pjs/layout/generic/nsTextFrameThebes.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Robert O'Callahan <robert@ocallahan.org>
* Roger B. Sidje <rbs@maths.uq.edu.au>
* Pierre Phaneuf <pp@ludusdesign.com>
* Prabhat Hegde <prabhat.hegde@sun.com>
* Tomi Leppikangas <tomi.leppikangas@oulu.fi>
* Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
* Daniel Glazman <glazman@netscape.com>
* Neil Deakin <neil@mozdevgroup.com>
* Masayuki Nakano <masayuki@d-toybox.com>
* Mats Palmgren <mats.palmgren@bredband.net>
* Uri Bernstein <uriber@gmail.com>
* Stephen Blackheath <entangled.mooched.stephen@blacksapphire.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* rendering object for textual content of elements */
#include "nsCOMPtr.h"
#include "nsHTMLParts.h"
#include "nsCRT.h"
#include "nsSplittableFrame.h"
#include "nsLineLayout.h"
#include "nsString.h"
#include "nsUnicharUtils.h"
#include "nsPresContext.h"
#include "nsIContent.h"
#include "nsStyleConsts.h"
#include "nsStyleContext.h"
#include "nsCoord.h"
#include "nsIFontMetrics.h"
#include "nsIRenderingContext.h"
#include "nsIPresShell.h"
#include "nsITimer.h"
#include "prtime.h"
#include "nsVoidArray.h"
#include "prprf.h"
#include "nsIDOMText.h"
#include "nsIDocument.h"
#include "nsIDeviceContext.h"
#include "nsICaret.h"
#include "nsCSSPseudoElements.h"
#include "nsCompatibility.h"
#include "nsCSSColorUtils.h"
#include "nsLayoutUtils.h"
#include "nsDisplayList.h"
#include "nsFrame.h"
#include "nsTextTransformer.h"
#include "nsTextFrameUtils.h"
#include "nsTextRunTransformations.h"
#include "nsFrameManager.h"
#include "nsTextFragment.h"
#include "nsGkAtoms.h"
#include "nsFrameSelection.h"
#include "nsISelection.h"
#include "nsIDOMRange.h"
#include "nsILookAndFeel.h"
#include "nsCSSRendering.h"
#include "nsContentUtils.h"
#include "nsLineBreaker.h"
#include "nsILineIterator.h"
#include "nsIServiceManager.h"
#ifdef ACCESSIBILITY
#include "nsIAccessible.h"
#include "nsIAccessibilityService.h"
#endif
#include "nsAutoPtr.h"
#include "nsStyleSet.h"
#include "nsBidiFrames.h"
#include "nsBidiPresUtils.h"
#include "nsBidiUtils.h"
#include "nsIThebesFontMetrics.h"
#include "gfxFont.h"
#include "gfxContext.h"
#ifdef NS_DEBUG
#undef NOISY_BLINK
#undef NOISY_REFLOW
#undef NOISY_TRIM
#else
#undef NOISY_BLINK
#undef NOISY_REFLOW
#undef NOISY_TRIM
#endif
// The following flags are set during reflow
// This bit is set on the first frame in a continuation indicating
// that it was chopped short because of :first-letter style.
#define TEXT_FIRST_LETTER 0x00100000
// This bit is set on frames that are logically adjacent to the start of the
// line (i.e. no prior frame on line with actual displayed in-flow content).
#define TEXT_START_OF_LINE 0x00200000
// This bit is set on frames that are logically adjacent to the end of the
// line (i.e. no following on line with actual displayed in-flow content).
#define TEXT_END_OF_LINE 0x00400000
// This bit is set on frames that end with a hyphenated break.
#define TEXT_HYPHEN_BREAK 0x00800000
// This bit is set on frames that trimmed trailing whitespace characters when
// calculating their width during reflow.
#define TEXT_TRIMMED_TRAILING_WHITESPACE 0x01000000
#define TEXT_REFLOW_FLAGS \
(TEXT_FIRST_LETTER|TEXT_START_OF_LINE|TEXT_END_OF_LINE|TEXT_HYPHEN_BREAK| \
TEXT_TRIMMED_TRAILING_WHITESPACE)
// Cache bits for IsEmpty().
// Set this bit if the textframe is known to be only collapsible whitespace.
#define TEXT_IS_ONLY_WHITESPACE 0x08000000
// Set this bit if the textframe is known to be not only collapsible whitespace.
#define TEXT_ISNOT_ONLY_WHITESPACE 0x10000000
#define TEXT_WHITESPACE_FLAGS 0x18000000
// This bit is set if this frame is the owner of the textrun (i.e., occurs
// as the mStartFrame of some flow associated with the textrun)
#define TEXT_IS_RUN_OWNER 0x20000000
// This bit is set while the frame is registered as a blinking frame.
#define TEXT_BLINK_ON 0x80000000
/*
* Some general notes
*
* Text frames delegate work to gfxTextRun objects. The gfxTextRun object
* transforms text to positioned glyphs. It can report the geometry of the
* glyphs and paint them. Text frames configure gfxTextRuns by providing text,
* spacing, language, and other information.
*
* A gfxTextRun can cover more than one DOM text node. This is necessary to
* get kerning, ligatures and shaping for text that spans multiple text nodes
* but is all the same font. The userdata for a gfxTextRun object is a
* TextRunUserData* or an nsIFrame*.
*
* We go to considerable effort to make sure things work even if in-flow
* siblings have different style contexts (i.e., first-letter and first-line).
*
* Tabs in preformatted text act as if they expand to 1-8 spaces, so that the
* number of clusters on the line up to the end of the tab is a multiple of 8.
* This is implemented by transforming tabs to spaces before handing off text
* to the text run, and then configuring the spacing after the tab to be the
* width of 0-7 spaces.
*
* Our convention is that unsigned integer character offsets are offsets into
* the transformed string. Signed integer character offsets are offsets into
* the DOM string.
*
* XXX currently we don't handle hyphenated breaks between text frames where the
* hyphen occurs at the end of the first text frame, e.g.
* <b>Kit&shy;</b>ty
*/
class nsTextFrame;
class PropertyProvider;
/**
* We use an array of these objects to record which text frames
* are associated with the textrun. mStartFrame is the start of a list of
* text frames. Some sequence of its continuations are covered by the textrun.
* A content textnode can have at most one TextRunMappedFlow associated with it
* for a given textrun.
*
* mDOMOffsetToBeforeTransformOffset is added to DOM offsets for those frames to obtain
* the offset into the before-transformation text of the textrun. It can be
* positive (when a text node starts in the middle of a text run) or
* negative (when a text run starts in the middle of a text node).
*
* mStartFrame has TEXT_IS_RUN_OWNER set.
*/
struct TextRunMappedFlow {
nsTextFrame* mStartFrame;
PRInt32 mDOMOffsetToBeforeTransformOffset;
// The text mapped starts at mStartFrame->GetContentOffset() and is this long
PRUint32 mContentLength;
};
/**
* This is our user data for the textrun. When there is no user data, the
* textrun maps exactly the in-flow relatives of the current frame and the
* first-in-flow's offset into the text run is 0.
*/
struct TextRunUserData {
TextRunMappedFlow* mMappedFlows;
PRInt32 mMappedFlowCount;
PRUint32 mLastFlowIndex;
};
/**
* This helper object computes colors used for painting, and also IME
* underline information. The data is computed lazily and cached as necessary.
* These live for just the duration of one paint operation.
*/
class nsTextPaintStyle {
public:
nsTextPaintStyle(nsTextFrame* aFrame);
nscolor GetTextColor();
/**
* Compute the colors for normally-selected text. Returns false if
* the normal selection is not being displayed.
*/
PRBool GetSelectionColors(nscolor* aForeColor,
nscolor* aBackColor);
void GetIMESelectionColors(PRInt32 aIndex,
nscolor* aForeColor,
nscolor* aBackColor);
// if this returns PR_FALSE, we don't need to draw underline.
PRBool GetIMEUnderline(PRInt32 aIndex,
nscolor* aLineColor,
float* aRelativeSize);
nsPresContext* PresContext() { return mPresContext; }
enum {
eIndexRawInput = 0,
eIndexSelRawText,
eIndexConvText,
eIndexSelConvText
};
protected:
nsTextFrame* mFrame;
nsPresContext* mPresContext;
PRPackedBool mInitCommonColors;
PRPackedBool mInitSelectionColors;
// Selection data
PRInt16 mSelectionStatus; // see nsIDocument.h SetDisplaySelection()
nscolor mSelectionTextColor;
nscolor mSelectionBGColor;
// Common data
PRInt32 mSufficientContrast;
nscolor mFrameBackgroundColor;
// IME selection colors and underline info
struct nsIMEColor {
PRBool mInit;
nscolor mTextColor;
nscolor mBGColor;
nscolor mUnderlineColor;
};
nsIMEColor mIMEColor[4];
// indices
float mIMEUnderlineRelativeSize;
// Color initializations
void InitCommonColors();
PRBool InitSelectionColors();
nsIMEColor* GetIMEColor(PRInt32 aIndex);
void InitIMEColor(PRInt32 aIndex);
PRBool EnsureSufficientContrast(nscolor *aForeColor, nscolor *aBackColor);
nscolor GetResolvedForeColor(nscolor aColor, nscolor aDefaultForeColor,
nscolor aBackColor);
};
class nsTextFrame : public nsFrame {
public:
nsTextFrame(nsStyleContext* aContext) : nsFrame(aContext)
{
NS_ASSERTION(mContentOffset == 0, "Bogus content offset");
NS_ASSERTION(mContentLength == 0, "Bogus content length");
}
// nsIFrame
NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists);
NS_IMETHOD Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow);
virtual void Destroy();
NS_IMETHOD GetCursor(const nsPoint& aPoint,
nsIFrame::Cursor& aCursor);
NS_IMETHOD CharacterDataChanged(nsPresContext* aPresContext,
nsIContent* aChild,
PRBool aAppend);
NS_IMETHOD DidSetStyleContext();
virtual nsIFrame* GetNextContinuation() const {
return mNextContinuation;
}
NS_IMETHOD SetNextContinuation(nsIFrame* aNextContinuation) {
NS_ASSERTION (!aNextContinuation || GetType() == aNextContinuation->GetType(),
"setting a next continuation with incorrect type!");
NS_ASSERTION (!nsSplittableFrame::IsInNextContinuationChain(aNextContinuation, this),
"creating a loop in continuation chain!");
mNextContinuation = aNextContinuation;
if (aNextContinuation)
aNextContinuation->RemoveStateBits(NS_FRAME_IS_FLUID_CONTINUATION);
return NS_OK;
}
virtual nsIFrame* GetNextInFlowVirtual() const { return GetNextInFlow(); }
nsIFrame* GetNextInFlow() const {
return mNextContinuation && (mNextContinuation->GetStateBits() & NS_FRAME_IS_FLUID_CONTINUATION) ?
mNextContinuation : nsnull;
}
NS_IMETHOD SetNextInFlow(nsIFrame* aNextInFlow) {
NS_ASSERTION (!aNextInFlow || GetType() == aNextInFlow->GetType(),
"setting a next in flow with incorrect type!");
NS_ASSERTION (!nsSplittableFrame::IsInNextContinuationChain(aNextInFlow, this),
"creating a loop in continuation chain!");
mNextContinuation = aNextInFlow;
if (aNextInFlow)
aNextInFlow->AddStateBits(NS_FRAME_IS_FLUID_CONTINUATION);
return NS_OK;
}
virtual nsIFrame* GetLastInFlow() const;
virtual nsIFrame* GetLastContinuation() const;
virtual nsSplittableType GetSplittableType() const {
return NS_FRAME_SPLITTABLE;
}
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::textFrame
*/
virtual nsIAtom* GetType() const;
virtual PRBool IsFrameOfType(PRUint32 aFlags) const
{
// Set the frame state bit for text frames to mark them as replaced.
// XXX kipp: temporary
return nsFrame::IsFrameOfType(aFlags & ~(nsIFrame::eReplaced));
}
#ifdef DEBUG
NS_IMETHOD List(FILE* out, PRInt32 aIndent) const;
NS_IMETHOD GetFrameName(nsAString& aResult) const;
NS_IMETHOD_(nsFrameState) GetDebugStateBits() const ;
#endif
virtual ContentOffsets CalcContentOffsetsFromFramePoint(nsPoint aPoint);
NS_IMETHOD SetSelected(nsPresContext* aPresContext,
nsIDOMRange *aRange,
PRBool aSelected,
nsSpread aSpread);
virtual PRBool PeekOffsetNoAmount(PRBool aForward, PRInt32* aOffset);
virtual PRBool PeekOffsetCharacter(PRBool aForward, PRInt32* aOffset);
virtual PRBool PeekOffsetWord(PRBool aForward, PRBool aWordSelectEatSpace, PRBool aIsKeyboardSelect,
PRInt32* aOffset, PRBool* aSawBeforeType);
NS_IMETHOD CheckVisibility(nsPresContext* aContext, PRInt32 aStartIndex, PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *_retval);
NS_IMETHOD GetOffsets(PRInt32 &start, PRInt32 &end)const;
virtual void AdjustOffsetsForBidi(PRInt32 start, PRInt32 end);
NS_IMETHOD GetPointFromOffset(nsPresContext* inPresContext,
nsIRenderingContext* inRendContext,
PRInt32 inOffset,
nsPoint* outPoint);
NS_IMETHOD GetChildFrameContainingOffset(PRInt32 inContentOffset,
PRBool inHint,
PRInt32* outFrameContentOffset,
nsIFrame* *outChildFrame);
virtual PRBool IsVisibleInSelection(nsISelection* aSelection);
virtual PRBool IsEmpty();
virtual PRBool IsSelfEmpty() { return IsEmpty(); }
/**
* @return PR_TRUE if this text frame ends with a newline character. It
* should return PR_FALSE if this is not a text frame.
*/
virtual PRBool HasTerminalNewline() const;
#ifdef ACCESSIBILITY
NS_IMETHOD GetAccessible(nsIAccessible** aAccessible);
#endif
virtual nscoord GetMinWidth(nsIRenderingContext *aRenderingContext);
virtual nscoord GetPrefWidth(nsIRenderingContext *aRenderingContext);
virtual void AddInlineMinWidth(nsIRenderingContext *aRenderingContext,
InlineMinWidthData *aData);
virtual void AddInlinePrefWidth(nsIRenderingContext *aRenderingContext,
InlinePrefWidthData *aData);
virtual nsSize ComputeSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap);
NS_IMETHOD Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aMetrics,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
virtual PRBool CanContinueTextRun() const;
NS_IMETHOD TrimTrailingWhiteSpace(nsPresContext* aPresContext,
nsIRenderingContext& aRC,
nscoord& aDeltaWidth,
PRBool& aLastCharIsJustifiable);
void AddInlineMinWidthForFlow(nsIRenderingContext *aRenderingContext,
nsIFrame::InlineMinWidthData *aData);
void AddInlinePrefWidthForFlow(nsIRenderingContext *aRenderingContext,
InlinePrefWidthData *aData);
// primary frame paint method called from nsDisplayText
void PaintText(nsIRenderingContext* aRenderingContext, nsPoint aPt,
const nsRect& aDirtyRect);
// helper: paint quirks-mode CSS text decorations
void PaintTextDecorations(gfxContext* aCtx, const gfxRect& aDirtyRect,
const gfxPoint& aFramePt, nsTextPaintStyle& aTextStyle,
PropertyProvider& aProvider);
// helper: paint text frame when we're impacted by at least one selection.
// Return PR_FALSE if the text was not painted and we should continue with
// the fast path.
PRBool PaintTextWithSelection(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt,
const gfxRect& aDirtyRect,
PropertyProvider& aProvider,
nsTextPaintStyle& aTextPaintStyle);
// helper: paint text with foreground and background colors determined
// by selection(s). Also computes a mask of all selection types applying to
// our text, returned in aAllTypes.
void PaintTextWithSelectionColors(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt,
const gfxRect& aDirtyRect,
PropertyProvider& aProvider,
nsTextPaintStyle& aTextPaintStyle,
SelectionDetails* aDetails,
SelectionType* aAllTypes);
// helper: paint text decorations for text selected by aSelectionType
void PaintTextSelectionDecorations(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt,
const gfxRect& aDirtyRect,
PropertyProvider& aProvider,
nsTextPaintStyle& aTextPaintStyle,
SelectionDetails* aDetails,
SelectionType aSelectionType);
PRInt16 GetSelectionStatus(PRInt16* aSelectionFlags);
#ifdef DEBUG
void ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const;
#endif
PRInt32 GetContentOffset() { return mContentOffset; }
PRInt32 GetContentLength() { return mContentLength; }
// Compute the length of the content mapped by this frame
// and all its in-flow siblings. Basically this means starting at mContentOffset
// and going to the end of the text node or the next bidi continuation
// boundary.
PRInt32 GetInFlowContentLength();
// Clears out mTextRun from this frame and all other frames that hold a reference
// to it, then deletes the textrun.
void ClearTextRun();
/**
* Acquires the text run for this content, if necessary.
* @param aRC the rendering context to use as a reference for creating
* the textrun, if available (if not, we'll create one which will just be slower)
* @param aBlock the block ancestor for this frame, or nsnull if unknown
* @param aLine the line that this frame is on, if any, or nsnull if unknown
* @return a gfxSkipCharsIterator set up to map DOM offsets for this frame
* to offsets into the textrun; its initial offset is set to this frame's
* content offset
*/
gfxSkipCharsIterator EnsureTextRun(nsIRenderingContext* aRC = nsnull,
nsBlockFrame* aBlock = nsnull,
const nsLineList::iterator* aLine = nsnull,
PRUint32* aFlowEndInTextRun = nsnull);
gfxTextRun* GetTextRun() { return mTextRun; }
void SetTextRun(gfxTextRun* aTextRun) { mTextRun = aTextRun; }
PRInt32 GetColumn() { return mColumn; }
// Get the DOM content range mapped by this frame after excluding
// whitespace subject to start-of-line and end-of-line trimming.
// The textrun must have been created before calling this.
struct TrimmedOffsets {
PRInt32 mStart;
PRInt32 mLength;
};
TrimmedOffsets GetTrimmedOffsets(const nsTextFragment* aFrag,
PRBool aTrimAfter);
protected:
virtual ~nsTextFrame();
nsIFrame* mNextContinuation;
PRInt32 mContentOffset;
PRInt32 mContentLength;
PRInt32 mColumn;
nscoord mAscent;
gfxTextRun* mTextRun;
SelectionDetails* GetSelectionDetails();
void AdjustSelectionPointsForBidi(SelectionDetails *sdptr,
PRInt32 textLength,
PRBool isRTLChars,
PRBool isOddLevel,
PRBool isBidiSystem);
void SetOffsets(PRInt32 start, PRInt32 end);
};
PRInt32 nsTextFrame::GetInFlowContentLength() {
#ifdef IBMBIDI
nsTextFrame* nextBidi = nsnull;
PRInt32 start = -1, end;
if (mState & NS_FRAME_IS_BIDI) {
nextBidi = NS_STATIC_CAST(nsTextFrame*, GetLastInFlow()->GetNextContinuation());
if (nextBidi) {
nextBidi->GetOffsets(start, end);
return start - mContentOffset;
}
}
#endif //IBMBIDI
return mContent->TextLength() - mContentOffset;
}
// Smarter versions of XP_IS_SPACE.
// Unicode is really annoying; sometimes a space character isn't whitespace ---
// when it combines with another character
// So we have several versions of IsSpace for use in different contexts.
static PRBool IsCSSWordSpacingSpace(const nsTextFragment* aFrag, PRUint32 aPos)
{
NS_ASSERTION(aPos < aFrag->GetLength(), "No text for IsSpace!");
PRUnichar ch = aFrag->CharAt(aPos);
if (ch == ' ' || ch == 0x3000) { // IDEOGRAPHIC SPACE
if (!aFrag->Is2b())
return PR_TRUE;
return !nsTextFrameUtils::IsSpaceCombiningSequenceTail(
aFrag->Get2b() + aPos + 1, aFrag->GetLength() - (aPos + 1));
} else {
return ch == '\t' || ch == '\n' || ch == '\f';
}
}
static PRBool IsSpace(const PRUnichar* aChars, PRUint32 aLength)
{
NS_ASSERTION(aLength > 0, "No text for IsSpace!");
PRUnichar ch = *aChars;
if (ch == ' ') {
return !nsTextFrameUtils::IsSpaceCombiningSequenceTail(aChars + 1, aLength - 1);
} else {
return ch == '\t' || ch == '\n' || ch == '\f';
}
}
static PRBool IsSpace(char aCh)
{
return aCh == ' ' || aCh == '\t' || aCh == '\n' || aCh == '\f';
}
static PRBool IsSpace(const nsTextFragment* aFrag, PRUint32 aPos)
{
NS_ASSERTION(aPos < aFrag->GetLength(), "No text for IsSpace!");
PRUnichar ch = aFrag->CharAt(aPos);
if (ch == ' ') {
if (!aFrag->Is2b())
return PR_TRUE;
return !nsTextFrameUtils::IsSpaceCombiningSequenceTail(
aFrag->Get2b() + aPos + 1, aFrag->GetLength() - (aPos + 1));
} else {
return ch == '\t' || ch == '\n' || ch == '\f';
}
}
static PRUint32 GetWhitespaceCount(const nsTextFragment* frag, PRInt32 aStartOffset,
PRInt32 aLength, PRInt32 aDirection)
{
PRInt32 count = 0;
if (frag->Is2b()) {
const PRUnichar* str = frag->Get2b() + aStartOffset;
PRInt32 fragLen = frag->GetLength() - aStartOffset;
for (; count < aLength; ++count) {
if (!IsSpace(str, fragLen))
break;
str += aDirection;
fragLen -= aDirection;
}
} else {
const char* str = frag->Get1b() + aStartOffset;
for (; count < aLength; ++count) {
if (!IsSpace(*str))
break;
str += aDirection;
}
}
return count;
}
/**
* This class accumulates state as we scan a paragraph of text. It detects
* textrun boundaries (changes from text to non-text, hard
* line breaks, and font changes) and builds a gfxTextRun at each boundary.
* It also detects linebreaker run boundaries (changes from text to non-text,
* and hard line breaks) and at each boundary runs the linebreaker to compute
* potential line breaks. It also records actual line breaks to store them in
* the textruns.
*/
class BuildTextRunsScanner {
public:
BuildTextRunsScanner(nsPresContext* aPresContext, nsBlockFrame* aBlockFrame,
gfxContext* aContext) :
mCurrentFramesAllSameTextRun(nsnull), mBlockFrame(aBlockFrame),
mContext(aContext), mBidiEnabled(aPresContext->BidiEnabled()),
mTrimNextRunLeadingWhitespace(PR_FALSE) {
ResetRunInfo();
}
void SetAtStartOfLine() {
mStartOfLine = PR_TRUE;
}
void SetCommonAncestorWithLastFrame(nsIFrame* aFrame) {
mCommonAncestorWithLastFrame = aFrame;
}
nsIFrame* GetCommonAncestorWithLastFrame() {
return mCommonAncestorWithLastFrame;
}
void LiftCommonAncestorWithLastFrameToParent(nsIFrame* aFrame) {
if (mCommonAncestorWithLastFrame &&
mCommonAncestorWithLastFrame->GetParent() == aFrame) {
mCommonAncestorWithLastFrame = aFrame;
}
}
void ScanFrame(nsIFrame* aFrame);
void FlushFrames(PRBool aFlushLineBreaks);
void ResetRunInfo() {
mLastFrame = nsnull;
mMappedFlows.Clear();
mLineBreakBeforeFrames.Clear();
mMaxTextLength = 0;
mDoubleByteText = PR_FALSE;
}
void AccumulateRunInfo(nsTextFrame* aFrame);
void BuildTextRunForFrames(void* aTextBuffer);
void AssignTextRun(gfxTextRun* aTextRun);
nsTextFrame* GetNextBreakBeforeFrame(PRUint32* aIndex);
void SetupBreakSinksForTextRun(gfxTextRun* aTextRun, const void* aText, PRUint32 aLength,
PRBool aIs2b, PRBool aIsExistingTextRun);
PRBool StylesMatchForTextRun(nsIFrame* aFrame1, nsIFrame* aFrame2);
// Like TextRunMappedFlow but with some differences. mStartFrame to mEndFrame
// are a sequence of in-flow frames. There can be multiple MappedFlows per
// content element; the frames in each MappedFlow all have the same style
// context.
struct MappedFlow {
nsTextFrame* mStartFrame;
nsTextFrame* mEndFrame;
// When we break between non-whitespace characters, the nearest common
// ancestor of the frames containing the characters is the one whose
// CSS 'white-space' property governs. So this records the nearest common
// ancestor of mStartFrame and the previous text frame, or null if there
// was no previous text frame on this line.
nsIFrame* mAncestorControllingInitialBreak;
PRInt32 mContentOffset;
PRInt32 mContentEndOffset;
PRUint32 mTransformedTextOffset; // Only used inside BuildTextRunForFrames
};
class BreakSink : public nsILineBreakSink {
public:
BreakSink(gfxTextRun* aTextRun, PRUint32 aOffsetIntoTextRun,
PRBool aExistingTextRun) :
mTextRun(aTextRun), mOffsetIntoTextRun(aOffsetIntoTextRun),
mChangedBreaks(PR_FALSE), mExistingTextRun(aExistingTextRun) {}
virtual void SetBreaks(PRUint32 aOffset, PRUint32 aLength,
PRPackedBool* aBreakBefore) {
if (mTextRun->SetPotentialLineBreaks(aOffset + mOffsetIntoTextRun, aLength,
aBreakBefore)) {
mChangedBreaks = PR_TRUE;
}
}
gfxTextRun* mTextRun;
PRUint32 mOffsetIntoTextRun;
PRPackedBool mChangedBreaks;
PRPackedBool mExistingTextRun;
};
private:
nsAutoTArray<MappedFlow,10> mMappedFlows;
nsAutoTArray<nsTextFrame*,50> mLineBreakBeforeFrames;
nsAutoTArray<nsAutoPtr<BreakSink>,10> mBreakSinks;
nsLineBreaker mLineBreaker;
gfxTextRun* mCurrentFramesAllSameTextRun;
nsBlockFrame* mBlockFrame;
gfxContext* mContext;
nsTextFrame* mLastFrame;
// The common ancestor of the current frame and the previous text frame
// on the line, if there's no non-text frame boundaries in between. Otherwise
// null.
nsIFrame* mCommonAncestorWithLastFrame;
// mMaxTextLength is an upper bound on the size of the text in all mapped frames
PRUint32 mMaxTextLength;
PRPackedBool mDoubleByteText;
PRPackedBool mBidiEnabled;
PRPackedBool mStartOfLine;
PRPackedBool mTrimNextRunLeadingWhitespace;
PRPackedBool mCurrentRunTrimLeadingWhitespace;
};
/**
* General routine for building text runs. This is hairy because of the need
* to build text runs that span content nodes. Right now our strategy is fairly
* simple. We find the lines containing aForFrame bounded by hard line breaks
* (blocks or <br>s), and build textruns for all the frames in those lines.
* Some might already have textruns in which case we leave those alone
* if they're still valid. We could make this a lot more complicated if we
* need to squeeze out performance.
*
* @param aForFrameLine the line containing aForFrame; if null, we'll figure
* out the line (slowly)
* @param aBlockFrame the block containing aForFrame; if null, we'll figure
* out the block (slowly)
*/
static void
BuildTextRuns(nsIRenderingContext* aRC, nsTextFrame* aForFrame,
nsBlockFrame* aBlockFrame, const nsLineList::iterator* aForFrameLine)
{
if (!aBlockFrame) {
aBlockFrame = nsLayoutUtils::FindNearestBlockAncestor(aForFrame);
}
// XXX Need to do something here to detect situations where we're not in a block
// context (e.g., MathML). Need to detect the true container and scan it
// as if it was one line.
nsPresContext* presContext = aForFrame->PresContext();
// Find line where we can start building text runs. It's the first line at
// or before aForFrameLine that's after a hard break.
nsBlockFrame::line_iterator line;
if (aForFrameLine) {
line = *aForFrameLine;
} else {
nsIFrame* immediateChild =
nsLayoutUtils::FindChildContainingDescendant(aBlockFrame, aForFrame);
// This may be a float e.g. for a floated first-letter
if (immediateChild->GetStateBits() & NS_FRAME_OUT_OF_FLOW) {
immediateChild =
nsLayoutUtils::FindChildContainingDescendant(aBlockFrame,
presContext->FrameManager()->GetPlaceholderFrameFor(immediateChild));
}
line = aBlockFrame->FindLineFor(immediateChild);
NS_ASSERTION(line != aBlockFrame->end_lines(),
"Frame is not in the block!!!");
}
nsBlockFrame::line_iterator firstLine = aBlockFrame->begin_lines();
while (line != firstLine) {
--line;
if (line->IsBlock()) {
++line;
break;
}
}
// Now iterate over all text frames starting from the current line. First-in-flow
// text frames will be accumulated into textRunFrames as we go. When a
// text run boundary is required we flush textRunFrames ((re)building their
// gfxTextRuns as necessary).
nsBlockFrame::line_iterator endLines = aBlockFrame->end_lines();
gfxContext* ctx = NS_STATIC_CAST(gfxContext*,
aRC->GetNativeGraphicData(nsIRenderingContext::NATIVE_THEBES_CONTEXT));
BuildTextRunsScanner scanner(presContext, aBlockFrame, ctx);
NS_ASSERTION(line != endLines && !line->IsBlock(), "Where is this frame anyway??");
nsIFrame* child = line->mFirstChild;
do {
scanner.SetAtStartOfLine();
scanner.SetCommonAncestorWithLastFrame(nsnull);
PRInt32 i;
for (i = line->GetChildCount() - 1; i >= 0; --i) {
scanner.ScanFrame(child);
scanner.LiftCommonAncestorWithLastFrameToParent(aBlockFrame);
child = child->GetNextSibling();
}
++line;
} while (line != endLines && !line->IsBlock());
// Set mStartOfLine so FlushFrames knows its textrun ends a line
scanner.SetAtStartOfLine();
scanner.FlushFrames(PR_TRUE);
}
static PRUnichar*
ExpandBuffer(PRUnichar* aDest, PRUint8* aSrc, PRUint32 aCount)
{
while (aCount) {
*aDest = *aSrc;
++aDest;
++aSrc;
--aCount;
}
return aDest;
}
static void*
TransformTextToBuffer(nsTextFrame* aFrame, PRInt32 aContentLength,
void* aBuffer, PRInt32 aCharSize, gfxSkipCharsBuilder* aBuilder,
PRPackedBool* aIncomingWhitespace)
{
const nsTextFragment* frag = aFrame->GetContent()->GetText();
PRInt32 contentStart = aFrame->GetContentOffset();
PRBool compressWhitespace = !aFrame->GetStyleText()->WhiteSpaceIsSignificant();
PRUint32 analysisFlags;
if (frag->Is2b()) {
NS_ASSERTION(aCharSize == 2, "Wrong size buffer!");
return nsTextFrameUtils::TransformText(
frag->Get2b() + contentStart, aContentLength, NS_STATIC_CAST(PRUnichar*, aBuffer),
compressWhitespace, aIncomingWhitespace, aBuilder, &analysisFlags);
} else {
if (aCharSize == 2) {
// Need to expand the text. First transform it into a temporary buffer,
// then expand.
nsAutoTArray<PRUint8,BIG_TEXT_NODE_SIZE> tempBuf;
if (!tempBuf.AppendElements(aContentLength))
return nsnull;
PRUint8* end = nsTextFrameUtils::TransformText(
NS_REINTERPRET_CAST(const PRUint8*, frag->Get1b()) + contentStart, aContentLength,
tempBuf.Elements(), compressWhitespace, aIncomingWhitespace, aBuilder, &analysisFlags);
return ExpandBuffer(NS_STATIC_CAST(PRUnichar*, aBuffer),
tempBuf.Elements(), end - tempBuf.Elements());
} else {
return nsTextFrameUtils::TransformText(
NS_REINTERPRET_CAST(const PRUint8*, frag->Get1b()) + contentStart, aContentLength,
NS_STATIC_CAST(PRUint8*, aBuffer),
compressWhitespace, aIncomingWhitespace, aBuilder, &analysisFlags);
}
}
}
static void
ReconstructTextForRun(gfxTextRun* aTextRun, PRBool aRememberText,
BuildTextRunsScanner* aSetupBreaks,
PRPackedBool* aIncomingWhitespace)
{
gfxSkipCharsBuilder builder;
nsAutoTArray<PRUint8,BIG_TEXT_NODE_SIZE> buffer;
PRUint32 charSize = (aTextRun->GetFlags() & gfxTextRunFactory::TEXT_IS_8BIT) ? 1 : 2;
PRInt32 length;
void* bufEnd;
nsTextFrame* f;
if (aTextRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW) {
f = NS_STATIC_CAST(nsTextFrame*, aTextRun->GetUserData());
length = f->GetContentLength();
if (!buffer.AppendElements(length*charSize))
return;
bufEnd = TransformTextToBuffer(f, length, buffer.Elements(), charSize, &builder,
aIncomingWhitespace);
if (!bufEnd)
return;
} else {
TextRunUserData* userData = NS_STATIC_CAST(TextRunUserData*, aTextRun->GetUserData());
length = 0;
PRInt32 i;
for (i = 0; i < userData->mMappedFlowCount; ++i) {
TextRunMappedFlow* flow = &userData->mMappedFlows[i];
length += flow->mContentLength;
}
if (!buffer.AppendElements(length*charSize))
return;
bufEnd = buffer.Elements();
for (i = 0; i < userData->mMappedFlowCount; ++i) {
TextRunMappedFlow* flow = &userData->mMappedFlows[i];
bufEnd = TransformTextToBuffer(flow->mStartFrame, flow->mContentLength, bufEnd,
charSize, &builder, aIncomingWhitespace);
if (!bufEnd)
return;
}
f = userData->mMappedFlows[0].mStartFrame;
}
PRUint32 transformedLength = NS_STATIC_CAST(PRUint8*, bufEnd) - buffer.Elements();
if (charSize == 2) {
transformedLength >>= 1;
}
if (aRememberText) {
if (charSize == 2) {
aTextRun->RememberText(NS_REINTERPRET_CAST(PRUnichar*, buffer.Elements()), transformedLength);
} else {
aTextRun->RememberText(buffer.Elements(), transformedLength);
}
}
if (aSetupBreaks) {
aSetupBreaks->SetupBreakSinksForTextRun(aTextRun, buffer.Elements(), transformedLength,
charSize == 2, PR_TRUE);
}
}
/**
* This gets called when we need to make a text run for the current list of
* frames.
*/
void BuildTextRunsScanner::FlushFrames(PRBool aFlushLineBreaks)
{
if (mMappedFlows.Length() == 0)
return;
if (mCurrentFramesAllSameTextRun &&
((mCurrentFramesAllSameTextRun->GetFlags() & nsTextFrameUtils::TEXT_INCOMING_WHITESPACE) != 0) ==
mCurrentRunTrimLeadingWhitespace) {
// We do not need to (re)build the textrun.
// Note that if the textrun included all these frames and more, and something
// changed so that it can only cover these frames, then one of the frames
// at the boundary would have detected the change and nuked the textrun.
// Feed this run's text into the linebreaker to provide context. This also
// updates mTrimNextRunLeadingWhitespace appropriately.
ReconstructTextForRun(mCurrentFramesAllSameTextRun, PR_FALSE, this,
&mTrimNextRunLeadingWhitespace);
} else {
nsAutoTArray<PRUint8,BIG_TEXT_NODE_SIZE> buffer;
if (!buffer.AppendElements(mMaxTextLength*(mDoubleByteText ? 2 : 1)))
return;
BuildTextRunForFrames(buffer.Elements());
}
if (aFlushLineBreaks) {
mLineBreaker.Reset();
PRUint32 i;
for (i = 0; i < mBreakSinks.Length(); ++i) {
if (!mBreakSinks[i]->mExistingTextRun || mBreakSinks[i]->mChangedBreaks) {
// TODO cause frames associated with the textrun to be reflowed, if they
// aren't being reflowed already!
}
}
mBreakSinks.Clear();
}
ResetRunInfo();
}
void BuildTextRunsScanner::AccumulateRunInfo(nsTextFrame* aFrame)
{
mMaxTextLength += aFrame->GetContentLength();
mDoubleByteText |= aFrame->GetContent()->GetText()->Is2b();
mLastFrame = aFrame;
mCommonAncestorWithLastFrame = aFrame;
if (mStartOfLine) {
mLineBreakBeforeFrames.AppendElement(aFrame);
mStartOfLine = PR_FALSE;
}
}
PRBool
BuildTextRunsScanner::StylesMatchForTextRun(nsIFrame* aFrame1, nsIFrame* aFrame2)
{
if (mBidiEnabled &&
NS_GET_EMBEDDING_LEVEL(aFrame1) != NS_GET_EMBEDDING_LEVEL(aFrame2))
return PR_FALSE;
nsStyleContext* sc1 = aFrame1->GetStyleContext();
nsStyleContext* sc2 = aFrame2->GetStyleContext();
if (sc1 == sc2)
return PR_TRUE;
return sc1->GetStyleFont()->mFont.BaseEquals(sc2->GetStyleFont()->mFont) &&
sc1->GetStyleVisibility()->mLangGroup == sc2->GetStyleVisibility()->mLangGroup;
}
void BuildTextRunsScanner::ScanFrame(nsIFrame* aFrame)
{
// First check if we can extend the current mapped frame block. This is common.
if (mMappedFlows.Length() > 0) {
MappedFlow* mappedFlow = &mMappedFlows[mMappedFlows.Length() - 1];
if (mappedFlow->mEndFrame == aFrame) {
NS_ASSERTION(aFrame->GetType() == nsGkAtoms::textFrame,
"Flow-sibling of a text frame is not a text frame?");
// this is almost always true
if (mLastFrame->GetStyleContext() == aFrame->GetStyleContext()) {
nsTextFrame* frame = NS_STATIC_CAST(nsTextFrame*, aFrame);
mappedFlow->mEndFrame = NS_STATIC_CAST(nsTextFrame*, frame->GetNextInFlow());
// Frames in the same flow can overlap at least temporarily
// (e.g. when first-line builds its textrun, we need to have it suck
// up all the in-flow content because we don't know how long the line
// is going to be).
mappedFlow->mContentEndOffset =
PR_MAX(mappedFlow->mContentEndOffset,
frame->GetContentOffset() + frame->GetContentLength());
AccumulateRunInfo(frame);
return;
}
}
}
// Now see if we can add a new set of frames to the current textrun
if (aFrame->GetType() == nsGkAtoms::textFrame) {
nsTextFrame* frame = NS_STATIC_CAST(nsTextFrame*, aFrame);
if (mLastFrame && !StylesMatchForTextRun(mLastFrame, aFrame)) {
FlushFrames(PR_FALSE);
}
MappedFlow* mappedFlow = mMappedFlows.AppendElement();
if (!mappedFlow)
return;
mappedFlow->mStartFrame = frame;
mappedFlow->mEndFrame = NS_STATIC_CAST(nsTextFrame*, frame->GetNextInFlow());
mappedFlow->mAncestorControllingInitialBreak = mCommonAncestorWithLastFrame;
mappedFlow->mContentOffset = frame->GetContentOffset();
mappedFlow->mContentEndOffset =
frame->GetContentOffset() + frame->GetContentLength();
mappedFlow->mTransformedTextOffset = 0;
mLastFrame = frame;
AccumulateRunInfo(frame);
if (mMappedFlows.Length() == 1) {
mCurrentFramesAllSameTextRun = frame->GetTextRun();
mCurrentRunTrimLeadingWhitespace = mTrimNextRunLeadingWhitespace;
} else {
if (mCurrentFramesAllSameTextRun != frame->GetTextRun()) {
mCurrentFramesAllSameTextRun = nsnull;
}
}
return;
}
PRBool continueTextRun = aFrame->CanContinueTextRun();
PRBool descendInto = PR_TRUE;
if (!continueTextRun) {
FlushFrames(PR_TRUE);
mCommonAncestorWithLastFrame = nsnull;
// XXX do we need this? are there frames we need to descend into that aren't
// float-containing-blocks?
descendInto = !aFrame->IsFloatContainingBlock();
mStartOfLine = PR_FALSE;
mTrimNextRunLeadingWhitespace = PR_FALSE;
}
if (descendInto) {
nsIFrame* f;
for (f = aFrame->GetFirstChild(nsnull); f; f = f->GetNextSibling()) {
ScanFrame(f);
LiftCommonAncestorWithLastFrameToParent(aFrame);
}
}
if (!continueTextRun) {
FlushFrames(PR_TRUE);
mCommonAncestorWithLastFrame = nsnull;
mTrimNextRunLeadingWhitespace = PR_FALSE;
}
}
static nscoord StyleToCoord(const nsStyleCoord& aCoord)
{
if (eStyleUnit_Coord == aCoord.GetUnit()) {
return aCoord.GetCoordValue();
} else {
return 0;
}
}
static void
DestroyUserData(void* aUserData)
{
TextRunUserData* userData = NS_STATIC_CAST(TextRunUserData*, aUserData);
if (userData) {
nsMemory::Free(userData);
}
}
nsTextFrame*
BuildTextRunsScanner::GetNextBreakBeforeFrame(PRUint32* aIndex)
{
PRUint32 index = *aIndex;
if (index >= mLineBreakBeforeFrames.Length())
return nsnull;
*aIndex = index + 1;
return NS_STATIC_CAST(nsTextFrame*, mLineBreakBeforeFrames.ElementAt(index));
}
static PRUint32
GetSpacingFlags(const nsStyleCoord& aStyleCoord)
{
nscoord spacing = StyleToCoord(aStyleCoord);
if (!spacing)
return 0;
if (spacing > 0)
return gfxTextRunFactory::TEXT_ENABLE_SPACING;
return gfxTextRunFactory::TEXT_ENABLE_SPACING |
gfxTextRunFactory::TEXT_ENABLE_NEGATIVE_SPACING;
}
static gfxFontGroup*
GetFontGroupForFrame(nsIFrame* aFrame)
{
nsIDeviceContext* devContext = aFrame->PresContext()->DeviceContext();
const nsStyleFont* fontStyle = aFrame->GetStyleFont();
const nsStyleVisibility* visibilityStyle = aFrame->GetStyleVisibility();
nsCOMPtr<nsIFontMetrics> metrics;
devContext->GetMetricsFor(fontStyle->mFont, visibilityStyle->mLangGroup,
*getter_AddRefs(metrics));
if (!metrics)
return nsnull;
nsIFontMetrics* metricsRaw = metrics;
nsIThebesFontMetrics* fm = NS_STATIC_CAST(nsIThebesFontMetrics*, metricsRaw);
return fm->GetThebesFontGroup();
}
static gfxTextRun*
GetSpecialString(gfxFontGroup* aFontGroup, gfxFontGroup::SpecialString aSpecial,
gfxTextRun* aTextRun)
{
if (!aFontGroup)
return nsnull;
return aFontGroup->GetSpecialStringTextRun(aSpecial, aTextRun);
}
static gfxFont::Metrics
GetFontMetrics(gfxFontGroup* aFontGroup)
{
if (!aFontGroup)
return gfxFont::Metrics();
gfxFont* font = aFontGroup->GetFontAt(0);
if (!font)
return gfxFont::Metrics();
return font->GetMetrics();
}
void
BuildTextRunsScanner::BuildTextRunForFrames(void* aTextBuffer)
{
gfxSkipCharsBuilder builder;
const void* textPtr = aTextBuffer;
PRBool anySmallcapsStyle = PR_FALSE;
PRBool anyTextTransformStyle = PR_FALSE;
nsIContent* lastContent = nsnull;
PRInt32 endOfLastContent = 0;
PRBool anyMixedStyleFlows = PR_FALSE;
PRUint32 textFlags = gfxTextRunFactory::TEXT_NEED_BOUNDING_BOX;
if (mCurrentRunTrimLeadingWhitespace) {
textFlags |= nsTextFrameUtils::TEXT_INCOMING_WHITESPACE;
}
nsAutoTArray<PRUint32,50> textBreakPoints;
// We might have a final break offset for the end of the textrun
if (!textBreakPoints.AppendElements(mLineBreakBeforeFrames.Length() + 1))
return;
TextRunUserData dummyData;
TextRunMappedFlow dummyMappedFlow;
TextRunUserData* userData;
// If the situation is particularly simple (and common) we don't need to
// allocate userData.
if (mMappedFlows.Length() == 1 && !mMappedFlows[0].mEndFrame &&
!mMappedFlows[0].mContentOffset) {
userData = &dummyData;
dummyData.mMappedFlows = &dummyMappedFlow;
} else {
userData = NS_STATIC_CAST(TextRunUserData*,
nsMemory::Alloc(sizeof(TextRunUserData) + mMappedFlows.Length()*sizeof(TextRunMappedFlow)));
userData->mMappedFlows = NS_REINTERPRET_CAST(TextRunMappedFlow*, userData + 1);
}
userData->mLastFlowIndex = 0;
PRUint32 finalMappedFlowCount = 0;
PRUint32 currentTransformedTextOffset = 0;
PRUint32 nextBreakIndex = 0;
nsTextFrame* nextBreakBeforeFrame = GetNextBreakBeforeFrame(&nextBreakIndex);
PRUint32 i;
for (i = 0; i < mMappedFlows.Length(); ++i) {
MappedFlow* mappedFlow = &mMappedFlows[i];
nsTextFrame* f = mappedFlow->mStartFrame;
mappedFlow->mTransformedTextOffset = currentTransformedTextOffset;
// Detect use of text-transform or font-variant anywhere in the run
const nsStyleText* textStyle = f->GetStyleText();
if (NS_STYLE_TEXT_TRANSFORM_NONE != textStyle->mTextTransform) {
anyTextTransformStyle = PR_TRUE;
}
textFlags |= GetSpacingFlags(textStyle->mLetterSpacing);
textFlags |= GetSpacingFlags(textStyle->mWordSpacing);
PRBool compressWhitespace = !textStyle->WhiteSpaceIsSignificant();
if (NS_STYLE_TEXT_ALIGN_JUSTIFY == textStyle->mTextAlign && compressWhitespace) {
textFlags |= gfxTextRunFactory::TEXT_ENABLE_SPACING;
}
const nsStyleFont* fontStyle = f->GetStyleFont();
if (NS_STYLE_FONT_VARIANT_SMALL_CAPS == fontStyle->mFont.variant) {
anySmallcapsStyle = PR_TRUE;
}
// Figure out what content is included in this flow.
nsIContent* content = f->GetContent();
const nsTextFragment* frag = content->GetText();
PRInt32 contentStart = mappedFlow->mContentOffset;
PRInt32 contentEnd = mappedFlow->mContentEndOffset;
PRInt32 contentLength = contentEnd - contentStart;
if (content == lastContent) {
NS_ASSERTION(endOfLastContent >= contentStart,
"Gap in textframes mapping content?!");
// Text frames can overlap (see comment in ScanFrame below)
contentStart = PR_MAX(contentStart, endOfLastContent);
if (contentStart >= contentEnd)
continue;
anyMixedStyleFlows = PR_TRUE;
userData->mMappedFlows[finalMappedFlowCount - 1].mContentLength += contentLength;
} else {
TextRunMappedFlow* newFlow = &userData->mMappedFlows[finalMappedFlowCount];
newFlow->mStartFrame = mappedFlow->mStartFrame;
newFlow->mDOMOffsetToBeforeTransformOffset = builder.GetCharCount() - mappedFlow->mContentOffset;
newFlow->mContentLength = contentLength;
++finalMappedFlowCount;
while (nextBreakBeforeFrame && nextBreakBeforeFrame->GetContent() == content) {
textBreakPoints[nextBreakIndex - 1] =
nextBreakBeforeFrame->GetContentOffset() + newFlow->mDOMOffsetToBeforeTransformOffset;
nextBreakBeforeFrame = GetNextBreakBeforeFrame(&nextBreakIndex);
}
}
PRUint32 analysisFlags;
if (frag->Is2b()) {
NS_ASSERTION(mDoubleByteText, "Wrong buffer char size!");
PRUnichar* bufStart = NS_STATIC_CAST(PRUnichar*, aTextBuffer);
PRUnichar* bufEnd = nsTextFrameUtils::TransformText(
frag->Get2b() + contentStart, contentLength, bufStart,
compressWhitespace, &mTrimNextRunLeadingWhitespace, &builder, &analysisFlags);
aTextBuffer = bufEnd;
} else {
if (mDoubleByteText) {
// Need to expand the text. First transform it into a temporary buffer,
// then expand.
nsAutoTArray<PRUint8,BIG_TEXT_NODE_SIZE> tempBuf;
if (!tempBuf.AppendElements(contentLength)) {
DestroyUserData(userData);
return;
}
PRUint8* bufStart = tempBuf.Elements();
PRUint8* end = nsTextFrameUtils::TransformText(
NS_REINTERPRET_CAST(const PRUint8*, frag->Get1b()) + contentStart, contentLength,
bufStart, compressWhitespace, &mTrimNextRunLeadingWhitespace,
&builder, &analysisFlags);
aTextBuffer = ExpandBuffer(NS_STATIC_CAST(PRUnichar*, aTextBuffer),
tempBuf.Elements(), end - tempBuf.Elements());
} else {
PRUint8* bufStart = NS_STATIC_CAST(PRUint8*, aTextBuffer);
PRUint8* end = nsTextFrameUtils::TransformText(
NS_REINTERPRET_CAST(const PRUint8*, frag->Get1b()) + contentStart, contentLength,
bufStart,
compressWhitespace, &mTrimNextRunLeadingWhitespace, &builder, &analysisFlags);
aTextBuffer = end;
}
}
textFlags |= analysisFlags;
currentTransformedTextOffset =
(NS_STATIC_CAST(const PRUint8*, aTextBuffer) - NS_STATIC_CAST(const PRUint8*, textPtr)) >> mDoubleByteText;
lastContent = content;
endOfLastContent = contentEnd;
}
// Check for out-of-memory in gfxSkipCharsBuilder
if (!builder.IsOK()) {
DestroyUserData(userData);
return;
}
void* finalUserData;
if (userData == &dummyData) {
textFlags |= nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW;
userData = nsnull;
finalUserData = mMappedFlows[0].mStartFrame;
} else {
userData = NS_STATIC_CAST(TextRunUserData*,
nsMemory::Realloc(userData, sizeof(TextRunUserData) + finalMappedFlowCount*sizeof(TextRunMappedFlow)));
if (!userData)
return;
userData->mMappedFlows = NS_REINTERPRET_CAST(TextRunMappedFlow*, userData + 1);
userData->mMappedFlowCount = finalMappedFlowCount;
finalUserData = userData;
}
PRUint32 transformedLength = currentTransformedTextOffset;
if (!(textFlags & nsTextFrameUtils::TEXT_WAS_TRANSFORMED) &&
mMappedFlows.Length() == 1) {
// The textrun maps one continuous, unmodified run of DOM text. It can
// point to the DOM text directly.
const nsTextFragment* frag = lastContent->GetText();
if (frag->Is2b()) {
textPtr = frag->Get2b() + mMappedFlows[0].mContentOffset;
} else {
textPtr = frag->Get1b() + mMappedFlows[0].mContentOffset;
}
textFlags |= gfxTextRunFactory::TEXT_IS_PERSISTENT;
}
// Now build the textrun
nsTextFrame* firstFrame = mMappedFlows[0].mStartFrame;
gfxFontGroup* fontGroup = GetFontGroupForFrame(firstFrame);
if (!fontGroup) {
DestroyUserData(userData);
return;
}
// Setup factory chain
nsAutoPtr<nsTransformingTextRunFactory> transformingFactory;
if (anySmallcapsStyle) {
transformingFactory = new nsFontVariantTextRunFactory(fontGroup);
}
if (anyTextTransformStyle) {
transformingFactory =
new nsCaseTransformTextRunFactory(fontGroup, transformingFactory.forget());
}
nsTArray<nsStyleContext*> styles;
if (transformingFactory) {
for (i = 0; i < mMappedFlows.Length(); ++i) {
MappedFlow* mappedFlow = &mMappedFlows[i];
PRUint32 end = i == mMappedFlows.Length() - 1 ? transformedLength :
mMappedFlows[i + 1].mTransformedTextOffset;
nsStyleContext* sc = mappedFlow->mStartFrame->GetStyleContext();
PRUint32 j;
for (j = mappedFlow->mTransformedTextOffset; j < end; ++j) {
styles.AppendElement(sc);
}
}
}
if (textFlags & nsTextFrameUtils::TEXT_HAS_TAB) {
textFlags |= gfxTextRunFactory::TEXT_ENABLE_SPACING;
}
if (textFlags & nsTextFrameUtils::TEXT_HAS_SHY) {
textFlags |= gfxTextRunFactory::TEXT_ENABLE_HYPHEN_BREAKS;
}
if (!(textFlags & nsTextFrameUtils::TEXT_HAS_NON_ASCII)) {
textFlags |= gfxTextRunFactory::TEXT_IS_ASCII;
}
if (mBidiEnabled && (NS_GET_EMBEDDING_LEVEL(firstFrame) & 1)) {
textFlags |= gfxTextRunFactory::TEXT_IS_RTL;
}
gfxSkipChars skipChars;
skipChars.TakeFrom(&builder);
// Convert linebreak coordinates to transformed string offsets
NS_ASSERTION(nextBreakIndex == mLineBreakBeforeFrames.Length(),
"Didn't find all the frames to break-before...");
gfxSkipCharsIterator iter(skipChars);
for (i = 0; i < nextBreakIndex; ++i) {
PRUint32* breakPoint = &textBreakPoints[i];
*breakPoint = iter.ConvertOriginalToSkipped(*breakPoint);
}
if (mStartOfLine) {
textBreakPoints[nextBreakIndex] = transformedLength;
++nextBreakIndex;
}
gfxTextRunFactory::Parameters params =
{ mContext, finalUserData, firstFrame->GetStyleVisibility()->mLangGroup, &skipChars,
textBreakPoints.Elements(), nextBreakIndex,
firstFrame->PresContext()->AppUnitsPerDevPixel(), textFlags };
gfxTextRun* textRun;
if (mDoubleByteText) {
if (textFlags & gfxTextRunFactory::TEXT_IS_ASCII) {
NS_WARNING("Hmm ... why are we taking the Unicode path when the text is all ASCII?");
}
const PRUnichar* text = NS_STATIC_CAST(const PRUnichar*, textPtr);
if (transformingFactory) {
textRun = transformingFactory->MakeTextRun(text, transformedLength, &params,
styles.Elements());
if (textRun) {
transformingFactory.forget();
}
} else {
textRun = fontGroup->MakeTextRun(text, transformedLength, &params);
}
if (!textRun) {
DestroyUserData(userData);
return;
}
if (anyMixedStyleFlows) {
// Make sure we're not asked to recover the text, it's too hard to do later.
textRun->RememberText(text, transformedLength);
}
} else {
const PRUint8* text = NS_STATIC_CAST(const PRUint8*, textPtr);
if (transformingFactory) {
textRun = transformingFactory->MakeTextRun(text, transformedLength, &params,
styles.Elements());
if (textRun) {
transformingFactory.forget();
}
} else {
textRun = fontGroup->MakeTextRun(text, transformedLength, &params);
}
if (!textRun) {
DestroyUserData(userData);
return;
}
if (anyMixedStyleFlows) {
// Make sure we're not asked to recover the text, it's too hard to do later.
textRun->RememberText(text, transformedLength);
}
}
// We have to set these up after we've created the textrun, because
// the breaks may be stored in the textrun during this very call.
// This is a bit annoying because it requires another loop over the frames
// making up the textrun, but I don't see a way to avoid this.
SetupBreakSinksForTextRun(textRun, textPtr, transformedLength, mDoubleByteText,
PR_FALSE);
// Actually wipe out the textruns associated with the mapped frames and associate
// those frames with this text run.
AssignTextRun(textRun);
}
void
BuildTextRunsScanner::SetupBreakSinksForTextRun(gfxTextRun* aTextRun, const void* aText, PRUint32 aLength,
PRBool aIs2b, PRBool aIsExistingTextRun)
{
// textruns have uniform language
nsIAtom* lang = mMappedFlows[0].mStartFrame->GetStyleVisibility()->mLangGroup;
PRUint32 i;
for (i = 0; i < mMappedFlows.Length(); ++i) {
MappedFlow* mappedFlow = &mMappedFlows[i];
nsAutoPtr<BreakSink>* breakSink = mBreakSinks.AppendElement(
new BreakSink(aTextRun, mappedFlow->mTransformedTextOffset, aIsExistingTextRun));
if (!breakSink || !*breakSink)
return;
PRUint32 offset = mappedFlow->mTransformedTextOffset;
PRUint32 length =
(i == mMappedFlows.Length() - 1 ? aLength : mMappedFlows[i + 1].mTransformedTextOffset)
- offset;
PRUint32 flags = 0;
if (!mappedFlow->mAncestorControllingInitialBreak ||
mappedFlow->mAncestorControllingInitialBreak->GetStyleText()->WhiteSpaceCanWrap()) {
flags |= nsLineBreaker::BREAK_NONWHITESPACE_BEFORE;
}
if (mappedFlow->mStartFrame->GetStyleText()->WhiteSpaceCanWrap()) {
flags |= nsLineBreaker::BREAK_WHITESPACE | nsLineBreaker::BREAK_NONWHITESPACE_INSIDE;
}
// If length is zero and BREAK_WHITESPACE is active, this will notify
// the linebreaker to insert a break opportunity before the next character.
// Thus runs of entirely-skipped whitespace can still induce breaks.
if (aIs2b) {
mLineBreaker.AppendText(lang, NS_STATIC_CAST(const PRUnichar*, aText) + offset,
length, flags, *breakSink);
} else {
mLineBreaker.AppendText(lang, NS_STATIC_CAST(const PRUint8*, aText) + offset,
length, flags, *breakSink);
}
}
}
void
BuildTextRunsScanner::AssignTextRun(gfxTextRun* aTextRun)
{
nsIContent* lastContent = nsnull;
PRUint32 i;
for (i = 0; i < mMappedFlows.Length(); ++i) {
MappedFlow* mappedFlow = &mMappedFlows[i];
nsTextFrame* startFrame = mappedFlow->mStartFrame;
nsTextFrame* endFrame = mappedFlow->mEndFrame;
nsTextFrame* f;
for (f = startFrame; f != endFrame;
f = NS_STATIC_CAST(nsTextFrame*, f->GetNextInFlow())) {
#ifdef DEBUG
if (f->GetTextRun()) {
gfxTextRun* textRun = f->GetTextRun();
if (textRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW) {
if (mMappedFlows[0].mStartFrame != NS_STATIC_CAST(nsTextFrame*, textRun->GetUserData())) {
NS_WARNING("REASSIGNING SIMPLE FLOW TEXT RUN!");
}
} else {
TextRunUserData* userData =
NS_STATIC_CAST(TextRunUserData*, textRun->GetUserData());
if (PRUint32(userData->mMappedFlowCount) >= mMappedFlows.Length() ||
userData->mMappedFlows[userData->mMappedFlowCount - 1].mStartFrame !=
mMappedFlows[userData->mMappedFlowCount - 1].mStartFrame) {
NS_WARNING("REASSIGNING MULTIFLOW TEXT RUN (not append)!");
}
}
}
#endif
f->ClearTextRun();
f->SetTextRun(aTextRun);
}
nsIContent* content = startFrame->GetContent();
if (content != lastContent) {
startFrame->AddStateBits(TEXT_IS_RUN_OWNER);
lastContent = content;
}
}
}
gfxSkipCharsIterator
nsTextFrame::EnsureTextRun(nsIRenderingContext* aRC, nsBlockFrame* aBlock,
const nsLineList::iterator* aLine,
PRUint32* aFlowEndInTextRun)
{
if (!mTextRun) {
if (!aRC) {
nsCOMPtr<nsIRenderingContext> rendContext;
nsresult rv = PresContext()->PresShell()->
CreateRenderingContext(this, getter_AddRefs(rendContext));
if (NS_SUCCEEDED(rv)) {
BuildTextRuns(rendContext, this, aBlock, aLine);
}
} else {
BuildTextRuns(aRC, this, aBlock, aLine);
}
if (!mTextRun) {
// A text run was not constructed for this frame. This is bad. The caller
// will check mTextRun.
static const gfxSkipChars emptySkipChars;
return gfxSkipCharsIterator(emptySkipChars, 0);
}
}
if (mTextRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW) {
if (aFlowEndInTextRun) {
*aFlowEndInTextRun = mTextRun->GetLength();
}
return gfxSkipCharsIterator(mTextRun->GetSkipChars(), 0, mContentOffset);
}
TextRunUserData* userData = NS_STATIC_CAST(TextRunUserData*, mTextRun->GetUserData());
// Find the flow that contains us
PRInt32 direction;
PRInt32 startAt = userData->mLastFlowIndex;
// Search first forward and then backward from the current position
for (direction = 1; direction >= -1; direction -= 2) {
PRInt32 i;
for (i = startAt; 0 <= i && i < userData->mMappedFlowCount; i += direction) {
TextRunMappedFlow* flow = &userData->mMappedFlows[i];
if (flow->mStartFrame->GetContent() == mContent) {
// This may not actually be the flow that we're in. But BuildTextRuns
// promises that this will work ... flows for the same content in the same
// textrun have to be consecutive, they can't skip characters in the middle.
// See assertion "Gap in textframes mapping content?!" above.
userData->mLastFlowIndex = i;
gfxSkipCharsIterator iter(mTextRun->GetSkipChars(),
flow->mDOMOffsetToBeforeTransformOffset, mContentOffset);
if (aFlowEndInTextRun) {
if (i + 1 < userData->mMappedFlowCount) {
gfxSkipCharsIterator end(mTextRun->GetSkipChars());
*aFlowEndInTextRun = end.ConvertOriginalToSkipped(
flow[1].mStartFrame->GetContentOffset() + flow[1].mDOMOffsetToBeforeTransformOffset);
} else {
*aFlowEndInTextRun = mTextRun->GetLength();
}
}
return iter;
}
++flow;
}
startAt = userData->mLastFlowIndex - 1;
}
NS_ERROR("Can't find flow containing this frame???");
static const gfxSkipChars emptySkipChars;
return gfxSkipCharsIterator(emptySkipChars, 0);
}
static PRUint32
GetLengthOfTrimmedText(const nsTextFragment* aFrag,
PRUint32 aStart, PRUint32 aEnd,
gfxSkipCharsIterator* aIterator)
{
aIterator->SetSkippedOffset(aEnd);
while (aIterator->GetSkippedOffset() > aStart) {
aIterator->AdvanceSkipped(-1);
if (!IsSpace(aFrag, aIterator->GetOriginalOffset()))
return aIterator->GetSkippedOffset() + 1 - aStart;
}
return 0;
}
nsTextFrame::TrimmedOffsets
nsTextFrame::GetTrimmedOffsets(const nsTextFragment* aFrag,
PRBool aTrimAfter)
{
NS_ASSERTION(mTextRun, "Need textrun here");
TrimmedOffsets offsets = { mContentOffset, mContentLength };
if (GetStyleText()->WhiteSpaceIsSignificant())
return offsets;
if (GetStateBits() & TEXT_START_OF_LINE) {
PRInt32 whitespaceCount =
GetWhitespaceCount(aFrag, offsets.mStart, offsets.mLength, 1);
offsets.mStart += whitespaceCount;
offsets.mLength -= whitespaceCount;
}
if (aTrimAfter && (GetStateBits() & TEXT_END_OF_LINE)) {
PRInt32 whitespaceCount =
GetWhitespaceCount(aFrag, offsets.mStart + offsets.mLength - 1, offsets.mLength, -1);
offsets.mLength -= whitespaceCount;
}
return offsets;
}
/*
* Currently only Unicode characters below 0x10000 have their spacing modified
* by justification. If characters above 0x10000 turn out to need
* justification spacing, that will require extra work. Currently,
* this function must not include 0xd800 to 0xdbff because these characters
* are surrogates.
*/
static PRBool IsJustifiableCharacter(const nsTextFragment* aFrag, PRInt32 aPos,
PRBool aLangIsCJ)
{
PRUnichar ch = aFrag->CharAt(aPos);
if (ch == '\n' || ch == '\t')
return PR_TRUE;
if (ch == ' ') {
// Don't justify spaces that are combined with diacriticals
if (!aFrag->Is2b())
return PR_TRUE;
return !nsTextFrameUtils::IsSpaceCombiningSequenceTail(
aFrag->Get2b() + aPos + 1, aFrag->GetLength() - (aPos + 1));
}
if (ch < 0x2150u)
return PR_FALSE;
if (aLangIsCJ && (
(0x2150u <= ch && ch <= 0x22ffu) || // Number Forms, Arrows, Mathematical Operators
(0x2460u <= ch && ch <= 0x24ffu) || // Enclosed Alphanumerics
(0x2580u <= ch && ch <= 0x27bfu) || // Block Elements, Geometric Shapes, Miscellaneous Symbols, Dingbats
(0x27f0u <= ch && ch <= 0x2bffu) || // Supplemental Arrows-A, Braille Patterns, Supplemental Arrows-B,
// Miscellaneous Mathematical Symbols-B, Supplemental Mathematical Operators,
// Miscellaneous Symbols and Arrows
(0x2e80u <= ch && ch <= 0x312fu) || // CJK Radicals Supplement, CJK Radicals Supplement,
// Ideographic Description Characters, CJK Symbols and Punctuation,
// Hiragana, Katakana, Bopomofo
(0x3190u <= ch && ch <= 0xabffu) || // Kanbun, Bopomofo Extended, Katakana Phonetic Extensions,
// Enclosed CJK Letters and Months, CJK Compatibility,
// CJK Unified Ideographs Extension A, Yijing Hexagram Symbols,
// CJK Unified Ideographs, Yi Syllables, Yi Radicals
(0xf900u <= ch && ch <= 0xfaffu) || // CJK Compatibility Ideographs
(0xff5eu <= ch && ch <= 0xff9fu) // Halfwidth and Fullwidth Forms(a part)
))
return PR_TRUE;
return PR_FALSE;
}
static void ClearMetrics(nsHTMLReflowMetrics& aMetrics)
{
aMetrics.width = 0;
aMetrics.height = 0;
aMetrics.ascent = 0;
#ifdef MOZ_MATHML
aMetrics.mBoundingMetrics.Clear();
#endif
}
static PRInt32 FindChar(const nsTextFragment* frag,
PRInt32 aOffset, PRInt32 aLength, PRUnichar ch)
{
PRInt32 i = 0;
if (frag->Is2b()) {
const PRUnichar* str = frag->Get2b() + aOffset;
for (; i < aLength; ++i) {
if (*str == ch)
return i + aOffset;
++str;
}
} else {
if (PRUint16(ch) <= 0xFF) {
const char* str = frag->Get1b() + aOffset;
void* p = memchr(str, ch, aLength);
if (p)
return (NS_STATIC_CAST(char*, p) - str) + aOffset;
}
}
return -1;
}
static PRBool IsChineseJapaneseLangGroup(nsIFrame* aFrame)
{
nsIAtom* langGroup = aFrame->GetStyleVisibility()->mLangGroup;
return langGroup == nsGkAtoms::Japanese
|| langGroup == nsGkAtoms::Chinese
|| langGroup == nsGkAtoms::Taiwanese
|| langGroup == nsGkAtoms::HongKongChinese;
}
#ifdef DEBUG
static PRBool IsInBounds(const gfxSkipCharsIterator& aStart, PRInt32 aContentLength,
PRUint32 aOffset, PRUint32 aLength) {
if (aStart.GetSkippedOffset() > aOffset)
return PR_FALSE;
gfxSkipCharsIterator iter(aStart);
iter.AdvanceSkipped(aLength);
return iter.GetOriginalOffset() <= aStart.GetOriginalOffset() + aContentLength;
}
#endif
class PropertyProvider : public gfxTextRun::PropertyProvider {
public:
/**
* Use this constructor for reflow, when we don't know what text is
* really mapped by the frame and we have a lot of other data around.
*/
PropertyProvider(gfxTextRun* aTextRun, const nsStyleText* aTextStyle,
const nsTextFragment* aFrag, nsTextFrame* aFrame,
const gfxSkipCharsIterator& aStart, PRInt32 aLength)
: mTextRun(aTextRun), mFontGroup(nsnull), mTextStyle(aTextStyle), mFrag(aFrag),
mFrame(aFrame), mStart(aStart), mLength(aLength),
mWordSpacing(StyleToCoord(mTextStyle->mWordSpacing)),
mLetterSpacing(StyleToCoord(mTextStyle->mLetterSpacing)),
mJustificationSpacing(0),
mHyphenWidth(-1)
{
NS_ASSERTION(mStart.IsInitialized(), "Start not initialized?");
}
/**
* Use this constructor after the frame has been reflowed and we don't
* have other data around. Gets everything from the frame. EnsureTextRun
* *must* be called before this!!!
*/
PropertyProvider(nsTextFrame* aFrame, const gfxSkipCharsIterator& aStart)
: mTextRun(aFrame->GetTextRun()), mFontGroup(nsnull), mTextStyle(aFrame->GetStyleText()),
mFrag(aFrame->GetContent()->GetText()),
mFrame(aFrame), mStart(aStart), mLength(aFrame->GetContentLength()),
mWordSpacing(StyleToCoord(mTextStyle->mWordSpacing)),
mLetterSpacing(StyleToCoord(mTextStyle->mLetterSpacing)),
mJustificationSpacing(0),
mHyphenWidth(-1)
{
NS_ASSERTION(mTextRun, "Textrun not initialized!");
}
// Call this after construction if you're not going to reflow the text
void InitializeForDisplay(PRBool aTrimAfter);
virtual void ForceRememberText() {
PRPackedBool incomingWhitespace =
(mTextRun->GetFlags() & nsTextFrameUtils::TEXT_INCOMING_WHITESPACE) != 0;
ReconstructTextForRun(mTextRun, PR_TRUE, nsnull, &incomingWhitespace);
}
virtual void GetSpacing(PRUint32 aStart, PRUint32 aLength, Spacing* aSpacing);
virtual gfxFloat GetHyphenWidth();
virtual void GetHyphenationBreaks(PRUint32 aStart, PRUint32 aLength,
PRPackedBool* aBreakBefore);
/**
* Count the number of justifiable characters in the given DOM range
*/
PRUint32 ComputeJustifiableCharacters(PRInt32 aOffset, PRInt32 aLength);
void FindEndOfJustificationRange(gfxSkipCharsIterator* aIter);
/**
* Count the number of spaces inserted for tabs in the given transformed substring
*/
PRUint32 GetTabExpansionCount(PRUint32 aOffset, PRUint32 aLength);
const nsStyleText* GetStyleText() { return mTextStyle; }
nsTextFrame* GetFrame() { return mFrame; }
// This may not be equal to the frame offset/length in because we may have
// adjusted for whitespace trimming according to the state bits set in the frame
// (for the static provider)
const gfxSkipCharsIterator& GetStart() { return mStart; }
PRUint32 GetOriginalLength() { return mLength; }
const nsTextFragment* GetFragment() { return mFrag; }
gfxFontGroup* GetFontGroup() {
if (!mFontGroup) {
mFontGroup = GetFontGroupForFrame(mFrame);
}
return mFontGroup;
}
protected:
void SetupJustificationSpacing();
// Offsets in transformed string coordinates
PRUint8* ComputeTabSpaceCount(PRUint32 aOffset, PRUint32 aLength);
gfxTextRun* mTextRun;
gfxFontGroup* mFontGroup;
const nsStyleText* mTextStyle;
const nsTextFragment* mFrag;
nsTextFrame* mFrame;
gfxSkipCharsIterator mStart; // Offset in original and transformed string
nsTArray<PRUint8> mTabSpaceCounts; // counts for transformed string characters
PRUint32 mCurrentColumn;
PRInt32 mLength; // DOM string length
gfxFloat mWordSpacing; // space for each whitespace char
gfxFloat mLetterSpacing; // space for each letter
gfxFloat mJustificationSpacing;
gfxFloat mHyphenWidth;
};
PRUint32
PropertyProvider::ComputeJustifiableCharacters(PRInt32 aOffset, PRInt32 aLength)
{
// Scan non-skipped characters and count justifiable chars.
nsSkipCharsRunIterator
run(mStart, nsSkipCharsRunIterator::LENGTH_INCLUDES_SKIPPED, aLength);
run.SetOriginalOffset(aOffset);
PRUint32 justifiableChars = 0;
PRBool isCJK = IsChineseJapaneseLangGroup(mFrame);
while (run.NextRun()) {
PRInt32 i;
for (i = 0; i < run.GetRunLength(); ++i) {
justifiableChars +=
IsJustifiableCharacter(mFrag, run.GetOriginalOffset() + i, isCJK);
}
}
return justifiableChars;
}
PRUint8*
PropertyProvider::ComputeTabSpaceCount(PRUint32 aOffset, PRUint32 aLength)
{
PRUint32 tabsEnd = mStart.GetSkippedOffset() + mTabSpaceCounts.Length();
// We incrementally compute the tab space counts because it could be
// inefficient to run ahead and compute space counts for tabs we don't need.
// mTabSpaceCounts is an array of space counts whose first element is
// the space count for the character at startOffset
if (aOffset + aLength > tabsEnd) {
PRUint32 column = mTabSpaceCounts.Length() ? mCurrentColumn : mFrame->GetColumn();
PRInt32 count = aOffset + aLength - tabsEnd;
nsSkipCharsRunIterator
run(mStart, nsSkipCharsRunIterator::LENGTH_UNSKIPPED_ONLY, count);
run.SetSkippedOffset(tabsEnd);
while (run.NextRun()) {
PRInt32 i;
for (i = 0; i < run.GetRunLength(); ++i) {
if (mFrag->CharAt(i + run.GetOriginalOffset()) == '\t') {
PRInt32 spaces = 8 - column%8;
column += spaces;
// The tab itself counts as a space
mTabSpaceCounts.AppendElement(spaces - 1);
} else {
if (mTextRun->IsClusterStart(i + run.GetSkippedOffset())) {
++column;
}
mTabSpaceCounts.AppendElement(0);
}
}
}
mCurrentColumn = column;
}
return mTabSpaceCounts.Elements() + aOffset - mStart.GetSkippedOffset();
}
/**
* Finds the offset of the first character of the cluster containing aPos
*/
static void FindClusterStart(gfxTextRun* aTextRun,
gfxSkipCharsIterator* aPos)
{
while (aPos->GetOriginalOffset() > 0) {
if (aPos->IsOriginalCharSkipped() ||
aTextRun->IsClusterStart(aPos->GetSkippedOffset())) {
break;
}
aPos->AdvanceOriginal(-1);
}
}
/**
* Finds the offset of the last character of the cluster containing aPos
*/
static void FindClusterEnd(gfxTextRun* aTextRun, PRInt32 aOriginalEnd,
gfxSkipCharsIterator* aPos)
{
NS_PRECONDITION(aPos->GetOriginalOffset() < aOriginalEnd,
"character outside string");
aPos->AdvanceOriginal(1);
while (aPos->GetOriginalOffset() < aOriginalEnd) {
if (aPos->IsOriginalCharSkipped() ||
aTextRun->IsClusterStart(aPos->GetSkippedOffset())) {
break;
}
aPos->AdvanceOriginal(1);
}
aPos->AdvanceOriginal(-1);
}
// aStart, aLength in transformed string offsets
void
PropertyProvider::GetSpacing(PRUint32 aStart, PRUint32 aLength,
Spacing* aSpacing)
{
NS_PRECONDITION(IsInBounds(mStart, mLength, aStart, aLength), "Range out of bounds");
PRUint32 index;
for (index = 0; index < aLength; ++index) {
aSpacing[index].mBefore = 0.0;
aSpacing[index].mAfter = 0.0;
}
// Find our offset into the original+transformed string
gfxSkipCharsIterator start(mStart);
start.SetSkippedOffset(aStart);
// First, compute the word and letter spacing
if (mWordSpacing || mLetterSpacing) {
// Iterate over non-skipped characters
nsSkipCharsRunIterator
run(start, nsSkipCharsRunIterator::LENGTH_UNSKIPPED_ONLY, aLength);
while (run.NextRun()) {
PRUint32 runOffsetInSubstring = run.GetSkippedOffset() - aStart;
PRInt32 i;
gfxSkipCharsIterator iter = run.GetPos();
for (i = 0; i < run.GetRunLength(); ++i) {
if (i + 1 >= run.GetRunLength() ||
mTextRun->IsClusterStart(i + 1 + run.GetSkippedOffset())) {
// End of a cluster, put letter-spacing after it
aSpacing[runOffsetInSubstring + i].mAfter += mLetterSpacing;
}
if (IsCSSWordSpacingSpace(mFrag, i + run.GetOriginalOffset())) {
// It kinda sucks, but space characters can be part of clusters,
// and even still be whitespace (I think!)
iter.SetSkippedOffset(run.GetSkippedOffset() + i);
FindClusterEnd(mTextRun, run.GetOriginalOffset() + run.GetRunLength(),
&iter);
aSpacing[iter.GetSkippedOffset() - aStart].mAfter += mWordSpacing;
}
}
}
}
// Now add tab spacing, if there is any
if (mTextRun->GetFlags() & nsTextFrameUtils::TEXT_HAS_TAB) {
// ComputeTabSpaceCount() will tell us where spaces need to be inserted
// for tabs, and how many.
// ComputeTabSpaceCount takes transformed string offsets.
PRUint8* tabSpaceList = ComputeTabSpaceCount(aStart, aLength);
gfxTextRun* spaceTextRun =
GetSpecialString(GetFontGroup(), gfxFontGroup::STRING_SPACE, mTextRun);
gfxFloat spaceWidth = mLetterSpacing + mWordSpacing;
if (spaceTextRun) {
spaceWidth += spaceTextRun->GetAdvanceWidth(0, spaceTextRun->GetLength(), nsnull);
}
for (index = 0; index < aLength; ++index) {
PRInt32 tabSpaces = tabSpaceList[index];
aSpacing[index].mAfter += spaceWidth*tabSpaces;
}
}
// Now add in justification spacing
if (mJustificationSpacing) {
gfxFloat halfJustificationSpace = mJustificationSpacing/2;
// Scan non-skipped characters and adjust justifiable chars, adding
// justification space on either side of the cluster
PRBool isCJK = IsChineseJapaneseLangGroup(mFrame);
gfxSkipCharsIterator justificationEnd(mStart);
FindEndOfJustificationRange(&justificationEnd);
nsSkipCharsRunIterator
run(start, nsSkipCharsRunIterator::LENGTH_UNSKIPPED_ONLY, aLength);
while (run.NextRun()) {
PRInt32 i;
gfxSkipCharsIterator iter = run.GetPos();
for (i = 0; i < run.GetRunLength(); ++i) {
PRInt32 originalOffset = run.GetOriginalOffset() + i;
if (IsJustifiableCharacter(mFrag, originalOffset, isCJK)) {
iter.SetOriginalOffset(originalOffset);
FindClusterStart(mTextRun, &iter);
PRUint32 clusterFirstChar = iter.GetSkippedOffset();
FindClusterEnd(mTextRun, run.GetOriginalOffset() + run.GetRunLength(), &iter);
PRUint32 clusterLastChar = iter.GetSkippedOffset();
// Only apply justification to characters before justificationEnd
if (clusterLastChar < justificationEnd.GetSkippedOffset()) {
aSpacing[clusterFirstChar - aStart].mBefore += halfJustificationSpace;
aSpacing[clusterLastChar - aStart].mAfter += halfJustificationSpace;
}
}
}
}
}
}
PRUint32
PropertyProvider::GetTabExpansionCount(PRUint32 aStart, PRUint32 aLength)
{
if (!(mTextRun->GetFlags() & nsTextFrameUtils::TEXT_HAS_TAB))
return 0;
PRUint8* spaces = ComputeTabSpaceCount(aStart, aLength);
PRUint32 i;
PRUint32 sum = 0;
for (i = 0; i < aLength; ++i) {
sum += spaces[i];
}
return sum;
}
gfxFloat
PropertyProvider::GetHyphenWidth()
{
if (mHyphenWidth < 0) {
gfxTextRun* hyphenTextRun =
GetSpecialString(GetFontGroup(), gfxFontGroup::STRING_HYPHEN, mTextRun);
mHyphenWidth = mLetterSpacing;
if (hyphenTextRun) {
mHyphenWidth += hyphenTextRun->GetAdvanceWidth(0, hyphenTextRun->GetLength(), nsnull);
}
}
return mHyphenWidth;
}
void
PropertyProvider::GetHyphenationBreaks(PRUint32 aStart, PRUint32 aLength,
PRPackedBool* aBreakBefore)
{
NS_PRECONDITION(IsInBounds(mStart, mLength, aStart, aLength), "Range out of bounds");
if (!mTextStyle->WhiteSpaceCanWrap()) {
memset(aBreakBefore, PR_FALSE, aLength);
return;
}
// Iterate through the original-string character runs
nsSkipCharsRunIterator
run(mStart, nsSkipCharsRunIterator::LENGTH_UNSKIPPED_ONLY, aLength);
run.SetSkippedOffset(aStart);
// We need to visit skipped characters so that we can detect SHY
run.SetVisitSkipped();
PRBool allowHyphenBreakBeforeNextChar =
run.GetPos().GetOriginalOffset() > mStart.GetOriginalOffset() &&
mFrag->CharAt(run.GetPos().GetOriginalOffset() - 1) == CH_SHY;
while (run.NextRun()) {
NS_ASSERTION(run.GetRunLength() > 0, "Shouldn't return zero-length runs");
if (run.IsSkipped()) {
// Check if there's a soft hyphen which would let us hyphenate before
// the next non-skipped character. Don't look at soft hyphens followed
// by other skipped characters, we won't use them.
allowHyphenBreakBeforeNextChar =
mFrag->CharAt(run.GetOriginalOffset() + run.GetRunLength() - 1) == CH_SHY;
} else {
PRInt32 runOffsetInSubstring = run.GetSkippedOffset() - aStart;
memset(aBreakBefore + runOffsetInSubstring, 0, run.GetRunLength());
aBreakBefore[runOffsetInSubstring] = allowHyphenBreakBeforeNextChar;
allowHyphenBreakBeforeNextChar = PR_FALSE;
}
}
}
void
PropertyProvider::InitializeForDisplay(PRBool aTrimAfter)
{
nsTextFrame::TrimmedOffsets trimmed =
mFrame->GetTrimmedOffsets(mFrag, aTrimAfter);
mStart.SetOriginalOffset(trimmed.mStart);
mLength = trimmed.mLength;
SetupJustificationSpacing();
}
static PRUint32 GetSkippedDistance(const gfxSkipCharsIterator& aStart,
const gfxSkipCharsIterator& aEnd)
{
return aEnd.GetSkippedOffset() - aStart.GetSkippedOffset();
}
void
PropertyProvider::FindEndOfJustificationRange(gfxSkipCharsIterator* aIter)
{
if (!(mFrame->GetStateBits() & TEXT_END_OF_LINE))
return;
// Ignore trailing cluster at end of line for justification purposes
aIter->SetOriginalOffset(mStart.GetOriginalOffset() + mLength);
while (aIter->GetOriginalOffset() > mStart.GetOriginalOffset()) {
aIter->AdvanceOriginal(-1);
if (!aIter->IsOriginalCharSkipped() &&
mTextRun->IsClusterStart(aIter->GetSkippedOffset()))
break;
}
}
void
PropertyProvider::SetupJustificationSpacing()
{
if (NS_STYLE_TEXT_ALIGN_JUSTIFY != mTextStyle->mTextAlign ||
mTextStyle->WhiteSpaceIsSignificant())
return;
gfxSkipCharsIterator end(mStart);
end.AdvanceOriginal(mLength);
gfxSkipCharsIterator realEnd(end);
FindEndOfJustificationRange(&end);
PRInt32 justifiableCharacters =
ComputeJustifiableCharacters(mStart.GetOriginalOffset(),
end.GetOriginalOffset() - mStart.GetOriginalOffset());
if (justifiableCharacters == 0) {
// Nothing to do, nothing is justifiable and we shouldn't have any
// justification space assigned
return;
}
gfxFloat naturalWidth =
mTextRun->GetAdvanceWidth(mStart.GetSkippedOffset(),
GetSkippedDistance(mStart, realEnd), this);
if (mFrame->GetStateBits() & TEXT_HYPHEN_BREAK) {
gfxTextRun* specialTextRun =
GetSpecialString(GetFontGroup(), gfxFontGroup::STRING_HYPHEN, mTextRun);
if (specialTextRun) {
naturalWidth +=
specialTextRun->GetAdvanceWidth(0, specialTextRun->GetLength(), nsnull);
}
}
gfxFloat totalJustificationSpace = mFrame->GetSize().width - naturalWidth;
if (totalJustificationSpace <= 0) {
// No space available
return;
}
mJustificationSpacing = totalJustificationSpace/justifiableCharacters;
}
//----------------------------------------------------------------------
// Helper class for managing blinking text
class nsBlinkTimer : public nsITimerCallback
{
public:
nsBlinkTimer();
virtual ~nsBlinkTimer();
NS_DECL_ISUPPORTS
void AddFrame(nsPresContext* aPresContext, nsIFrame* aFrame);
PRBool RemoveFrame(nsIFrame* aFrame);
PRInt32 FrameCount();
void Start();
void Stop();
NS_DECL_NSITIMERCALLBACK
static nsresult AddBlinkFrame(nsPresContext* aPresContext, nsIFrame* aFrame);
static nsresult RemoveBlinkFrame(nsIFrame* aFrame);
static PRBool GetBlinkIsOff() { return sState == 3; }
protected:
struct FrameData {
nsPresContext* mPresContext; // pres context associated with the frame
nsIFrame* mFrame;
FrameData(nsPresContext* aPresContext,
nsIFrame* aFrame)
: mPresContext(aPresContext), mFrame(aFrame) {}
};
nsCOMPtr<nsITimer> mTimer;
nsVoidArray mFrames;
nsPresContext* mPresContext;
protected:
static nsBlinkTimer* sTextBlinker;
static PRUint32 sState; // 0-2 == on; 3 == off
};
nsBlinkTimer* nsBlinkTimer::sTextBlinker = nsnull;
PRUint32 nsBlinkTimer::sState = 0;
#ifdef NOISY_BLINK
static PRTime gLastTick;
#endif
nsBlinkTimer::nsBlinkTimer()
{
}
nsBlinkTimer::~nsBlinkTimer()
{
Stop();
sTextBlinker = nsnull;
}
void nsBlinkTimer::Start()
{
nsresult rv;
mTimer = do_CreateInstance("@mozilla.org/timer;1", &rv);
if (NS_OK == rv) {
mTimer->InitWithCallback(this, 250, nsITimer::TYPE_REPEATING_PRECISE);
}
}
void nsBlinkTimer::Stop()
{
if (nsnull != mTimer) {
mTimer->Cancel();
}
}
NS_IMPL_ISUPPORTS1(nsBlinkTimer, nsITimerCallback)
void nsBlinkTimer::AddFrame(nsPresContext* aPresContext, nsIFrame* aFrame) {
FrameData* frameData = new FrameData(aPresContext, aFrame);
mFrames.AppendElement(frameData);
if (1 == mFrames.Count()) {
Start();
}
}
PRBool nsBlinkTimer::RemoveFrame(nsIFrame* aFrame) {
PRInt32 i, n = mFrames.Count();
PRBool rv = PR_FALSE;
for (i = 0; i < n; i++) {
FrameData* frameData = (FrameData*) mFrames.ElementAt(i);
if (frameData->mFrame == aFrame) {
rv = mFrames.RemoveElementAt(i);
delete frameData;
break;
}
}
if (0 == mFrames.Count()) {
Stop();
}
return rv;
}
PRInt32 nsBlinkTimer::FrameCount() {
return mFrames.Count();
}
NS_IMETHODIMP nsBlinkTimer::Notify(nsITimer *timer)
{
// Toggle blink state bit so that text code knows whether or not to
// render. All text code shares the same flag so that they all blink
// in unison.
sState = (sState + 1) % 4;
if (sState == 1 || sState == 2)
// States 0, 1, and 2 are all the same.
return NS_OK;
#ifdef NOISY_BLINK
PRTime now = PR_Now();
char buf[50];
PRTime delta;
LL_SUB(delta, now, gLastTick);
gLastTick = now;
PR_snprintf(buf, sizeof(buf), "%lldusec", delta);
printf("%s\n", buf);
#endif
PRInt32 i, n = mFrames.Count();
for (i = 0; i < n; i++) {
FrameData* frameData = (FrameData*) mFrames.ElementAt(i);
// Determine damaged area and tell view manager to redraw it
// blink doesn't blink outline ... I hope
nsRect bounds(nsPoint(0, 0), frameData->mFrame->GetSize());
frameData->mFrame->Invalidate(bounds, PR_FALSE);
}
return NS_OK;
}
// static
nsresult nsBlinkTimer::AddBlinkFrame(nsPresContext* aPresContext, nsIFrame* aFrame)
{
if (!sTextBlinker)
{
sTextBlinker = new nsBlinkTimer;
if (!sTextBlinker) return NS_ERROR_OUT_OF_MEMORY;
}
NS_ADDREF(sTextBlinker);
sTextBlinker->AddFrame(aPresContext, aFrame);
return NS_OK;
}
// static
nsresult nsBlinkTimer::RemoveBlinkFrame(nsIFrame* aFrame)
{
NS_ASSERTION(sTextBlinker, "Should have blink timer here");
nsBlinkTimer* blinkTimer = sTextBlinker; // copy so we can call NS_RELEASE on it
if (!blinkTimer) return NS_OK;
blinkTimer->RemoveFrame(aFrame);
NS_RELEASE(blinkTimer);
return NS_OK;
}
//----------------------------------------------------------------------
static nscolor
EnsureDifferentColors(nscolor colorA, nscolor colorB)
{
if (colorA == colorB) {
nscolor res;
res = NS_RGB(NS_GET_R(colorA) ^ 0xff,
NS_GET_G(colorA) ^ 0xff,
NS_GET_B(colorA) ^ 0xff);
return res;
}
return colorA;
}
//-----------------------------------------------------------------------------
// TODO delete nsCSSRendering::TransformColor because we're moving it here
static nscolor
DarkenColor(nscolor aColor)
{
PRUint16 hue,sat,value;
// convert the RBG to HSV so we can get the lightness (which is the v)
NS_RGB2HSV(aColor,hue,sat,value);
// The goal here is to send white to black while letting colored
// stuff stay colored... So we adopt the following approach.
// Something with sat = 0 should end up with value = 0. Something
// with a high sat can end up with a high value and it's ok.... At
// the same time, we don't want to make things lighter. Do
// something simple, since it seems to work.
if (value > sat) {
value = sat;
// convert this color back into the RGB color space.
NS_HSV2RGB(aColor,hue,sat,value);
}
return aColor;
}
// Check whether we should darken text colors. We need to do this if
// background images and colors are being suppressed, because that means
// light text will not be visible against the (presumed light-colored) background.
static PRBool
ShouldDarkenColors(nsPresContext* aPresContext)
{
return !aPresContext->GetBackgroundColorDraw() &&
!aPresContext->GetBackgroundImageDraw();
}
nsTextPaintStyle::nsTextPaintStyle(nsTextFrame* aFrame)
: mFrame(aFrame),
mPresContext(aFrame->PresContext()),
mInitCommonColors(PR_FALSE),
mInitSelectionColors(PR_FALSE)
{
for (int i = 0; i < 4; i++)
mIMEColor[i].mInit = PR_FALSE;
mIMEUnderlineRelativeSize = -1.0f;
}
PRBool
nsTextPaintStyle::EnsureSufficientContrast(nscolor *aForeColor, nscolor *aBackColor)
{
InitCommonColors();
// If the combination of selection background color and frame background color
// is sufficient contrast, don't exchange the selection colors.
PRInt32 backLuminosityDifference =
NS_LUMINOSITY_DIFFERENCE(*aBackColor, mFrameBackgroundColor);
if (backLuminosityDifference >= mSufficientContrast)
return PR_FALSE;
// Otherwise, we should use the higher-contrast color for the selection
// background color.
PRInt32 foreLuminosityDifference =
NS_LUMINOSITY_DIFFERENCE(*aForeColor, mFrameBackgroundColor);
if (backLuminosityDifference < foreLuminosityDifference) {
nscolor tmpColor = *aForeColor;
*aForeColor = *aBackColor;
*aBackColor = tmpColor;
return PR_TRUE;
}
return PR_FALSE;
}
nscolor
nsTextPaintStyle::GetTextColor()
{
nscolor color = mFrame->GetStyleColor()->mColor;
if (ShouldDarkenColors(mPresContext)) {
color = DarkenColor(color);
}
return color;
}
PRBool
nsTextPaintStyle::GetSelectionColors(nscolor* aForeColor,
nscolor* aBackColor)
{
NS_ASSERTION(aForeColor, "aForeColor is null");
NS_ASSERTION(aBackColor, "aBackColor is null");
if (!InitSelectionColors())
return PR_FALSE;
*aForeColor = mSelectionTextColor;
*aBackColor = mSelectionBGColor;
return PR_TRUE;
}
void
nsTextPaintStyle::GetIMESelectionColors(PRInt32 aIndex,
nscolor* aForeColor,
nscolor* aBackColor)
{
NS_ASSERTION(aForeColor, "aForeColor is null");
NS_ASSERTION(aBackColor, "aBackColor is null");
NS_ASSERTION(aIndex >= 0 && aIndex < 4, "Index out of range");
nsIMEColor* IMEColor = GetIMEColor(aIndex);
*aForeColor = IMEColor->mTextColor;
*aBackColor = IMEColor->mBGColor;
}
PRBool
nsTextPaintStyle::GetIMEUnderline(PRInt32 aIndex,
nscolor* aLineColor,
float* aRelativeSize)
{
NS_ASSERTION(aLineColor, "aLineColor is null");
NS_ASSERTION(aRelativeSize, "aRelativeSize is null");
NS_ASSERTION(aIndex >= 0 && aIndex < 4, "Index out of range");
nsIMEColor* IMEColor = GetIMEColor(aIndex);
if (IMEColor->mUnderlineColor == NS_TRANSPARENT ||
mIMEUnderlineRelativeSize <= 0.0f)
return PR_FALSE;
*aLineColor = IMEColor->mUnderlineColor;
*aRelativeSize = mIMEUnderlineRelativeSize;
return PR_TRUE;
}
void
nsTextPaintStyle::InitCommonColors()
{
if (mInitCommonColors)
return;
nsStyleContext* sc = mFrame->GetStyleContext();
const nsStyleBackground* bg =
nsCSSRendering::FindNonTransparentBackground(sc);
NS_ASSERTION(bg, "Cannot find NonTransparentBackground.");
mFrameBackgroundColor = bg->mBackgroundColor;
nsILookAndFeel* look = mPresContext->LookAndFeel();
nscolor defaultWindowBackgroundColor, selectionTextColor, selectionBGColor;
look->GetColor(nsILookAndFeel::eColor_TextSelectBackground,
selectionBGColor);
look->GetColor(nsILookAndFeel::eColor_TextSelectForeground,
selectionTextColor);
look->GetColor(nsILookAndFeel::eColor_WindowBackground,
defaultWindowBackgroundColor);
mSufficientContrast =
PR_MIN(PR_MIN(NS_SUFFICIENT_LUMINOSITY_DIFFERENCE,
NS_LUMINOSITY_DIFFERENCE(selectionTextColor,
selectionBGColor)),
NS_LUMINOSITY_DIFFERENCE(defaultWindowBackgroundColor,
selectionBGColor));
mInitCommonColors = PR_TRUE;
}
static nsIFrame* GetNonGeneratedAncestor(nsIFrame* f) {
while (f->GetStateBits() & NS_FRAME_GENERATED_CONTENT) {
f = f->GetParent();
}
return f;
}
static nsIContent*
FindElementAncestor(nsINode* aNode)
{
while (aNode && !aNode->IsNodeOfType(nsINode::eELEMENT)) {
aNode = aNode->GetParent();
}
return NS_STATIC_CAST(nsIContent*, aNode);
}
PRBool
nsTextPaintStyle::InitSelectionColors()
{
if (mInitSelectionColors)
return PR_TRUE;
PRInt16 selectionFlags;
PRInt16 selectionStatus = mFrame->GetSelectionStatus(&selectionFlags);
if (!(selectionFlags & nsISelectionDisplay::DISPLAY_TEXT) ||
selectionStatus < nsISelectionController::SELECTION_ON) {
// Not displaying the normal selection.
// We're not caching this fact, so every call to GetSelectionColors
// will come through here. We could avoid this, but it's not really worth it.
return PR_FALSE;
}
mInitSelectionColors = PR_TRUE;
nsIFrame* nonGeneratedAncestor = GetNonGeneratedAncestor(mFrame);
nsIContent* selectionContent = FindElementAncestor(nonGeneratedAncestor->GetContent());
if (selectionContent &&
selectionStatus == nsISelectionController::SELECTION_ON) {
nsRefPtr<nsStyleContext> sc = nsnull;
sc = mPresContext->StyleSet()->
ProbePseudoStyleFor(selectionContent, nsCSSPseudoElements::mozSelection,
mFrame->GetStyleContext());
// Use -moz-selection pseudo class.
if (sc) {
const nsStyleBackground* bg = sc->GetStyleBackground();
mSelectionBGColor = bg->mBackgroundColor;
if (bg->mBackgroundFlags & NS_STYLE_BG_COLOR_TRANSPARENT) {
mSelectionBGColor = NS_RGBA(0,0,0,0);
}
mSelectionTextColor = sc->GetStyleColor()->mColor;
return PR_TRUE;
}
}
nsILookAndFeel* look = mPresContext->LookAndFeel();
nscolor selectionBGColor;
look->GetColor(nsILookAndFeel::eColor_TextSelectBackground,
selectionBGColor);
if (selectionStatus == nsISelectionController::SELECTION_ATTENTION) {
look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundAttention,
mSelectionBGColor);
mSelectionBGColor = EnsureDifferentColors(mSelectionBGColor,
selectionBGColor);
} else if (selectionStatus != nsISelectionController::SELECTION_ON) {
look->GetColor(nsILookAndFeel::eColor_TextSelectBackgroundDisabled,
mSelectionBGColor);
mSelectionBGColor = EnsureDifferentColors(mSelectionBGColor,
selectionBGColor);
} else {
mSelectionBGColor = selectionBGColor;
}
look->GetColor(nsILookAndFeel::eColor_TextSelectForeground,
mSelectionTextColor);
// On MacOS X, we don't exchange text color and BG color.
if (mSelectionTextColor == NS_DONT_CHANGE_COLOR) {
mSelectionTextColor = EnsureDifferentColors(mFrame->GetStyleColor()->mColor,
mSelectionBGColor);
} else {
EnsureSufficientContrast(&mSelectionTextColor, &mSelectionBGColor);
}
return PR_TRUE;
}
nsTextPaintStyle::nsIMEColor*
nsTextPaintStyle::GetIMEColor(PRInt32 aIndex)
{
InitIMEColor(aIndex);
return &mIMEColor[aIndex];
}
struct ColorIDTriple {
nsILookAndFeel::nsColorID mForeground, mBackground, mLine;
};
static ColorIDTriple IMEColorIDs[] = {
{ nsILookAndFeel::eColor_IMERawInputForeground,
nsILookAndFeel::eColor_IMERawInputBackground,
nsILookAndFeel::eColor_IMERawInputUnderline },
{ nsILookAndFeel::eColor_IMESelectedRawTextForeground,
nsILookAndFeel::eColor_IMESelectedRawTextBackground,
nsILookAndFeel::eColor_IMESelectedRawTextUnderline },
{ nsILookAndFeel::eColor_IMEConvertedTextForeground,
nsILookAndFeel::eColor_IMEConvertedTextBackground,
nsILookAndFeel::eColor_IMEConvertedTextUnderline },
{ nsILookAndFeel::eColor_IMESelectedConvertedTextForeground,
nsILookAndFeel::eColor_IMESelectedConvertedTextBackground,
nsILookAndFeel::eColor_IMESelectedConvertedTextUnderline }
};
void
nsTextPaintStyle::InitIMEColor(PRInt32 aIndex)
{
nsIMEColor* IMEColor = &mIMEColor[aIndex];
if (IMEColor->mInit)
return;
ColorIDTriple* colorIDs = &IMEColorIDs[aIndex];
nsILookAndFeel* look = mPresContext->LookAndFeel();
nscolor foreColor, backColor, lineColor;
look->GetColor(colorIDs->mForeground, foreColor);
look->GetColor(colorIDs->mBackground, backColor);
look->GetColor(colorIDs->mLine, lineColor);
// Convert special color to actual color
NS_ASSERTION(foreColor != NS_TRANSPARENT,
"foreColor cannot be NS_TRANSPARENT");
NS_ASSERTION(backColor != NS_SAME_AS_FOREGROUND_COLOR,
"backColor cannot be NS_SAME_AS_FOREGROUND_COLOR");
NS_ASSERTION(backColor != NS_40PERCENT_FOREGROUND_COLOR,
"backColor cannot be NS_40PERCENT_FOREGROUND_COLOR");
foreColor = GetResolvedForeColor(foreColor, GetTextColor(), backColor);
if (NS_GET_A(backColor) > 0)
EnsureSufficientContrast(&foreColor, &backColor);
lineColor = GetResolvedForeColor(lineColor, foreColor, backColor);
IMEColor->mTextColor = foreColor;
IMEColor->mBGColor = backColor;
IMEColor->mUnderlineColor = lineColor;
IMEColor->mInit = PR_TRUE;
if (mIMEUnderlineRelativeSize == -1.0f) {
look->GetMetric(nsILookAndFeel::eMetricFloat_IMEUnderlineRelativeSize,
mIMEUnderlineRelativeSize);
NS_ASSERTION(mIMEUnderlineRelativeSize >= 0.0f,
"underline size must be larger than 0");
}
}
inline nscolor Get40PercentColor(nscolor aForeColor, nscolor aBackColor)
{
nscolor foreColor = NS_RGBA(NS_GET_R(aForeColor),
NS_GET_G(aForeColor),
NS_GET_B(aForeColor),
(PRUint8)(255 * 0.4f));
return NS_ComposeColors(aBackColor, foreColor);
}
nscolor
nsTextPaintStyle::GetResolvedForeColor(nscolor aColor,
nscolor aDefaultForeColor,
nscolor aBackColor)
{
if (aColor == NS_SAME_AS_FOREGROUND_COLOR)
return aDefaultForeColor;
if (aColor != NS_40PERCENT_FOREGROUND_COLOR)
return aColor;
// Get actual background color
nscolor actualBGColor = aBackColor;
if (actualBGColor == NS_TRANSPARENT) {
InitCommonColors();
actualBGColor = mFrameBackgroundColor;
}
return Get40PercentColor(aDefaultForeColor, actualBGColor);
}
//-----------------------------------------------------------------------------
#ifdef ACCESSIBILITY
NS_IMETHODIMP nsTextFrame::GetAccessible(nsIAccessible** aAccessible)
{
if (!IsEmpty() || GetNextInFlow()) {
nsCOMPtr<nsIAccessibilityService> accService = do_GetService("@mozilla.org/accessibilityService;1");
if (accService) {
return accService->CreateHTMLTextAccessible(NS_STATIC_CAST(nsIFrame*, this), aAccessible);
}
}
return NS_ERROR_FAILURE;
}
#endif
//-----------------------------------------------------------------------------
NS_IMETHODIMP
nsTextFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
NS_ASSERTION(!aPrevInFlow, "Can't be a continuation!");
NS_PRECONDITION(aContent->IsNodeOfType(nsINode::eTEXT),
"Bogus content!");
nsresult rv = nsFrame::Init(aContent, aParent, aPrevInFlow);
// Note that if we're created due to bidi splitting the bidi code
// will override what we compute here, so it's ok.
// We're not a continuing frame.
// mContentOffset = 0; not necessary since we get zeroed out at init
mContentLength = GetInFlowContentLength();
return rv;
}
void
nsTextFrame::Destroy()
{
if (mNextContinuation) {
mNextContinuation->SetPrevInFlow(nsnull);
}
ClearTextRun();
// Let the base class destroy the frame
nsFrame::Destroy();
}
class nsContinuingTextFrame : public nsTextFrame {
public:
friend nsIFrame* NS_NewContinuingTextFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
NS_IMETHOD Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow);
virtual void Destroy();
virtual nsIFrame* GetPrevContinuation() const {
return mPrevContinuation;
}
NS_IMETHOD SetPrevContinuation(nsIFrame* aPrevContinuation) {
NS_ASSERTION (!aPrevContinuation || GetType() == aPrevContinuation->GetType(),
"setting a prev continuation with incorrect type!");
NS_ASSERTION (!nsSplittableFrame::IsInPrevContinuationChain(aPrevContinuation, this),
"creating a loop in continuation chain!");
mPrevContinuation = aPrevContinuation;
RemoveStateBits(NS_FRAME_IS_FLUID_CONTINUATION);
return NS_OK;
}
virtual nsIFrame* GetPrevInFlowVirtual() const { return GetPrevInFlow(); }
nsIFrame* GetPrevInFlow() const {
return (GetStateBits() & NS_FRAME_IS_FLUID_CONTINUATION) ? mPrevContinuation : nsnull;
}
NS_IMETHOD SetPrevInFlow(nsIFrame* aPrevInFlow) {
NS_ASSERTION (!aPrevInFlow || GetType() == aPrevInFlow->GetType(),
"setting a prev in flow with incorrect type!");
NS_ASSERTION (!nsSplittableFrame::IsInPrevContinuationChain(aPrevInFlow, this),
"creating a loop in continuation chain!");
mPrevContinuation = aPrevInFlow;
AddStateBits(NS_FRAME_IS_FLUID_CONTINUATION);
return NS_OK;
}
virtual nsIFrame* GetFirstInFlow() const;
virtual nsIFrame* GetFirstContinuation() const;
virtual void AddInlineMinWidth(nsIRenderingContext *aRenderingContext,
InlineMinWidthData *aData);
virtual void AddInlinePrefWidth(nsIRenderingContext *aRenderingContext,
InlinePrefWidthData *aData);
protected:
nsContinuingTextFrame(nsStyleContext* aContext) : nsTextFrame(aContext) {}
nsIFrame* mPrevContinuation;
};
NS_IMETHODIMP
nsContinuingTextFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
NS_ASSERTION(aPrevInFlow, "Must be a continuation!");
// NOTE: bypassing nsTextFrame::Init!!!
nsresult rv = nsFrame::Init(aContent, aParent, aPrevInFlow);
nsIFrame* nextContinuation = aPrevInFlow->GetNextContinuation();
// Hook the frame into the flow
SetPrevInFlow(aPrevInFlow);
aPrevInFlow->SetNextInFlow(this);
nsTextFrame* prev = NS_STATIC_CAST(nsTextFrame*, aPrevInFlow);
mTextRun = prev->GetTextRun();
mContentOffset = prev->GetContentOffset() + prev->GetContentLength();
#ifdef IBMBIDI
if (aPrevInFlow->GetStateBits() & NS_FRAME_IS_BIDI) {
PRInt32 start, end;
aPrevInFlow->GetOffsets(start, mContentOffset);
nsPropertyTable *propTable = PresContext()->PropertyTable();
propTable->SetProperty(this, nsGkAtoms::embeddingLevel,
propTable->GetProperty(aPrevInFlow, nsGkAtoms::embeddingLevel),
nsnull, nsnull);
propTable->SetProperty(this, nsGkAtoms::baseLevel,
propTable->GetProperty(aPrevInFlow, nsGkAtoms::baseLevel),
nsnull, nsnull);
propTable->SetProperty(this, nsGkAtoms::charType,
propTable->GetProperty(aPrevInFlow, nsGkAtoms::charType),
nsnull, nsnull);
if (nextContinuation) {
SetNextContinuation(nextContinuation);
nextContinuation->SetPrevContinuation(this);
nextContinuation->GetOffsets(start, end);
mContentLength = PR_MAX(1, start - mContentOffset);
}
mState |= NS_FRAME_IS_BIDI;
} // prev frame is bidi
#endif // IBMBIDI
return rv;
}
void
nsContinuingTextFrame::Destroy()
{
if (mPrevContinuation || mNextContinuation) {
nsSplittableFrame::RemoveFromFlow(this);
}
// Let the base class destroy the frame
nsFrame::Destroy();
}
nsIFrame*
nsContinuingTextFrame::GetFirstInFlow() const
{
// Can't cast to |nsContinuingTextFrame*| because the first one isn't.
nsIFrame *firstInFlow,
*previous = NS_CONST_CAST(nsIFrame*,
NS_STATIC_CAST(const nsIFrame*, this));
do {
firstInFlow = previous;
previous = firstInFlow->GetPrevInFlow();
} while (previous);
return firstInFlow;
}
nsIFrame*
nsContinuingTextFrame::GetFirstContinuation() const
{
// Can't cast to |nsContinuingTextFrame*| because the first one isn't.
nsIFrame *firstContinuation,
*previous = NS_CONST_CAST(nsIFrame*,
NS_STATIC_CAST(const nsIFrame*, mPrevContinuation));
do {
firstContinuation = previous;
previous = firstContinuation->GetPrevContinuation();
} while (previous);
return firstContinuation;
}
// XXX Do we want to do all the work for the first-in-flow or do the
// work for each part? (Be careful of first-letter / first-line, though,
// especially first-line!) Doing all the work on the first-in-flow has
// the advantage of avoiding the potential for incremental reflow bugs,
// but depends on our maintining the frame tree in reasonable ways even
// for edge cases (block-within-inline splits, nextBidi, etc.)
// XXX We really need to make :first-letter happen during frame
// construction.
// Needed for text frames in XUL.
/* virtual */ nscoord
nsTextFrame::GetMinWidth(nsIRenderingContext *aRenderingContext)
{
return nsLayoutUtils::MinWidthFromInline(this, aRenderingContext);
}
// Needed for text frames in XUL.
/* virtual */ nscoord
nsTextFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext)
{
return nsLayoutUtils::PrefWidthFromInline(this, aRenderingContext);
}
/* virtual */ void
nsContinuingTextFrame::AddInlineMinWidth(nsIRenderingContext *aRenderingContext,
InlineMinWidthData *aData)
{
// Do nothing, since the first-in-flow accounts for everything.
return;
}
/* virtual */ void
nsContinuingTextFrame::AddInlinePrefWidth(nsIRenderingContext *aRenderingContext,
InlinePrefWidthData *aData)
{
// Do nothing, since the first-in-flow accounts for everything.
return;
}
static void
DestroySelectionDetails(SelectionDetails* aDetails)
{
while (aDetails) {
SelectionDetails* next = aDetails->mNext;
delete aDetails;
aDetails = next;
}
}
//----------------------------------------------------------------------
#if defined(DEBUG_rbs) || defined(DEBUG_bzbarsky)
static void
VerifyNotDirty(nsFrameState state)
{
PRBool isZero = state & NS_FRAME_FIRST_REFLOW;
PRBool isDirty = state & NS_FRAME_IS_DIRTY;
if (!isZero && isDirty)
NS_WARNING("internal offsets may be out-of-sync");
}
#define DEBUG_VERIFY_NOT_DIRTY(state) \
VerifyNotDirty(state)
#else
#define DEBUG_VERIFY_NOT_DIRTY(state)
#endif
nsIFrame*
NS_NewTextFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsTextFrame(aContext);
}
nsIFrame*
NS_NewContinuingTextFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsContinuingTextFrame(aContext);
}
nsTextFrame::~nsTextFrame()
{
if (0 != (mState & TEXT_BLINK_ON))
{
nsBlinkTimer::RemoveBlinkFrame(this);
}
}
NS_IMETHODIMP
nsTextFrame::GetCursor(const nsPoint& aPoint,
nsIFrame::Cursor& aCursor)
{
FillCursorInformationFromStyle(GetStyleUserInterface(), aCursor);
if (NS_STYLE_CURSOR_AUTO == aCursor.mCursor) {
aCursor.mCursor = NS_STYLE_CURSOR_TEXT;
// If tabindex >= 0, use default cursor to indicate it's not selectable
nsIFrame *ancestorFrame = this;
while ((ancestorFrame = ancestorFrame->GetParent()) != nsnull) {
nsIContent *ancestorContent = ancestorFrame->GetContent();
if (ancestorContent && ancestorContent->HasAttr(kNameSpaceID_None, nsGkAtoms::tabindex)) {
nsAutoString tabIndexStr;
ancestorContent->GetAttr(kNameSpaceID_None, nsGkAtoms::tabindex, tabIndexStr);
if (!tabIndexStr.IsEmpty()) {
PRInt32 rv, tabIndexVal = tabIndexStr.ToInteger(&rv);
if (NS_SUCCEEDED(rv) && tabIndexVal >= 0) {
aCursor.mCursor = NS_STYLE_CURSOR_DEFAULT;
break;
}
}
}
}
}
return NS_OK;
}
nsIFrame*
nsTextFrame::GetLastInFlow() const
{
nsTextFrame* lastInFlow = NS_CONST_CAST(nsTextFrame*, this);
while (lastInFlow->GetNextInFlow()) {
lastInFlow = NS_STATIC_CAST(nsTextFrame*, lastInFlow->GetNextInFlow());
}
NS_POSTCONDITION(lastInFlow, "illegal state in flow chain.");
return lastInFlow;
}
nsIFrame*
nsTextFrame::GetLastContinuation() const
{
nsTextFrame* lastInFlow = NS_CONST_CAST(nsTextFrame*, this);
while (lastInFlow->mNextContinuation) {
lastInFlow = NS_STATIC_CAST(nsTextFrame*, lastInFlow->mNextContinuation);
}
NS_POSTCONDITION(lastInFlow, "illegal state in continuation chain.");
return lastInFlow;
}
static void
ClearAllTextRunReferences(nsTextFrame* aFrame, gfxTextRun* aTextRun)
{
aFrame->RemoveStateBits(TEXT_IS_RUN_OWNER);
while (aFrame) {
if (aFrame->GetTextRun() != aTextRun)
break;
aFrame->SetTextRun(nsnull);
aFrame = NS_STATIC_CAST(nsTextFrame*, aFrame->GetNextContinuation());
}
}
void
nsTextFrame::ClearTextRun()
{
// save textrun because ClearAllTextRunReferences will clear ours
gfxTextRun* textRun = mTextRun;
if (!textRun || !(GetStateBits() & TEXT_IS_RUN_OWNER))
return;
// Kill all references to the textrun. It could be referenced by any of its
// owners, and all their in-flows.
if (textRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW) {
nsIFrame* firstInFlow = NS_STATIC_CAST(nsIFrame*, textRun->GetUserData());
ClearAllTextRunReferences(NS_STATIC_CAST(nsTextFrame*, firstInFlow), textRun);
} else {
TextRunUserData* userData =
NS_STATIC_CAST(TextRunUserData*, textRun->GetUserData());
PRInt32 i;
for (i = 0; i < userData->mMappedFlowCount; ++i) {
ClearAllTextRunReferences(userData->mMappedFlows[i].mStartFrame, textRun);
}
DestroyUserData(userData);
}
delete textRun;
}
NS_IMETHODIMP
nsTextFrame::CharacterDataChanged(nsPresContext* aPresContext,
nsIContent* aChild,
PRBool aAppend)
{
ClearTextRun();
nsTextFrame* targetTextFrame;
nsTextFrame* lastTextFrame;
PRInt32 nodeLength = mContent->GetText()->GetLength();
if (aAppend) {
lastTextFrame = NS_STATIC_CAST(nsTextFrame*, GetLastContinuation());
lastTextFrame->mState &= ~TEXT_WHITESPACE_FLAGS;
lastTextFrame->mState |= NS_FRAME_IS_DIRTY;
targetTextFrame = lastTextFrame;
} else {
// Mark this frame and all the continuation frames as dirty, and fix up
// mContentLengths to be valid
nsTextFrame* textFrame = this;
PRInt32 newLength = nodeLength;
do {
textFrame->mState &= ~TEXT_WHITESPACE_FLAGS;
textFrame->mState |= NS_FRAME_IS_DIRTY;
// If the text node has shrunk, clip the frame contentlength as necessary
textFrame->mContentLength = PR_MIN(mContentLength, newLength);
newLength -= textFrame->mContentLength;
lastTextFrame = textFrame;
textFrame = NS_STATIC_CAST(nsTextFrame*, textFrame->GetNextContinuation());
} while (textFrame);
targetTextFrame = this;
}
// Set the length of the last text frame in the chain (necessary if the node grew)
lastTextFrame->mContentLength = PR_MAX(0, nodeLength - lastTextFrame->mContentOffset);
// Ask the parent frame to reflow me.
aPresContext->GetPresShell()->FrameNeedsReflow(targetTextFrame,
nsIPresShell::eStyleChange);
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::DidSetStyleContext()
{
ClearTextRun();
return NS_OK;
}
class nsDisplayText : public nsDisplayItem {
public:
nsDisplayText(nsTextFrame* aFrame) : nsDisplayItem(aFrame) {
MOZ_COUNT_CTOR(nsDisplayText);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplayText() {
MOZ_COUNT_DTOR(nsDisplayText);
}
#endif
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder) {
return mFrame->GetOverflowRect() + aBuilder->ToReferenceFrame(mFrame);
}
virtual nsIFrame* HitTest(nsDisplayListBuilder* aBuilder, nsPoint aPt) { return mFrame; }
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
NS_DISPLAY_DECL_NAME("Text")
};
void
nsDisplayText::Paint(nsDisplayListBuilder* aBuilder,
nsIRenderingContext* aCtx, const nsRect& aDirtyRect) {
NS_STATIC_CAST(nsTextFrame*, mFrame)->
PaintText(aCtx, aBuilder->ToReferenceFrame(mFrame), aDirtyRect);
}
NS_IMETHODIMP
nsTextFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
if (!IsVisibleForPainting(aBuilder))
return NS_OK;
DO_GLOBAL_REFLOW_COUNT_DSP("nsTextFrame");
if ((0 != (mState & TEXT_BLINK_ON)) && nsBlinkTimer::GetBlinkIsOff())
return NS_OK;
return aLists.Content()->AppendNewToTop(new (aBuilder) nsDisplayText(this));
}
static nsIFrame*
GetGeneratedContentOwner(nsIFrame* aFrame, PRBool* aIsBefore)
{
*aIsBefore = PR_FALSE;
while (aFrame && (aFrame->GetStateBits() & NS_FRAME_GENERATED_CONTENT)) {
if (aFrame->GetStyleContext()->GetPseudoType() == nsCSSPseudoElements::before) {
*aIsBefore = PR_TRUE;
}
aFrame = aFrame->GetParent();
}
return aFrame;
}
SelectionDetails*
nsTextFrame::GetSelectionDetails()
{
if (!(GetStateBits() & NS_FRAME_GENERATED_CONTENT)) {
SelectionDetails* details =
GetFrameSelection()->LookUpSelection(mContent, mContentOffset,
mContentLength, PR_FALSE);
SelectionDetails* sd;
for (sd = details; sd; sd = sd->mNext) {
sd->mStart += mContentOffset;
sd->mEnd += mContentOffset;
}
return details;
}
// Check if the beginning or end of the element is selected, depending on
// whether we're :before content or :after content.
PRBool isBefore;
nsIFrame* owner = GetGeneratedContentOwner(this, &isBefore);
if (!owner || !owner->GetContent())
return nsnull;
SelectionDetails* details =
GetFrameSelection()->LookUpSelection(owner->GetContent(),
isBefore ? 0 : owner->GetContent()->GetChildCount(), 0, PR_FALSE);
SelectionDetails* sd;
for (sd = details; sd; sd = sd->mNext) {
// The entire text is selected!
sd->mStart = mContentOffset;
sd->mEnd = mContentOffset + mContentLength;
}
return details;
}
static void
FillClippedRect(gfxContext* aCtx, nsPresContext* aPresContext,
nscolor aColor, const gfxRect& aDirtyRect, const gfxRect& aRect)
{
gfxRect r = aRect.Intersect(aDirtyRect);
// For now, we need to put this in pixel coordinates
float t2p = 1.0/aPresContext->AppUnitsPerDevPixel();
aCtx->NewPath();
// pixel-snap
aCtx->Rectangle(gfxRect(r.X()*t2p, r.Y()*t2p, r.Width()*t2p, r.Height()*t2p), PR_TRUE);
aCtx->SetColor(gfxRGBA(aColor));
aCtx->Fill();
}
void
nsTextFrame::PaintTextDecorations(gfxContext* aCtx, const gfxRect& aDirtyRect,
const gfxPoint& aFramePt,
nsTextPaintStyle& aTextPaintStyle,
PropertyProvider& aProvider)
{
// Quirks mode text decoration are rendered by children; see bug 1777
// In non-quirks mode, nsHTMLContainer::Paint and nsBlockFrame::Paint
// does the painting of text decorations.
if (eCompatibility_NavQuirks != aTextPaintStyle.PresContext()->CompatibilityMode())
return;
PRBool useOverride = PR_FALSE;
nscolor overrideColor;
PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE;
// A mask of all possible decorations.
PRUint8 decorMask = NS_STYLE_TEXT_DECORATION_UNDERLINE |
NS_STYLE_TEXT_DECORATION_OVERLINE |
NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
nscolor overColor, underColor, strikeColor;
nsStyleContext* context = GetStyleContext();
PRBool hasDecorations = context->HasTextDecorations();
while (hasDecorations) {
const nsStyleTextReset* styleText = context->GetStyleTextReset();
if (!useOverride &&
(NS_STYLE_TEXT_DECORATION_OVERRIDE_ALL & styleText->mTextDecoration)) {
// This handles the <a href="blah.html"><font color="green">La
// la la</font></a> case. The link underline should be green.
useOverride = PR_TRUE;
overrideColor = context->GetStyleColor()->mColor;
}
PRUint8 useDecorations = decorMask & styleText->mTextDecoration;
if (useDecorations) {// a decoration defined here
nscolor color = context->GetStyleColor()->mColor;
if (NS_STYLE_TEXT_DECORATION_UNDERLINE & useDecorations) {
underColor = useOverride ? overrideColor : color;
decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE;
decorations |= NS_STYLE_TEXT_DECORATION_UNDERLINE;
}
if (NS_STYLE_TEXT_DECORATION_OVERLINE & useDecorations) {
overColor = useOverride ? overrideColor : color;
decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE;
decorations |= NS_STYLE_TEXT_DECORATION_OVERLINE;
}
if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & useDecorations) {
strikeColor = useOverride ? overrideColor : color;
decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
decorations |= NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
}
}
if (0 == decorMask)
break;
context = context->GetParent();
if (!context)
break;
hasDecorations = context->HasTextDecorations();
}
if (!decorations)
return;
gfxFont::Metrics fontMetrics = GetFontMetrics(aProvider.GetFontGroup());
gfxFloat pix2app = mTextRun->GetAppUnitsPerDevUnit();
if (decorations & NS_FONT_DECORATION_OVERLINE) {
FillClippedRect(aCtx, aTextPaintStyle.PresContext(), overColor, aDirtyRect,
gfxRect(aFramePt.x, aFramePt.y,
GetRect().width, fontMetrics.underlineSize*pix2app));
}
if (decorations & NS_FONT_DECORATION_UNDERLINE) {
FillClippedRect(aCtx, aTextPaintStyle.PresContext(), underColor, aDirtyRect,
gfxRect(aFramePt.x,
aFramePt.y + mAscent - fontMetrics.underlineOffset,
GetRect().width, fontMetrics.underlineSize*pix2app));
}
if (decorations & NS_FONT_DECORATION_LINE_THROUGH) {
FillClippedRect(aCtx, aTextPaintStyle.PresContext(), strikeColor, aDirtyRect,
gfxRect(aFramePt.x,
aFramePt.y + mAscent - fontMetrics.strikeoutOffset,
GetRect().width, fontMetrics.strikeoutSize*pix2app));
}
}
// Make sure this stays in sync with DrawSelectionDecorations below
static const SelectionType SelectionTypesWithDecorations =
nsISelectionController::SELECTION_SPELLCHECK |
nsISelectionController::SELECTION_IME_RAWINPUT |
nsISelectionController::SELECTION_IME_SELECTEDRAWTEXT |
nsISelectionController::SELECTION_IME_CONVERTEDTEXT |
nsISelectionController::SELECTION_IME_SELECTEDCONVERTEDTEXT;
static void DrawIMEUnderline(gfxContext* aContext, PRInt32 aIndex,
nsTextPaintStyle& aTextPaintStyle, const gfxPoint& aBaselinePt, gfxFloat aWidth,
const gfxRect& aDirtyRect, const gfxFont::Metrics& aFontMetrics)
{
float p2t = aTextPaintStyle.PresContext()->AppUnitsPerDevPixel();
nscolor color;
float relativeSize;
if (!aTextPaintStyle.GetIMEUnderline(aIndex, &color, &relativeSize))
return;
gfxFloat y = aBaselinePt.y - aFontMetrics.underlineOffset*p2t;
gfxFloat size = aFontMetrics.underlineSize*p2t;
FillClippedRect(aContext, aTextPaintStyle.PresContext(),
color, aDirtyRect,
gfxRect(aBaselinePt.x + size, y,
PR_MAX(0, aWidth - 2*size), relativeSize*size));
}
/**
* This, plus SelectionTypesWithDecorations, encapsulates all knowledge about
* drawing text decoration for selections.
*/
static void DrawSelectionDecorations(gfxContext* aContext, SelectionType aType,
nsTextPaintStyle& aTextPaintStyle, const gfxPoint& aBaselinePt, gfxFloat aWidth,
const gfxRect& aDirtyRect, const gfxFont::Metrics& aFontMetrics)
{
float p2t = aTextPaintStyle.PresContext()->AppUnitsPerDevPixel();
float t2p = 1/p2t;
switch (aType) {
case nsISelectionController::SELECTION_SPELLCHECK: {
gfxFloat y = aBaselinePt.y*t2p - aFontMetrics.underlineOffset;
aContext->SetDash(gfxContext::gfxLineDotted);
aContext->SetColor(gfxRGBA(1.0, 0.0, 0.0));
aContext->SetLineWidth(1.0);
aContext->NewPath();
aContext->Line(gfxPoint(aBaselinePt.x*t2p, y),
gfxPoint((aBaselinePt.x + aWidth)*t2p, y));
aContext->Stroke();
break;
}
case nsISelectionController::SELECTION_IME_RAWINPUT:
DrawIMEUnderline(aContext, nsTextPaintStyle::eIndexRawInput, aTextPaintStyle,
aBaselinePt, aWidth, aDirtyRect, aFontMetrics);
break;
case nsISelectionController::SELECTION_IME_SELECTEDRAWTEXT:
DrawIMEUnderline(aContext, nsTextPaintStyle::eIndexSelRawText, aTextPaintStyle,
aBaselinePt, aWidth, aDirtyRect, aFontMetrics);
break;
case nsISelectionController::SELECTION_IME_CONVERTEDTEXT:
DrawIMEUnderline(aContext, nsTextPaintStyle::eIndexConvText, aTextPaintStyle,
aBaselinePt, aWidth, aDirtyRect, aFontMetrics);
break;
case nsISelectionController::SELECTION_IME_SELECTEDCONVERTEDTEXT:
DrawIMEUnderline(aContext, nsTextPaintStyle::eIndexSelConvText, aTextPaintStyle,
aBaselinePt, aWidth, aDirtyRect, aFontMetrics);
break;
default:
NS_WARNING("Requested selection decorations when there aren't any");
break;
}
}
/**
* This function encapsulates all knowledge of how selections affect foreground
* and background colors.
* @return true if the selection affects colors, false otherwise
* @param aForeground the foreground color to use
* @param aBackground the background color to use, or RGBA(0,0,0,0) if no
* background should be painted
*/
static PRBool GetSelectionTextColors(SelectionType aType, nsTextPaintStyle& aTextPaintStyle,
nscolor* aForeground, nscolor* aBackground)
{
switch (aType) {
case nsISelectionController::SELECTION_NORMAL:
return aTextPaintStyle.GetSelectionColors(aForeground, aBackground);
case nsISelectionController::SELECTION_IME_RAWINPUT:
aTextPaintStyle.GetIMESelectionColors(nsTextPaintStyle::eIndexRawInput,
aForeground, aBackground);
return PR_TRUE;
case nsISelectionController::SELECTION_IME_SELECTEDRAWTEXT:
aTextPaintStyle.GetIMESelectionColors(nsTextPaintStyle::eIndexSelRawText,
aForeground, aBackground);
return PR_TRUE;
case nsISelectionController::SELECTION_IME_CONVERTEDTEXT:
aTextPaintStyle.GetIMESelectionColors(nsTextPaintStyle::eIndexConvText,
aForeground, aBackground);
return PR_TRUE;
case nsISelectionController::SELECTION_IME_SELECTEDCONVERTEDTEXT:
aTextPaintStyle.GetIMESelectionColors(nsTextPaintStyle::eIndexSelConvText,
aForeground, aBackground);
return PR_TRUE;
default:
*aForeground = aTextPaintStyle.GetTextColor();
*aBackground = NS_RGBA(0,0,0,0);
return PR_FALSE;
}
}
/**
* This class lets us iterate over chunks of text in a uniform selection state,
* observing cluster boundaries, in content order, maintaining the current
* x-offset as we go, and telling whether the text chunk has a hyphen after
* it or not. The caller is responsible for actually computing the advance
* width of each chunk.
*/
class SelectionIterator {
public:
/**
* aStart and aLength are in the original string. aSelectionBuffer is
* according to the original string.
*/
SelectionIterator(SelectionType* aSelectionBuffer, PRInt32 aStart,
PRInt32 aLength, PropertyProvider& aProvider,
gfxTextRun* aTextRun);
/**
* Returns the next segment of uniformly selected (or not) text.
* @param aXOffset the offset from the origin of the frame to the start
* of the text (the left baseline origin for LTR, the right baseline origin
* for RTL)
* @param aOffset the transformed string offset of the text for this segment
* @param aLength the transformed string length of the text for this segment
* @param aHyphenWidth if a hyphen is to be rendered after the text, the
* width of the hyphen, otherwise zero
* @param aType the selection type for this segment
* @return false if there are no more segments
*/
PRBool GetNextSegment(gfxFloat* aXOffset, PRUint32* aOffset, PRUint32* aLength,
gfxFloat* aHyphenWidth, SelectionType* aType);
void UpdateWithAdvance(gfxFloat aAdvance) {
mXOffset += aAdvance*mTextRun->GetDirection();
}
private:
SelectionType* mSelectionBuffer;
PropertyProvider& mProvider;
gfxTextRun* mTextRun;
gfxSkipCharsIterator mIterator;
PRInt32 mOriginalStart;
PRInt32 mOriginalEnd;
gfxFloat mXOffset;
};
SelectionIterator::SelectionIterator(SelectionType* aSelectionBuffer,
PRInt32 aStart, PRInt32 aLength, PropertyProvider& aProvider,
gfxTextRun* aTextRun)
: mSelectionBuffer(aSelectionBuffer), mProvider(aProvider),
mTextRun(aTextRun), mIterator(aProvider.GetStart()),
mOriginalStart(aStart), mOriginalEnd(aStart + aLength),
mXOffset(mTextRun->IsRightToLeft() ? aProvider.GetFrame()->GetSize().width : 0)
{
mIterator.SetOriginalOffset(aStart);
}
PRBool SelectionIterator::GetNextSegment(gfxFloat* aXOffset,
PRUint32* aOffset, PRUint32* aLength, gfxFloat* aHyphenWidth, SelectionType* aType)
{
if (mIterator.GetOriginalOffset() >= mOriginalEnd)
return PR_FALSE;
// save offset into transformed string now
PRUint32 runOffset = mIterator.GetSkippedOffset();
PRInt32 index = mIterator.GetOriginalOffset() - mOriginalStart;
SelectionType type = mSelectionBuffer[index];
do {
++index;
if (mSelectionBuffer[index] != type)
break;
} while (mOriginalStart + index < mOriginalEnd);
mIterator.SetOriginalOffset(index + mOriginalStart);
// Advance to the next cluster boundary
while (mIterator.GetOriginalOffset() < mOriginalEnd &&
!mIterator.IsOriginalCharSkipped() &&
!mTextRun->IsClusterStart(mIterator.GetSkippedOffset())) {
mIterator.AdvanceOriginal(1);
}
PRBool haveHyphenBreak =
(mProvider.GetFrame()->GetStateBits() & TEXT_HYPHEN_BREAK) != 0;
*aOffset = runOffset;
*aLength = mIterator.GetSkippedOffset() - runOffset;
*aXOffset = mXOffset;
*aHyphenWidth = 0;
if (mIterator.GetOriginalOffset() == mOriginalEnd && haveHyphenBreak) {
*aHyphenWidth = mProvider.GetHyphenWidth();
}
*aType = type;
return PR_TRUE;
}
// Paints selection backgrounds and text in the correct colors. Also computes
// aAllTypes, the union of all selection types that are applying to this text.
void
nsTextFrame::PaintTextWithSelectionColors(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect,
PropertyProvider& aProvider, nsTextPaintStyle& aTextPaintStyle,
SelectionDetails* aDetails, SelectionType* aAllTypes)
{
PRInt32 contentOffset = aProvider.GetStart().GetOriginalOffset();
PRInt32 contentLength = aProvider.GetOriginalLength();
// Figure out which selections control the colors to use for each character.
nsAutoTArray<SelectionType,BIG_TEXT_NODE_SIZE> prevailingSelectionsBuffer;
if (!prevailingSelectionsBuffer.AppendElements(contentLength))
return;
SelectionType* prevailingSelections = prevailingSelectionsBuffer.Elements();
PRInt32 i;
SelectionType allTypes = 0;
for (i = 0; i < contentLength; ++i) {
prevailingSelections[i] = nsISelectionController::SELECTION_NONE;
}
SelectionDetails *sdptr = aDetails;
PRBool anyBackgrounds = PR_FALSE;
while (sdptr) {
PRInt32 start = PR_MAX(0, sdptr->mStart - contentOffset);
PRInt32 end = PR_MIN(contentLength, sdptr->mEnd - contentOffset);
SelectionType type = sdptr->mType;
if (start < end) {
allTypes |= type;
// Ignore selections that don't set colors
nscolor foreground, background;
if (GetSelectionTextColors(type, aTextPaintStyle, &foreground, &background)) {
if (NS_GET_A(background) > 0) {
anyBackgrounds = PR_TRUE;
}
for (i = start; i < end; ++i) {
PRInt16 currentPrevailingSelection = prevailingSelections[i];
// Favour normal selection over IME selections
if (currentPrevailingSelection == nsISelectionController::SELECTION_NONE ||
type < currentPrevailingSelection) {
prevailingSelections[i] = type;
}
}
}
}
sdptr = sdptr->mNext;
}
*aAllTypes = allTypes;
gfxFloat xOffset, hyphenWidth;
PRUint32 offset, length; // in transformed string
SelectionType type;
// Draw background colors
if (anyBackgrounds) {
SelectionIterator iterator(prevailingSelections, contentOffset, contentLength,
aProvider, mTextRun);
while (iterator.GetNextSegment(&xOffset, &offset, &length, &hyphenWidth, &type)) {
nscolor foreground, background;
GetSelectionTextColors(type, aTextPaintStyle, &foreground, &background);
// Draw background color
gfxFloat advance = hyphenWidth +
mTextRun->GetAdvanceWidth(offset, length, &aProvider);
if (NS_GET_A(background) > 0) {
gfxFloat x = xOffset - (mTextRun->IsRightToLeft() ? advance : 0);
FillClippedRect(aCtx, aTextPaintStyle.PresContext(),
background, aDirtyRect,
gfxRect(aFramePt.x + x, aFramePt.y, advance, GetSize().height));
}
iterator.UpdateWithAdvance(advance);
}
}
// Draw text
SelectionIterator iterator(prevailingSelections, contentOffset, contentLength,
aProvider, mTextRun);
while (iterator.GetNextSegment(&xOffset, &offset, &length, &hyphenWidth, &type)) {
nscolor foreground, background;
GetSelectionTextColors(type, aTextPaintStyle, &foreground, &background);
// Draw text segment
aCtx->SetColor(gfxRGBA(foreground));
gfxFloat advance;
mTextRun->Draw(aCtx, gfxPoint(aFramePt.x + xOffset, aTextBaselinePt.y), offset, length,
&aDirtyRect, &aProvider, &advance);
if (hyphenWidth) {
// Draw the hyphen
gfxFloat hyphenBaselineX = aFramePt.x + xOffset + mTextRun->GetDirection()*advance;
gfxTextRun* hyphenTextRun =
GetSpecialString(aProvider.GetFontGroup(), gfxFontGroup::STRING_HYPHEN, mTextRun);
if (hyphenTextRun) {
hyphenTextRun->Draw(aCtx, gfxPoint(hyphenBaselineX, aTextBaselinePt.y),
0, hyphenTextRun->GetLength(), &aDirtyRect, nsnull, nsnull);
}
advance += hyphenWidth;
}
iterator.UpdateWithAdvance(advance);
}
}
void
nsTextFrame::PaintTextSelectionDecorations(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect,
PropertyProvider& aProvider, nsTextPaintStyle& aTextPaintStyle,
SelectionDetails* aDetails, SelectionType aSelectionType)
{
PRInt32 contentOffset = aProvider.GetStart().GetOriginalOffset();
PRInt32 contentLength = aProvider.GetOriginalLength();
// Figure out which characters will be decorated for this selection. Here
// we just fill the buffer with either SELECTION_NONE or aSelectionType.
nsAutoTArray<SelectionType,BIG_TEXT_NODE_SIZE> selectedCharsBuffer;
if (!selectedCharsBuffer.AppendElements(contentLength))
return;
SelectionType* selectedChars = selectedCharsBuffer.Elements();
PRInt32 i;
for (i = 0; i < contentLength; ++i) {
selectedChars[i] = nsISelectionController::SELECTION_NONE;
}
SelectionDetails *sdptr = aDetails;
while (sdptr) {
if (sdptr->mType == aSelectionType) {
PRInt32 start = PR_MAX(0, sdptr->mStart - contentOffset);
PRInt32 end = PR_MIN(contentLength, sdptr->mEnd - contentOffset);
for (i = start; i < end; ++i) {
selectedChars[i] = aSelectionType;
}
}
sdptr = sdptr->mNext;
}
gfxFont::Metrics decorationMetrics = GetFontMetrics(aProvider.GetFontGroup());
SelectionIterator iterator(selectedChars, contentOffset, contentLength,
aProvider, mTextRun);
gfxFloat xOffset, hyphenWidth;
PRUint32 offset, length;
SelectionType type;
while (iterator.GetNextSegment(&xOffset, &offset, &length, &hyphenWidth, &type)) {
gfxFloat advance = hyphenWidth +
mTextRun->GetAdvanceWidth(offset, length, &aProvider);
if (type == aSelectionType) {
gfxFloat x = xOffset - (mTextRun->IsRightToLeft() ? advance : 0);
DrawSelectionDecorations(aCtx, aSelectionType, aTextPaintStyle,
gfxPoint(x, aTextBaselinePt.y), advance,
aDirtyRect, decorationMetrics);
}
iterator.UpdateWithAdvance(advance);
}
}
PRBool
nsTextFrame::PaintTextWithSelection(gfxContext* aCtx,
const gfxPoint& aFramePt,
const gfxPoint& aTextBaselinePt, const gfxRect& aDirtyRect,
PropertyProvider& aProvider, nsTextPaintStyle& aTextPaintStyle)
{
SelectionDetails* details = GetSelectionDetails();
if (!details)
return PR_FALSE;
SelectionType allTypes;
PaintTextWithSelectionColors(aCtx, aFramePt, aTextBaselinePt, aDirtyRect,
aProvider, aTextPaintStyle, details, &allTypes);
PaintTextDecorations(aCtx, aDirtyRect, aFramePt, aTextPaintStyle, aProvider);
PRInt32 i;
// Iterate through just the selection types that paint decorations and
// paint decorations for any that actually occur in this frame. Paint
// higher-numbered selection types below lower-numered ones on the
// general principal that lower-numbered selections are higher priority.
allTypes &= SelectionTypesWithDecorations;
for (i = nsISelectionController::NUM_SELECTIONTYPES - 1; i >= 1; --i) {
SelectionType type = 1 << (i - 1);
if (allTypes & type) {
// There is some selection of this type. Try to paint its decorations
// (there might not be any for this type but that's OK,
// PaintTextSelectionDecorations will exit early).
PaintTextSelectionDecorations(aCtx, aFramePt, aTextBaselinePt, aDirtyRect,
aProvider, aTextPaintStyle, details, type);
}
}
DestroySelectionDetails(details);
return PR_TRUE;
}
static PRUint32
ComputeTransformedLength(PropertyProvider& aProvider)
{
gfxSkipCharsIterator iter(aProvider.GetStart());
PRUint32 start = iter.GetSkippedOffset();
iter.AdvanceOriginal(aProvider.GetOriginalLength());
return iter.GetSkippedOffset() - start;
}
void
nsTextFrame::PaintText(nsIRenderingContext* aRenderingContext, nsPoint aPt,
const nsRect& aDirtyRect)
{
// XXX get the block and line passed to us somehow! This is slow!
gfxSkipCharsIterator iter = EnsureTextRun(aRenderingContext);
if (!mTextRun)
return;
nsTextPaintStyle textPaintStyle(this);
PropertyProvider provider(this, iter);
// Trim trailing whitespace
provider.InitializeForDisplay(PR_TRUE);
gfxContext* ctx = NS_STATIC_CAST(gfxContext*,
aRenderingContext->GetNativeGraphicData(nsIRenderingContext::NATIVE_THEBES_CONTEXT));
gfxPoint framePt(aPt.x, aPt.y);
gfxPoint textBaselinePt(
mTextRun->IsRightToLeft() ? gfxFloat(aPt.x + GetSize().width) : framePt.x,
aPt.y + mAscent);
gfxRect dirtyRect(aDirtyRect.x, aDirtyRect.y,
aDirtyRect.width, aDirtyRect.height);
// Fork off to the (slower) paint-with-selection path if necessary.
if (GetNonGeneratedAncestor(this)->GetStateBits() & NS_FRAME_SELECTED_CONTENT) {
if (PaintTextWithSelection(ctx, framePt, textBaselinePt,
dirtyRect, provider, textPaintStyle))
return;
}
gfxFloat advanceWidth;
gfxFloat* needAdvanceWidth =
(GetStateBits() & TEXT_HYPHEN_BREAK) ? &advanceWidth : nsnull;
ctx->SetColor(gfxRGBA(textPaintStyle.GetTextColor()));
mTextRun->Draw(ctx, textBaselinePt,
provider.GetStart().GetSkippedOffset(),
ComputeTransformedLength(provider),
&dirtyRect, &provider, needAdvanceWidth);
if (GetStateBits() & TEXT_HYPHEN_BREAK) {
gfxFloat hyphenBaselineX = textBaselinePt.x + mTextRun->GetDirection()*advanceWidth;
gfxTextRun* hyphenTextRun =
GetSpecialString(provider.GetFontGroup(), gfxFontGroup::STRING_HYPHEN, mTextRun);
if (hyphenTextRun) {
hyphenTextRun->Draw(ctx, gfxPoint(hyphenBaselineX, textBaselinePt.y),
0, hyphenTextRun->GetLength(), &dirtyRect, nsnull, nsnull);
}
}
PaintTextDecorations(ctx, dirtyRect, framePt, textPaintStyle, provider);
}
PRInt16
nsTextFrame::GetSelectionStatus(PRInt16* aSelectionFlags)
{
// get the selection controller
nsCOMPtr<nsISelectionController> selectionController;
nsresult rv = GetSelectionController(PresContext(),
getter_AddRefs(selectionController));
if (NS_FAILED(rv) || !selectionController)
return nsISelectionController::SELECTION_OFF;
selectionController->GetSelectionFlags(aSelectionFlags);
PRInt16 selectionValue;
selectionController->GetDisplaySelection(&selectionValue);
return selectionValue;
}
PRBool
nsTextFrame::IsVisibleInSelection(nsISelection* aSelection)
{
// Check the quick way first
PRBool isSelected = (mState & NS_FRAME_SELECTED_CONTENT) == NS_FRAME_SELECTED_CONTENT;
if (!isSelected)
return PR_FALSE;
SelectionDetails* details = GetSelectionDetails();
PRBool found = PR_FALSE;
// where are the selection points "really"
SelectionDetails *sdptr = details;
while (sdptr) {
if (sdptr->mEnd > mContentOffset &&
sdptr->mStart < mContentOffset + mContentLength &&
sdptr->mType == nsISelectionController::SELECTION_NORMAL) {
found = PR_TRUE;
break;
}
sdptr = sdptr->mNext;
}
DestroySelectionDetails(details);
return found;
}
static PRUint32
CountCharsFit(gfxTextRun* aTextRun, PRUint32 aStart, PRUint32 aLength,
gfxFloat aWidth, PropertyProvider* aProvider,
gfxFloat* aFitWidth)
{
PRUint32 last = 0;
gfxFloat totalWidth = 0;
PRUint32 i;
for (i = 1; i <= aLength; ++i) {
if (i == aLength || aTextRun->IsClusterStart(aStart + i)) {
gfxFloat lastWidth = totalWidth;
totalWidth += aTextRun->GetAdvanceWidth(aStart + last, i - last, aProvider);
if (totalWidth > aWidth) {
*aFitWidth = lastWidth;
return last;
}
last = i;
}
}
*aFitWidth = 0;
return 0;
}
nsIFrame::ContentOffsets
nsTextFrame::CalcContentOffsetsFromFramePoint(nsPoint aPoint) {
ContentOffsets offsets;
gfxSkipCharsIterator iter = EnsureTextRun();
if (!mTextRun)
return offsets;
PropertyProvider provider(this, iter);
// Trim leading but not trailing whitespace if possible
provider.InitializeForDisplay(PR_FALSE);
gfxFloat width = mTextRun->IsRightToLeft() ? mRect.width - aPoint.x : aPoint.x;
gfxFloat fitWidth;
PRUint32 skippedLength = ComputeTransformedLength(provider);
PRUint32 charsFit = CountCharsFit(mTextRun,
provider.GetStart().GetSkippedOffset(), skippedLength, width, &provider, &fitWidth);
PRInt32 selectedOffset;
if (charsFit < skippedLength) {
// charsFit characters fitted, but no more could fit. See if we're
// more than halfway through the cluster.. If we are, choose the next
// cluster.
gfxSkipCharsIterator extraCluster(provider.GetStart());
extraCluster.AdvanceSkipped(charsFit);
gfxSkipCharsIterator extraClusterLastChar(extraCluster);
FindClusterEnd(mTextRun,
provider.GetStart().GetOriginalOffset() + provider.GetOriginalLength(),
&extraClusterLastChar);
gfxFloat charWidth =
mTextRun->GetAdvanceWidth(extraCluster.GetSkippedOffset(),
GetSkippedDistance(extraCluster, extraClusterLastChar) + 1,
&provider);
selectedOffset = width <= fitWidth + charWidth/2
? extraCluster.GetOriginalOffset()
: extraClusterLastChar.GetOriginalOffset() + 1;
} else {
// All characters fitted, we're at (or beyond) the end of the text.
// XXX This could be some pathological situation where negative spacing
// caused characters to move backwards. We can't really handle that
// in the current frame system because frames can't have negative
// intrinsic widths.
selectedOffset =
provider.GetStart().GetOriginalOffset() + provider.GetOriginalLength();
}
offsets.content = GetContent();
offsets.offset = offsets.secondaryOffset = selectedOffset;
offsets.associateWithNext = mContentOffset == offsets.offset;
return offsets;
}
//null range means the whole thing
NS_IMETHODIMP
nsTextFrame::SetSelected(nsPresContext* aPresContext,
nsIDOMRange *aRange,
PRBool aSelected,
nsSpread aSpread)
{
DEBUG_VERIFY_NOT_DIRTY(mState);
#if 0 //XXXrbs disable due to bug 310318
if (mState & NS_FRAME_IS_DIRTY)
return NS_ERROR_UNEXPECTED;
#endif
if (aSelected && ParentDisablesSelection())
return NS_OK;
// check whether style allows selection
PRBool selectable;
IsSelectable(&selectable, nsnull);
if (!selectable)
return NS_OK;//do not continue no selection for this frame.
PRBool found = PR_FALSE;
if (aRange) {
//lets see if the range contains us, if so we must redraw!
nsCOMPtr<nsIDOMNode> endNode;
PRInt32 endOffset;
nsCOMPtr<nsIDOMNode> startNode;
PRInt32 startOffset;
aRange->GetEndContainer(getter_AddRefs(endNode));
aRange->GetEndOffset(&endOffset);
aRange->GetStartContainer(getter_AddRefs(startNode));
aRange->GetStartOffset(&startOffset);
nsCOMPtr<nsIDOMNode> thisNode = do_QueryInterface(GetContent());
if (thisNode == startNode)
{
if ((mContentOffset + mContentLength) >= startOffset)
{
found = PR_TRUE;
if (thisNode == endNode)
{ //special case
if (endOffset == startOffset) //no need to redraw since drawing takes place with cursor
found = PR_FALSE;
if (mContentOffset > endOffset)
found = PR_FALSE;
}
}
}
else if (thisNode == endNode)
{
if (mContentOffset < endOffset)
found = PR_TRUE;
else
{
found = PR_FALSE;
}
}
else
{
found = PR_TRUE;
}
}
else {
// null range means the whole thing
found = PR_TRUE;
}
if ( aSelected )
AddStateBits(NS_FRAME_SELECTED_CONTENT);
else
{ //we need to see if any other selection is available.
SelectionDetails *details = GetSelectionDetails();
if (!details) {
RemoveStateBits(NS_FRAME_SELECTED_CONTENT);
} else {
DestroySelectionDetails(details);
}
}
if (found) {
// Selection might change anything. Invalidate the overflow area.
Invalidate(GetOverflowRect(), PR_FALSE);
}
if (aSpread == eSpreadDown)
{
nsIFrame* frame = GetPrevContinuation();
while(frame){
frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone);
frame = frame->GetPrevContinuation();
}
frame = GetNextContinuation();
while (frame){
frame->SetSelected(aPresContext, aRange,aSelected,eSpreadNone);
frame = frame->GetNextContinuation();
}
}
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetPointFromOffset(nsPresContext* aPresContext,
nsIRenderingContext* inRendContext,
PRInt32 inOffset,
nsPoint* outPoint)
{
if (!aPresContext || !inRendContext || !outPoint)
return NS_ERROR_NULL_POINTER;
outPoint->x = 0;
outPoint->y = 0;
DEBUG_VERIFY_NOT_DIRTY(mState);
if (mState & NS_FRAME_IS_DIRTY)
return NS_ERROR_UNEXPECTED;
if (mContentLength <= 0) {
return NS_OK;
}
gfxSkipCharsIterator iter = EnsureTextRun();
if (!mTextRun)
return NS_ERROR_FAILURE;
PropertyProvider properties(this, iter);
// Don't trim trailing whitespace, we want the caret to appear in the right
// place if it's positioned there
properties.InitializeForDisplay(PR_FALSE);
if (inOffset < mContentOffset){
NS_WARNING("offset before this frame's content");
inOffset = mContentOffset;
} else if (inOffset > mContentOffset + mContentLength) {
NS_WARNING("offset after this frame's content");
inOffset = mContentOffset + mContentLength;
}
PRInt32 trimmedOffset = properties.GetStart().GetOriginalOffset();
PRInt32 trimmedEnd = trimmedOffset + properties.GetOriginalLength();
inOffset = PR_MAX(inOffset, trimmedOffset);
inOffset = PR_MIN(inOffset, trimmedEnd);
iter.SetOriginalOffset(inOffset);
if (inOffset < trimmedEnd &&
!iter.IsOriginalCharSkipped() &&
!mTextRun->IsClusterStart(iter.GetSkippedOffset())) {
NS_WARNING("GetPointFromOffset called for non-cluster boundary");
FindClusterStart(mTextRun, &iter);
}
gfxFloat advanceWidth =
mTextRun->GetAdvanceWidth(properties.GetStart().GetSkippedOffset(),
GetSkippedDistance(properties.GetStart(), iter),
&properties);
nscoord width = NSToCoordCeil(advanceWidth);
if (mTextRun->IsRightToLeft()) {
outPoint->x = mRect.width - width;
} else {
outPoint->x = width;
}
outPoint->y = 0;
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetChildFrameContainingOffset(PRInt32 inContentOffset,
PRBool inHint,
PRInt32* outFrameContentOffset,
nsIFrame **outChildFrame)
{
DEBUG_VERIFY_NOT_DIRTY(mState);
#if 0 //XXXrbs disable due to bug 310227
if (mState & NS_FRAME_IS_DIRTY)
return NS_ERROR_UNEXPECTED;
#endif
if (nsnull == outChildFrame)
return NS_ERROR_NULL_POINTER;
PRInt32 contentOffset = inContentOffset;
if (contentOffset != -1) //-1 signified the end of the current content
contentOffset = inContentOffset - mContentOffset;
if ((contentOffset > mContentLength) || ((contentOffset == mContentLength) && inHint) )
{
//this is not the frame we are looking for.
nsIFrame* nextContinuation = GetNextContinuation();
if (nextContinuation)
{
return nextContinuation->GetChildFrameContainingOffset(inContentOffset, inHint, outFrameContentOffset, outChildFrame);
}
else {
if (contentOffset != mContentLength) //that condition was only for when there is a choice
return NS_ERROR_FAILURE;
}
}
if (inContentOffset < mContentOffset) //could happen with floats!
{
*outChildFrame = GetPrevInFlow();
if (*outChildFrame)
return (*outChildFrame)->GetChildFrameContainingOffset(inContentOffset, inHint,
outFrameContentOffset,outChildFrame);
else
return NS_OK; //this can't be the right thing to do?
}
*outFrameContentOffset = contentOffset;
*outChildFrame = this;
return NS_OK;
}
PRBool
nsTextFrame::PeekOffsetNoAmount(PRBool aForward, PRInt32* aOffset)
{
NS_ASSERTION(aOffset && *aOffset <= mContentLength, "aOffset out of range");
gfxSkipCharsIterator iter = EnsureTextRun();
if (!mTextRun)
return PR_FALSE;
TrimmedOffsets trimmed = GetTrimmedOffsets(mContent->GetText(), PR_TRUE);
// Check whether there are nonskipped characters in the trimmmed range
return iter.ConvertOriginalToSkipped(trimmed.mStart + trimmed.mLength) >
iter.ConvertOriginalToSkipped(trimmed.mStart);
}
PRBool
nsTextFrame::PeekOffsetCharacter(PRBool aForward, PRInt32* aOffset)
{
NS_ASSERTION(aOffset && *aOffset <= mContentLength, "aOffset out of range");
PRBool selectable;
PRUint8 selectStyle;
IsSelectable(&selectable, &selectStyle);
if (selectStyle == NS_STYLE_USER_SELECT_ALL)
return PR_FALSE;
gfxSkipCharsIterator iter = EnsureTextRun();
if (!mTextRun)
return PR_FALSE;
TrimmedOffsets trimmed = GetTrimmedOffsets(mContent->GetText(), PR_TRUE);
// A negative offset means "end of frame".
PRInt32 startOffset = mContentOffset + (*aOffset < 0 ? mContentLength : *aOffset);
if (!aForward) {
PRInt32 i;
for (i = PR_MIN(trimmed.mStart + trimmed.mLength, startOffset) - 1;
i >= trimmed.mStart; --i) {
iter.SetOriginalOffset(i);
if (!iter.IsOriginalCharSkipped() &&
mTextRun->IsClusterStart(iter.GetSkippedOffset())) {
*aOffset = i - mContentOffset;
return PR_TRUE;
}
}
*aOffset = 0;
} else {
PRInt32 i;
for (i = startOffset + 1; i <= trimmed.mStart + trimmed.mLength; ++i) {
iter.SetOriginalOffset(i);
// XXX we can't necessarily stop at the end of this frame,
// but we really have no choice right now. We need to do a deeper
// fix/restructuring of PeekOffsetCharacter
if (i == trimmed.mStart + trimmed.mLength ||
(!iter.IsOriginalCharSkipped() &&
mTextRun->IsClusterStart(iter.GetSkippedOffset()))) {
*aOffset = i - mContentOffset;
return PR_TRUE;
}
}
*aOffset = mContentLength;
}
return PR_FALSE;
}
PRBool
nsTextFrame::PeekOffsetWord(PRBool aForward, PRBool aWordSelectEatSpace, PRBool aIsKeyboardSelect,
PRInt32* aOffset, PRBool* aSawBeforeType)
{
NS_ASSERTION (aOffset && *aOffset <= mContentLength, "aOffset out of range");
PRBool selectable;
PRUint8 selectStyle;
IsSelectable(&selectable, &selectStyle);
if (selectStyle == NS_STYLE_USER_SELECT_ALL)
return PR_FALSE;
const nsTextFragment* frag = mContent->GetText();
gfxSkipCharsIterator iter = EnsureTextRun();
if (!mTextRun)
return PR_FALSE;
TrimmedOffsets trimmed = GetTrimmedOffsets(frag, PR_TRUE);
// A negative offset means "end of frame".
PRInt32 startOffset = mContentOffset + (*aOffset < 0 ? mContentLength : *aOffset);
startOffset = PR_MIN(startOffset, trimmed.mStart + trimmed.mLength);
// Find DOM offset of first nonskipped character
PRInt32 offset = trimmed.mStart;
PRInt32 length = trimmed.mLength;
PRInt32 runLength;
if (iter.IsOriginalCharSkipped(&runLength)) {
offset += runLength;
length -= runLength;
}
startOffset = PR_MAX(startOffset, offset);
PRBool isWhitespace;
PRBool stopAfterPunctuation = nsTextTransformer::GetWordSelectStopAtPunctuation();
PRBool stopBeforePunctuation = stopAfterPunctuation && aIsKeyboardSelect;
PRInt32 direction = aForward ? 1 : -1;
PRInt32 dirAdjust = aForward ? 0 : -1;
*aOffset = aForward ? mContentLength : 0;
if (startOffset + direction < offset ||
startOffset + direction >= offset + length)
return PR_FALSE;
PRInt32 wordLen = nsTextFrameUtils::FindWordBoundary(frag,
mTextRun, &iter, offset, length, startOffset + dirAdjust,
direction, stopBeforePunctuation, stopAfterPunctuation, &isWhitespace);
if (wordLen < 0)
return PR_FALSE;
if (aWordSelectEatSpace == isWhitespace || !*aSawBeforeType) {
PRInt32 nextWordFirstChar = startOffset + dirAdjust + direction*wordLen;
*aOffset = (aForward ? nextWordFirstChar : nextWordFirstChar + 1) - mContentOffset;
if (aWordSelectEatSpace == isWhitespace) {
*aSawBeforeType = PR_TRUE;
}
for (;;) {
if (nextWordFirstChar < offset || nextWordFirstChar >= offset + length)
return PR_FALSE;
wordLen = nsTextFrameUtils::FindWordBoundary(frag,
mTextRun, &iter, offset, length, nextWordFirstChar,
direction, stopBeforePunctuation, stopAfterPunctuation, &isWhitespace) - 1;
if (wordLen < 0 ||
(aWordSelectEatSpace ? !isWhitespace : *aSawBeforeType))
break;
nextWordFirstChar = nextWordFirstChar + direction*wordLen;
*aOffset = (aForward ? nextWordFirstChar : nextWordFirstChar + 1) - mContentOffset;
if (aWordSelectEatSpace == isWhitespace) {
*aSawBeforeType = PR_TRUE;
}
}
} else {
*aOffset = aForward ? 0 : mContentLength;
}
return PR_TRUE;
}
// TODO this needs to be deCOMtaminated with the interface fixed in
// nsIFrame.h, but we won't do that until the old textframe is gone.
NS_IMETHODIMP
nsTextFrame::CheckVisibility(nsPresContext* aContext, PRInt32 aStartIndex,
PRInt32 aEndIndex, PRBool aRecurse, PRBool *aFinished, PRBool *aRetval)
{
if (!aRetval)
return NS_ERROR_NULL_POINTER;
// Text in the range is visible if there is at least one character in the range
// that is not skipped and is mapped by this frame (which is the primary frame)
// or one of its continuations.
for (nsTextFrame* f = this; f;
f = NS_STATIC_CAST(nsTextFrame*, GetNextContinuation())) {
if (f->PeekOffsetNoAmount(PR_TRUE, nsnull)) {
*aRetval = PR_TRUE;
return NS_OK;
}
}
*aRetval = PR_FALSE;
return NS_OK;
}
NS_IMETHODIMP
nsTextFrame::GetOffsets(PRInt32 &start, PRInt32 &end) const
{
start = mContentOffset;
end = mContentOffset+mContentLength;
return NS_OK;
}
// returns PR_TRUE if this text frame completes the first-letter, PR_FALSE
// if it does not contain a true "letter"
// if returns PR_TRUE, then it also updates aLength to cover just the first-letter
// text
// XXX :first-letter should be handled during frame construction
// (and it has a good bit in common with nextBidi)
static PRBool
FindFirstLetterRange(const nsTextFragment* aFrag,
gfxTextRun* aTextRun,
PRInt32 aOffset, PRInt32* aLength)
{
// Find first non-whitespace, non-punctuation cluster, and stop after it
PRInt32 i;
PRInt32 length = *aLength;
for (i = 0; i < length; ++i) {
if (!IsSpace(aFrag, aOffset + i) &&
!nsTextFrameUtils::IsPunctuationMark(aFrag->CharAt(aOffset + i)))
break;
}
if (i == length)
return PR_FALSE;
// Advance to the end of the cluster (when i+1 starts a new cluster)
while (i + 1 < length) {
if (aTextRun->IsClusterStart(aOffset + i + 1))
break;
}
*aLength = i + 1;
return PR_TRUE;
}
static nsRect ConvertGfxRectOutward(const gfxRect& aRect)
{
nsRect r;
r.x = NSToCoordFloor(aRect.X());
r.y = NSToCoordFloor(aRect.Y());
r.width = NSToCoordCeil(aRect.XMost()) - r.x;
r.height = NSToCoordCeil(aRect.YMost()) - r.y;
return r;
}
static PRUint32
FindStartAfterSkippingWhitespace(PropertyProvider* aProvider,
nsIFrame::InlineIntrinsicWidthData* aData,
PRBool aCollapseWhitespace,
gfxSkipCharsIterator* aIterator,
PRUint32 aFlowEndInTextRun)
{
if (aData->skipWhitespace && aCollapseWhitespace) {
while (aIterator->GetSkippedOffset() < aFlowEndInTextRun &&
IsSpace(aProvider->GetFragment(), aIterator->GetOriginalOffset())) {
aIterator->AdvanceSkipped(1);
}
}
return aIterator->GetSkippedOffset();
}
// XXX this doesn't handle characters shaped by line endings. We need to
// temporarily override the "current line ending" settings.
void
nsTextFrame::AddInlineMinWidthForFlow(nsIRenderingContext *aRenderingContext,
nsIFrame::InlineMinWidthData *aData)
{
PRUint32 flowEndInTextRun;
gfxSkipCharsIterator iter =
EnsureTextRun(aRenderingContext, nsnull, nsnull, &flowEndInTextRun);
if (!mTextRun)
return;
PropertyProvider provider(mTextRun, GetStyleText(), mContent->GetText(), this,
iter, GetInFlowContentLength());
PRBool collapseWhitespace = !provider.GetStyleText()->WhiteSpaceIsSignificant();
PRUint32 start =
FindStartAfterSkippingWhitespace(&provider, aData, collapseWhitespace,
&iter, flowEndInTextRun);
if (start >= flowEndInTextRun)
return;
if (mTextRun->CanBreakLineBefore(start)) {
aData->Break(aRenderingContext);
}
PRUint32 i;
PRUint32 wordStart = start;
// XXX Should we consider hyphenation here?
for (i = start + 1; i <= flowEndInTextRun; ++i) {
if (i < flowEndInTextRun && !mTextRun->CanBreakLineBefore(i))
continue;
nscoord width =
NSToCoordCeil(mTextRun->GetAdvanceWidth(wordStart, i - wordStart, &provider));
aData->currentLine += width;
if (collapseWhitespace) {
nscoord trailingWhitespaceWidth;
PRUint32 lengthAfterTrim =
GetLengthOfTrimmedText(provider.GetFragment(), wordStart, i, &iter);
if (lengthAfterTrim == 0) {
trailingWhitespaceWidth = width;
} else {
PRUint32 trimStart = wordStart + lengthAfterTrim;
trailingWhitespaceWidth =
NSToCoordCeil(mTextRun->GetAdvanceWidth(trimStart, i - trimStart, &provider));
}
aData->trailingWhitespace += trailingWhitespaceWidth;
} else {
aData->trailingWhitespace = 0;
}
if (i < flowEndInTextRun) {
aData->Break(aRenderingContext);
wordStart = i;
}
}
// Check if we have whitespace at the end
aData->skipWhitespace =
IsSpace(provider.GetFragment(),
iter.ConvertSkippedToOriginal(flowEndInTextRun - 1));
}
// XXX Need to do something here to avoid incremental reflow bugs due to
// first-line and first-letter changing min-width
/* virtual */ void
nsTextFrame::AddInlineMinWidth(nsIRenderingContext *aRenderingContext,
nsIFrame::InlineMinWidthData *aData)
{
AddInlineMinWidthForFlow(aRenderingContext, aData);
if (mTextRun && !(mTextRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW)) {
// mTextRun did not cover all continuations of this frame.
// Measure all additional flows associated with this frame's content.
nsTextFrame* f = this;
for (;;) {
f = NS_STATIC_CAST(nsTextFrame*, f->GetNextContinuation());
if (!f)
break;
if (f->GetStateBits() & TEXT_IS_RUN_OWNER) {
f->AddInlineMinWidthForFlow(aRenderingContext, aData);
}
}
}
}
// XXX this doesn't handle characters shaped by line endings. We need to
// temporarily override the "current line ending" settings.
void
nsTextFrame::AddInlinePrefWidthForFlow(nsIRenderingContext *aRenderingContext,
nsIFrame::InlinePrefWidthData *aData)
{
PRUint32 flowEndInTextRun;
gfxSkipCharsIterator iter =
EnsureTextRun(aRenderingContext, nsnull, nsnull, &flowEndInTextRun);
if (!mTextRun)
return;
PropertyProvider provider(mTextRun, GetStyleText(), mContent->GetText(), this,
iter, GetInFlowContentLength());
PRBool collapseWhitespace = !provider.GetStyleText()->WhiteSpaceIsSignificant();
PRUint32 start =
FindStartAfterSkippingWhitespace(&provider, aData, collapseWhitespace,
&iter, flowEndInTextRun);
if (start >= flowEndInTextRun)
return;
if (collapseWhitespace) {
// \n line breaks are not honoured, so everything would like to go
// onto one line, so just measure it
PRUint32 lengthAfterTrim =
GetLengthOfTrimmedText(provider.GetFragment(), start, flowEndInTextRun, &iter);
aData->currentLine +=
NSToCoordCeil(mTextRun->GetAdvanceWidth(start, flowEndInTextRun - start, &provider));
PRUint32 trimStart = start + lengthAfterTrim;
nscoord trimWidth =
NSToCoordCeil(mTextRun->GetAdvanceWidth(trimStart, flowEndInTextRun - trimStart, &provider));
if (lengthAfterTrim == 0) {
// This is *all* trimmable whitespace, so whatever trailingWhitespace
// we saw previously is still trailing...
aData->trailingWhitespace += trimWidth;
} else {
// Some non-whitespace so the old trailingWhitespace is no longer trailing
aData->trailingWhitespace = trimWidth;
}
} else {
// We respect line breaks, so measure off each line (or part of line).
PRInt32 end = mContentOffset + GetInFlowContentLength();
PRUint32 startRun = start;
aData->trailingWhitespace = 0;
while (iter.GetOriginalOffset() < end) {
if (provider.GetFragment()->CharAt(iter.GetOriginalOffset()) == '\n') {
PRUint32 endRun = iter.GetSkippedOffset();
aData->currentLine +=
NSToCoordCeil(mTextRun->GetAdvanceWidth(startRun, endRun - startRun, &provider));
aData->Break(aRenderingContext);
startRun = endRun;
}
iter.AdvanceOriginal(1);
}
aData->currentLine +=
NSToCoordCeil(mTextRun->GetAdvanceWidth(startRun, iter.GetSkippedOffset() - startRun, &provider));
}
// Check if we have whitespace at the end
aData->skipWhitespace =
IsSpace(provider.GetFragment(),
iter.ConvertSkippedToOriginal(flowEndInTextRun - 1));
}
// XXX Need to do something here to avoid incremental reflow bugs due to
// first-line and first-letter changing pref-width
/* virtual */ void
nsTextFrame::AddInlinePrefWidth(nsIRenderingContext *aRenderingContext,
nsIFrame::InlinePrefWidthData *aData)
{
AddInlinePrefWidthForFlow(aRenderingContext, aData);
if (mTextRun && !(mTextRun->GetFlags() & nsTextFrameUtils::TEXT_IS_SIMPLE_FLOW)) {
// mTextRun did not cover all continuations of this frame.
// Measure all additional flows associated with this frame's content.
nsTextFrame* f = this;
for (;;) {
f = NS_STATIC_CAST(nsTextFrame*, f->GetNextContinuation());
if (!f)
break;
if (f->GetStateBits() & TEXT_IS_RUN_OWNER) {
f->AddInlinePrefWidthForFlow(aRenderingContext, aData);
}
}
}
}
/* virtual */ nsSize
nsTextFrame::ComputeSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap)
{
// Inlines and text don't compute size before reflow.
return nsSize(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
static void
AddCharToMetrics(gfxFloat aWidth, PropertyProvider* aProvider,
gfxFontGroup::SpecialString aSpecial, gfxTextRun* aTextRun,
gfxTextRun::Metrics* aMetrics, PRBool aTightBoundingBox)
{
gfxRect charRect;
if (aTightBoundingBox) {
gfxTextRun* specialTextRun =
GetSpecialString(aProvider->GetFontGroup(), aSpecial, aTextRun);
gfxTextRun::Metrics charMetrics;
if (specialTextRun) {
charMetrics =
specialTextRun->MeasureText(0, specialTextRun->GetLength(), PR_TRUE, nsnull);
}
charRect = charMetrics.mBoundingBox;
} else {
// assume char does not overflow font metrics!!!
charRect = gfxRect(0, -aMetrics->mAscent, aWidth,
aMetrics->mAscent + aMetrics->mDescent);
}
if (aTextRun->IsRightToLeft()) {
// Char comes before text, so the bounding box is moved to the
// right by aWidth
aMetrics->mBoundingBox.MoveBy(gfxPoint(aWidth, 0));
} else {
// char is moved to the right by mAdvanceWidth
charRect.MoveBy(gfxPoint(aMetrics->mAdvanceWidth, 0));
}
aMetrics->mBoundingBox = aMetrics->mBoundingBox.Union(charRect);
aMetrics->mAdvanceWidth += aWidth;
}
NS_IMETHODIMP
nsTextFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aMetrics,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsTextFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus);
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": BeginReflow: availableSize=%d,%d\n",
aReflowState.availableWidth, aReflowState.availableHeight);
#endif
/////////////////////////////////////////////////////////////////////
// Set up flags and clear out state
/////////////////////////////////////////////////////////////////////
// Clear out the reflow state flags in mState (without destroying
// the TEXT_BLINK_ON bit). We also clear the whitespace flags because this
// can change whether the frame maps whitespace-only text or not.
RemoveStateBits(TEXT_REFLOW_FLAGS | TEXT_WHITESPACE_FLAGS);
nsTextFrame* prevInFlow = NS_STATIC_CAST(nsTextFrame*, GetPrevInFlow());
if (prevInFlow) {
// Our mContentOffset may be out of date due to our prev-in-flow growing or
// shrinking. Update it.
mContentOffset = prevInFlow->GetContentOffset() + prevInFlow->GetContentLength();
}
// Temporarily map all possible content while we construct our new textrun.
// so that when doing reflow our styles prevail over any part of the
// textrun we look at. Note that next-in-flows may be mapping the same
// content; gfxTextRun construction logic will ensure that we take priority.
PRInt32 maxContentLength = GetInFlowContentLength();
mContentLength = maxContentLength;
// XXX If there's no line layout, we shouldn't even have created this
// frame. This may happen if, for example, this is text inside a table
// but not inside a cell. For now, just don't reflow. We also don't need to
// reflow if there is no content.
if (!aReflowState.mLineLayout || !mContentLength) {
ClearMetrics(aMetrics);
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
nsLineLayout& lineLayout = *aReflowState.mLineLayout;
if (aPresContext->BidiEnabled()) {
// SetIsBidiSystem should go away at some point since we're going to require
// it to be effectively always true
aPresContext->SetIsBidiSystem(PR_TRUE);
}
if (aReflowState.mFlags.mBlinks) {
if (0 == (mState & TEXT_BLINK_ON)) {
mState |= TEXT_BLINK_ON;
nsBlinkTimer::AddBlinkFrame(aPresContext, this);
}
}
else {
if (0 != (mState & TEXT_BLINK_ON)) {
mState &= ~TEXT_BLINK_ON;
nsBlinkTimer::RemoveBlinkFrame(this);
}
}
const nsStyleText* textStyle = GetStyleText();
PRBool atStartOfLine = lineLayout.CanPlaceFloatNow();
if (atStartOfLine) {
AddStateBits(TEXT_START_OF_LINE);
}
PRInt32 column = lineLayout.GetColumn();
mColumn = column;
// Layout dependent styles are a problem because we need to reconstruct
// the gfxTextRun based on our layout.
PRBool layoutDependentTextRun =
lineLayout.GetFirstLetterStyleOK() || lineLayout.GetInFirstLine();
if (layoutDependentTextRun) {
// Nuke any text run since it may not be valid for our reflow
ClearTextRun();
}
PRUint32 flowEndInTextRun;
nsIFrame* lineContainer = lineLayout.GetLineContainerFrame();
// Sometimes the line layout's container isn't really a block (hello
// floating first-letter!!)
nsBlockFrame* blockContainer = nsnull;
lineContainer->QueryInterface(kBlockFrameCID, (void**)&blockContainer);
gfxSkipCharsIterator iter =
EnsureTextRun(aReflowState.rendContext, blockContainer,
lineLayout.GetLine(), &flowEndInTextRun);
if (!mTextRun) {
ClearMetrics(aMetrics);
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
const nsTextFragment* frag = mContent->GetText();
// DOM offsets of the text range we need to measure, after trimming
// whitespace, restricting to first-letter, and restricting preformatted text
// to nearest newline
PRInt32 length = mContentLength;
PRInt32 offset = mContentOffset;
// Restrict preformatted text to the nearest newline
PRInt32 newLineOffset = -1;
if (textStyle->WhiteSpaceIsSignificant()) {
newLineOffset = FindChar(frag, offset, length, '\n');
if (newLineOffset >= 0) {
length = newLineOffset + 1 - offset;
}
} else {
if (atStartOfLine) {
// Skip leading whitespace
PRInt32 whitespaceCount = GetWhitespaceCount(frag, offset, length, 1);
offset += whitespaceCount;
length -= whitespaceCount;
}
}
// Restrict to just the first-letter if necessary
PRBool completedFirstLetter = PR_FALSE;
if (lineLayout.GetFirstLetterStyleOK()) {
AddStateBits(TEXT_FIRST_LETTER);
completedFirstLetter = FindFirstLetterRange(frag, mTextRun, offset, &length);
}
/////////////////////////////////////////////////////////////////////
// See how much text should belong to this text frame, and measure it
/////////////////////////////////////////////////////////////////////
iter.SetOriginalOffset(offset);
PropertyProvider provider(mTextRun, textStyle, frag, this, iter, length);
PRUint32 transformedOffset = provider.GetStart().GetSkippedOffset();
// The metrics for the text go in here
gfxTextRun::Metrics textMetrics;
PRBool needTightBoundingBox = (GetStateBits() & TEXT_FIRST_LETTER) != 0;
#ifdef MOZ_MATHML
if (NS_REFLOW_CALC_BOUNDING_METRICS & aMetrics.mFlags) {
needTightBoundingBox = PR_TRUE;
}
#endif
// The "end" iterator points to the first character after the string mapped
// by this frame. Basically, it's original-string offset is offset+charsFit
// after we've computed charsFit.
gfxSkipCharsIterator end(provider.GetStart());
PRBool suppressInitialBreak = PR_FALSE;
if (!lineLayout.LineIsBreakable()) {
suppressInitialBreak = PR_TRUE;
} else {
PRBool trailingTextFrameCanWrap;
nsIFrame* lastTextFrame = lineLayout.GetTrailingTextFrame(&trailingTextFrameCanWrap);
if (!lastTextFrame) {
suppressInitialBreak = PR_TRUE;
}
}
PRInt32 limitLength = length;
PRInt32 forceBreak = lineLayout.GetForcedBreakPosition(mContent);
if (forceBreak >= 0) {
limitLength = forceBreak - offset;
NS_ASSERTION(limitLength >= 0, "Weird break found!");
}
// This is the heart of text reflow right here! We don't know where
// to break, so we need to see how much text fits in the available width.
PRUint32 transformedLength;
if (offset + limitLength >= PRInt32(frag->GetLength())) {
NS_ASSERTION(offset + limitLength == PRInt32(frag->GetLength()),
"Content offset/length out of bounds");
NS_ASSERTION(flowEndInTextRun >= transformedOffset,
"Negative flow length?");
transformedLength = flowEndInTextRun - transformedOffset;
} else {
// we're not looking at all the content, so we need to compute the
// length of the transformed substring we're looking at
gfxSkipCharsIterator iter(provider.GetStart());
iter.SetOriginalOffset(offset + limitLength);
transformedLength = iter.GetSkippedOffset() - transformedOffset;
}
PRUint32 transformedLastBreak = 0;
PRBool usedHyphenation;
PRUint32 transformedCharsFit =
mTextRun->BreakAndMeasureText(transformedOffset, transformedLength,
(GetStateBits() & TEXT_START_OF_LINE) != 0,
aReflowState.availableWidth,
&provider, suppressInitialBreak,
&textMetrics, needTightBoundingBox,
&usedHyphenation, &transformedLastBreak);
end.SetSkippedOffset(transformedOffset + transformedCharsFit);
PRInt32 charsFit = end.GetOriginalOffset() - offset;
// That might have taken us beyond our assigned content range, so get back
// in.
PRInt32 lastBreak = -1;
if (charsFit >= limitLength) {
charsFit = limitLength;
if (transformedLastBreak != PR_UINT32_MAX) {
// lastBreak is needed. Use the "end" iterator for this because
// it's likely to be close to the desired point
end.SetSkippedOffset(transformedOffset + transformedLastBreak);
// This may set lastBreak greater than 'length', but that's OK
lastBreak = end.GetOriginalOffset();
// Reset 'end' to the correct offset.
end.SetOriginalOffset(offset + charsFit);
}
}
if (usedHyphenation) {
// Fix up metrics to include hyphen
AddCharToMetrics(provider.GetHyphenWidth(), &provider, gfxFontGroup::STRING_HYPHEN,
mTextRun, &textMetrics, needTightBoundingBox);
AddStateBits(TEXT_HYPHEN_BREAK);
}
// If it's only whitespace that didn't fit, then we will include
// the whitespace in this frame, but we will eagerly trim all trailing
// whitespace from our width calculations. Basically we do
// TrimTrailingWhitespace early so that line layout sees that we fit on
// the line.
if (charsFit < length) {
PRInt32 whitespaceCount =
GetWhitespaceCount(frag, offset + charsFit, length - charsFit, 1);
if (whitespaceCount > 0) {
charsFit += whitespaceCount;
// Now trim all trailing whitespace from our width, including possibly
// even whitespace that fitted (which could only happen with
// white-space:pre-wrap, because when whitespace collapsing is in effect
// there can only be one whitespace character rendered at the end of
// the frame)
AddStateBits(TEXT_TRIMMED_TRAILING_WHITESPACE);
PRUint32 currentEnd = end.GetSkippedOffset();
PRUint32 trimmedEnd = transformedOffset +
GetLengthOfTrimmedText(frag, transformedOffset, currentEnd, &end);
textMetrics.mAdvanceWidth -=
mTextRun->GetAdvanceWidth(trimmedEnd,
currentEnd - trimmedEnd, &provider);
// XXX We don't adjust the bounding box in textMetrics. But we should! Do
// we need to remeasure the text? Maybe the metrics returned by the textrun
// should have a way of saying "no glyphs outside their font-boxes" so
// we know we don't need to adjust the bounding box here and elsewhere...
end.SetOriginalOffset(offset + charsFit);
}
} else {
// All text fit. Record the last potential break, if there is one.
if (lastBreak >= 0) {
lineLayout.NotifyOptionalBreakPosition(mContent, lastBreak,
textMetrics.mAdvanceWidth < aReflowState.availableWidth);
}
}
mContentLength = offset + charsFit - mContentOffset;
/////////////////////////////////////////////////////////////////////
// Compute output metrics
/////////////////////////////////////////////////////////////////////
// first-letter frames should use the tight bounding box metrics for ascent/descent
// for good drop-cap effects
if (GetStateBits() & TEXT_FIRST_LETTER) {
textMetrics.mAscent = PR_MAX(0, -textMetrics.mBoundingBox.Y());
textMetrics.mDescent = PR_MAX(0, textMetrics.mBoundingBox.YMost());
textMetrics.mAdvanceWidth = textMetrics.mBoundingBox.XMost();
}
// Setup metrics for caller
// Disallow negative widths
aMetrics.width = NSToCoordCeil(PR_MAX(0, textMetrics.mAdvanceWidth));
aMetrics.ascent = NSToCoordCeil(textMetrics.mAscent);
aMetrics.height = aMetrics.ascent + NSToCoordCeil(textMetrics.mDescent);
NS_ASSERTION(aMetrics.ascent >= 0, "Negative ascent???");
NS_ASSERTION(aMetrics.height - aMetrics.ascent >= 0, "Negative descent???");
mAscent = aMetrics.ascent;
// Handle text that runs outside its normal bounds.
nsRect boundingBox =
ConvertGfxRectOutward(textMetrics.mBoundingBox + gfxPoint(0, textMetrics.mAscent));
aMetrics.mOverflowArea.UnionRect(boundingBox,
nsRect(0, 0, aMetrics.width, aMetrics.height));
#ifdef MOZ_MATHML
// Store MathML bounding metrics. We've already calculated them above.
if (needTightBoundingBox) {
aMetrics.mBoundingMetrics.ascent =
NSToCoordCeil(PR_MAX(0, -textMetrics.mBoundingBox.Y()));
aMetrics.mBoundingMetrics.descent =
NSToCoordCeil(PR_MAX(0, textMetrics.mBoundingBox.YMost()));
aMetrics.mBoundingMetrics.leftBearing =
NSToCoordFloor(textMetrics.mBoundingBox.X());
aMetrics.mBoundingMetrics.rightBearing =
NSToCoordCeil(textMetrics.mBoundingBox.XMost());
aMetrics.mBoundingMetrics.width = aMetrics.width;
}
#endif
/////////////////////////////////////////////////////////////////////
// Clean up, update state
/////////////////////////////////////////////////////////////////////
// Update lineLayout state
column += textMetrics.mClusterCount +
provider.GetTabExpansionCount(provider.GetStart().GetSkippedOffset(),
GetSkippedDistance(provider.GetStart(), end));
lineLayout.SetColumn(column);
lineLayout.SetUnderstandsWhiteSpace(PR_TRUE);
PRBool endsInWhitespace = PR_FALSE;
if (charsFit > 0) {
endsInWhitespace = IsSpace(frag, offset + charsFit - 1);
lineLayout.SetInWord(!endsInWhitespace);
lineLayout.SetEndsInWhiteSpace(endsInWhitespace);
PRBool wrapping = textStyle->WhiteSpaceCanWrap();
lineLayout.SetTrailingTextFrame(this, wrapping);
if (charsFit == length && endsInWhitespace && wrapping) {
// Record a potential break after final breakable whitespace
lineLayout.NotifyOptionalBreakPosition(mContent, offset + length, PR_TRUE);
}
} else {
// Don't allow subsequent text frame to break-before. All our text is
// being skipped (usually whitespace, could be discarded Unicode control
// characters).
lineLayout.SetEndsInWhiteSpace(PR_FALSE);
lineLayout.SetTrailingTextFrame(nsnull, PR_FALSE);
}
if (completedFirstLetter) {
lineLayout.SetFirstLetterStyleOK(PR_FALSE);
}
// Compute reflow status
aStatus = mContentLength == maxContentLength
? NS_FRAME_COMPLETE : NS_FRAME_NOT_COMPLETE;
if (charsFit == 0 && length > 0) {
// Couldn't place any text
aStatus = NS_INLINE_LINE_BREAK_BEFORE();
} else if (mContentLength > 0 && mContentLength - 1 == newLineOffset) {
// Ends in \n
aStatus = NS_INLINE_LINE_BREAK_AFTER(aStatus);
lineLayout.SetLineEndsInBR(PR_TRUE);
}
// Compute space and letter counts for justification, if required
if (NS_STYLE_TEXT_ALIGN_JUSTIFY == textStyle->mTextAlign &&
!textStyle->WhiteSpaceIsSignificant()) {
// This will include a space for trailing whitespace, if any is present.
// This is corrected for in nsLineLayout::TrimWhiteSpaceIn.
PRInt32 numJustifiableCharacters =
provider.ComputeJustifiableCharacters(offset, charsFit);
NS_ASSERTION(numJustifiableCharacters <= textMetrics.mClusterCount,
"Justifiable characters combined???");
lineLayout.SetTextJustificationWeights(numJustifiableCharacters,
textMetrics.mClusterCount - numJustifiableCharacters);
}
if (layoutDependentTextRun) {
// Nuke any text run since it may not be valid now that we have reflowed
ClearTextRun();
}
Invalidate(nsRect(nsPoint(0, 0), GetSize()));
#ifdef NOISY_REFLOW
ListTag(stdout);
printf(": desiredSize=%d,%d(b=%d) status=%x\n",
aMetrics.width, aMetrics.height, aMetrics.ascent,
aStatus);
#endif
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aMetrics);
return NS_OK;
}
/* virtual */ PRBool
nsTextFrame::CanContinueTextRun() const
{
// We can continue a text run through a text frame
return PR_TRUE;
}
NS_IMETHODIMP
nsTextFrame::TrimTrailingWhiteSpace(nsPresContext* aPresContext,
nsIRenderingContext& aRC,
nscoord& aDeltaWidth,
PRBool& aLastCharIsJustifiable)
{
aLastCharIsJustifiable = PR_FALSE;
aDeltaWidth = 0;
AddStateBits(TEXT_END_OF_LINE);
if (!mContentLength)
return NS_OK;
gfxSkipCharsIterator iter = EnsureTextRun(&aRC);
if (!mTextRun)
return NS_ERROR_FAILURE;
PRUint32 trimmedStart = iter.GetSkippedOffset();
const nsTextFragment* frag = mContent->GetText();
TrimmedOffsets trimmed = GetTrimmedOffsets(frag, PR_TRUE);
PRUint32 trimmedEnd = iter.ConvertOriginalToSkipped(trimmed.mStart + trimmed.mLength);
const nsStyleText* textStyle = GetStyleText();
gfxFloat delta = 0;
PropertyProvider provider(mTextRun, textStyle, frag, this, iter, mContentLength);
if (GetStateBits() & TEXT_TRIMMED_TRAILING_WHITESPACE) {
aLastCharIsJustifiable = PR_TRUE;
} else if (trimmed.mStart + trimmed.mLength < mContentOffset + mContentLength) {
gfxSkipCharsIterator end = iter;
PRUint32 endOffset = end.ConvertOriginalToSkipped(mContentOffset + mContentLength);
if (trimmedEnd < endOffset) {
delta = mTextRun->GetAdvanceWidth(trimmedEnd, endOffset - trimmedEnd, &provider);
// non-compressed whitespace being skipped at end of line -> justifiable
// XXX should we actually *count* justifiable characters that should be
// removed from the overall count? I think so...
aLastCharIsJustifiable = PR_TRUE;
}
}
if (!aLastCharIsJustifiable &&
NS_STYLE_TEXT_ALIGN_JUSTIFY == textStyle->mTextAlign) {
// Check if any character in the last cluster is justifiable
PRBool isCJK = IsChineseJapaneseLangGroup(this);
gfxSkipCharsIterator justificationEnd(iter);
provider.FindEndOfJustificationRange(&justificationEnd);
PRInt32 i;
for (i = justificationEnd.GetOriginalOffset(); i < trimmed.mStart + trimmed.mLength; ++i) {
if (IsJustifiableCharacter(frag, i, isCJK)) {
aLastCharIsJustifiable = PR_TRUE;
}
}
}
gfxFloat advanceDelta;
mTextRun->SetLineBreaks(trimmedStart, trimmedEnd - trimmedStart,
(GetStateBits() & TEXT_START_OF_LINE) != 0, PR_TRUE,
&provider, &advanceDelta);
// aDeltaWidth is *subtracted* from our width.
// If advanceDelta is positive then setting the line break made us longer,
// so aDeltaWidth could go negative.
aDeltaWidth = NSToCoordFloor(delta - advanceDelta);
// XXX if aDeltaWidth goes negative, that means this frame might not actually fit
// anymore!!! We need higher level line layout to recover somehow. This can
// really only happen when we have glyphs with special shapes at the end of
// lines, I think. Breaking inside a kerning pair won't do it because that
// would mean we broke inside this textrun, and BreakAndMeasureText should
// make sure the resulting shaped substring fits. Maybe if we passed a
// maxTextLength? But that only happens at direction changes (so we
// we wouldn't kern across the boundary) or for first-letter (which always fits
// because it starts the line!).
if (aDeltaWidth < 0) {
NS_WARNING("Negative deltawidth, something odd is happening");
}
// XXX what about adjusting bounding metrics?
#ifdef NOISY_TRIM
ListTag(stdout);
printf(": trim => %d\n", aDeltaWidth);
#endif
return NS_OK;
}
#ifdef DEBUG
// Translate the mapped content into a string that's printable
void
nsTextFrame::ToCString(nsString& aBuf, PRInt32* aTotalContentLength) const
{
// Get the frames text content
const nsTextFragment* frag = mContent->GetText();
if (!frag) {
return;
}
// Compute the total length of the text content.
*aTotalContentLength = frag->GetLength();
// Set current fragment and current fragment offset
if (0 == mContentLength) {
return;
}
PRInt32 fragOffset = mContentOffset;
PRInt32 n = fragOffset + mContentLength;
while (fragOffset < n) {
PRUnichar ch = frag->CharAt(fragOffset++);
if (ch == '\r') {
aBuf.AppendLiteral("\\r");
} else if (ch == '\n') {
aBuf.AppendLiteral("\\n");
} else if (ch == '\t') {
aBuf.AppendLiteral("\\t");
} else if ((ch < ' ') || (ch >= 127)) {
aBuf.AppendLiteral("\\0");
aBuf.AppendInt((PRInt32)ch, 8);
} else {
aBuf.Append(ch);
}
}
}
#endif
nsIAtom*
nsTextFrame::GetType() const
{
return nsGkAtoms::textFrame;
}
/* virtual */ PRBool
nsTextFrame::IsEmpty()
{
NS_ASSERTION(!(mState & TEXT_IS_ONLY_WHITESPACE) ||
!(mState & TEXT_ISNOT_ONLY_WHITESPACE),
"Invalid state");
// XXXldb Should this check compatibility mode as well???
if (GetStyleText()->WhiteSpaceIsSignificant()) {
return PR_FALSE;
}
if (mState & TEXT_ISNOT_ONLY_WHITESPACE) {
return PR_FALSE;
}
if (mState & TEXT_IS_ONLY_WHITESPACE) {
return PR_TRUE;
}
PRBool isEmpty = mContent->TextIsOnlyWhitespace();
mState |= (isEmpty ? TEXT_IS_ONLY_WHITESPACE : TEXT_ISNOT_ONLY_WHITESPACE);
return isEmpty;
}
#ifdef DEBUG
NS_IMETHODIMP
nsTextFrame::GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("Text"), aResult);
}
NS_IMETHODIMP_(nsFrameState)
nsTextFrame::GetDebugStateBits() const
{
// mask out our emptystate flags; those are just caches
return nsFrame::GetDebugStateBits() &
~(TEXT_WHITESPACE_FLAGS | TEXT_REFLOW_FLAGS);
}
NS_IMETHODIMP
nsTextFrame::List(FILE* out, PRInt32 aIndent) const
{
// Output the tag
IndentBy(out, aIndent);
ListTag(out);
#ifdef DEBUG_waterson
fprintf(out, " [parent=%p]", mParent);
#endif
if (HasView()) {
fprintf(out, " [view=%p]", NS_STATIC_CAST(void*, GetView()));
}
PRInt32 totalContentLength;
nsAutoString tmp;
ToCString(tmp, &totalContentLength);
// Output the first/last content offset and prev/next in flow info
PRBool isComplete = (mContentOffset + mContentLength) == totalContentLength;
fprintf(out, "[%d,%d,%c] ",
mContentOffset, mContentLength,
isComplete ? 'T':'F');
if (nsnull != mNextSibling) {
fprintf(out, " next=%p", NS_STATIC_CAST(void*, mNextSibling));
}
nsIFrame* prevContinuation = GetPrevContinuation();
if (nsnull != prevContinuation) {
fprintf(out, " prev-continuation=%p", NS_STATIC_CAST(void*, prevContinuation));
}
if (nsnull != mNextContinuation) {
fprintf(out, " next-continuation=%p", NS_STATIC_CAST(void*, mNextContinuation));
}
// Output the rect and state
fprintf(out, " {%d,%d,%d,%d}", mRect.x, mRect.y, mRect.width, mRect.height);
if (0 != mState) {
if (mState & NS_FRAME_SELECTED_CONTENT) {
fprintf(out, " [state=%08x] SELECTED", mState);
} else {
fprintf(out, " [state=%08x]", mState);
}
}
fprintf(out, " [content=%p]", NS_STATIC_CAST(void*, mContent));
fprintf(out, " sc=%p", NS_STATIC_CAST(void*, mStyleContext));
nsIAtom* pseudoTag = mStyleContext->GetPseudoType();
if (pseudoTag) {
nsAutoString atomString;
pseudoTag->ToString(atomString);
fprintf(out, " pst=%s",
NS_LossyConvertUTF16toASCII(atomString).get());
}
fputs("<\n", out);
// Output the text
aIndent++;
IndentBy(out, aIndent);
fputs("\"", out);
fputs(NS_LossyConvertUTF16toASCII(tmp).get(), out);
fputs("\"\n", out);
aIndent--;
IndentBy(out, aIndent);
fputs(">\n", out);
return NS_OK;
}
#endif
void nsTextFrame::AdjustSelectionPointsForBidi(SelectionDetails *sdptr,
PRInt32 textLength,
PRBool isRTLChars,
PRBool isOddLevel,
PRBool isBidiSystem)
{
/* This adjustment is required whenever the text has been reversed by
* Mozilla before rendering.
*
* In theory this means any text whose Bidi embedding level has been
* set by the Unicode Bidi algorithm to an odd value, but this is
* only true in practice on a non-Bidi platform.
*
* On a Bidi platform the situation is more complicated because the
* platform will automatically reverse right-to-left characters; so
* Mozilla reverses text whose natural directionality is the opposite
* of its embedding level: right-to-left characters whose Bidi
* embedding level is even (e.g. Visual Hebrew) or left-to-right and
* neutral characters whose Bidi embedding level is odd (e.g. English
* text with <bdo dir="rtl">).
*
* The following condition is accordingly an optimization of
* if ( (!isBidiSystem && isOddLevel) ||
* (isBidiSystem &&
* ((isRTLChars && !isOddLevel) ||
* (!isRTLChars && isOddLevel))))
*/
if (isOddLevel ^ (isRTLChars && isBidiSystem)) {
PRInt32 swap = sdptr->mStart;
sdptr->mStart = textLength - sdptr->mEnd;
sdptr->mEnd = textLength - swap;
// temp fix for 75026 crasher until we fix the bidi code
// the above bidi code cause mStart < 0 in some case
// the problem is we have whitespace compression code in
// nsTextTransformer which cause mEnd > textLength
NS_ASSERTION((sdptr->mStart >= 0) , "mStart >= 0");
if(sdptr->mStart < 0 )
sdptr->mStart = 0;
NS_ASSERTION((sdptr->mEnd >= 0) , "mEnd >= 0");
if(sdptr->mEnd < 0 )
sdptr->mEnd = 0;
NS_ASSERTION((sdptr->mStart <= sdptr->mEnd), "mStart <= mEnd");
if(sdptr->mStart > sdptr->mEnd)
sdptr->mEnd = sdptr->mStart;
}
return;
}
void
nsTextFrame::AdjustOffsetsForBidi(PRInt32 aStart, PRInt32 aEnd)
{
AddStateBits(NS_FRAME_IS_BIDI);
SetOffsets(aStart, aEnd);
}
void
nsTextFrame::SetOffsets(PRInt32 aStart, PRInt32 aEnd)
{
mContentOffset = aStart;
mContentLength = aEnd - aStart;
}
/**
* @return PR_TRUE if this text frame ends with a newline character. It should return
* PR_FALSE if it is not a text frame.
*/
PRBool
nsTextFrame::HasTerminalNewline() const
{
const nsTextFragment* frag = mContent->GetText();
if (frag && mContentLength > 0) {
PRUnichar ch = frag->CharAt(mContentOffset + mContentLength - 1);
if (ch == '\n')
return PR_TRUE;
}
return PR_FALSE;
}