зеркало из https://github.com/mozilla/pjs.git
321 строка
9.6 KiB
Java
321 строка
9.6 KiB
Java
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Android code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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package org.mozilla.gecko;
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import java.io.*;
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import java.util.*;
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import java.util.concurrent.*;
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import java.util.concurrent.locks.*;
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import java.util.concurrent.atomic.*;
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import java.util.zip.*;
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import java.nio.*;
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import android.os.*;
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import android.app.*;
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import android.text.*;
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import android.view.*;
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import android.view.inputmethod.*;
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import android.content.*;
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import android.graphics.*;
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import android.widget.*;
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import android.hardware.*;
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import android.location.*;
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import android.util.*;
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/*
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* GeckoSurfaceView implements a GL surface view,
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* similar to GLSurfaceView. However, since we
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* already have a thread for Gecko, we don't really want
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* a separate renderer thread that GLSurfaceView provides.
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*/
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class GeckoSurfaceView
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extends SurfaceView
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implements SurfaceHolder.Callback, SensorEventListener, LocationListener
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{
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public GeckoSurfaceView(Context context) {
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super(context);
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getHolder().addCallback(this);
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inputConnection = new GeckoInputConnection(this);
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setFocusable(true);
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setFocusableInTouchMode(true);
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mWidth = 0;
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mHeight = 0;
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mBufferWidth = 0;
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mBufferHeight = 0;
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mSurfaceLock = new ReentrantLock();
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mIMEState = IME_STATE_DISABLED;
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}
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protected void finalize() throws Throwable {
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super.finalize();
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}
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/*
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* Called on main thread
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*/
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public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
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mSurfaceLock.lock();
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try {
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if (mInDrawing) {
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Log.w("GeckoAppJava", "surfaceChanged while mInDrawing is true!");
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}
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if (width == 0 || height == 0)
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mSoftwareBuffer = null;
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else if (mSoftwareBuffer == null ||
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mSoftwareBuffer.capacity() < (width * height * 2) ||
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mWidth != width || mHeight != height)
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mSoftwareBuffer = ByteBuffer.allocateDirect(width * height * 2);
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mFormat = format;
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mWidth = width;
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mHeight = height;
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mSurfaceValid = true;
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Log.i("GeckoAppJava", "surfaceChanged: fmt: " + format + " dim: " + width + " " + height);
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GeckoEvent e = new GeckoEvent(GeckoEvent.SIZE_CHANGED, width, height, -1, -1);
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GeckoAppShell.sendEventToGecko(e);
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if (mSurfaceNeedsRedraw) {
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GeckoAppShell.scheduleRedraw();
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mSurfaceNeedsRedraw = false;
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}
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} finally {
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mSurfaceLock.unlock();
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}
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}
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public void surfaceCreated(SurfaceHolder holder) {
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if (GeckoAppShell.sGeckoRunning)
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mSurfaceNeedsRedraw = true;
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}
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public void surfaceDestroyed(SurfaceHolder holder) {
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Log.i("GeckoAppJava", "surface destroyed");
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mSurfaceValid = false;
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mSoftwareBuffer = null;
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}
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public ByteBuffer getSoftwareDrawBuffer() {
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return mSoftwareBuffer;
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}
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/*
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* Called on Gecko thread
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*/
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public static final int DRAW_ERROR = 0;
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public static final int DRAW_GLES_2 = 1;
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public int beginDrawing() {
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if (mInDrawing) {
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Log.e("GeckoAppJava", "Recursive beginDrawing call!");
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return DRAW_ERROR;
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}
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/* Grab the lock, which we'll hold while we're drawing.
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* It gets released in endDrawing(), and is also used in surfaceChanged
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* to make sure that we don't change our surface details while
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* we're in the middle of drawing (and especially in the middle of
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* executing beginDrawing/endDrawing).
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*
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* We might not need to hold this lock in between
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* beginDrawing/endDrawing, and might just be able to make
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* surfaceChanged, beginDrawing, and endDrawing synchronized,
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* but this way is safer for now.
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*/
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mSurfaceLock.lock();
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if (!mSurfaceValid) {
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Log.e("GeckoAppJava", "Surface not valid");
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mSurfaceLock.unlock();
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return DRAW_ERROR;
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}
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mInDrawing = true;
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return DRAW_GLES_2;
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}
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public void endDrawing() {
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if (!mInDrawing) {
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Log.e("GeckoAppJava", "endDrawing without beginDrawing!");
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return;
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}
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try {
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if (!mSurfaceValid) {
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Log.e("GeckoAppJava", "endDrawing with false mSurfaceValid");
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return;
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}
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} finally {
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mInDrawing = false;
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if (!mSurfaceLock.isHeldByCurrentThread())
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Log.e("GeckoAppJava", "endDrawing while mSurfaceLock not held by current thread!");
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mSurfaceLock.unlock();
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}
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}
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public void draw2D(ByteBuffer buffer) {
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if (GeckoApp.mAppContext.mProgressDialog != null) {
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GeckoApp.mAppContext.mProgressDialog.dismiss();
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GeckoApp.mAppContext.mProgressDialog = null;
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}
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if (buffer != mSoftwareBuffer)
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return;
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Canvas c = getHolder().lockCanvas();
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if (c == null)
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return;
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if (buffer != mSoftwareBuffer) {
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getHolder().unlockCanvasAndPost(c);
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return;
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}
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if (mSoftwareBitmap == null ||
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mSoftwareBitmap.getHeight() != mHeight ||
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mSoftwareBitmap.getWidth() != mWidth) {
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mSoftwareBitmap = Bitmap.createBitmap(mWidth, mHeight, Bitmap.Config.RGB_565);
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}
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mSoftwareBitmap.copyPixelsFromBuffer(mSoftwareBuffer);
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c.drawBitmap(mSoftwareBitmap, 0, 0, null);
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getHolder().unlockCanvasAndPost(c);
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}
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@Override
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public boolean onCheckIsTextEditor () {
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return false;
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}
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@Override
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public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
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if (!mIMEFocus)
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return null;
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outAttrs.inputType = InputType.TYPE_CLASS_TEXT |
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InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS;
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if (mIMEState == IME_STATE_PASSWORD)
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outAttrs.inputType |= InputType.TYPE_TEXT_VARIATION_PASSWORD;
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inputConnection.reset();
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return inputConnection;
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}
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// accelerometer
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public void onAccuracyChanged(Sensor sensor, int accuracy)
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{
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}
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public void onSensorChanged(SensorEvent event)
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{
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GeckoAppShell.sendEventToGecko(new GeckoEvent(event));
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}
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// geolocation
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public void onLocationChanged(Location location)
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{
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GeckoAppShell.sendEventToGecko(new GeckoEvent(location));
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}
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public void onProviderDisabled(String provider)
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{
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}
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public void onProviderEnabled(String provider)
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{
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}
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public void onStatusChanged(String provider, int status, Bundle extras)
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{
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}
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// event stuff
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public boolean onTouchEvent(MotionEvent event) {
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GeckoAppShell.sendEventToGecko(new GeckoEvent(event));
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return true;
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}
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// Is this surface valid for drawing into?
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boolean mSurfaceValid;
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// Do we need to force a redraw on surfaceChanged?
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boolean mSurfaceNeedsRedraw;
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// Are we actively between beginDrawing/endDrawing?
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boolean mInDrawing;
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// let's not change stuff around while we're in the middle of
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// starting drawing, ending drawing, or changing surface
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// characteristics
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ReentrantLock mSurfaceLock;
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// Surface format, from surfaceChanged. Largely
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// useless.
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int mFormat;
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// the dimensions of the surface
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int mWidth;
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int mHeight;
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// the dimensions of the buffer we're using for drawing,
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// that is the software buffer or the EGLSurface
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int mBufferWidth;
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int mBufferHeight;
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// IME stuff
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public static final int IME_STATE_DISABLED = 0;
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public static final int IME_STATE_ENABLED = 1;
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public static final int IME_STATE_PASSWORD = 2;
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GeckoInputConnection inputConnection;
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boolean mIMEFocus;
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int mIMEState;
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// Software rendering
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ByteBuffer mSoftwareBuffer;
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Bitmap mSoftwareBitmap;
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}
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