зеркало из https://github.com/mozilla/pjs.git
100 строки
3.5 KiB
Diff
100 строки
3.5 KiB
Diff
diff --git a/gfx/ycbcr/yuv_convert.cpp b/gfx/ycbcr/yuv_convert.cpp
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index c291d5c..ff7267e 100644
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--- a/gfx/ycbcr/yuv_convert.cpp
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+++ b/gfx/ycbcr/yuv_convert.cpp
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@@ -25,42 +25,58 @@ namespace mozilla {
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namespace gfx {
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// Convert a frame of YUV to 32 bit ARGB.
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void ConvertYCbCrToRGB32(const uint8* y_buf,
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const uint8* u_buf,
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const uint8* v_buf,
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uint8* rgb_buf,
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- int width,
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- int height,
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+ int pic_x,
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+ int pic_y,
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+ int pic_width,
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+ int pic_height,
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int y_pitch,
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int uv_pitch,
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int rgb_pitch,
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YUVType yuv_type) {
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unsigned int y_shift = yuv_type;
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bool has_mmx = supports_mmx();
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- for (int y = 0; y < height; ++y) {
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- uint8* rgb_row = rgb_buf + y * rgb_pitch;
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- const uint8* y_ptr = y_buf + y * y_pitch;
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- const uint8* u_ptr = u_buf + (y >> y_shift) * uv_pitch;
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- const uint8* v_ptr = v_buf + (y >> y_shift) * uv_pitch;
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+ bool odd_pic_x = pic_x % 2 != 0;
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+ int x_width = odd_pic_x ? pic_width - 1 : pic_width;
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+
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+ for (int y = pic_y; y < pic_height + pic_y; ++y) {
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+ uint8* rgb_row = rgb_buf + (y - pic_y) * rgb_pitch;
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+ const uint8* y_ptr = y_buf + y * y_pitch + pic_x;
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+ const uint8* u_ptr = u_buf + (y >> y_shift) * uv_pitch + (pic_x >> 1);
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+ const uint8* v_ptr = v_buf + (y >> y_shift) * uv_pitch + (pic_x >> 1);
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+
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+ if (odd_pic_x) {
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+ // Handle the single odd pixel manually and use the
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+ // fast routines for the remaining.
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+ FastConvertYUVToRGB32Row_C(y_ptr++,
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+ u_ptr++,
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+ v_ptr++,
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+ rgb_row,
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+ 1);
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+ rgb_row += 4;
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+ }
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if (has_mmx)
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FastConvertYUVToRGB32Row(y_ptr,
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u_ptr,
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v_ptr,
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rgb_row,
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- width);
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+ x_width);
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else
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FastConvertYUVToRGB32Row_C(y_ptr,
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u_ptr,
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v_ptr,
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rgb_row,
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- width);
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+ x_width);
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}
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// MMX used for FastConvertYUVToRGB32Row requires emms instruction.
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if (has_mmx)
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EMMS();
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}
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// Scale a frame of YUV to 32 bit ARGB.
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diff --git a/gfx/ycbcr/yuv_convert.h b/gfx/ycbcr/yuv_convert.h
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index 9d148a6..77ca8e6 100644
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--- a/gfx/ycbcr/yuv_convert.h
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+++ b/gfx/ycbcr/yuv_convert.h
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@@ -32,18 +32,20 @@ enum Rotate {
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};
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// Convert a frame of YUV to 32 bit ARGB.
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// Pass in YV16/YV12 depending on source format
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void ConvertYCbCrToRGB32(const uint8* yplane,
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const uint8* uplane,
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const uint8* vplane,
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uint8* rgbframe,
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- int frame_width,
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- int frame_height,
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+ int pic_x,
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+ int pic_y,
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+ int pic_width,
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+ int pic_height,
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int ystride,
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int uvstride,
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int rgbstride,
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YUVType yuv_type);
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// Scale a frame of YUV to 32 bit ARGB.
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// Supports rotation and mirroring.
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void ScaleYCbCrToRGB32(const uint8* yplane,
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