
if (!cfgs) {
|
|
return nsnull;
|
|
}
|
|
|
|
NS_ASSERTION(numConfigs > 0,
|
|
"glXChooseFBConfig() failed to match our requested format and violated its spec (!)");
|
|
|
|
ScopedXFree<XVisualInfo> vinfo;
|
|
int chosenIndex;
|
|
|
|
for (int i = 0; i < numConfigs; ++i) {
|
|
int dtype, visid;
|
|
|
|
if (sGLXLibrary.xGetFBConfigAttrib(display, cfgs[i], GLX_DRAWABLE_TYPE, &dtype) != Success
|
|
|| !(dtype & GLX_PIXMAP_BIT))
|
|
{
|
|
continue;
|
|
}
|
|
if (sGLXLibrary.xGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &visid) != Success
|
|
|| visid == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
vinfo = sGLXLibrary.xGetVisualFromFBConfig(display, cfgs[i]);
|
|
|
|
if (vinfo) {
|
|
chosenIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!vinfo) {
|
|
NS_WARNING("glXChooseFBConfig() didn't give us any configs with visuals!");
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<gfxXlibSurface> xsurface = gfxXlibSurface::Create(DefaultScreenOfDisplay(display),
|
|
vinfo->visual,
|
|
gfxIntSize(16, 16));
|
|
if (xsurface->CairoStatus() != 0) {
|
|
return nsnull;
|
|
}
|
|
|
|
|
|
GLXPixmap glxpixmap = sGLXLibrary.xCreatePixmap(display,
|
|
cfgs[chosenIndex],
|
|
xsurface->XDrawable(),
|
|
NULL);
|
|
if (glxpixmap == 0) {
|
|
return nsnull;
|
|
}
|
|
|
|
GLContextGLX *shareContext = aShare ? GetGlobalContextGLX() : nsnull;
|
|
|
|
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(aFormat,
|
|
display,
|
|
glxpixmap,
|
|
cfgs[chosenIndex],
|
|
vinfo,
|
|
shareContext,
|
|
PR_TRUE,
|
|
xsurface);
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderGLX::CreateOffscreen(const gfxIntSize& aSize,
|
|
const ContextFormat& aFormat)
|
|
{
|
|
|
|
nsRefPtr<GLContextGLX> glContext =
|
|
CreateOffscreenPixmapContext(aSize, aFormat, PR_TRUE);
|
|
|
|
if (!glContext) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (!glContext->GetSharedContext()) {
|
|
// no point in returning anything if sharing failed, we can't
|
|
// render from this
|
|
return nsnull;
|
|
}
|
|
|
|
if (!glContext->ResizeOffscreenFBO(aSize)) {
|
|
// we weren't able to create the initial
|
|
// offscreen FBO, so this is dead
|
|
return nsnull;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderGLX::CreateForNativePixmapSurface(gfxASurface *aSurface)
|
|
{
|
|
if (!sGLXLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
if (aSurface->GetType() != gfxASurface::SurfaceTypeXlib) {
|
|
NS_WARNING("GLContextProviderGLX::CreateForNativePixmapSurface called with non-Xlib surface");
|
|
return nsnull;
|
|
}
|
|
|
|
nsAutoTArray<int, 20> attribs;
|
|
|
|
#define A1_(_x) do { attribs.AppendElement(_x); } while(0)
|
|
#define A2_(_x,_y) do { \
|
|
attribs.AppendElement(_x); \
|
|
attribs.AppendElement(_y); \
|
|
} while(0)
|
|
|
|
A2_(GLX_DOUBLEBUFFER, False);
|
|
A2_(GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT);
|
|
A1_(0);
|
|
|
|
int numFormats;
|
|
Display *display = DefaultXDisplay();
|
|
int xscreen = DefaultScreen(display);
|
|
|
|
ScopedXFree<GLXFBConfig> cfg(sGLXLibrary.xChooseFBConfig(display,
|
|
xscreen,
|
|
attribs.Elements(),
|
|
&numFormats));
|
|
if (!cfg) {
|
|
return nsnull;
|
|
}
|
|
NS_ASSERTION(numFormats > 0,
|
|
"glXChooseFBConfig() failed to match our requested format and violated its spec (!)");
|
|
|
|
gfxXlibSurface *xs = static_cast<gfxXlibSurface*>(aSurface);
|
|
|
|
GLXPixmap glxpixmap = sGLXLibrary.xCreatePixmap(display,
|
|
cfg[0],
|
|
xs->XDrawable(),
|
|
NULL);
|
|
|
|
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(ContextFormat(ContextFormat::BasicRGB24),
|
|
display,
|
|
glxpixmap,
|
|
cfg[0],
|
|
NULL,
|
|
NULL,
|
|
PR_FALSE,
|
|
xs);
|
|
|
|
if (!glContext->Init()) {
|
|
return nsnull;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
static nsRefPtr<GLContext> gGlobalContext;
|
|
|
|
GLContext *
|
|
GLContextProviderGLX::GetGlobalContext()
|
|
{
|
|
static bool triedToCreateContext = false;
|
|
if (!triedToCreateContext && !gGlobalContext) {
|
|
triedToCreateContext = true;
|
|
gGlobalContext = CreateOffscreenPixmapContext(gfxIntSize(1, 1),
|
|
ContextFormat(ContextFormat::BasicRGB24),
|
|
PR_FALSE);
|
|
}
|
|
|
|
return gGlobalContext;
|
|
}
|
|
|
|
void
|
|
GLContextProviderGLX::Shutdown()
|
|
{
|
|
gGlobalContext = nsnull;
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|