pjs/layout/tables/nsTableFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=80: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Pierre Phaneuf <pp@ludusdesign.com>
* Mats Palmgren <mats.palmgren@bredband.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsCOMPtr.h"
#include "nsVoidArray.h"
#include "nsTableFrame.h"
#include "nsIRenderingContext.h"
#include "nsStyleContext.h"
#include "nsStyleConsts.h"
#include "nsIContent.h"
#include "nsCellMap.h"
#include "nsTableCellFrame.h"
#include "nsHTMLParts.h"
#include "nsTableColFrame.h"
#include "nsTableColGroupFrame.h"
#include "nsTableRowFrame.h"
#include "nsTableRowGroupFrame.h"
#include "nsTableOuterFrame.h"
#include "nsTablePainter.h"
#include "BasicTableLayoutStrategy.h"
#include "FixedTableLayoutStrategy.h"
#include "nsPresContext.h"
#include "nsCSSRendering.h"
#include "nsStyleConsts.h"
#include "nsGkAtoms.h"
#include "nsCSSAnonBoxes.h"
#include "nsIPresShell.h"
#include "nsIDOMElement.h"
#include "nsIDOMHTMLElement.h"
#include "nsIDOMHTMLBodyElement.h"
#include "nsIScrollableFrame.h"
#include "nsFrameManager.h"
#include "nsCSSRendering.h"
#include "nsLayoutErrors.h"
#include "nsAutoPtr.h"
#include "nsCSSFrameConstructor.h"
#include "nsStyleSet.h"
#include "nsDisplayList.h"
/********************************************************************************
** nsTableReflowState **
********************************************************************************/
struct nsTableReflowState {
// the real reflow state
const nsHTMLReflowState& reflowState;
// The table's available size
nsSize availSize;
// Stationary x-offset
nscoord x;
// Running y-offset
nscoord y;
nsTableReflowState(nsPresContext& aPresContext,
const nsHTMLReflowState& aReflowState,
nsTableFrame& aTableFrame,
nscoord aAvailWidth,
nscoord aAvailHeight)
: reflowState(aReflowState)
{
Init(aPresContext, aTableFrame, aAvailWidth, aAvailHeight);
}
void Init(nsPresContext& aPresContext,
nsTableFrame& aTableFrame,
nscoord aAvailWidth,
nscoord aAvailHeight)
{
nsTableFrame* table = (nsTableFrame*)aTableFrame.GetFirstInFlow();
nsMargin borderPadding = table->GetChildAreaOffset(&reflowState);
nscoord cellSpacingX = table->GetCellSpacingX();
x = borderPadding.left + cellSpacingX;
y = borderPadding.top; //cellspacing added during reflow
availSize.width = aAvailWidth;
if (NS_UNCONSTRAINEDSIZE != availSize.width) {
availSize.width -= borderPadding.left + borderPadding.right
+ (2 * cellSpacingX);
availSize.width = PR_MAX(0, availSize.width);
}
availSize.height = aAvailHeight;
if (NS_UNCONSTRAINEDSIZE != availSize.height) {
availSize.height -= borderPadding.top + borderPadding.bottom
+ (2 * table->GetCellSpacingY());
availSize.height = PR_MAX(0, availSize.height);
}
}
nsTableReflowState(nsPresContext& aPresContext,
const nsHTMLReflowState& aReflowState,
nsTableFrame& aTableFrame)
: reflowState(aReflowState)
{
Init(aPresContext, aTableFrame, aReflowState.availableWidth, aReflowState.availableHeight);
}
};
/********************************************************************************
** nsTableFrame **
********************************************************************************/
struct BCPropertyData
{
BCPropertyData() { mDamageArea.x = mDamageArea.y = mDamageArea.width = mDamageArea.height =
mTopBorderWidth = mRightBorderWidth = mBottomBorderWidth = mLeftBorderWidth = 0; }
nsRect mDamageArea;
BCPixelSize mTopBorderWidth;
BCPixelSize mRightBorderWidth;
BCPixelSize mBottomBorderWidth;
BCPixelSize mLeftBorderWidth;
};
NS_IMETHODIMP
nsTableFrame::GetParentStyleContextFrame(nsPresContext* aPresContext,
nsIFrame** aProviderFrame,
PRBool* aIsChild)
{
// Since our parent, the table outer frame, returned this frame, we
// must return whatever our parent would normally have returned.
NS_PRECONDITION(mParent, "table constructed without outer table");
if (!mContent->GetParent() && !GetStyleContext()->GetPseudoType()) {
// We're the root. We have no style context parent.
*aIsChild = PR_FALSE;
*aProviderFrame = nsnull;
return NS_OK;
}
return static_cast<nsFrame*>(mParent)->
DoGetParentStyleContextFrame(aPresContext, aProviderFrame, aIsChild);
}
nsIAtom*
nsTableFrame::GetType() const
{
return nsGkAtoms::tableFrame;
}
nsTableFrame::nsTableFrame(nsStyleContext* aContext)
: nsHTMLContainerFrame(aContext),
mCellMap(nsnull),
mTableLayoutStrategy(nsnull)
{
mBits.mHaveReflowedColGroups = PR_FALSE;
mBits.mCellSpansPctCol = PR_FALSE;
mBits.mNeedToCalcBCBorders = PR_FALSE;
mBits.mIsBorderCollapse = PR_FALSE;
mBits.mResizedColumns = PR_FALSE; // only really matters if splitting
mBits.mGeometryDirty = PR_FALSE;
}
NS_IMPL_ADDREF_INHERITED(nsTableFrame, nsHTMLContainerFrame)
NS_IMPL_RELEASE_INHERITED(nsTableFrame, nsHTMLContainerFrame)
NS_IMETHODIMP
nsTableFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
NS_PRECONDITION(aInstancePtr, "null out param");
if (aIID.Equals(NS_GET_IID(nsITableLayout))) {
*aInstancePtr = static_cast<nsITableLayout*>(this);
return NS_OK;
}
return nsHTMLContainerFrame::QueryInterface(aIID, aInstancePtr);
}
NS_IMETHODIMP
nsTableFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsresult rv;
// Let the base class do its processing
rv = nsHTMLContainerFrame::Init(aContent, aParent, aPrevInFlow);
// record that children that are ignorable whitespace should be excluded
mState |= NS_FRAME_EXCLUDE_IGNORABLE_WHITESPACE;
// see if border collapse is on, if so set it
const nsStyleTableBorder* tableStyle = GetStyleTableBorder();
PRBool borderCollapse = (NS_STYLE_BORDER_COLLAPSE == tableStyle->mBorderCollapse);
SetBorderCollapse(borderCollapse);
// Create the cell map
if (!aPrevInFlow) {
mCellMap = new nsTableCellMap(*this, borderCollapse);
if (!mCellMap)
return NS_ERROR_OUT_OF_MEMORY;
} else {
mCellMap = nsnull;
}
if (aPrevInFlow) {
// set my width, because all frames in a table flow are the same width and
// code in nsTableOuterFrame depends on this being set
mRect.width = aPrevInFlow->GetSize().width;
}
else {
NS_ASSERTION(!mTableLayoutStrategy, "strategy was created before Init was called");
// create the strategy
if (IsAutoLayout())
mTableLayoutStrategy = new BasicTableLayoutStrategy(this);
else
mTableLayoutStrategy = new FixedTableLayoutStrategy(this);
if (!mTableLayoutStrategy)
return NS_ERROR_OUT_OF_MEMORY;
}
return rv;
}
nsTableFrame::~nsTableFrame()
{
if (nsnull!=mCellMap) {
delete mCellMap;
mCellMap = nsnull;
}
if (nsnull!=mTableLayoutStrategy) {
delete mTableLayoutStrategy;
mTableLayoutStrategy = nsnull;
}
}
void
nsTableFrame::Destroy()
{
mColGroups.DestroyFrames();
nsHTMLContainerFrame::Destroy();
}
// Make sure any views are positioned properly
void
nsTableFrame::RePositionViews(nsIFrame* aFrame)
{
nsContainerFrame::PositionFrameView(aFrame);
nsContainerFrame::PositionChildViews(aFrame);
}
static PRBool
IsRepeatedFrame(nsIFrame* kidFrame)
{
return (kidFrame->GetType() == nsGkAtoms::tableRowFrame ||
kidFrame->GetType() == nsGkAtoms::tableRowGroupFrame) &&
(kidFrame->GetStateBits() & NS_REPEATED_ROW_OR_ROWGROUP);
}
PRBool
nsTableFrame::PageBreakAfter(nsIFrame& aSourceFrame,
nsIFrame* aNextFrame)
{
const nsStyleDisplay* display = aSourceFrame.GetStyleDisplay();
// don't allow a page break after a repeated element ...
if (display->mBreakAfter && !IsRepeatedFrame(&aSourceFrame)) {
return !(aNextFrame && IsRepeatedFrame(aNextFrame)); // or before
}
if (aNextFrame) {
display = aNextFrame->GetStyleDisplay();
// don't allow a page break before a repeated element ...
if (display->mBreakBefore && !IsRepeatedFrame(aNextFrame)) {
return !IsRepeatedFrame(&aSourceFrame); // or after
}
}
return PR_FALSE;
}
// XXX this needs to be cleaned up so that the frame constructor breaks out col group
// frames into a separate child list, bug 343048.
NS_IMETHODIMP
nsTableFrame::SetInitialChildList(nsIAtom* aListName,
nsIFrame* aChildList)
{
if (!mFrames.IsEmpty() || !mColGroups.IsEmpty()) {
// We already have child frames which means we've already been
// initialized
NS_NOTREACHED("unexpected second call to SetInitialChildList");
return NS_ERROR_UNEXPECTED;
}
if (aListName) {
// All we know about is the unnamed principal child list
NS_NOTREACHED("unknown frame list");
return NS_ERROR_INVALID_ARG;
}
nsIFrame *childFrame = aChildList;
nsIFrame *prevMainChild = nsnull;
nsIFrame *prevColGroupChild = nsnull;
for ( ; nsnull!=childFrame; )
{
const nsStyleDisplay* childDisplay = childFrame->GetStyleDisplay();
// XXX this if should go away
if (PR_TRUE==IsRowGroup(childDisplay->mDisplay))
{
if (mFrames.IsEmpty())
mFrames.SetFrames(childFrame);
else
prevMainChild->SetNextSibling(childFrame);
prevMainChild = childFrame;
}
else if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == childDisplay->mDisplay)
{
NS_ASSERTION(nsGkAtoms::tableColGroupFrame == childFrame->GetType(),
"This is not a colgroup");
if (mColGroups.IsEmpty())
mColGroups.SetFrames(childFrame);
else
prevColGroupChild->SetNextSibling(childFrame);
prevColGroupChild = childFrame;
}
else
{ // unknown frames go on the main list for now
if (mFrames.IsEmpty())
mFrames.SetFrames(childFrame);
else
prevMainChild->SetNextSibling(childFrame);
prevMainChild = childFrame;
}
nsIFrame *prevChild = childFrame;
childFrame = childFrame->GetNextSibling();
prevChild->SetNextSibling(nsnull);
}
if (nsnull!=prevMainChild)
prevMainChild->SetNextSibling(nsnull);
if (nsnull!=prevColGroupChild)
prevColGroupChild->SetNextSibling(nsnull);
// If we have a prev-in-flow, then we're a table that has been split and
// so don't treat this like an append
if (!GetPrevInFlow()) {
// process col groups first so that real cols get constructed before
// anonymous ones due to cells in rows.
InsertColGroups(0, mColGroups.FirstChild());
AppendRowGroups(mFrames.FirstChild());
// calc collapsing borders if this is the default (row group, col group, child list)
if (!aChildList && IsBorderCollapse()) {
nsRect damageArea(0, 0, GetColCount(), GetRowCount());
SetBCDamageArea(damageArea);
}
}
return NS_OK;
}
/* virtual */ PRBool
nsTableFrame::IsContainingBlock() const
{
return PR_TRUE;
}
void nsTableFrame::AttributeChangedFor(nsIFrame* aFrame,
nsIContent* aContent,
nsIAtom* aAttribute)
{
if (IS_TABLE_CELL(aFrame->GetType())) {
if ((nsGkAtoms::rowspan == aAttribute) ||
(nsGkAtoms::colspan == aAttribute)) {
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
// for now just remove the cell from the map and reinsert it
nsTableCellFrame* cellFrame = (nsTableCellFrame*)aFrame;
PRInt32 rowIndex, colIndex;
cellFrame->GetRowIndex(rowIndex);
cellFrame->GetColIndex(colIndex);
RemoveCell(cellFrame, rowIndex);
nsAutoVoidArray cells;
cells.AppendElement(cellFrame);
InsertCells(cells, rowIndex, colIndex - 1);
// XXX Should this use eStyleChange? It currently doesn't need
// to, but it might given more optimization.
PresContext()->PresShell()->
FrameNeedsReflow(this, nsIPresShell::eTreeChange, NS_FRAME_IS_DIRTY);
}
}
}
}
/* ****** CellMap methods ******* */
/* return the effective col count */
PRInt32 nsTableFrame::GetEffectiveColCount() const
{
PRInt32 colCount = GetColCount();
// don't count cols at the end that don't have originating cells
for (PRInt32 colX = colCount - 1; colX >= 0; colX--) {
if (GetNumCellsOriginatingInCol(colX) <= 0) {
colCount--;
}
else break;
}
return colCount;
}
PRInt32 nsTableFrame::GetIndexOfLastRealCol()
{
PRInt32 numCols = mColFrames.Count();
if (numCols > 0) {
for (PRInt32 colX = numCols - 1; colX >= 0; colX--) {
nsTableColFrame* colFrame = GetColFrame(colX);
if (colFrame) {
if (eColAnonymousCell != colFrame->GetColType()) {
return colX;
}
}
}
}
return -1;
}
nsTableColFrame*
nsTableFrame::GetColFrame(PRInt32 aColIndex) const
{
NS_ASSERTION(!GetPrevInFlow(), "GetColFrame called on next in flow");
PRInt32 numCols = mColFrames.Count();
if ((aColIndex >= 0) && (aColIndex < numCols)) {
return (nsTableColFrame *)mColFrames.ElementAt(aColIndex);
}
else {
NS_ERROR("invalid col index");
return nsnull;
}
}
PRInt32 nsTableFrame::GetEffectiveRowSpan(PRInt32 aRowIndex,
const nsTableCellFrame& aCell) const
{
nsTableCellMap* cellMap = GetCellMap();
NS_PRECONDITION (nsnull != cellMap, "bad call, cellMap not yet allocated.");
PRInt32 colIndex;
aCell.GetColIndex(colIndex);
return cellMap->GetEffectiveRowSpan(aRowIndex, colIndex);
}
PRInt32 nsTableFrame::GetEffectiveRowSpan(const nsTableCellFrame& aCell,
nsCellMap* aCellMap)
{
nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
PRInt32 colIndex, rowIndex;
aCell.GetColIndex(colIndex);
aCell.GetRowIndex(rowIndex);
if (aCellMap)
return aCellMap->GetRowSpan(rowIndex, colIndex, PR_TRUE);
else
return tableCellMap->GetEffectiveRowSpan(rowIndex, colIndex);
}
PRInt32 nsTableFrame::GetEffectiveColSpan(const nsTableCellFrame& aCell,
nsCellMap* aCellMap) const
{
nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
PRInt32 colIndex, rowIndex;
aCell.GetColIndex(colIndex);
aCell.GetRowIndex(rowIndex);
PRBool ignore;
if (aCellMap)
return aCellMap->GetEffectiveColSpan(*tableCellMap, rowIndex, colIndex, ignore);
else
return tableCellMap->GetEffectiveColSpan(rowIndex, colIndex);
}
PRBool nsTableFrame::HasMoreThanOneCell(PRInt32 aRowIndex) const
{
nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT1(1);
return tableCellMap->HasMoreThanOneCell(aRowIndex);
}
PRInt32 nsTableFrame::GetEffectiveCOLSAttribute()
{
NS_PRECONDITION (GetCellMap(), "null cellMap.");
PRInt32 result;
result = GetStyleTable()->mCols;
PRInt32 numCols = GetColCount();
if (result > numCols)
result = numCols;
return result;
}
void nsTableFrame::AdjustRowIndices(PRInt32 aRowIndex,
PRInt32 aAdjustment)
{
// Iterate over the row groups and adjust the row indices of all rows
// whose index is >= aRowIndex.
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
for (PRUint32 rgX = 0; rgX < rowGroups.Length(); rgX++) {
rowGroups[rgX]->AdjustRowIndices(aRowIndex, aAdjustment);
}
}
void nsTableFrame::ResetRowIndices(nsIFrame* aFirstRowGroupFrame,
nsIFrame* aLastRowGroupFrame)
{
// Iterate over the row groups and adjust the row indices of all rows
// omit the rowgroups that will be inserted later
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
PRInt32 rowIndex = 0;
nsTableRowGroupFrame* newRgFrame = nsnull;
nsIFrame* omitRgFrame = aFirstRowGroupFrame;
if (omitRgFrame) {
newRgFrame = GetRowGroupFrame(omitRgFrame);
if (omitRgFrame == aLastRowGroupFrame)
omitRgFrame = nsnull;
}
for (PRUint32 rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
if (rgFrame == newRgFrame) {
// omit the new rowgroup
if (omitRgFrame) {
omitRgFrame = omitRgFrame->GetNextSibling();
if (omitRgFrame) {
newRgFrame = GetRowGroupFrame(omitRgFrame);
if (omitRgFrame == aLastRowGroupFrame)
omitRgFrame = nsnull;
}
}
}
else {
nsIFrame* rowFrame = rgFrame->GetFirstChild(nsnull);
for ( ; rowFrame; rowFrame = rowFrame->GetNextSibling()) {
if (NS_STYLE_DISPLAY_TABLE_ROW==rowFrame->GetStyleDisplay()->mDisplay) {
((nsTableRowFrame *)rowFrame)->SetRowIndex(rowIndex);
rowIndex++;
}
}
}
}
}
void nsTableFrame::InsertColGroups(PRInt32 aStartColIndex,
nsIFrame* aFirstFrame,
nsIFrame* aLastFrame)
{
PRInt32 colIndex = aStartColIndex;
nsTableColGroupFrame* firstColGroupToReset = nsnull;
nsIFrame* kidFrame = aFirstFrame;
PRBool didLastFrame = PR_FALSE;
while (kidFrame) {
if (nsGkAtoms::tableColGroupFrame == kidFrame->GetType()) {
if (didLastFrame) {
firstColGroupToReset = (nsTableColGroupFrame*)kidFrame;
break;
}
else {
nsTableColGroupFrame* cgFrame = (nsTableColGroupFrame*)kidFrame;
cgFrame->SetStartColumnIndex(colIndex);
nsIFrame* firstCol = kidFrame->GetFirstChild(nsnull);
cgFrame->AddColsToTable(colIndex, PR_FALSE, firstCol);
PRInt32 numCols = cgFrame->GetColCount();
colIndex += numCols;
}
}
if (kidFrame == aLastFrame) {
didLastFrame = PR_TRUE;
}
kidFrame = kidFrame->GetNextSibling();
}
if (firstColGroupToReset) {
nsTableColGroupFrame::ResetColIndices(firstColGroupToReset, colIndex);
}
}
void nsTableFrame::InsertCol(nsTableColFrame& aColFrame,
PRInt32 aColIndex)
{
mColFrames.InsertElementAt(&aColFrame, aColIndex);
nsTableColType insertedColType = aColFrame.GetColType();
PRInt32 numCacheCols = mColFrames.Count();
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
PRInt32 numMapCols = cellMap->GetColCount();
if (numCacheCols > numMapCols) {
PRBool removedFromCache = PR_FALSE;
if (eColAnonymousCell != insertedColType) {
nsTableColFrame* lastCol = (nsTableColFrame *)mColFrames.ElementAt(numCacheCols - 1);
if (lastCol) {
nsTableColType lastColType = lastCol->GetColType();
if (eColAnonymousCell == lastColType) {
// remove the col from the cache
mColFrames.RemoveElementAt(numCacheCols - 1);
// remove the col from the eColGroupAnonymousCell col group
nsTableColGroupFrame* lastColGroup = (nsTableColGroupFrame *)mColGroups.LastChild();
if (lastColGroup) {
lastColGroup->RemoveChild(*lastCol, PR_FALSE);
}
// remove the col group if it is empty
if (lastColGroup->GetColCount() <= 0) {
mColGroups.DestroyFrame((nsIFrame*)lastColGroup);
}
removedFromCache = PR_TRUE;
}
}
}
if (!removedFromCache) {
cellMap->AddColsAtEnd(1);
}
}
}
// for now, just bail and recalc all of the collapsing borders
if (IsBorderCollapse()) {
nsRect damageArea(0, 0, PR_MAX(1, GetColCount()), PR_MAX(1, GetRowCount()));
SetBCDamageArea(damageArea);
}
}
void nsTableFrame::RemoveCol(nsTableColGroupFrame* aColGroupFrame,
PRInt32 aColIndex,
PRBool aRemoveFromCache,
PRBool aRemoveFromCellMap)
{
if (aRemoveFromCache) {
mColFrames.RemoveElementAt(aColIndex);
}
if (aRemoveFromCellMap) {
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
CreateAnonymousColFrames(1, eColAnonymousCell, PR_TRUE);
}
}
// for now, just bail and recalc all of the collapsing borders
if (IsBorderCollapse()) {
nsRect damageArea(0, 0, GetColCount(), GetRowCount());
SetBCDamageArea(damageArea);
}
}
/** Get the cell map for this table frame. It is not always mCellMap.
* Only the firstInFlow has a legit cell map
*/
nsTableCellMap* nsTableFrame::GetCellMap() const
{
nsTableFrame* firstInFlow = (nsTableFrame *)GetFirstInFlow();
return firstInFlow->mCellMap;
}
// XXX this needs to be moved to nsCSSFrameConstructor
nsTableColGroupFrame*
nsTableFrame::CreateAnonymousColGroupFrame(nsTableColGroupType aColGroupType)
{
nsIContent* colGroupContent = GetContent();
nsPresContext* presContext = PresContext();
nsIPresShell *shell = presContext->PresShell();
nsRefPtr<nsStyleContext> colGroupStyle;
colGroupStyle = shell->StyleSet()->ResolvePseudoStyleFor(colGroupContent,
nsCSSAnonBoxes::tableColGroup,
mStyleContext);
// Create a col group frame
nsIFrame* newFrame = NS_NewTableColGroupFrame(shell, colGroupStyle);
if (newFrame) {
((nsTableColGroupFrame *)newFrame)->SetColType(aColGroupType);
newFrame->Init(colGroupContent, this, nsnull);
}
return (nsTableColGroupFrame *)newFrame;
}
void
nsTableFrame::CreateAnonymousColFrames(PRInt32 aNumColsToAdd,
nsTableColType aColType,
PRBool aDoAppend,
nsIFrame* aPrevColIn)
{
// get the last col group frame
nsTableColGroupFrame* colGroupFrame = nsnull;
nsIFrame* childFrame = mColGroups.FirstChild();
while (childFrame) {
if (nsGkAtoms::tableColGroupFrame == childFrame->GetType()) {
colGroupFrame = (nsTableColGroupFrame *)childFrame;
}
childFrame = childFrame->GetNextSibling();
}
nsTableColGroupType lastColGroupType = eColGroupContent;
nsTableColGroupType newColGroupType = eColGroupContent;
if (colGroupFrame) {
lastColGroupType = colGroupFrame->GetColType();
}
if (eColAnonymousCell == aColType) {
if (eColGroupAnonymousCell != lastColGroupType) {
newColGroupType = eColGroupAnonymousCell;
}
}
else if (eColAnonymousCol == aColType) {
if (eColGroupAnonymousCol != lastColGroupType) {
newColGroupType = eColGroupAnonymousCol;
}
}
else {
NS_ASSERTION(PR_FALSE, "CreateAnonymousColFrames called incorrectly");
return;
}
if (eColGroupContent != newColGroupType) {
PRInt32 colIndex = (colGroupFrame) ? colGroupFrame->GetStartColumnIndex() + colGroupFrame->GetColCount()
: 0;
colGroupFrame = CreateAnonymousColGroupFrame(newColGroupType);
if (!colGroupFrame) {
return;
}
mColGroups.AppendFrame(this, colGroupFrame); // add the new frame to the child list
colGroupFrame->SetStartColumnIndex(colIndex);
}
nsIFrame* prevCol = (aDoAppend) ? colGroupFrame->GetChildList().LastChild() : aPrevColIn;
nsIFrame* firstNewFrame;
CreateAnonymousColFrames(colGroupFrame, aNumColsToAdd, aColType,
PR_TRUE, prevCol, &firstNewFrame);
}
// XXX this needs to be moved to nsCSSFrameConstructor
// Right now it only creates the col frames at the end
void
nsTableFrame::CreateAnonymousColFrames(nsTableColGroupFrame* aColGroupFrame,
PRInt32 aNumColsToAdd,
nsTableColType aColType,
PRBool aAddToColGroupAndTable,
nsIFrame* aPrevFrameIn,
nsIFrame** aFirstNewFrame)
{
NS_PRECONDITION(aColGroupFrame, "null frame");
*aFirstNewFrame = nsnull;
nsIFrame* lastColFrame = nsnull;
nsPresContext* presContext = PresContext();
nsIPresShell *shell = presContext->PresShell();
// Get the last col frame
nsIFrame* childFrame = aColGroupFrame->GetFirstChild(nsnull);
while (childFrame) {
if (nsGkAtoms::tableColFrame == childFrame->GetType()) {
lastColFrame = (nsTableColGroupFrame *)childFrame;
}
childFrame = childFrame->GetNextSibling();
}
PRInt32 startIndex = mColFrames.Count();
PRInt32 lastIndex = startIndex + aNumColsToAdd - 1;
for (PRInt32 childX = startIndex; childX <= lastIndex; childX++) {
nsIContent* iContent;
nsRefPtr<nsStyleContext> styleContext;
nsStyleContext* parentStyleContext;
if ((aColType == eColAnonymousCol) && aPrevFrameIn) {
// a col due to a span in a previous col uses the style context of the col
styleContext = aPrevFrameIn->GetStyleContext();
// fix for bugzilla bug 54454: get the content from the prevFrame
iContent = aPrevFrameIn->GetContent();
}
else {
// all other anonymous cols use a pseudo style context of the col group
iContent = aColGroupFrame->GetContent();
parentStyleContext = aColGroupFrame->GetStyleContext();
styleContext = shell->StyleSet()->ResolvePseudoStyleFor(iContent,
nsCSSAnonBoxes::tableCol,
parentStyleContext);
}
// ASSERTION to check for bug 54454 sneaking back in...
NS_ASSERTION(iContent, "null content in CreateAnonymousColFrames");
// create the new col frame
nsIFrame* colFrame = NS_NewTableColFrame(shell, styleContext);
((nsTableColFrame *) colFrame)->SetColType(aColType);
colFrame->Init(iContent, aColGroupFrame, nsnull);
colFrame->SetInitialChildList(nsnull, nsnull);
// Add the col to the sibling chain
if (lastColFrame) {
lastColFrame->SetNextSibling(colFrame);
}
lastColFrame = colFrame;
if (childX == startIndex) {
*aFirstNewFrame = colFrame;
}
}
if (aAddToColGroupAndTable) {
nsFrameList& cols = aColGroupFrame->GetChildList();
// the chain already exists, now add it to the col group child list
if (!aPrevFrameIn) {
cols.AppendFrames(aColGroupFrame, *aFirstNewFrame);
}
// get the starting col index in the cache
PRInt32 startColIndex = aColGroupFrame->GetStartColumnIndex();
if (aPrevFrameIn) {
nsTableColFrame* colFrame =
(nsTableColFrame*)nsTableFrame::GetFrameAtOrBefore((nsIFrame*) aColGroupFrame, aPrevFrameIn,
nsGkAtoms::tableColFrame);
if (colFrame) {
startColIndex = colFrame->GetColIndex() + 1;
}
}
aColGroupFrame->AddColsToTable(startColIndex, PR_TRUE,
*aFirstNewFrame, lastColFrame);
}
}
void
nsTableFrame::MatchCellMapToColCache(nsTableCellMap* aCellMap)
{
PRInt32 numColsInMap = GetColCount();
PRInt32 numColsInCache = mColFrames.Count();
PRInt32 numColsToAdd = numColsInMap - numColsInCache;
if (numColsToAdd > 0) {
// this sets the child list, updates the col cache and cell map
CreateAnonymousColFrames(numColsToAdd, eColAnonymousCell, PR_TRUE);
}
if (numColsToAdd < 0) {
PRInt32 numColsNotRemoved = DestroyAnonymousColFrames(-numColsToAdd);
// if the cell map has fewer cols than the cache, correct it
if (numColsNotRemoved > 0) {
aCellMap->AddColsAtEnd(numColsNotRemoved);
}
}
if (numColsToAdd && HasZeroColSpans()) {
SetNeedColSpanExpansion(PR_TRUE);
}
if (NeedColSpanExpansion()) {
// This flag can be set in two ways -- either by changing
// the number of columns (that happens in the block above),
// or by adding a cell with colspan="0" to the cellmap. To
// handle the latter case we need to explicitly check the
// flag here -- it may be set even if the number of columns
// did not change.
//
// @see nsCellMap::AppendCell
aCellMap->ExpandZeroColSpans();
}
}
void
nsTableFrame::DidResizeColumns()
{
NS_PRECONDITION(!GetPrevInFlow(),
"should only be called on first-in-flow");
if (mBits.mResizedColumns)
return; // already marked
for (nsTableFrame *f = this; f;
f = static_cast<nsTableFrame*>(f->GetNextInFlow()))
f->mBits.mResizedColumns = PR_TRUE;
}
void
nsTableFrame::AppendCell(nsTableCellFrame& aCellFrame,
PRInt32 aRowIndex)
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsRect damageArea(0,0,0,0);
cellMap->AppendCell(aCellFrame, aRowIndex, PR_TRUE, damageArea);
MatchCellMapToColCache(cellMap);
if (IsBorderCollapse()) {
SetBCDamageArea(damageArea);
}
}
}
void nsTableFrame::InsertCells(nsVoidArray& aCellFrames,
PRInt32 aRowIndex,
PRInt32 aColIndexBefore)
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsRect damageArea(0,0,0,0);
cellMap->InsertCells(aCellFrames, aRowIndex, aColIndexBefore, damageArea);
MatchCellMapToColCache(cellMap);
if (IsBorderCollapse()) {
SetBCDamageArea(damageArea);
}
}
}
// this removes the frames from the col group and table, but not the cell map
PRInt32
nsTableFrame::DestroyAnonymousColFrames(PRInt32 aNumFrames)
{
// only remove cols that are of type eTypeAnonymous cell (they are at the end)
PRInt32 endIndex = mColFrames.Count() - 1;
PRInt32 startIndex = (endIndex - aNumFrames) + 1;
PRInt32 numColsRemoved = 0;
for (PRInt32 colX = endIndex; colX >= startIndex; colX--) {
nsTableColFrame* colFrame = GetColFrame(colX);
if (colFrame && (eColAnonymousCell == colFrame->GetColType())) {
nsTableColGroupFrame* cgFrame =
static_cast<nsTableColGroupFrame*>(colFrame->GetParent());
// remove the frame from the colgroup
cgFrame->RemoveChild(*colFrame, PR_FALSE);
// remove the frame from the cache, but not the cell map
RemoveCol(nsnull, colX, PR_TRUE, PR_FALSE);
numColsRemoved++;
}
else {
break;
}
}
return (aNumFrames - numColsRemoved);
}
void nsTableFrame::RemoveCell(nsTableCellFrame* aCellFrame,
PRInt32 aRowIndex)
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsRect damageArea(0,0,0,0);
cellMap->RemoveCell(aCellFrame, aRowIndex, damageArea);
MatchCellMapToColCache(cellMap);
if (IsBorderCollapse()) {
SetBCDamageArea(damageArea);
}
}
}
PRInt32
nsTableFrame::GetStartRowIndex(nsTableRowGroupFrame& aRowGroupFrame)
{
RowGroupArray orderedRowGroups;
OrderRowGroups(orderedRowGroups);
PRInt32 rowIndex = 0;
for (PRUint32 rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
if (rgFrame == &aRowGroupFrame) {
break;
}
PRInt32 numRows = rgFrame->GetRowCount();
rowIndex += numRows;
}
return rowIndex;
}
// this cannot extend beyond a single row group
void nsTableFrame::AppendRows(nsTableRowGroupFrame& aRowGroupFrame,
PRInt32 aRowIndex,
nsVoidArray& aRowFrames)
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
PRInt32 absRowIndex = GetStartRowIndex(aRowGroupFrame) + aRowIndex;
InsertRows(aRowGroupFrame, aRowFrames, absRowIndex, PR_TRUE);
}
}
PRInt32
nsTableFrame::InsertRow(nsTableRowGroupFrame& aRowGroupFrame,
nsIFrame& aRowFrame,
PRInt32 aRowIndex,
PRBool aConsiderSpans)
{
nsAutoVoidArray rows;
rows.AppendElement(&aRowFrame);
return InsertRows(aRowGroupFrame, rows, aRowIndex, aConsiderSpans);
}
// this cannot extend beyond a single row group
PRInt32
nsTableFrame::InsertRows(nsTableRowGroupFrame& aRowGroupFrame,
nsVoidArray& aRowFrames,
PRInt32 aRowIndex,
PRBool aConsiderSpans)
{
#ifdef DEBUG_TABLE_CELLMAP
printf("=== insertRowsBefore firstRow=%d \n", aRowIndex);
Dump(PR_TRUE, PR_FALSE, PR_TRUE);
#endif
PRInt32 numColsToAdd = 0;
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsRect damageArea(0,0,0,0);
PRInt32 origNumRows = cellMap->GetRowCount();
PRInt32 numNewRows = aRowFrames.Count();
cellMap->InsertRows(aRowGroupFrame, aRowFrames, aRowIndex, aConsiderSpans, damageArea);
MatchCellMapToColCache(cellMap);
if (aRowIndex < origNumRows) {
AdjustRowIndices(aRowIndex, numNewRows);
}
// assign the correct row indices to the new rows. If they were adjusted above
// it may not have been done correctly because each row is constructed with index 0
for (PRInt32 rowX = 0; rowX < numNewRows; rowX++) {
nsTableRowFrame* rowFrame = (nsTableRowFrame *) aRowFrames.ElementAt(rowX);
rowFrame->SetRowIndex(aRowIndex + rowX);
}
if (IsBorderCollapse()) {
SetBCDamageArea(damageArea);
}
}
#ifdef DEBUG_TABLE_CELLMAP
printf("=== insertRowsAfter \n");
Dump(PR_TRUE, PR_FALSE, PR_TRUE);
#endif
return numColsToAdd;
}
// this cannot extend beyond a single row group
void nsTableFrame::RemoveRows(nsTableRowFrame& aFirstRowFrame,
PRInt32 aNumRowsToRemove,
PRBool aConsiderSpans)
{
#ifdef TBD_OPTIMIZATION
// decide if we need to rebalance. we have to do this here because the row group
// cannot do it when it gets the dirty reflow corresponding to the frame being destroyed
PRBool stopTelling = PR_FALSE;
for (nsIFrame* kidFrame = aFirstFrame.FirstChild(); (kidFrame && !stopAsking);
kidFrame = kidFrame->GetNextSibling()) {
if (IS_TABLE_CELL(kidFrame->GetType())) {
nsTableCellFrame* cellFrame = (nsTableCellFrame*)kidFrame;
stopTelling = tableFrame->CellChangedWidth(*cellFrame, cellFrame->GetPass1MaxElementWidth(),
cellFrame->GetMaximumWidth(), PR_TRUE);
}
}
// XXX need to consider what happens if there are cells that have rowspans
// into the deleted row. Need to consider moving rows if a rebalance doesn't happen
#endif
PRInt32 firstRowIndex = aFirstRowFrame.GetRowIndex();
#ifdef DEBUG_TABLE_CELLMAP
printf("=== removeRowsBefore firstRow=%d numRows=%d\n", firstRowIndex, aNumRowsToRemove);
Dump(PR_TRUE, PR_FALSE, PR_TRUE);
#endif
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsRect damageArea(0,0,0,0);
cellMap->RemoveRows(firstRowIndex, aNumRowsToRemove, aConsiderSpans, damageArea);
MatchCellMapToColCache(cellMap);
if (IsBorderCollapse()) {
SetBCDamageArea(damageArea);
}
}
AdjustRowIndices(firstRowIndex, -aNumRowsToRemove);
#ifdef DEBUG_TABLE_CELLMAP
printf("=== removeRowsAfter\n");
Dump(PR_TRUE, PR_TRUE, PR_TRUE);
#endif
}
void nsTableFrame::AppendRowGroups(nsIFrame* aFirstRowGroupFrame)
{
if (aFirstRowGroupFrame) {
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
nsFrameList newList(aFirstRowGroupFrame);
InsertRowGroups(aFirstRowGroupFrame, newList.LastChild());
}
}
}
nsTableRowGroupFrame*
nsTableFrame::GetRowGroupFrame(nsIFrame* aFrame,
nsIAtom* aFrameTypeIn)
{
nsIFrame* rgFrame = nsnull;
nsIAtom* frameType = aFrameTypeIn;
if (!aFrameTypeIn) {
frameType = aFrame->GetType();
}
if (nsGkAtoms::tableRowGroupFrame == frameType) {
rgFrame = aFrame;
}
else if (nsGkAtoms::scrollFrame == frameType) {
nsIScrollableFrame* scrollable = nsnull;
nsresult rv = CallQueryInterface(aFrame, &scrollable);
if (NS_SUCCEEDED(rv) && (scrollable)) {
nsIFrame* scrolledFrame = scrollable->GetScrolledFrame();
if (scrolledFrame) {
if (nsGkAtoms::tableRowGroupFrame == scrolledFrame->GetType()) {
rgFrame = scrolledFrame;
}
}
}
}
return (nsTableRowGroupFrame*)rgFrame;
}
// collect the rows ancestors of aFrame
PRInt32
nsTableFrame::CollectRows(nsIFrame* aFrame,
nsVoidArray& aCollection)
{
if (!aFrame) return 0;
PRInt32 numRows = 0;
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(aFrame);
if (rgFrame) {
nsIFrame* childFrame = rgFrame->GetFirstChild(nsnull);
while (childFrame) {
if (nsGkAtoms::tableRowFrame == childFrame->GetType()) {
aCollection.AppendElement(childFrame);
numRows++;
}
else {
numRows += CollectRows(childFrame, aCollection);
}
childFrame = childFrame->GetNextSibling();
}
}
return numRows;
}
void
nsTableFrame::InsertRowGroups(nsIFrame* aFirstRowGroupFrame,
nsIFrame* aLastRowGroupFrame)
{
#ifdef DEBUG_TABLE_CELLMAP
printf("=== insertRowGroupsBefore\n");
Dump(PR_TRUE, PR_FALSE, PR_TRUE);
#endif
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
RowGroupArray orderedRowGroups;
OrderRowGroups(orderedRowGroups);
nsAutoVoidArray rows;
// Loop over the rowgroups and check if some of them are new, if they are
// insert cellmaps in the order that is predefined by OrderRowGroups,
PRUint32 rgIndex;
for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
nsIFrame* kidFrame = aFirstRowGroupFrame;
while (kidFrame) {
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(kidFrame);
if (orderedRowGroups[rgIndex] == rgFrame) {
nsTableRowGroupFrame* priorRG =
(0 == rgIndex) ? nsnull : orderedRowGroups[rgIndex - 1];
// create and add the cell map for the row group
cellMap->InsertGroupCellMap(*rgFrame, priorRG);
break;
}
else {
if (kidFrame == aLastRowGroupFrame) {
break;
}
kidFrame = kidFrame->GetNextSibling();
}
}
}
cellMap->Synchronize(this);
ResetRowIndices(aFirstRowGroupFrame, aLastRowGroupFrame);
//now that the cellmaps are reordered too insert the rows
for (rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
nsIFrame* kidFrame = aFirstRowGroupFrame;
while (kidFrame) {
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(kidFrame);
if (orderedRowGroups[rgIndex] == rgFrame) {
nsTableRowGroupFrame* priorRG =
(0 == rgIndex) ? nsnull : orderedRowGroups[rgIndex - 1];
// collect the new row frames in an array and add them to the table
PRInt32 numRows = CollectRows(kidFrame, rows);
if (numRows > 0) {
PRInt32 rowIndex = 0;
if (priorRG) {
PRInt32 priorNumRows = priorRG->GetRowCount();
rowIndex = priorRG->GetStartRowIndex() + priorNumRows;
}
InsertRows(*rgFrame, rows, rowIndex, PR_TRUE);
rows.Clear();
}
break;
}
else {
if (kidFrame == aLastRowGroupFrame) {
break;
}
kidFrame = kidFrame->GetNextSibling();
}
}
}
}
#ifdef DEBUG_TABLE_CELLMAP
printf("=== insertRowGroupsAfter\n");
Dump(PR_TRUE, PR_TRUE, PR_TRUE);
#endif
}
/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration
nsIFrame*
nsTableFrame::GetFirstChild(nsIAtom* aListName) const
{
if (aListName == nsGkAtoms::colGroupList) {
return mColGroups.FirstChild();
}
return nsHTMLContainerFrame::GetFirstChild(aListName);
}
nsIAtom*
nsTableFrame::GetAdditionalChildListName(PRInt32 aIndex) const
{
if (aIndex == NS_TABLE_FRAME_COLGROUP_LIST_INDEX) {
return nsGkAtoms::colGroupList;
}
if (aIndex == NS_TABLE_FRAME_OVERFLOW_LIST_INDEX) {
return nsGkAtoms::overflowList;
}
return nsnull;
}
class nsDisplayTableBorderBackground : public nsDisplayItem {
public:
nsDisplayTableBorderBackground(nsTableFrame* aFrame) : nsDisplayItem(aFrame) {
MOZ_COUNT_CTOR(nsDisplayTableBorderBackground);
}
#ifdef NS_BUILD_REFCNT_LOGGING
virtual ~nsDisplayTableBorderBackground() {
MOZ_COUNT_DTOR(nsDisplayTableBorderBackground);
}
#endif
virtual void Paint(nsDisplayListBuilder* aBuilder, nsIRenderingContext* aCtx,
const nsRect& aDirtyRect);
// With collapsed borders, parts of the collapsed border can extend outside
// the table frame, so allow this display element to blow out to our
// overflow rect.
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder) {
return static_cast<nsTableFrame*>(mFrame)->GetOverflowRect() +
aBuilder->ToReferenceFrame(mFrame);
}
NS_DISPLAY_DECL_NAME("TableBorderBackground")
};
void
nsDisplayTableBorderBackground::Paint(nsDisplayListBuilder* aBuilder,
nsIRenderingContext* aCtx, const nsRect& aDirtyRect)
{
static_cast<nsTableFrame*>(mFrame)->
PaintTableBorderBackground(*aCtx, aDirtyRect,
aBuilder->ToReferenceFrame(mFrame));
}
static PRInt32 GetTablePartRank(nsDisplayItem* aItem)
{
nsIAtom* type = aItem->GetUnderlyingFrame()->GetType();
if (type == nsGkAtoms::tableFrame)
return 0;
if (type == nsGkAtoms::tableRowGroupFrame)
return 1;
if (type == nsGkAtoms::tableRowFrame)
return 2;
return 3;
}
static PRBool CompareByTablePartRank(nsDisplayItem* aItem1, nsDisplayItem* aItem2,
void* aClosure)
{
return GetTablePartRank(aItem1) <= GetTablePartRank(aItem2);
}
/* static */ nsresult
nsTableFrame::GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame,
const nsRect& aDirtyRect, const nsDisplayListSet& aLists)
{
// This is similar to what nsContainerFrame::BuildDisplayListForNonBlockChildren
// does, except that we allow the children's background and borders to go
// in our BorderBackground list. This doesn't really affect background
// painting --- the children won't actually draw their own backgrounds
// because the nsTableFrame already drew them, unless a child has its own
// stacking context, in which case the child won't use its passed-in
// BorderBackground list anyway. It does affect cell borders though; this
// lets us get cell borders into the nsTableFrame's BorderBackground list.
nsIFrame* kid = aFrame->GetFirstChild(nsnull);
while (kid) {
nsresult rv = aFrame->BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists);
NS_ENSURE_SUCCESS(rv, rv);
kid = kid->GetNextSibling();
}
return NS_OK;
}
/* static */ nsresult
nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder,
nsFrame* aFrame,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists,
PRBool aIsRoot,
DisplayGenericTablePartTraversal aTraversal)
{
nsDisplayList eventsBorderBackground;
// If we need to sort the event backgrounds, then we'll put descendants'
// display items into their own set of lists.
PRBool sortEventBackgrounds = aIsRoot && aBuilder->IsForEventDelivery();
nsDisplayListCollection separatedCollection;
const nsDisplayListSet* lists = sortEventBackgrounds ? &separatedCollection : &aLists;
// Create dedicated background display items per-frame when we're
// handling events.
// XXX how to handle collapsed borders?
if (aBuilder->IsForEventDelivery() &&
aFrame->IsVisibleForPainting(aBuilder)) {
nsresult rv = lists->BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayBackground(aFrame));
NS_ENSURE_SUCCESS(rv, rv);
}
nsresult rv = aTraversal(aBuilder, aFrame, aDirtyRect, *lists);
NS_ENSURE_SUCCESS(rv, rv);
if (sortEventBackgrounds) {
// Ensure that the table frame event background goes before the
// table rowgroups event backgrounds, before the table row event backgrounds,
// before everything else (cells and their blocks)
separatedCollection.BorderBackground()->Sort(aBuilder, CompareByTablePartRank, nsnull);
separatedCollection.MoveTo(aLists);
}
return aFrame->DisplayOutline(aBuilder, aLists);
}
// table paint code is concerned primarily with borders and bg color
// SEC: TODO: adjust the rect for captions
NS_IMETHODIMP
nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists)
{
if (!IsVisibleInSelection(aBuilder))
return NS_OK;
DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255));
// This background is created regardless of whether this frame is
// visible or not. Visibility decisions are delegated to the
// table background painter.
nsresult rv = aLists.BorderBackground()->AppendNewToTop(new (aBuilder)
nsDisplayTableBorderBackground(this));
NS_ENSURE_SUCCESS(rv, rv);
return DisplayGenericTablePart(aBuilder, this, aDirtyRect, aLists, PR_TRUE);
}
// XXX We don't put the borders and backgrounds in tree order like we should.
// That requires some major surgery which we aren't going to do right now.
void
nsTableFrame::PaintTableBorderBackground(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsPoint aPt)
{
nsPresContext* presContext = PresContext();
nsRect dirtyRect = aDirtyRect - aPt;
nsIRenderingContext::AutoPushTranslation
translate(&aRenderingContext, aPt.x, aPt.y);
TableBackgroundPainter painter(this, TableBackgroundPainter::eOrigin_Table,
presContext, aRenderingContext, dirtyRect);
nsresult rv;
if (eCompatibility_NavQuirks == presContext->CompatibilityMode()) {
nsMargin deflate(0,0,0,0);
if (IsBorderCollapse()) {
PRInt32 p2t = nsPresContext::AppUnitsPerCSSPixel();
BCPropertyData* propData =
(BCPropertyData*)nsTableFrame::GetProperty((nsIFrame*)this,
nsGkAtoms::tableBCProperty,
PR_FALSE);
if (propData) {
deflate.top = BC_BORDER_TOP_HALF_COORD(p2t, propData->mTopBorderWidth);
deflate.right = BC_BORDER_RIGHT_HALF_COORD(p2t, propData->mRightBorderWidth);
deflate.bottom = BC_BORDER_BOTTOM_HALF_COORD(p2t, propData->mBottomBorderWidth);
deflate.left = BC_BORDER_LEFT_HALF_COORD(p2t, propData->mLeftBorderWidth);
}
}
rv = painter.PaintTable(this, &deflate);
if (NS_FAILED(rv)) return;
}
else {
rv = painter.PaintTable(this, nsnull);
if (NS_FAILED(rv)) return;
}
if (GetStyleVisibility()->IsVisible()) {
const nsStyleBorder* border = GetStyleBorder();
nsRect rect(0, 0, mRect.width, mRect.height);
if (!IsBorderCollapse()) {
PRIntn skipSides = GetSkipSides();
nsCSSRendering::PaintBorder(presContext, aRenderingContext, this,
dirtyRect, rect, *border, mStyleContext,
skipSides);
}
else {
PaintBCBorders(aRenderingContext, dirtyRect);
}
}
}
//null range means the whole thing
NS_IMETHODIMP
nsTableFrame::SetSelected(nsPresContext* aPresContext,
nsIDOMRange *aRange,
PRBool aSelected,
nsSpread aSpread)
{
#if 0
//traverse through children unselect tables
if ((aSpread == eSpreadDown)){
nsIFrame* kid = GetFirstChild(nsnull);
while (kid) {
kid->SetSelected(nsnull, aSelected, eSpreadDown);
kid = kid->GetNextSibling();
}
}
#endif
// Must call base class to set mSelected state and trigger repaint of frame
// Note that in current version, aRange and aSpread are ignored,
// only this frame is considered
nsFrame::SetSelected(aPresContext, aRange, aSelected, aSpread);
return NS_OK;//return nsFrame::SetSelected(aRange,aSelected,eSpreadNone);
}
PRBool nsTableFrame::ParentDisablesSelection() const //override default behavior
{
PRBool returnval;
if (NS_FAILED(GetSelected(&returnval)))
return PR_FALSE;
if (returnval)
return PR_TRUE;
return nsFrame::ParentDisablesSelection();
}
PRIntn
nsTableFrame::GetSkipSides() const
{
PRIntn skip = 0;
// frame attribute was accounted for in nsHTMLTableElement::MapTableBorderInto
// account for pagination
if (nsnull != GetPrevInFlow()) {
skip |= 1 << NS_SIDE_TOP;
}
if (nsnull != GetNextInFlow()) {
skip |= 1 << NS_SIDE_BOTTOM;
}
return skip;
}
void
nsTableFrame::SetColumnDimensions(nscoord aHeight,
const nsMargin& aBorderPadding)
{
nscoord cellSpacingX = GetCellSpacingX();
nscoord cellSpacingY = GetCellSpacingY();
nscoord colHeight = aHeight -= aBorderPadding.top + aBorderPadding.bottom +
2* cellSpacingY;
nsIFrame* colGroupFrame = mColGroups.FirstChild();
PRInt32 colX = 0;
nsPoint colGroupOrigin(aBorderPadding.left + cellSpacingX,
aBorderPadding.top + cellSpacingY);
while (nsnull != colGroupFrame) {
nscoord colGroupWidth = 0;
nsIFrame* colFrame = colGroupFrame->GetFirstChild(nsnull);
nsPoint colOrigin(0,0);
while (nsnull != colFrame) {
if (NS_STYLE_DISPLAY_TABLE_COLUMN ==
colFrame->GetStyleDisplay()->mDisplay) {
NS_ASSERTION(colX < GetColCount(), "invalid number of columns");
nscoord colWidth = GetColumnWidth(colX);
nsRect colRect(colOrigin.x, colOrigin.y, colWidth, colHeight);
colFrame->SetRect(colRect);
colOrigin.x += colWidth + cellSpacingX;
colGroupWidth += colWidth + cellSpacingX;
colX++;
}
colFrame = colFrame->GetNextSibling();
}
if (colGroupWidth) {
colGroupWidth -= cellSpacingX;
}
nsRect colGroupRect(colGroupOrigin.x, colGroupOrigin.y, colGroupWidth, colHeight);
colGroupFrame->SetRect(colGroupRect);
colGroupFrame = colGroupFrame->GetNextSibling();
colGroupOrigin.x += colGroupWidth + cellSpacingX;
}
}
// SEC: TODO need to worry about continuing frames prev/next in flow for splitting across pages.
// XXX this could be made more general to handle row modifications that change the
// table height, but first we need to scrutinize every Invalidate
static void
ProcessRowInserted(nsTableFrame& aTableFrame,
PRBool aInvalidate,
nscoord aNewHeight)
{
aTableFrame.SetRowInserted(PR_FALSE); // reset the bit that got us here
nsTableFrame::RowGroupArray rowGroups;
aTableFrame.OrderRowGroups(rowGroups);
// find the row group containing the inserted row
for (PRUint32 rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
NS_ASSERTION(rgFrame, "Must have rgFrame here");
nsIFrame* childFrame = rgFrame->GetFirstChild(nsnull);
// find the row that was inserted first
while (childFrame) {
if (nsGkAtoms::tableRowFrame == childFrame->GetType()) {
nsTableRowFrame* rowFrame = (nsTableRowFrame*)childFrame;
if (rowFrame->IsFirstInserted()) {
rowFrame->SetFirstInserted(PR_FALSE);
if (aInvalidate) {
// damage the table from the 1st row inserted to the end of the table
nscoord damageY = rgFrame->GetPosition().y + rowFrame->GetPosition().y;
nsRect damageRect(0, damageY,
aTableFrame.GetSize().width, aNewHeight - damageY);
aTableFrame.Invalidate(damageRect);
aTableFrame.SetRowInserted(PR_FALSE);
}
return; // found it, so leave
}
}
childFrame = childFrame->GetNextSibling();
}
}
}
/* virtual */ void
nsTableFrame::MarkIntrinsicWidthsDirty()
{
static_cast<nsTableFrame*>(GetFirstInFlow())->
mTableLayoutStrategy->MarkIntrinsicWidthsDirty();
// XXXldb Call SetBCDamageArea?
nsHTMLContainerFrame::MarkIntrinsicWidthsDirty();
}
/* virtual */ nscoord
nsTableFrame::GetMinWidth(nsIRenderingContext *aRenderingContext)
{
if (NeedToCalcBCBorders())
CalcBCBorders();
ReflowColGroups(aRenderingContext);
return LayoutStrategy()->GetMinWidth(aRenderingContext);
}
/* virtual */ nscoord
nsTableFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext)
{
if (NeedToCalcBCBorders())
CalcBCBorders();
ReflowColGroups(aRenderingContext);
return LayoutStrategy()->GetPrefWidth(aRenderingContext, PR_FALSE);
}
/* virtual */ nsIFrame::IntrinsicWidthOffsetData
nsTableFrame::IntrinsicWidthOffsets(nsIRenderingContext* aRenderingContext)
{
IntrinsicWidthOffsetData result =
nsHTMLContainerFrame::IntrinsicWidthOffsets(aRenderingContext);
if (IsBorderCollapse()) {
result.hPadding = 0;
result.hPctPadding = 0;
nsMargin outerBC = GetIncludedOuterBCBorder();
result.hBorder = outerBC.LeftRight();
}
return result;
}
/* virtual */ nsSize
nsTableFrame::ComputeSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap)
{
nsSize result =
nsHTMLContainerFrame::ComputeSize(aRenderingContext, aCBSize,
aAvailableWidth,
aMargin, aBorder, aPadding, aShrinkWrap);
// Tables never shrink below their min width.
nscoord minWidth = GetMinWidth(aRenderingContext);
if (minWidth > result.width)
result.width = minWidth;
return result;
}
nscoord
nsTableFrame::TableShrinkWidthToFit(nsIRenderingContext *aRenderingContext,
nscoord aWidthInCB)
{
nscoord result;
nscoord minWidth = GetMinWidth(aRenderingContext);
if (minWidth > aWidthInCB) {
result = minWidth;
} else {
// Tables shrink width to fit with a slightly different algorithm
// from the one they use for their intrinsic widths (the difference
// relates to handling of percentage widths on columns). So this
// function differs from nsFrame::ShrinkWidthToFit by only the
// following line.
// Since we've already called GetMinWidth, we don't need to do any
// of the other stuff GetPrefWidth does.
nscoord prefWidth =
LayoutStrategy()->GetPrefWidth(aRenderingContext, PR_TRUE);
if (prefWidth > aWidthInCB) {
result = aWidthInCB;
} else {
result = prefWidth;
}
}
return result;
}
/* virtual */ nsSize
nsTableFrame::ComputeAutoSize(nsIRenderingContext *aRenderingContext,
nsSize aCBSize, nscoord aAvailableWidth,
nsSize aMargin, nsSize aBorder, nsSize aPadding,
PRBool aShrinkWrap)
{
// Tables always shrink-wrap.
nscoord cbBased = aAvailableWidth - aMargin.width - aBorder.width -
aPadding.width;
return nsSize(TableShrinkWidthToFit(aRenderingContext, cbBased),
NS_UNCONSTRAINEDSIZE);
}
// Return true if aParentReflowState.frame or any of its ancestors within
// the containing table have non-auto height. (e.g. pct or fixed height)
PRBool
nsTableFrame::AncestorsHaveStyleHeight(const nsHTMLReflowState& aParentReflowState)
{
for (const nsHTMLReflowState* rs = &aParentReflowState;
rs && rs->frame; rs = rs->parentReflowState) {
nsIAtom* frameType = rs->frame->GetType();
if (IS_TABLE_CELL(frameType) ||
(nsGkAtoms::tableRowFrame == frameType) ||
(nsGkAtoms::tableRowGroupFrame == frameType)) {
if (rs->mStylePosition->mHeight.GetUnit() != eStyleUnit_Auto) {
return PR_TRUE;
}
}
else if (nsGkAtoms::tableFrame == frameType) {
// we reached the containing table, so always return
if (rs->mStylePosition->mHeight.GetUnit() != eStyleUnit_Auto) {
return PR_TRUE;
}
else return PR_FALSE;
}
}
return PR_FALSE;
}
// See if a special height reflow needs to occur and if so, call RequestSpecialHeightReflow
void
nsTableFrame::CheckRequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState)
{
if (!aReflowState.frame->GetPrevInFlow() && // 1st in flow
(NS_UNCONSTRAINEDSIZE == aReflowState.mComputedHeight || // no computed height
0 == aReflowState.mComputedHeight) &&
eStyleUnit_Percent == aReflowState.mStylePosition->mHeight.GetUnit() && // pct height
nsTableFrame::AncestorsHaveStyleHeight(*aReflowState.parentReflowState)) {
nsTableFrame::RequestSpecialHeightReflow(aReflowState);
}
}
// Notify the frame and its ancestors (up to the containing table) that a special
// height reflow will occur. During a special height reflow, a table, row group,
// row, or cell returns the last size it was reflowed at. However, the table may
// change the height of row groups, rows, cells in DistributeHeightToRows after.
// And the row group can change the height of rows, cells in CalculateRowHeights.
void
nsTableFrame::RequestSpecialHeightReflow(const nsHTMLReflowState& aReflowState)
{
// notify the frame and its ancestors of the special reflow, stopping at the containing table
for (const nsHTMLReflowState* rs = &aReflowState; rs && rs->frame; rs = rs->parentReflowState) {
nsIAtom* frameType = rs->frame->GetType();
NS_ASSERTION(IS_TABLE_CELL(frameType) ||
nsGkAtoms::tableRowFrame == frameType ||
nsGkAtoms::tableRowGroupFrame == frameType ||
nsGkAtoms::tableFrame == frameType,
"unexpected frame type");
rs->frame->AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
if (nsGkAtoms::tableFrame == frameType) {
NS_ASSERTION(rs != &aReflowState,
"should not request special height reflow for table");
// always stop when we reach a table
break;
}
}
}
/******************************************************************************************
* Before reflow, intrinsic width calculation is done using GetMinWidth
* and GetPrefWidth. This used to be known as pass 1 reflow.
*
* After the intrinsic width calculation, the table determines the
* column widths using BalanceColumnWidths() and
* then reflows each child again with a constrained avail width. This reflow is referred to
* as the pass 2 reflow.
*
* A special height reflow (pass 3 reflow) can occur during an initial or resize reflow
* if (a) a row group, row, cell, or a frame inside a cell has a percent height but no computed
* height or (b) in paginated mode, a table has a height. (a) supports percent nested tables
* contained inside cells whose heights aren't known until after the pass 2 reflow. (b) is
* necessary because the table cannot split until after the pass 2 reflow. The mechanics of
* the special height reflow (variety a) are as follows:
*
* 1) Each table related frame (table, row group, row, cell) implements NeedsSpecialReflow()
* to indicate that it should get the reflow. It does this when it has a percent height but
* no computed height by calling CheckRequestSpecialHeightReflow(). This method calls
* RequestSpecialHeightReflow() which calls SetNeedSpecialReflow() on its ancestors until
* it reaches the containing table and calls SetNeedToInitiateSpecialReflow() on it. For
* percent height frames inside cells, during DidReflow(), the cell's NotifyPercentHeight()
* is called (the cell is the reflow state's mPercentHeightObserver in this case).
* NotifyPercentHeight() calls RequestSpecialHeightReflow().
*
* 2) After the pass 2 reflow, if the table's NeedToInitiateSpecialReflow(true) was called, it
* will do the special height reflow, setting the reflow state's mFlags.mSpecialHeightReflow
* to true and mSpecialHeightInitiator to itself. It won't do this if IsPrematureSpecialHeightReflow()
* returns true because in that case another special height reflow will be coming along with the
* containing table as the mSpecialHeightInitiator. It is only relevant to do the reflow when
* the mSpecialHeightInitiator is the containing table, because if it is a remote ancestor, then
* appropriate heights will not be known.
*
* 3) Since the heights of the table, row groups, rows, and cells was determined during the pass 2
* reflow, they return their last desired sizes during the special height reflow. The reflow only
* permits percent height frames inside the cells to resize based on the cells height and that height
* was determined during the pass 2 reflow.
*
* So, in the case of deeply nested tables, all of the tables that were told to initiate a special
* reflow will do so, but if a table is already in a special reflow, it won't inititate the reflow
* until the current initiator is its containing table. Since these reflows are only received by
* frames that need them and they don't cause any rebalancing of tables, the extra overhead is minimal.
*
* The type of special reflow that occurs during printing (variety b) follows the same mechanism except
* that all frames will receive the reflow even if they don't really need them.
*
* Open issues with the special height reflow:
*
* 1) At some point there should be 2 kinds of special height reflows because (a) and (b) above are
* really quite different. This would avoid unnecessary reflows during printing.
* 2) When a cell contains frames whose percent heights > 100%, there is data loss (see bug 115245).
* However, this can also occur if a cell has a fixed height and there is no special height reflow.
*
* XXXldb Special height reflow should really be its own method, not
* part of nsIFrame::Reflow. It should then call nsIFrame::Reflow on
* the contents of the cells to do the necessary vertical resizing.
*
******************************************************************************************/
/* Layout the entire inner table. */
NS_METHOD nsTableFrame::Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
DO_GLOBAL_REFLOW_COUNT("nsTableFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus);
PRBool isPaginated = aPresContext->IsPaginated();
aStatus = NS_FRAME_COMPLETE;
if (!GetPrevInFlow() && !mTableLayoutStrategy) {
NS_ASSERTION(PR_FALSE, "strategy should have been created in Init");
return NS_ERROR_NULL_POINTER;
}
nsresult rv = NS_OK;
// see if collapsing borders need to be calculated
if (!GetPrevInFlow() && IsBorderCollapse() && NeedToCalcBCBorders()) {
CalcBCBorders();
}
aDesiredSize.width = aReflowState.availableWidth;
// Check for an overflow list, and append any row group frames being pushed
MoveOverflowToChildList(aPresContext);
PRBool haveDesiredHeight = PR_FALSE;
PRBool reflowedChildren = PR_FALSE;
if (aReflowState.mComputedHeight != NS_UNCONSTRAINEDSIZE ||
// Also check mVResize, to handle the first Reflow preceding a
// special height Reflow, when we've already had a special height
// Reflow (where mComputedHeight would not be
// NS_UNCONSTRAINEDSIZE, but without a style change in between).
aReflowState.mFlags.mVResize) {
// XXX Eventually, we should modify DistributeHeightToRows to use
// nsTableRowFrame::GetHeight instead of nsIFrame::GetSize().height.
// That way, it will make its calculations based on internal table
// frame heights as they are before they ever had any extra height
// distributed to them. In the meantime, this reflows all the
// internal table frames, which restores them to their state before
// DistributeHeightToRows was called.
SetGeometryDirty();
}
// Reflow the entire table (pass 2 and possibly pass 3). This phase is necessary during a
// constrained initial reflow and other reflows which require either a strategy init or balance.
// This isn't done during an unconstrained reflow, because it will occur later when the parent
// reflows with a constrained width.
PRBool needToInitiateSpecialReflow =
!!(GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT);
if (NS_SUBTREE_DIRTY(this) ||
aReflowState.ShouldReflowAllKids() ||
IsGeometryDirty() ||
needToInitiateSpecialReflow) {
// see if an extra reflow will be necessary in pagination mode when there is a specified table height
if (isPaginated && !GetPrevInFlow() && (NS_UNCONSTRAINEDSIZE != aReflowState.availableHeight)) {
nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
if ((tableSpecifiedHeight > 0) &&
(tableSpecifiedHeight != NS_UNCONSTRAINEDSIZE)) {
needToInitiateSpecialReflow = PR_TRUE;
}
}
nsIFrame* lastChildReflowed = nsnull;
nsHTMLReflowState &mutable_rs =
const_cast<nsHTMLReflowState&>(aReflowState);
PRBool oldSpecialHeightReflow = mutable_rs.mFlags.mSpecialHeightReflow;
mutable_rs.mFlags.mSpecialHeightReflow = PR_FALSE;
// do the pass 2 reflow unless this is a special height reflow and we will be
// initiating a special height reflow
// XXXldb I changed this. Should I change it back?
// if we need to initiate a special height reflow, then don't constrain the
// height of the reflow before that
nscoord availHeight = needToInitiateSpecialReflow
? NS_UNCONSTRAINEDSIZE : aReflowState.availableHeight;
ReflowTable(aDesiredSize, aReflowState, availHeight,
lastChildReflowed, aStatus);
reflowedChildren = PR_TRUE;
// reevaluate special height reflow conditions
if (GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT)
needToInitiateSpecialReflow = PR_TRUE;
// XXXldb Are all these conditions correct?
if (needToInitiateSpecialReflow && NS_FRAME_IS_COMPLETE(aStatus)) {
// XXXldb Do we need to set the mVResize flag on any reflow states?
// distribute extra vertical space to rows
CalcDesiredHeight(aReflowState, aDesiredSize);
mutable_rs.mFlags.mSpecialHeightReflow = PR_TRUE;
// save the previous special height reflow initiator, install us as the new one
nsIFrame* specialReflowInitiator = aReflowState.mPercentHeightReflowInitiator;
mutable_rs.mPercentHeightReflowInitiator = this;
ReflowTable(aDesiredSize, aReflowState, aReflowState.availableHeight,
lastChildReflowed, aStatus);
// restore the previous special height reflow initiator
mutable_rs.mPercentHeightReflowInitiator = specialReflowInitiator;
if (lastChildReflowed && NS_FRAME_IS_NOT_COMPLETE(aStatus)) {
// if there is an incomplete child, then set the desired height to include it but not the next one
nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
aDesiredSize.height = borderPadding.bottom + GetCellSpacingY() +
lastChildReflowed->GetRect().YMost();
}
haveDesiredHeight = PR_TRUE;
reflowedChildren = PR_TRUE;
}
mutable_rs.mFlags.mSpecialHeightReflow = oldSpecialHeightReflow;
}
aDesiredSize.width = aReflowState.ComputedWidth() +
aReflowState.mComputedBorderPadding.LeftRight();
if (!haveDesiredHeight) {
CalcDesiredHeight(aReflowState, aDesiredSize);
}
if (IsRowInserted()) {
ProcessRowInserted(*this, PR_TRUE, aDesiredSize.height);
}
nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
SetColumnDimensions(aDesiredSize.height, borderPadding);
if (NeedToCollapse() &&
(NS_UNCONSTRAINEDSIZE != aReflowState.availableWidth)) {
AdjustForCollapsingRowsCols(aDesiredSize, borderPadding);
}
// make sure the table overflow area does include the table rect.
nsRect tableRect(0, 0, aDesiredSize.width, aDesiredSize.height) ;
if (!aReflowState.mStyleDisplay->IsTableClip()) {
// collapsed border may leak out
nsMargin bcMargin = GetExcludedOuterBCBorder();
tableRect.Inflate(bcMargin);
}
aDesiredSize.mOverflowArea.UnionRect(aDesiredSize.mOverflowArea, tableRect);
// If we reflowed all the rows, then invalidate the largest possible area that either the
// table occupied before this reflow or will occupy after.
if (reflowedChildren) {
nsRect damage(0, 0, PR_MAX(mRect.width, aDesiredSize.width),
PR_MAX(mRect.height, aDesiredSize.height));
damage.UnionRect(damage, aDesiredSize.mOverflowArea);
nsRect* oldOverflowArea = GetOverflowAreaProperty();
if (oldOverflowArea) {
damage.UnionRect(damage, *oldOverflowArea);
}
Invalidate(damage);
} else {
// use the old overflow area
nsRect* oldOverflowArea = GetOverflowAreaProperty();
if (oldOverflowArea) {
aDesiredSize.mOverflowArea.UnionRect(aDesiredSize.mOverflowArea, *oldOverflowArea);
}
}
FinishAndStoreOverflow(&aDesiredSize);
NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
return rv;
}
nsresult
nsTableFrame::ReflowTable(nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nscoord aAvailHeight,
nsIFrame*& aLastChildReflowed,
nsReflowStatus& aStatus)
{
nsresult rv = NS_OK;
aLastChildReflowed = nsnull;
if (!GetPrevInFlow()) {
mTableLayoutStrategy->ComputeColumnWidths(aReflowState);
}
// Constrain our reflow width to the computed table width (of the 1st in flow).
// and our reflow height to our avail height minus border, padding, cellspacing
aDesiredSize.width = aReflowState.ComputedWidth() +
aReflowState.mComputedBorderPadding.LeftRight();
nsTableReflowState reflowState(*PresContext(), aReflowState, *this,
aDesiredSize.width, aAvailHeight);
ReflowChildren(reflowState, aStatus, aLastChildReflowed,
aDesiredSize.mOverflowArea);
ReflowColGroups(aReflowState.rendContext);
return rv;
}
nsIFrame*
nsTableFrame::GetFirstBodyRowGroupFrame()
{
nsIFrame* headerFrame = nsnull;
nsIFrame* footerFrame = nsnull;
for (nsIFrame* kidFrame = mFrames.FirstChild(); nsnull != kidFrame; ) {
const nsStyleDisplay* childDisplay = kidFrame->GetStyleDisplay();
// We expect the header and footer row group frames to be first, and we only
// allow one header and one footer
if (NS_STYLE_DISPLAY_TABLE_HEADER_GROUP == childDisplay->mDisplay) {
if (headerFrame) {
// We already have a header frame and so this header frame is treated
// like an ordinary body row group frame
return kidFrame;
}
headerFrame = kidFrame;
} else if (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == childDisplay->mDisplay) {
if (footerFrame) {
// We already have a footer frame and so this footer frame is treated
// like an ordinary body row group frame
return kidFrame;
}
footerFrame = kidFrame;
} else if (NS_STYLE_DISPLAY_TABLE_ROW_GROUP == childDisplay->mDisplay) {
return kidFrame;
}
// Get the next child
kidFrame = kidFrame->GetNextSibling();
}
return nsnull;
}
// Table specific version that takes into account repeated header and footer
// frames when continuing table frames
void
nsTableFrame::PushChildren(const FrameArray& aFrames,
PRInt32 aPushFrom)
{
NS_PRECONDITION(aPushFrom > 0, "pushing first child");
// extract the frames from the array into a sibling list
nsFrameList frames;
nsIFrame* lastFrame = nsnull;
PRUint32 childX;
nsIFrame* prevSiblingHint = aFrames.SafeElementAt(aPushFrom - 1);
for (childX = aPushFrom; childX < aFrames.Length(); ++childX) {
nsIFrame* f = aFrames[childX];
// Don't push repeatable frames, do push non-rowgroup frames.
// XXXbz Need to push the non-rowgroup frames, even though we don't reflow
// them, so that we don't lose them. Of course there shouldn't be any
// non-rowgroup frames here...
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(f);
NS_ASSERTION(rgFrame, "Unexpected non-row-group frame");
if (!rgFrame || !rgFrame->IsRepeatable()) {
mFrames.RemoveFrame(f, prevSiblingHint);
frames.InsertFrame(nsnull, lastFrame, f);
lastFrame = f;
}
}
if (nsnull != GetNextInFlow()) {
nsTableFrame* nextInFlow = (nsTableFrame*)GetNextInFlow();
// Insert the frames after any repeated header and footer frames
nsIFrame* firstBodyFrame = nextInFlow->GetFirstBodyRowGroupFrame();
nsIFrame* prevSibling = nsnull;
if (firstBodyFrame) {
prevSibling = nextInFlow->mFrames.GetPrevSiblingFor(firstBodyFrame);
}
// When pushing and pulling frames we need to check for whether any
// views need to be reparented.
for (nsIFrame* f = frames.FirstChild(); f; f = f->GetNextSibling()) {
nsHTMLContainerFrame::ReparentFrameView(PresContext(), f, this, nextInFlow);
}
nextInFlow->mFrames.InsertFrames(GetNextInFlow(), prevSibling, frames.FirstChild());
}
else {
// Add the frames to our overflow list
SetOverflowFrames(PresContext(), frames.FirstChild());
}
}
// Table specific version that takes into account header and footer row group
// frames that are repeated for continuing table frames
//
// Appends the overflow frames to the end of the child list, just like the
// nsContainerFrame version does, except that there are no assertions that
// the child list is empty (it may not be empty, because there may be repeated
// header/footer frames)
PRBool
nsTableFrame::MoveOverflowToChildList(nsPresContext* aPresContext)
{
PRBool result = PR_FALSE;
// Check for an overflow list with our prev-in-flow
nsTableFrame* prevInFlow = (nsTableFrame*)GetPrevInFlow();
if (prevInFlow) {
nsIFrame* prevOverflowFrames = prevInFlow->GetOverflowFrames(aPresContext, PR_TRUE);
if (prevOverflowFrames) {
// When pushing and pulling frames we need to check for whether any
// views need to be reparented.
for (nsIFrame* f = prevOverflowFrames; f; f = f->GetNextSibling()) {
nsHTMLContainerFrame::ReparentFrameView(aPresContext, f, prevInFlow, this);
}
mFrames.AppendFrames(this, prevOverflowFrames);
result = PR_TRUE;
}
}
// It's also possible that we have an overflow list for ourselves
nsIFrame* overflowFrames = GetOverflowFrames(aPresContext, PR_TRUE);
if (overflowFrames) {
mFrames.AppendFrames(nsnull, overflowFrames);
result = PR_TRUE;
}
return result;
}
// collapsing row groups, rows, col groups and cols are accounted for after both passes of
// reflow so that it has no effect on the calculations of reflow.
void
nsTableFrame::AdjustForCollapsingRowsCols(nsHTMLReflowMetrics& aDesiredSize,
nsMargin aBorderPadding)
{
nscoord yTotalOffset = 0; // total offset among all rows in all row groups
// reset the bit, it will be set again if row/rowgroup is collapsed
SetNeedToCollapse(PR_FALSE);
// collapse the rows and/or row groups as necessary
// Get the ordered children
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
nscoord width = GetCollapsedWidth(aBorderPadding);
nscoord rgWidth = width - 2 * GetCellSpacingX();
nsRect overflowArea(0, 0, 0, 0);
// Walk the list of children
for (PRUint32 childX = 0; childX < rowGroups.Length(); childX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[childX];
NS_ASSERTION(rgFrame, "Must have row group frame here");
yTotalOffset += rgFrame->CollapseRowGroupIfNecessary(yTotalOffset, rgWidth);
ConsiderChildOverflow(overflowArea, rgFrame);
}
aDesiredSize.height -= yTotalOffset;
aDesiredSize.width = width;
overflowArea.UnionRect(nsRect(0, 0, aDesiredSize.width, aDesiredSize.height),
overflowArea);
FinishAndStoreOverflow(&overflowArea,
nsSize(aDesiredSize.width, aDesiredSize.height));
}
nscoord
nsTableFrame::GetCollapsedWidth(nsMargin aBorderPadding)
{
nscoord cellSpacingX = GetCellSpacingX();
nscoord width = cellSpacingX;
width += aBorderPadding.left + aBorderPadding.right;
for (nsIFrame* groupFrame = mColGroups.FirstChild(); groupFrame;
groupFrame = groupFrame->GetNextSibling()) {
const nsStyleVisibility* groupVis = groupFrame->GetStyleVisibility();
PRBool collapseGroup = (NS_STYLE_VISIBILITY_COLLAPSE == groupVis->mVisible);
nsTableColGroupFrame* cgFrame = (nsTableColGroupFrame*)groupFrame;
for (nsTableColFrame* colFrame = cgFrame->GetFirstColumn(); colFrame;
colFrame = colFrame->GetNextCol()) {
const nsStyleDisplay* colDisplay = colFrame->GetStyleDisplay();
PRInt32 colX = colFrame->GetColIndex();
if (NS_STYLE_DISPLAY_TABLE_COLUMN == colDisplay->mDisplay) {
const nsStyleVisibility* colVis = colFrame->GetStyleVisibility();
PRBool collapseCol = (NS_STYLE_VISIBILITY_COLLAPSE == colVis->mVisible);
PRInt32 colWidth = GetColumnWidth(colX);
if (!collapseGroup && !collapseCol) {
width += colWidth;
if (GetNumCellsOriginatingInCol(colX) > 0)
width += cellSpacingX;
}
}
}
}
return width;
}
NS_IMETHODIMP
nsTableFrame::AppendFrames(nsIAtom* aListName,
nsIFrame* aFrameList)
{
NS_ASSERTION(!aListName || aListName == nsGkAtoms::colGroupList,
"unexpected child list");
// Because we actually have two child lists, one for col group frames and one
// for everything else, we need to look at each frame individually
// XXX The frame construction code should be separating out child frames
// based on the type, bug 343048.
nsIFrame* f = aFrameList;
while (f) {
// Get the next frame and disconnect this frame from its sibling
nsIFrame* next = f->GetNextSibling();
f->SetNextSibling(nsnull);
// See what kind of frame we have
const nsStyleDisplay* display = f->GetStyleDisplay();
if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == display->mDisplay) {
nsTableColGroupFrame* lastColGroup;
PRBool doAppend = nsTableColGroupFrame::GetLastRealColGroup(this, (nsIFrame**) &lastColGroup);
PRInt32 startColIndex = (lastColGroup)
? lastColGroup->GetStartColumnIndex() + lastColGroup->GetColCount() : 0;
if (doAppend) {
// Append the new col group frame
mColGroups.AppendFrame(nsnull, f);
}
else {
// there is a colgroup after the last real one
mColGroups.InsertFrame(nsnull, lastColGroup, f);
}
// Insert the colgroup and its cols into the table
InsertColGroups(startColIndex, f, f);
} else if (IsRowGroup(display->mDisplay)) {
// Append the new row group frame to the sibling chain
mFrames.AppendFrame(nsnull, f);
// insert the row group and its rows into the table
InsertRowGroups(f, f);
} else {
// Nothing special to do, just add the frame to our child list
mFrames.AppendFrame(nsnull, f);
}
// Move to the next frame
f = next;
}
#ifdef DEBUG_TABLE_CELLMAP
printf("=== TableFrame::AppendFrames\n");
Dump(PR_TRUE, PR_TRUE, PR_TRUE);
#endif
PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
SetGeometryDirty();
return NS_OK;
}
NS_IMETHODIMP
nsTableFrame::InsertFrames(nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList)
{
// Asssume there's only one frame being inserted. The problem is that
// row group frames and col group frames go in separate child lists and
// so if there's more than one this gets messy...
// XXX The frame construction code should be separating out child frames
// based on the type, bug 343048.
NS_PRECONDITION(!aFrameList->GetNextSibling(), "expected only one child frame");
NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
"inserting after sibling frame with different parent");
// See what kind of frame we have
const nsStyleDisplay* display = aFrameList->GetStyleDisplay();
if (aPrevFrame) {
const nsStyleDisplay* prevDisplay = aPrevFrame->GetStyleDisplay();
// Make sure they belong on the same frame list
if ((display->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP) !=
(prevDisplay->mDisplay == NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP)) {
// the previous frame is not valid, see comment at ::AppendFrames
// XXXbz Using content indices here means XBL will get screwed
// over... Oh, well.
nsIFrame* pseudoFrame = aFrameList;
nsIContent* parentContent = GetContent();
nsIContent* content;
aPrevFrame = nsnull;
while (pseudoFrame && (parentContent ==
(content = pseudoFrame->GetContent()))) {
pseudoFrame = pseudoFrame->GetFirstChild(nsnull);
}
nsCOMPtr<nsIContent> container = content->GetParent();
PRInt32 newIndex = container->IndexOf(content);
nsIFrame* kidFrame;
PRBool isColGroup = (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP ==
display->mDisplay);
if (isColGroup) {
kidFrame = mColGroups.FirstChild();
}
else {
kidFrame = mFrames.FirstChild();
}
// Important: need to start at a value smaller than all valid indices
PRInt32 lastIndex = -1;
while (kidFrame) {
if (isColGroup) {
nsTableColGroupType groupType =
((nsTableColGroupFrame *)kidFrame)->GetColType();
if (eColGroupAnonymousCell == groupType) {
continue;
}
}
pseudoFrame = kidFrame;
while (pseudoFrame && (parentContent ==
(content = pseudoFrame->GetContent()))) {
pseudoFrame = pseudoFrame->GetFirstChild(nsnull);
}
PRInt32 index = container->IndexOf(content);
if (index > lastIndex && index < newIndex) {
lastIndex = index;
aPrevFrame = kidFrame;
}
kidFrame = kidFrame->GetNextSibling();
}
}
}
if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == display->mDisplay) {
NS_ASSERTION(!aListName || aListName == nsGkAtoms::colGroupList,
"unexpected child list");
// Insert the column group frame
nsFrameList frames(aFrameList); // convience for getting last frame
nsIFrame* lastFrame = frames.LastChild();
mColGroups.InsertFrame(nsnull, aPrevFrame, aFrameList);
// find the starting col index for the first new col group
PRInt32 startColIndex = 0;
if (aPrevFrame) {
nsTableColGroupFrame* prevColGroup =
(nsTableColGroupFrame*)GetFrameAtOrBefore(this, aPrevFrame,
nsGkAtoms::tableColGroupFrame);
if (prevColGroup) {
startColIndex = prevColGroup->GetStartColumnIndex() + prevColGroup->GetColCount();
}
}
InsertColGroups(startColIndex, aFrameList, lastFrame);
} else if (IsRowGroup(display->mDisplay)) {
NS_ASSERTION(!aListName, "unexpected child list");
nsFrameList newList(aFrameList);
nsIFrame* lastSibling = newList.LastChild();
// Insert the frames in the sibling chain
mFrames.InsertFrame(nsnull, aPrevFrame, aFrameList);
InsertRowGroups(aFrameList, lastSibling);
} else {
NS_ASSERTION(!aListName, "unexpected child list");
// Just insert the frame and don't worry about reflowing it
mFrames.InsertFrame(nsnull, aPrevFrame, aFrameList);
return NS_OK;
}
PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
SetGeometryDirty();
#ifdef DEBUG_TABLE_CELLMAP
printf("=== TableFrame::InsertFrames\n");
Dump(PR_TRUE, PR_TRUE, PR_TRUE);
#endif
return NS_OK;
}
NS_IMETHODIMP
nsTableFrame::RemoveFrame(nsIAtom* aListName,
nsIFrame* aOldFrame)
{
// See what kind of frame we have
const nsStyleDisplay* display = aOldFrame->GetStyleDisplay();
// XXX The frame construction code should be separating out child frames
// based on the type, bug 343048.
if (NS_STYLE_DISPLAY_TABLE_COLUMN_GROUP == display->mDisplay) {
NS_ASSERTION(!aListName || aListName == nsGkAtoms::colGroupList,
"unexpected child list");
nsIFrame* nextColGroupFrame = aOldFrame->GetNextSibling();
nsTableColGroupFrame* colGroup = (nsTableColGroupFrame*)aOldFrame;
PRInt32 firstColIndex = colGroup->GetStartColumnIndex();
PRInt32 lastColIndex = firstColIndex + colGroup->GetColCount() - 1;
mColGroups.DestroyFrame(aOldFrame);
nsTableColGroupFrame::ResetColIndices(nextColGroupFrame, firstColIndex);
// remove the cols from the table
PRInt32 colX;
for (colX = lastColIndex; colX >= firstColIndex; colX--) {
nsTableColFrame* colFrame = (nsTableColFrame*)mColFrames.SafeElementAt(colX);
if (colFrame) {
RemoveCol(colGroup, colX, PR_TRUE, PR_FALSE);
}
}
PRInt32 numAnonymousColsToAdd = GetColCount() - mColFrames.Count();
if (numAnonymousColsToAdd > 0) {
// this sets the child list, updates the col cache and cell map
CreateAnonymousColFrames(numAnonymousColsToAdd,
eColAnonymousCell, PR_TRUE);
}
} else {
NS_ASSERTION(!aListName, "unexpected child list");
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(aOldFrame);
if (rgFrame) {
// remove the row group from the cell map
nsTableCellMap* cellMap = GetCellMap();
if (cellMap) {
cellMap->RemoveGroupCellMap(rgFrame);
}
// remove the row group frame from the sibling chain
mFrames.DestroyFrame(aOldFrame);
// XXXldb [reflow branch merging 20060830] do we still need this?
if (cellMap) {
cellMap->Synchronize(this);
ResetRowIndices();
nsRect damageArea;
cellMap->RebuildConsideringCells(nsnull, nsnull, 0, 0, PR_FALSE, damageArea);
}
MatchCellMapToColCache(cellMap);
} else {
// Just remove the frame
mFrames.DestroyFrame(aOldFrame);
}
}
// for now, just bail and recalc all of the collapsing borders
// XXXldb [reflow branch merging 20060830] do we still need this?
if (IsBorderCollapse()) {
nsRect damageArea(0, 0, PR_MAX(1, GetColCount()), PR_MAX(1, GetRowCount()));
SetBCDamageArea(damageArea);
}
PresContext()->PresShell()->FrameNeedsReflow(this, nsIPresShell::eTreeChange,
NS_FRAME_HAS_DIRTY_CHILDREN);
SetGeometryDirty();
#ifdef DEBUG_TABLE_CELLMAP
printf("=== TableFrame::RemoveFrame\n");
Dump(PR_TRUE, PR_TRUE, PR_TRUE);
#endif
return NS_OK;
}
/* virtual */ nsMargin
nsTableFrame::GetUsedBorder() const
{
if (!IsBorderCollapse())
return nsHTMLContainerFrame::GetUsedBorder();
return GetIncludedOuterBCBorder();
}
/* virtual */ nsMargin
nsTableFrame::GetUsedPadding() const
{
if (!IsBorderCollapse())
return nsHTMLContainerFrame::GetUsedPadding();
return nsMargin(0,0,0,0);
}
static void
DivideBCBorderSize(nscoord aPixelSize,
nscoord& aSmallHalf,
nscoord& aLargeHalf)
{
aSmallHalf = aPixelSize / 2;
aLargeHalf = aPixelSize - aSmallHalf;
}
nsMargin
nsTableFrame::GetOuterBCBorder() const
{
if (NeedToCalcBCBorders())
const_cast<nsTableFrame*>(this)->CalcBCBorders();
nsMargin border(0, 0, 0, 0);
PRInt32 p2t = nsPresContext::AppUnitsPerCSSPixel();
BCPropertyData* propData =
(BCPropertyData*)nsTableFrame::GetProperty((nsIFrame*)this, nsGkAtoms::tableBCProperty, PR_FALSE);
if (propData) {
border.top += BC_BORDER_TOP_HALF_COORD(p2t, propData->mTopBorderWidth);
border.right += BC_BORDER_RIGHT_HALF_COORD(p2t, propData->mRightBorderWidth);
border.bottom += BC_BORDER_BOTTOM_HALF_COORD(p2t, propData->mBottomBorderWidth);
border.left += BC_BORDER_LEFT_HALF_COORD(p2t, propData->mLeftBorderWidth);
}
return border;
}
nsMargin
nsTableFrame::GetIncludedOuterBCBorder() const
{
if (eCompatibility_NavQuirks == PresContext()->CompatibilityMode()) {
return GetOuterBCBorder();
}
nsMargin border(0, 0, 0, 0);
return border;
}
nsMargin
nsTableFrame::GetExcludedOuterBCBorder() const
{
if (eCompatibility_NavQuirks != PresContext()->CompatibilityMode()) {
return GetOuterBCBorder();
}
nsMargin border(0, 0, 0, 0);
return border;
}
static
void GetSeparateModelBorderPadding(const nsHTMLReflowState* aReflowState,
nsStyleContext& aStyleContext,
nsMargin& aBorderPadding)
{
// XXXbz Either we _do_ have a reflow state and then we can use its
// mComputedBorderPadding or we don't and then we get the padding
// wrong!
const nsStyleBorder* border = aStyleContext.GetStyleBorder();
aBorderPadding = border->GetBorder();
if (aReflowState) {
aBorderPadding += aReflowState->mComputedPadding;
}
}
nsMargin
nsTableFrame::GetChildAreaOffset(const nsHTMLReflowState* aReflowState) const
{
nsMargin offset(0,0,0,0);
if (IsBorderCollapse()) {
nsPresContext* presContext = PresContext();
if (eCompatibility_NavQuirks == presContext->CompatibilityMode()) {
nsTableFrame* firstInFlow = (nsTableFrame*)GetFirstInFlow(); if (!firstInFlow) ABORT1(offset);
PRInt32 p2t = nsPresContext::AppUnitsPerCSSPixel();
BCPropertyData* propData =
(BCPropertyData*)nsTableFrame::GetProperty((nsIFrame*)firstInFlow, nsGkAtoms::tableBCProperty, PR_FALSE);
if (!propData) ABORT1(offset);
offset.top += BC_BORDER_TOP_HALF_COORD(p2t, propData->mTopBorderWidth);
offset.right += BC_BORDER_RIGHT_HALF_COORD(p2t, propData->mRightBorderWidth);
offset.bottom += BC_BORDER_BOTTOM_HALF_COORD(p2t, propData->mBottomBorderWidth);
offset.left += BC_BORDER_LEFT_HALF_COORD(p2t, propData->mLeftBorderWidth);
}
}
else {
GetSeparateModelBorderPadding(aReflowState, *mStyleContext, offset);
}
return offset;
}
nsMargin
nsTableFrame::GetContentAreaOffset(const nsHTMLReflowState* aReflowState) const
{
nsMargin offset(0,0,0,0);
if (IsBorderCollapse()) {
// LDB: This used to unconditionally include the inner half as well,
// but that's pretty clearly wrong per the CSS2.1 spec.
offset = GetOuterBCBorder();
}
else {
GetSeparateModelBorderPadding(aReflowState, *mStyleContext, offset);
}
return offset;
}
void
nsTableFrame::InitChildReflowState(nsHTMLReflowState& aReflowState)
{
nsMargin collapseBorder;
nsMargin padding(0,0,0,0);
nsMargin* pCollapseBorder = nsnull;
nsPresContext* presContext = PresContext();
if (IsBorderCollapse()) {
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(aReflowState.frame);
if (rgFrame) {
pCollapseBorder = rgFrame->GetBCBorderWidth(collapseBorder);
}
}
aReflowState.Init(presContext, -1, -1, pCollapseBorder, &padding);
NS_ASSERTION(!mBits.mResizedColumns ||
!aReflowState.parentReflowState->mFlags.mSpecialHeightReflow,
"should not resize columns on special height reflow");
if (mBits.mResizedColumns) {
aReflowState.mFlags.mHResize = PR_TRUE;
}
}
// Position and size aKidFrame and update our reflow state. The origin of
// aKidRect is relative to the upper-left origin of our frame
void nsTableFrame::PlaceChild(nsTableReflowState& aReflowState,
nsIFrame* aKidFrame,
nsHTMLReflowMetrics& aKidDesiredSize)
{
// Place and size the child
FinishReflowChild(aKidFrame, PresContext(), nsnull, aKidDesiredSize,
aReflowState.x, aReflowState.y, 0);
// Adjust the running y-offset
aReflowState.y += aKidDesiredSize.height;
// If our height is constrained, then update the available height
if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
aReflowState.availSize.height -= aKidDesiredSize.height;
}
}
void
nsTableFrame::OrderRowGroups(RowGroupArray& aChildren) const
{
aChildren.Clear();
nsTableRowGroupFrame* head = nsnull;
nsTableRowGroupFrame* foot = nsnull;
nsIFrame* kidFrame = mFrames.FirstChild();
while (kidFrame) {
const nsStyleDisplay* kidDisplay = kidFrame->GetStyleDisplay();
nsTableRowGroupFrame* rowGroup = GetRowGroupFrame(kidFrame);
if (NS_LIKELY(rowGroup)) {
switch(kidDisplay->mDisplay) {
case NS_STYLE_DISPLAY_TABLE_HEADER_GROUP:
if (head) { // treat additional thead like tbody
aChildren.AppendElement(rowGroup);
}
else {
head = rowGroup;
}
break;
case NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP:
if (foot) { // treat additional tfoot like tbody
aChildren.AppendElement(rowGroup);
}
else {
foot = rowGroup;
}
break;
case NS_STYLE_DISPLAY_TABLE_ROW_GROUP:
aChildren.AppendElement(rowGroup);
break;
default:
NS_NOTREACHED("How did this produce an nsTableRowGroupFrame?");
// Just ignore it
break;
}
}
// Get the next sibling but skip it if it's also the next-in-flow, since
// a next-in-flow will not be part of the current table.
while (kidFrame) {
nsIFrame* nif = kidFrame->GetNextInFlow();
kidFrame = kidFrame->GetNextSibling();
if (kidFrame != nif)
break;
}
}
// put the thead first
if (head) {
aChildren.InsertElementAt(0, head);
}
// put the tfoot after the last tbody
if (foot) {
aChildren.AppendElement(foot);
}
}
PRUint32
nsTableFrame::OrderRowGroups(FrameArray& aChildren,
nsTableRowGroupFrame** aHead,
nsTableRowGroupFrame** aFoot) const
{
aChildren.Clear();
// initialize out parameters
*aHead = nsnull;
*aFoot = nsnull;
FrameArray nonRowGroups;
nsIFrame* head = nsnull;
nsIFrame* foot = nsnull;
nsIFrame* kidFrame = mFrames.FirstChild();
while (kidFrame) {
const nsStyleDisplay* kidDisplay = kidFrame->GetStyleDisplay();
nsTableRowGroupFrame* rowGroup = GetRowGroupFrame(kidFrame);
if (NS_LIKELY(rowGroup)) {
switch(kidDisplay->mDisplay) {
case NS_STYLE_DISPLAY_TABLE_HEADER_GROUP:
if (head) { // treat additional thead like tbody
aChildren.AppendElement(kidFrame);
}
else {
head = kidFrame;
*aHead = rowGroup;
}
break;
case NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP:
if (foot) { // treat additional tfoot like tbody
aChildren.AppendElement(kidFrame);
}
else {
foot = kidFrame;
*aFoot = rowGroup;
}
break;
case NS_STYLE_DISPLAY_TABLE_ROW_GROUP:
aChildren.AppendElement(kidFrame);
break;
default:
break;
}
} else {
NS_NOTREACHED("Non-row-group primary frame list child of an "
"nsTableFrame? How come?");
nonRowGroups.AppendElement(kidFrame);
}
// Get the next sibling but skip it if it's also the next-in-flow, since
// a next-in-flow will not be part of the current table.
while (kidFrame) {
nsIFrame* nif = kidFrame->GetNextInFlow();
kidFrame = kidFrame->GetNextSibling();
if (kidFrame != nif)
break;
}
}
// put the thead first
if (head) {
aChildren.InsertElementAt(0, head);
}
// put the tfoot after the last tbody
if (foot) {
aChildren.AppendElement(foot);
}
PRUint32 rowGroupCount = aChildren.Length();
aChildren.AppendElements(nonRowGroups);
return rowGroupCount;
}
nsTableRowGroupFrame*
nsTableFrame::GetTHead() const
{
nsIFrame* kidFrame = mFrames.FirstChild();
while (kidFrame) {
if (kidFrame->GetStyleDisplay()->mDisplay ==
NS_STYLE_DISPLAY_TABLE_HEADER_GROUP) {
nsTableRowGroupFrame* rg = GetRowGroupFrame(kidFrame);
if (rg) {
return rg;
}
}
// Get the next sibling but skip it if it's also the next-in-flow, since
// a next-in-flow will not be part of the current table.
while (kidFrame) {
nsIFrame* nif = kidFrame->GetNextInFlow();
kidFrame = kidFrame->GetNextSibling();
if (kidFrame != nif)
break;
}
}
return nsnull;
}
nsTableRowGroupFrame*
nsTableFrame::GetTFoot() const
{
nsIFrame* kidFrame = mFrames.FirstChild();
while (kidFrame) {
if (kidFrame->GetStyleDisplay()->mDisplay ==
NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP) {
nsTableRowGroupFrame* rg = GetRowGroupFrame(kidFrame);
if (rg) {
return rg;
}
}
// Get the next sibling but skip it if it's also the next-in-flow, since
// a next-in-flow will not be part of the current table.
while (kidFrame) {
nsIFrame* nif = kidFrame->GetNextInFlow();
kidFrame = kidFrame->GetNextSibling();
if (kidFrame != nif)
break;
}
}
return nsnull;
}
static PRBool
IsRepeatable(nsTableRowGroupFrame& aHeaderOrFooter,
nscoord aPageHeight)
{
return aHeaderOrFooter.GetSize().height < (aPageHeight / 4);
}
// Reflow the children based on the avail size and reason in aReflowState
// update aReflowMetrics a aStatus
NS_METHOD
nsTableFrame::ReflowChildren(nsTableReflowState& aReflowState,
nsReflowStatus& aStatus,
nsIFrame*& aLastChildReflowed,
nsRect& aOverflowArea)
{
aStatus = NS_FRAME_COMPLETE;
aLastChildReflowed = nsnull;
nsIFrame* prevKidFrame = nsnull;
nsresult rv = NS_OK;
nscoord cellSpacingY = GetCellSpacingY();
nsPresContext* presContext = PresContext();
// XXXldb Should we be checking constrained height instead?
PRBool isPaginated = presContext->IsPaginated();
aOverflowArea = nsRect (0, 0, 0, 0);
PRBool reflowAllKids = aReflowState.reflowState.ShouldReflowAllKids() ||
mBits.mResizedColumns ||
IsGeometryDirty();
FrameArray rowGroups;
nsTableRowGroupFrame *thead, *tfoot;
PRUint32 numRowGroups = OrderRowGroups(rowGroups, &thead, &tfoot);
PRBool pageBreak = PR_FALSE;
for (PRUint32 childX = 0; childX < numRowGroups; childX++) {
nsIFrame* kidFrame = rowGroups[childX];
// Get the frame state bits
// See if we should only reflow the dirty child frames
if (reflowAllKids ||
NS_SUBTREE_DIRTY(kidFrame) ||
(aReflowState.reflowState.mFlags.mSpecialHeightReflow &&
(isPaginated || (kidFrame->GetStateBits() &
NS_FRAME_CONTAINS_RELATIVE_HEIGHT)))) {
if (pageBreak) {
PushChildren(rowGroups, childX);
aStatus = NS_FRAME_NOT_COMPLETE;
break;
}
nsSize kidAvailSize(aReflowState.availSize);
// if the child is a tbody in paginated mode reduce the height by a repeated footer
// XXXldb Shouldn't this check against |thead| and |tfoot| from
// OrderRowGroups?
nsIFrame* repeatedFooter = nsnull;
nscoord repeatedFooterHeight = 0;
if (isPaginated && (NS_UNCONSTRAINEDSIZE != kidAvailSize.height)) {
if (NS_STYLE_DISPLAY_TABLE_ROW_GROUP == kidFrame->GetStyleDisplay()->mDisplay) { // the child is a tbody
nsIFrame* lastChild = rowGroups[rowGroups.Length() - 1];
if (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == lastChild->GetStyleDisplay()->mDisplay) { // the last child is a tfoot
// XXXbz what if lastChild is a scrollable tfoot? Bogus!!
// dbaron is right -- this should be using thead/tfoot!
if (((nsTableRowGroupFrame*)lastChild)->IsRepeatable()) {
repeatedFooterHeight = lastChild->GetSize().height;
if (repeatedFooterHeight + cellSpacingY < kidAvailSize.height) {
repeatedFooter = lastChild;
kidAvailSize.height -= repeatedFooterHeight + cellSpacingY;
}
}
}
}
}
nsRect oldKidRect = kidFrame->GetRect();
nsHTMLReflowMetrics desiredSize;
desiredSize.width = desiredSize.height = 0;
// Reflow the child into the available space
nsHTMLReflowState kidReflowState(presContext, aReflowState.reflowState,
kidFrame, kidAvailSize,
-1, -1, PR_FALSE);
InitChildReflowState(kidReflowState);
// If this isn't the first row group, then we can't be at the top of the page
// When a new page starts, a head row group may be added automatically.
// We also consider the row groups just after the head as the top of the page.
// That is to prevent the infinite loop in some circumstance. See bug 344883.
if (childX > (thead ? 1 : 0)) {
kidReflowState.mFlags.mIsTopOfPage = PR_FALSE;
}
aReflowState.y += cellSpacingY;
if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
aReflowState.availSize.height -= cellSpacingY;
}
// record the presence of a next in flow, it might get destroyed so we
// need to reorder the row group array
nsIFrame* kidNextInFlow = kidFrame->GetNextInFlow();
PRBool reorder = PR_FALSE;
if (kidFrame->GetNextInFlow())
reorder = PR_TRUE;
rv = ReflowChild(kidFrame, presContext, desiredSize, kidReflowState,
aReflowState.x, aReflowState.y, 0, aStatus);
if (reorder) {
// reorder row groups the reflow may have changed the nextinflows
numRowGroups = OrderRowGroups(rowGroups, &thead, &tfoot);
childX = rowGroups.IndexOf(kidFrame);
if (childX == RowGroupArray::NoIndex) {
// XXXbz can this happen?
childX = numRowGroups;
}
}
// see if the rowgroup did not fit on this page might be pushed on
// the next page
if (NS_FRAME_IS_COMPLETE(aStatus) && isPaginated &&
(NS_UNCONSTRAINEDSIZE != kidReflowState.availableHeight) &&
kidReflowState.availableHeight < desiredSize.height) {
// if we are on top of the page place with dataloss
if (kidReflowState.mFlags.mIsTopOfPage) {
if (childX+1 < rowGroups.Length()) {
nsIFrame* nextRowGroupFrame = rowGroups[childX + 1];
if (nextRowGroupFrame) {
PlaceChild(aReflowState, kidFrame, desiredSize);
aStatus = NS_FRAME_NOT_COMPLETE;
PushChildren(rowGroups, childX + 1);
aLastChildReflowed = kidFrame;
break;
}
}
}
else { // we are not on top, push this rowgroup onto the next page
if (prevKidFrame) { // we had a rowgroup before so push this
aStatus = NS_FRAME_NOT_COMPLETE;
PushChildren(rowGroups, childX);
aLastChildReflowed = prevKidFrame;
break;
}
}
}
aLastChildReflowed = kidFrame;
pageBreak = PR_FALSE;
// see if there is a page break after this row group or before the next one
if (NS_FRAME_IS_COMPLETE(aStatus) && isPaginated &&
(NS_UNCONSTRAINEDSIZE != kidReflowState.availableHeight)) {
nsIFrame* nextKid =
(childX + 1 < numRowGroups) ? rowGroups[childX + 1] : nsnull;
pageBreak = PageBreakAfter(*kidFrame, nextKid);
}
// Place the child
PlaceChild(aReflowState, kidFrame, desiredSize);
// Remember where we just were in case we end up pushing children
prevKidFrame = kidFrame;
// Special handling for incomplete children
if (NS_FRAME_IS_NOT_COMPLETE(aStatus)) {
kidNextInFlow = kidFrame->GetNextInFlow();
if (!kidNextInFlow) {
// The child doesn't have a next-in-flow so create a continuing
// frame. This hooks the child into the flow
nsIFrame* continuingFrame;
rv = presContext->PresShell()->FrameConstructor()->
CreateContinuingFrame(presContext, kidFrame, this,
&continuingFrame);
if (NS_FAILED(rv)) {
aStatus = NS_FRAME_COMPLETE;
break;
}
// Add the continuing frame to the sibling list
continuingFrame->SetNextSibling(kidFrame->GetNextSibling());
kidFrame->SetNextSibling(continuingFrame);
// Update rowGroups with the new rowgroup, just as it
// would have been if we had called OrderRowGroups
// again. Note that rowGroups doesn't get used again after
// we PushChildren below, anyway.
rowGroups.InsertElementAt(childX + 1, continuingFrame);
}
else {
// put the nextinflow so that it will get pushed
rowGroups.InsertElementAt(childX + 1, kidNextInFlow);
}
// We've used up all of our available space so push the remaining
// children to the next-in-flow
nsIFrame* nextSibling = kidFrame->GetNextSibling();
if (nsnull != nextSibling) {
PushChildren(rowGroups, childX + 1);
}
if (repeatedFooter) {
kidAvailSize.height = repeatedFooterHeight;
nsHTMLReflowState footerReflowState(presContext,
aReflowState.reflowState,
repeatedFooter, kidAvailSize,
-1, -1, PR_FALSE);
InitChildReflowState(footerReflowState);
aReflowState.y += cellSpacingY;
nsReflowStatus footerStatus;
rv = ReflowChild(repeatedFooter, presContext, desiredSize, footerReflowState,
aReflowState.x, aReflowState.y, 0, footerStatus);
PlaceChild(aReflowState, repeatedFooter, desiredSize);
}
break;
}
}
else { // it isn't being reflowed
aReflowState.y += cellSpacingY;
nsRect kidRect = kidFrame->GetRect();
if (kidRect.y != aReflowState.y) {
Invalidate(kidRect); // invalidate the old position
kidRect.y = aReflowState.y;
kidFrame->SetRect(kidRect); // move to the new position
RePositionViews(kidFrame);
Invalidate(kidRect); // invalidate the new position
}
aReflowState.y += kidRect.height;
// If our height is constrained then update the available height.
if (NS_UNCONSTRAINEDSIZE != aReflowState.availSize.height) {
aReflowState.availSize.height -= cellSpacingY + kidRect.height;
}
}
ConsiderChildOverflow(aOverflowArea, kidFrame);
}
// set the repeatablility of headers and footers in the original table during its first reflow
// the repeatability of header and footers on continued tables is handled when they are created
if (isPaginated && !GetPrevInFlow() && (NS_UNCONSTRAINEDSIZE == aReflowState.availSize.height)) {
nscoord height = presContext->GetPageSize().height;
// don't repeat the thead or tfoot unless it is < 25% of the page height
if (thead && height != NS_UNCONSTRAINEDSIZE) {
thead->SetRepeatable(IsRepeatable(*thead, height));
}
if (tfoot && height != NS_UNCONSTRAINEDSIZE) {
tfoot->SetRepeatable(IsRepeatable(*tfoot, height));
}
}
// We've now propagated the column resizes and geometry changes to all
// the children.
mBits.mResizedColumns = PR_FALSE;
ClearGeometryDirty();
return rv;
}
void
nsTableFrame::ReflowColGroups(nsIRenderingContext *aRenderingContext)
{
if (!GetPrevInFlow() && !HaveReflowedColGroups()) {
nsHTMLReflowMetrics kidMet;
nsPresContext *presContext = PresContext();
for (nsIFrame* kidFrame = mColGroups.FirstChild(); kidFrame;
kidFrame = kidFrame->GetNextSibling()) {
// The column groups don't care about dimensions or reflow states.
nsHTMLReflowState kidReflowState(presContext, kidFrame,
aRenderingContext, nsSize(0,0));
nsReflowStatus cgStatus;
ReflowChild(kidFrame, presContext, kidMet, kidReflowState, 0, 0, 0,
cgStatus);
FinishReflowChild(kidFrame, presContext, nsnull, kidMet, 0, 0, 0);
}
SetHaveReflowedColGroups(PR_TRUE);
}
}
void
nsTableFrame::CalcDesiredHeight(const nsHTMLReflowState& aReflowState, nsHTMLReflowMetrics& aDesiredSize)
{
nsTableCellMap* cellMap = GetCellMap();
if (!cellMap) {
NS_ASSERTION(PR_FALSE, "never ever call me until the cell map is built!");
aDesiredSize.height = 0;
return;
}
nscoord cellSpacingY = GetCellSpacingY();
nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
// get the natural height based on the last child's (row group or scroll frame) rect
FrameArray rowGroups;
PRUint32 numRowGroups;
{
// Scope for the dummies so we don't use them by accident
nsTableRowGroupFrame *dummy1, *dummy2;
numRowGroups = OrderRowGroups(rowGroups, &dummy1, &dummy2);
}
if (numRowGroups == 0) {
// tables can be used as rectangular items without content
nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
if ((NS_UNCONSTRAINEDSIZE != tableSpecifiedHeight) &&
(tableSpecifiedHeight > 0) &&
eCompatibility_NavQuirks != PresContext()->CompatibilityMode()) {
// empty tables should not have a size in quirks mode
aDesiredSize.height = tableSpecifiedHeight;
}
else
aDesiredSize.height = 0;
return;
}
PRInt32 rowCount = cellMap->GetRowCount();
PRInt32 colCount = cellMap->GetColCount();
nscoord desiredHeight = borderPadding.top + borderPadding.bottom;
if (rowCount > 0 && colCount > 0) {
desiredHeight += cellSpacingY;
for (PRUint32 rgX = 0; rgX < numRowGroups; rgX++) {
desiredHeight += rowGroups[rgX]->GetSize().height + cellSpacingY;
}
}
// see if a specified table height requires dividing additional space to rows
if (!GetPrevInFlow()) {
nscoord tableSpecifiedHeight = CalcBorderBoxHeight(aReflowState);
if ((tableSpecifiedHeight > 0) &&
(tableSpecifiedHeight != NS_UNCONSTRAINEDSIZE) &&
(tableSpecifiedHeight > desiredHeight)) {
// proportionately distribute the excess height to unconstrained rows in each
// unconstrained row group.
DistributeHeightToRows(aReflowState, tableSpecifiedHeight - desiredHeight);
// this might have changed the overflow area incorporate the childframe overflow area.
for (nsIFrame* kidFrame = mFrames.FirstChild(); kidFrame; kidFrame = kidFrame->GetNextSibling()) {
ConsiderChildOverflow(aDesiredSize.mOverflowArea, kidFrame);
}
desiredHeight = tableSpecifiedHeight;
}
}
aDesiredSize.height = desiredHeight;
}
static
void ResizeCells(nsTableFrame& aTableFrame)
{
nsTableFrame::RowGroupArray rowGroups;
aTableFrame.OrderRowGroups(rowGroups);
nsHTMLReflowMetrics tableDesiredSize;
nsRect tableRect = aTableFrame.GetRect();
tableDesiredSize.width = tableRect.width;
tableDesiredSize.height = tableRect.height;
tableDesiredSize.mOverflowArea = nsRect(0, 0, tableRect.width,
tableRect.height);
for (PRUint32 rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
nsRect rowGroupRect = rgFrame->GetRect();
nsHTMLReflowMetrics groupDesiredSize;
groupDesiredSize.width = rowGroupRect.width;
groupDesiredSize.height = rowGroupRect.height;
groupDesiredSize.mOverflowArea = nsRect(0, 0, groupDesiredSize.width,
groupDesiredSize.height);
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
while (rowFrame) {
rowFrame->DidResize();
rgFrame->ConsiderChildOverflow(groupDesiredSize.mOverflowArea, rowFrame);
rowFrame = rowFrame->GetNextRow();
}
rgFrame->FinishAndStoreOverflow(&groupDesiredSize.mOverflowArea,
nsSize(groupDesiredSize.width, groupDesiredSize.height));
// make the coordinates of |desiredSize.mOverflowArea| incorrect
// since it's about to go away:
groupDesiredSize.mOverflowArea.MoveBy(rgFrame->GetPosition());
tableDesiredSize.mOverflowArea.UnionRect(tableDesiredSize.mOverflowArea, groupDesiredSize.mOverflowArea);
}
aTableFrame.FinishAndStoreOverflow(&tableDesiredSize.mOverflowArea,
nsSize(tableDesiredSize.width, tableDesiredSize.height));
}
void
nsTableFrame::DistributeHeightToRows(const nsHTMLReflowState& aReflowState,
nscoord aAmount)
{
nscoord cellSpacingY = GetCellSpacingY();
nsMargin borderPadding = GetChildAreaOffset(&aReflowState);
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
nscoord amountUsed = 0;
// distribute space to each pct height row whose row group doesn't have a computed
// height, and base the pct on the table height. If the row group had a computed
// height, then this was already done in nsTableRowGroupFrame::CalculateRowHeights
nscoord pctBasis = aReflowState.mComputedHeight - (GetCellSpacingY() * (GetRowCount() + 1));
nscoord yOriginRG = borderPadding.top + GetCellSpacingY();
nscoord yEndRG = yOriginRG;
PRUint32 rgX;
for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
nscoord amountUsedByRG = 0;
nscoord yOriginRow = 0;
nsRect rgRect = rgFrame->GetRect();
if (!rgFrame->HasStyleHeight()) {
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
while (rowFrame) {
nsRect rowRect = rowFrame->GetRect();
if ((amountUsed < aAmount) && rowFrame->HasPctHeight()) {
nscoord pctHeight = rowFrame->GetHeight(pctBasis);
nscoord amountForRow = PR_MIN(aAmount - amountUsed, pctHeight - rowRect.height);
if (amountForRow > 0) {
rowRect.height += amountForRow;
rowFrame->SetRect(rowRect);
yOriginRow += rowRect.height + cellSpacingY;
yEndRG += rowRect.height + cellSpacingY;
amountUsed += amountForRow;
amountUsedByRG += amountForRow;
//rowFrame->DidResize();
nsTableFrame::RePositionViews(rowFrame);
}
}
else {
if (amountUsed > 0) {
rowFrame->SetPosition(nsPoint(rowRect.x, yOriginRow));
nsTableFrame::RePositionViews(rowFrame);
}
yOriginRow += rowRect.height + cellSpacingY;
yEndRG += rowRect.height + cellSpacingY;
}
rowFrame = rowFrame->GetNextRow();
}
if (amountUsed > 0) {
rgRect.y = yOriginRG;
rgRect.height += amountUsedByRG;
rgFrame->SetRect(rgRect);
}
}
else if (amountUsed > 0) {
rgFrame->SetPosition(nsPoint(0, yOriginRG));
// Make sure child views are properly positioned
nsTableFrame::RePositionViews(rgFrame);
}
yOriginRG = yEndRG;
}
if (amountUsed >= aAmount) {
ResizeCells(*this);
return;
}
// get the first row without a style height where its row group has an unconstrianed height
nsTableRowGroupFrame* firstUnStyledRG = nsnull;
nsTableRowFrame* firstUnStyledRow = nsnull;
for (rgX = 0; rgX < rowGroups.Length() && !firstUnStyledRG; rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
if (!rgFrame->HasStyleHeight()) {
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
while (rowFrame) {
if (!rowFrame->HasStyleHeight()) {
firstUnStyledRG = rgFrame;
firstUnStyledRow = rowFrame;
break;
}
rowFrame = rowFrame->GetNextRow();
}
}
}
nsTableRowFrame* lastElligibleRow = nsnull;
// accumulate the correct divisor. This will be the total of all unstyled rows inside
// unstyled row groups, unless there are none, in which case, it will be all rows
nscoord divisor = 0;
for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
if (!firstUnStyledRG || !rgFrame->HasStyleHeight()) {
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
while (rowFrame) {
if (!firstUnStyledRG || !rowFrame->HasStyleHeight()) {
divisor += rowFrame->GetSize().height;
lastElligibleRow = rowFrame;
}
rowFrame = rowFrame->GetNextRow();
}
}
}
if (divisor <= 0) {
NS_ERROR("invalid divisor");
return;
}
// allocate the extra height to the unstyled row groups and rows
pctBasis = aAmount - amountUsed;
yOriginRG = borderPadding.top + cellSpacingY;
yEndRG = yOriginRG;
for (rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
nscoord amountUsedByRG = 0;
nscoord yOriginRow = 0;
nsRect rgRect = rgFrame->GetRect();
// see if there is an eligible row group
if (!firstUnStyledRG || !rgFrame->HasStyleHeight()) {
nsTableRowFrame* rowFrame = rgFrame->GetFirstRow();
while (rowFrame) {
nsRect rowRect = rowFrame->GetRect();
// see if there is an eligible row
if (!firstUnStyledRow || !rowFrame->HasStyleHeight()) {
// The amount of additional space each row gets is proportional to its height
float percent = rowRect.height / ((float)divisor);
// give rows their percentage, except for the last row which gets the remainder
nscoord amountForRow = (rowFrame == lastElligibleRow)
? aAmount - amountUsed : NSToCoordRound(((float)(pctBasis)) * percent);
amountForRow = PR_MIN(amountForRow, aAmount - amountUsed);
// update the row height
nsRect newRowRect(rowRect.x, yOriginRow, rowRect.width, rowRect.height + amountForRow);
rowFrame->SetRect(newRowRect);
yOriginRow += newRowRect.height + cellSpacingY;
yEndRG += newRowRect.height + cellSpacingY;
amountUsed += amountForRow;
amountUsedByRG += amountForRow;
NS_ASSERTION((amountUsed <= aAmount), "invalid row allocation");
//rowFrame->DidResize();
nsTableFrame::RePositionViews(rowFrame);
}
else {
if (amountUsed > 0) {
rowFrame->SetPosition(nsPoint(rowRect.x, yOriginRow));
nsTableFrame::RePositionViews(rowFrame);
}
yOriginRow += rowRect.height + cellSpacingY;
yEndRG += rowRect.height + cellSpacingY;
}
rowFrame = rowFrame->GetNextRow();
}
if (amountUsed > 0) {
rgRect.y = yOriginRG;
rgRect.height += amountUsedByRG;
rgFrame->SetRect(rgRect);
}
// Make sure child views are properly positioned
// XXX what happens if childFrame is a scroll frame and this gets skipped? see also below
}
else if (amountUsed > 0) {
rgFrame->SetPosition(nsPoint(0, yOriginRG));
// Make sure child views are properly positioned
nsTableFrame::RePositionViews(rgFrame);
}
yOriginRG = yEndRG;
}
ResizeCells(*this);
}
PRBool
nsTableFrame::IsPctHeight(nsStyleContext* aStyleContext)
{
PRBool result = PR_FALSE;
if (aStyleContext) {
result = (eStyleUnit_Percent ==
aStyleContext->GetStylePosition()->mHeight.GetUnit());
}
return result;
}
PRInt32 nsTableFrame::GetColumnWidth(PRInt32 aColIndex)
{
nsTableFrame * firstInFlow = (nsTableFrame *)GetFirstInFlow();
NS_ASSERTION(firstInFlow, "illegal state -- no first in flow");
PRInt32 result = 0;
if (this == firstInFlow) {
nsTableColFrame* colFrame = GetColFrame(aColIndex);
if (colFrame) {
result = colFrame->GetFinalWidth();
}
}
else {
result = firstInFlow->GetColumnWidth(aColIndex);
}
return result;
}
void nsTableFrame::SetColumnWidth(PRInt32 aColIndex, nscoord aWidth)
{
nsTableFrame* firstInFlow = (nsTableFrame *)GetFirstInFlow();
NS_ASSERTION(firstInFlow, "illegal state -- no first in flow");
if (this == firstInFlow) {
nsTableColFrame* colFrame = GetColFrame(aColIndex);
if (colFrame) {
colFrame->SetFinalWidth(aWidth);
}
else {
NS_ASSERTION(PR_FALSE, "null col frame");
}
}
else {
firstInFlow->SetColumnWidth(aColIndex, aWidth);
}
}
// XXX: could cache this. But be sure to check style changes if you do!
nscoord nsTableFrame::GetCellSpacingX()
{
if (IsBorderCollapse())
return 0;
NS_ASSERTION(GetStyleTableBorder()->mBorderSpacingX.GetUnit() == eStyleUnit_Coord,
"Not a coord value!");
return GetStyleTableBorder()->mBorderSpacingX.GetCoordValue();
}
// XXX: could cache this. But be sure to check style changes if you do!
nscoord nsTableFrame::GetCellSpacingY()
{
if (IsBorderCollapse())
return 0;
NS_ASSERTION(GetStyleTableBorder()->mBorderSpacingY.GetUnit() == eStyleUnit_Coord,
"Not a coord value!");
return GetStyleTableBorder()->mBorderSpacingY.GetCoordValue();
}
/* virtual */ nscoord
nsTableFrame::GetBaseline() const
{
nscoord ascent = 0;
RowGroupArray orderedRowGroups;
OrderRowGroups(orderedRowGroups);
nsTableRowFrame* firstRow = nsnull;
for (PRUint32 rgIndex = 0; rgIndex < orderedRowGroups.Length(); rgIndex++) {
// XXXbz Do we really want to just let through the scrollable
// rowgroups and use their ascent?
nsTableRowGroupFrame* rgFrame = orderedRowGroups[rgIndex];
if (rgFrame->GetRowCount()) {
firstRow = rgFrame->GetFirstRow();
ascent = rgFrame->GetRect().y + firstRow->GetRect().y + firstRow->GetRowBaseline();
break;
}
}
if (!firstRow)
ascent = GetRect().height;
return ascent;
}
/* ----- global methods ----- */
nsIFrame*
NS_NewTableFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsTableFrame(aContext);
}
nsTableFrame*
nsTableFrame::GetTableFrame(nsIFrame* aSourceFrame)
{
if (aSourceFrame) {
// "result" is the result of intermediate calls, not the result we return from this method
for (nsIFrame* parentFrame = aSourceFrame->GetParent(); parentFrame;
parentFrame = parentFrame->GetParent()) {
if (nsGkAtoms::tableFrame == parentFrame->GetType()) {
return (nsTableFrame*)parentFrame;
}
}
}
NS_NOTREACHED("unable to find table parent");
return nsnull;
}
PRBool
nsTableFrame::IsAutoWidth(PRBool* aIsPctWidth)
{
const nsStyleCoord& width = GetStylePosition()->mWidth;
if (aIsPctWidth) {
// XXX The old code also made the return value true for 0%, but that
// seems silly.
*aIsPctWidth = width.GetUnit() == eStyleUnit_Percent &&
width.GetPercentValue() > 0.0f;
// Should this handle -moz-fill and -moz-shrink-wrap?
}
return width.GetUnit() == eStyleUnit_Auto;
}
PRBool
nsTableFrame::IsAutoHeight()
{
PRBool isAuto = PR_TRUE; // the default
const nsStylePosition* position = GetStylePosition();
switch (position->mHeight.GetUnit()) {
case eStyleUnit_Auto: // specified auto width
break;
case eStyleUnit_Coord:
isAuto = PR_FALSE;
break;
case eStyleUnit_Percent:
if (position->mHeight.GetPercentValue() > 0.0f) {
isAuto = PR_FALSE;
}
break;
default:
break;
}
return isAuto;
}
nscoord
nsTableFrame::CalcBorderBoxHeight(const nsHTMLReflowState& aState)
{
nscoord height = aState.mComputedHeight;
if (NS_AUTOHEIGHT != height) {
nsMargin borderPadding = GetContentAreaOffset(&aState);
height += borderPadding.top + borderPadding.bottom;
}
height = PR_MAX(0, height);
return height;
}
PRBool
nsTableFrame::IsAutoLayout()
{
if (GetStyleTable()->mLayoutStrategy == NS_STYLE_TABLE_LAYOUT_AUTO)
return PR_TRUE;
// a fixed-layout inline-table must have a width
// and tables with 'width: -moz-intrinsic' must be auto-layout
// (at least as long as FixedTableLayoutStrategy::GetPrefWidth returns
// nscoord_MAX)
const nsStyleCoord &width = GetStylePosition()->mWidth;
return (GetStyleDisplay()->mDisplay == NS_STYLE_DISPLAY_INLINE_TABLE &&
width.GetUnit() == eStyleUnit_Auto) ||
(width.GetUnit() == eStyleUnit_Enumerated &&
width.GetIntValue() == NS_STYLE_WIDTH_INTRINSIC);
}
#ifdef DEBUG
NS_IMETHODIMP
nsTableFrame::GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("Table"), aResult);
}
#endif
// Find the closet sibling before aPriorChildFrame (including aPriorChildFrame) that
// is of type aChildType
nsIFrame*
nsTableFrame::GetFrameAtOrBefore(nsIFrame* aParentFrame,
nsIFrame* aPriorChildFrame,
nsIAtom* aChildType)
{
nsIFrame* result = nsnull;
if (!aPriorChildFrame) {
return result;
}
if (aChildType == aPriorChildFrame->GetType()) {
return aPriorChildFrame;
}
// aPriorChildFrame is not of type aChildType, so we need start from
// the beginnng and find the closest one
nsIFrame* lastMatchingFrame = nsnull;
nsIFrame* childFrame = aParentFrame->GetFirstChild(nsnull);
while (childFrame && (childFrame != aPriorChildFrame)) {
if (aChildType == childFrame->GetType()) {
lastMatchingFrame = childFrame;
}
childFrame = childFrame->GetNextSibling();
}
return lastMatchingFrame;
}
#ifdef DEBUG
void
nsTableFrame::DumpRowGroup(nsIFrame* aKidFrame)
{
nsTableRowGroupFrame* rgFrame = GetRowGroupFrame(aKidFrame);
if (rgFrame) {
nsIFrame* rowFrame = rgFrame->GetFirstChild(nsnull);
while (rowFrame) {
if (nsGkAtoms::tableRowFrame == rowFrame->GetType()) {
printf("row(%d)=%p ", ((nsTableRowFrame*)rowFrame)->GetRowIndex(), rowFrame);
nsIFrame* cellFrame = rowFrame->GetFirstChild(nsnull);
while (cellFrame) {
if (IS_TABLE_CELL(cellFrame->GetType())) {
PRInt32 colIndex;
((nsTableCellFrame*)cellFrame)->GetColIndex(colIndex);
printf("cell(%d)=%p ", colIndex, cellFrame);
}
cellFrame = cellFrame->GetNextSibling();
}
printf("\n");
}
else {
DumpRowGroup(rowFrame);
}
rowFrame = rowFrame->GetNextSibling();
}
}
}
void
nsTableFrame::Dump(PRBool aDumpRows,
PRBool aDumpCols,
PRBool aDumpCellMap)
{
printf("***START TABLE DUMP*** \n");
// dump the columns widths array
printf("mColWidths=");
PRInt32 numCols = GetColCount();
PRInt32 colX;
for (colX = 0; colX < numCols; colX++) {
printf("%d ", GetColumnWidth(colX));
}
printf("\n");
if (aDumpRows) {
nsIFrame* kidFrame = mFrames.FirstChild();
while (kidFrame) {
DumpRowGroup(kidFrame);
kidFrame = kidFrame->GetNextSibling();
}
}
if (aDumpCols) {
// output col frame cache
printf("\n col frame cache ->");
for (colX = 0; colX < numCols; colX++) {
nsTableColFrame* colFrame = (nsTableColFrame *)mColFrames.ElementAt(colX);
if (0 == (colX % 8)) {
printf("\n");
}
printf ("%d=%p ", colX, colFrame);
nsTableColType colType = colFrame->GetColType();
switch (colType) {
case eColContent:
printf(" content ");
break;
case eColAnonymousCol:
printf(" anonymous-column ");
break;
case eColAnonymousColGroup:
printf(" anonymous-colgroup ");
break;
case eColAnonymousCell:
printf(" anonymous-cell ");
break;
}
}
printf("\n colgroups->");
for (nsIFrame* childFrame = mColGroups.FirstChild(); childFrame;
childFrame = childFrame->GetNextSibling()) {
if (nsGkAtoms::tableColGroupFrame == childFrame->GetType()) {
nsTableColGroupFrame* colGroupFrame = (nsTableColGroupFrame *)childFrame;
colGroupFrame->Dump(1);
}
}
for (colX = 0; colX < numCols; colX++) {
printf("\n");
nsTableColFrame* colFrame = GetColFrame(colX);
colFrame->Dump(1);
}
}
if (aDumpCellMap) {
nsTableCellMap* cellMap = GetCellMap();
cellMap->Dump();
}
printf(" ***END TABLE DUMP*** \n");
}
#endif
// nsTableIterator
nsTableIterator::nsTableIterator(nsIFrame& aSource)
{
nsIFrame* firstChild = aSource.GetFirstChild(nsnull);
Init(firstChild);
}
nsTableIterator::nsTableIterator(nsFrameList& aSource)
{
nsIFrame* firstChild = aSource.FirstChild();
Init(firstChild);
}
void nsTableIterator::Init(nsIFrame* aFirstChild)
{
mFirstListChild = aFirstChild;
mFirstChild = aFirstChild;
mCurrentChild = nsnull;
mLeftToRight = PR_TRUE;
mCount = -1;
if (!mFirstChild) {
return;
}
nsTableFrame* table = nsTableFrame::GetTableFrame(mFirstChild);
if (table) {
mLeftToRight = (NS_STYLE_DIRECTION_LTR ==
table->GetStyleVisibility()->mDirection);
}
else {
NS_NOTREACHED("source of table iterator is not part of a table");
return;
}
if (!mLeftToRight) {
mCount = 0;
nsIFrame* nextChild = mFirstChild->GetNextSibling();
while (nsnull != nextChild) {
mCount++;
mFirstChild = nextChild;
nextChild = nextChild->GetNextSibling();
}
}
}
nsIFrame* nsTableIterator::First()
{
mCurrentChild = mFirstChild;
return mCurrentChild;
}
nsIFrame* nsTableIterator::Next()
{
if (!mCurrentChild) {
return nsnull;
}
if (mLeftToRight) {
mCurrentChild = mCurrentChild->GetNextSibling();
return mCurrentChild;
}
else {
nsIFrame* targetChild = mCurrentChild;
mCurrentChild = nsnull;
nsIFrame* child = mFirstListChild;
while (child && (child != targetChild)) {
mCurrentChild = child;
child = child->GetNextSibling();
}
return mCurrentChild;
}
}
PRBool nsTableIterator::IsLeftToRight()
{
return mLeftToRight;
}
PRInt32 nsTableIterator::Count()
{
if (-1 == mCount) {
mCount = 0;
nsIFrame* child = mFirstListChild;
while (nsnull != child) {
mCount++;
child = child->GetNextSibling();
}
}
return mCount;
}
/*------------------ nsITableLayout methods ------------------------------*/
NS_IMETHODIMP
nsTableFrame::GetCellDataAt(PRInt32 aRowIndex,
PRInt32 aColIndex,
nsIDOMElement* &aCell, //out params
PRInt32& aStartRowIndex,
PRInt32& aStartColIndex,
PRInt32& aRowSpan,
PRInt32& aColSpan,
PRInt32& aActualRowSpan,
PRInt32& aActualColSpan,
PRBool& aIsSelected)
{
// Initialize out params
aCell = nsnull;
aStartRowIndex = 0;
aStartColIndex = 0;
aRowSpan = 0;
aColSpan = 0;
aIsSelected = PR_FALSE;
nsTableCellMap* cellMap = GetCellMap();
if (!cellMap) { return NS_ERROR_NOT_INITIALIZED;}
PRBool originates;
PRInt32 colSpan; // Is this the "effective" or "html" value?
nsTableCellFrame *cellFrame = cellMap->GetCellInfoAt(aRowIndex, aColIndex, &originates, &colSpan);
if (!cellFrame) return NS_TABLELAYOUT_CELL_NOT_FOUND;
nsresult result= cellFrame->GetRowIndex(aStartRowIndex);
if (NS_FAILED(result)) return result;
result = cellFrame->GetColIndex(aStartColIndex);
if (NS_FAILED(result)) return result;
//This returns HTML value, which may be 0
aRowSpan = cellFrame->GetRowSpan();
aColSpan = cellFrame->GetColSpan();
aActualRowSpan = GetEffectiveRowSpan(*cellFrame);
aActualColSpan = GetEffectiveColSpan(*cellFrame);
// If these aren't at least 1, we have a cellmap error
if (aActualRowSpan == 0 || aActualColSpan == 0)
return NS_ERROR_FAILURE;
result = cellFrame->GetSelected(&aIsSelected);
if (NS_FAILED(result)) return result;
// do this last, because it addrefs,
// and we don't want the caller leaking it on error
nsIContent* content = cellFrame->GetContent();
if (!content) return NS_ERROR_FAILURE;
return CallQueryInterface(content, &aCell);
}
NS_IMETHODIMP nsTableFrame::GetTableSize(PRInt32& aRowCount, PRInt32& aColCount)
{
nsTableCellMap* cellMap = GetCellMap();
// Initialize out params
aRowCount = 0;
aColCount = 0;
if (!cellMap) { return NS_ERROR_NOT_INITIALIZED;}
aRowCount = cellMap->GetRowCount();
aColCount = cellMap->GetColCount();
return NS_OK;
}
/*---------------- end of nsITableLayout implementation ------------------*/
PRInt32 nsTableFrame::GetNumCellsOriginatingInCol(PRInt32 aColIndex) const
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap)
return cellMap->GetNumCellsOriginatingInCol(aColIndex);
else
return 0;
}
PRInt32 nsTableFrame::GetNumCellsOriginatingInRow(PRInt32 aRowIndex) const
{
nsTableCellMap* cellMap = GetCellMap();
if (cellMap)
return cellMap->GetNumCellsOriginatingInRow(aRowIndex);
else
return 0;
}
static void
CheckFixDamageArea(PRInt32 aNumRows,
PRInt32 aNumCols,
nsRect& aDamageArea)
{
if (((aDamageArea.XMost() > aNumCols) && (aDamageArea.width != 1) && (aNumCols != 0)) ||
((aDamageArea.YMost() > aNumRows) && (aDamageArea.height != 1) && (aNumRows != 0))) {
// the damage area was set incorrectly, just be safe and make it the entire table
NS_ASSERTION(PR_FALSE, "invalid BC damage area");
aDamageArea.x = 0;
aDamageArea.y = 0;
aDamageArea.width = aNumCols;
aDamageArea.height = aNumRows;
}
}
/********************************************************************************
* Collapsing Borders
*
* The CSS spec says to resolve border conflicts in this order:
* 1) any border with the style HIDDEN wins
* 2) the widest border with a style that is not NONE wins
* 3) the border styles are ranked in this order, highest to lowest precedence:
* double, solid, dashed, dotted, ridge, outset, groove, inset
* 4) borders that are of equal width and style (differ only in color) have this precedence:
* cell, row, rowgroup, col, colgroup, table
* 5) if all border styles are NONE, then that's the computed border style.
*******************************************************************************/
void
nsTableFrame::SetBCDamageArea(const nsRect& aValue)
{
nsRect newRect(aValue);
newRect.width = PR_MAX(1, newRect.width);
newRect.height = PR_MAX(1, newRect.height);
if (!IsBorderCollapse()) {
NS_ASSERTION(PR_FALSE, "invalid call - not border collapse model");
return;
}
SetNeedToCalcBCBorders(PR_TRUE);
// Get the property
BCPropertyData* value = (BCPropertyData*)nsTableFrame::GetProperty(this, nsGkAtoms::tableBCProperty, PR_TRUE);
if (value) {
// for now just construct a union of the new and old damage areas
value->mDamageArea.UnionRect(value->mDamageArea, newRect);
CheckFixDamageArea(GetRowCount(), GetColCount(), value->mDamageArea);
}
}
/*****************************************************************
* BCMapCellIterator
****************************************************************/
struct BCMapCellInfo
{
BCMapCellInfo();
void Reset();
CellData* cellData;
nsCellMap* cellMap;
nsTableRowGroupFrame* rg;
nsTableRowFrame* topRow;
nsTableRowFrame* bottomRow;
nsTableColGroupFrame* cg;
nsTableColFrame* leftCol;
nsTableColFrame* rightCol;
nsBCTableCellFrame* cell;
PRInt32 rowIndex;
PRInt32 rowSpan;
PRInt32 colIndex;
PRInt32 colSpan;
PRPackedBool rgTop;
PRPackedBool rgBottom;
PRPackedBool cgLeft;
PRPackedBool cgRight;
};
BCMapCellInfo::BCMapCellInfo()
{
Reset();
}
void BCMapCellInfo::Reset()
{
cellData = nsnull;
rg = nsnull;
topRow = nsnull;
bottomRow = nsnull;
cg = nsnull;
leftCol = nsnull;
rightCol = nsnull;
cell = nsnull;
rowIndex = rowSpan = colIndex = colSpan = 0;
rgTop = rgBottom = cgLeft = cgRight = PR_FALSE;
}
class BCMapCellIterator
{
public:
BCMapCellIterator(nsTableFrame& aTableFrame,
const nsRect& aDamageArea);
void First(BCMapCellInfo& aMapCellInfo);
void Next(BCMapCellInfo& aMapCellInfo);
void PeekRight(BCMapCellInfo& aRefInfo,
PRUint32 aRowIndex,
BCMapCellInfo& aAjaInfo);
void PeekBottom(BCMapCellInfo& aRefInfo,
PRUint32 aColIndex,
BCMapCellInfo& aAjaInfo);
PRBool IsNewRow() { return mIsNewRow; }
nsTableRowFrame* GetPrevRow() const { return mPrevRow; }
PRInt32 mRowGroupStart;
PRInt32 mRowGroupEnd;
PRBool mAtEnd;
nsCellMap* mCellMap;
private:
void SetInfo(nsTableRowFrame* aRow,
PRInt32 aColIndex,
CellData* aCellData,
BCMapCellInfo& aMapInfo,
nsCellMap* aCellMap = nsnull);
PRBool SetNewRow(nsTableRowFrame* row = nsnull);
PRBool SetNewRowGroup(PRBool aFindFirstDamagedRow);
nsTableFrame& mTableFrame;
nsTableCellMap* mTableCellMap;
nsTableFrame::RowGroupArray mRowGroups;
nsTableRowGroupFrame* mRowGroup;
PRInt32 mRowGroupIndex;
PRUint32 mNumRows;
nsTableRowFrame* mRow;
nsTableRowFrame* mPrevRow;
PRBool mIsNewRow;
PRInt32 mRowIndex;
PRUint32 mNumCols;
PRInt32 mColIndex;
nsPoint mAreaStart;
nsPoint mAreaEnd;
};
BCMapCellIterator::BCMapCellIterator(nsTableFrame& aTableFrame,
const nsRect& aDamageArea)
:mTableFrame(aTableFrame)
{
mTableCellMap = aTableFrame.GetCellMap();
mAreaStart.x = aDamageArea.x;
mAreaStart.y = aDamageArea.y;
mAreaEnd.y = aDamageArea.y + aDamageArea.height - 1;
mAreaEnd.x = aDamageArea.x + aDamageArea.width - 1;
mNumRows = mTableFrame.GetRowCount();
mRow = nsnull;
mRowIndex = 0;
mNumCols = mTableFrame.GetColCount();
mColIndex = 0;
mRowGroupIndex = -1;
// Get the ordered row groups
aTableFrame.OrderRowGroups(mRowGroups);
mAtEnd = PR_TRUE; // gets reset when First() is called
}
void
BCMapCellIterator::SetInfo(nsTableRowFrame* aRow,
PRInt32 aColIndex,
CellData* aCellData,
BCMapCellInfo& aCellInfo,
nsCellMap* aCellMap)
{
aCellInfo.cellData = aCellData;
aCellInfo.cellMap = (aCellMap) ? aCellMap : mCellMap;
aCellInfo.colIndex = aColIndex;
// row frame info
aCellInfo.rowIndex = 0;
if (aRow) {
aCellInfo.topRow = aRow;
aCellInfo.rowIndex = aRow->GetRowIndex();
}
// cell frame info
aCellInfo.cell = nsnull;
aCellInfo.rowSpan = 1;
aCellInfo.colSpan = 1;
if (aCellData) {
aCellInfo.cell = (nsBCTableCellFrame*)aCellData->GetCellFrame();
if (aCellInfo.cell) {
if (!aCellInfo.topRow) {
aCellInfo.topRow = static_cast<nsTableRowFrame*>
(aCellInfo.cell->GetParent());
if (!aCellInfo.topRow) ABORT0();
aCellInfo.rowIndex = aCellInfo.topRow->GetRowIndex();
}
aCellInfo.colSpan = mTableFrame.GetEffectiveColSpan(*aCellInfo.cell, aCellMap);
aCellInfo.rowSpan = mTableFrame.GetEffectiveRowSpan(*aCellInfo.cell, aCellMap);
}
}
if (!aCellInfo.topRow) {
aCellInfo.topRow = mRow;
}
if (1 == aCellInfo.rowSpan) {
aCellInfo.bottomRow = aCellInfo.topRow;
}
else {
aCellInfo.bottomRow = aCellInfo.topRow->GetNextRow();
if (aCellInfo.bottomRow) {
for (PRInt32 spanX = 2; aCellInfo.bottomRow && (spanX < aCellInfo.rowSpan); spanX++) {
aCellInfo.bottomRow = aCellInfo.bottomRow->GetNextRow();
}
NS_ASSERTION(aCellInfo.bottomRow, "program error");
}
else {
NS_ASSERTION(PR_FALSE, "error in cell map");
aCellInfo.rowSpan = 1;
aCellInfo.bottomRow = aCellInfo.topRow;
}
}
// row group frame info
PRUint32 rgStart = mRowGroupStart;
PRUint32 rgEnd = mRowGroupEnd;
aCellInfo.rg = mTableFrame.GetRowGroupFrame(aCellInfo.topRow->GetParent());
if (aCellInfo.rg != mRowGroup) {
rgStart = aCellInfo.rg->GetStartRowIndex();
rgEnd = rgStart + aCellInfo.rg->GetRowCount() - 1;
}
PRUint32 rowIndex = aCellInfo.topRow->GetRowIndex();
aCellInfo.rgTop = (rgStart == rowIndex);
aCellInfo.rgBottom = (rgEnd == rowIndex + aCellInfo.rowSpan - 1);
// col frame info
aCellInfo.leftCol = mTableFrame.GetColFrame(aColIndex); if (!aCellInfo.leftCol) ABORT0();
aCellInfo.rightCol = aCellInfo.leftCol;
if (aCellInfo.colSpan > 1) {
for (PRInt32 spanX = 1; spanX < aCellInfo.colSpan; spanX++) {
nsTableColFrame* colFrame = mTableFrame.GetColFrame(aColIndex + spanX); if (!colFrame) ABORT0();
aCellInfo.rightCol = colFrame;
}
}
// col group frame info
aCellInfo.cg = static_cast<nsTableColGroupFrame*>
(aCellInfo.leftCol->GetParent());
PRInt32 cgStart = aCellInfo.cg->GetStartColumnIndex();
PRInt32 cgEnd = PR_MAX(0, cgStart + aCellInfo.cg->GetColCount() - 1);
aCellInfo.cgLeft = (cgStart == aColIndex);
aCellInfo.cgRight = (cgEnd == aColIndex + (PRInt32)aCellInfo.colSpan - 1);
}
PRBool
BCMapCellIterator::SetNewRow(nsTableRowFrame* aRow)
{
mAtEnd = PR_TRUE;
mPrevRow = mRow;
if (aRow) {
mRow = aRow;
}
else if (mRow) {
mRow = mRow->GetNextRow();
}
if (mRow) {
mRowIndex = mRow->GetRowIndex();
// get to the first entry with an originating cell
PRInt32 rgRowIndex = mRowIndex - mRowGroupStart;
if (PRUint32(rgRowIndex) >= mCellMap->mRows.Length())
ABORT1(PR_FALSE);
const nsCellMap::CellDataArray& row = mCellMap->mRows[rgRowIndex];
for (mColIndex = mAreaStart.x; mColIndex <= mAreaEnd.x; mColIndex++) {
CellData* cellData = row.SafeElementAt(mColIndex);
if (!cellData) { // add a dead cell data
nsRect damageArea;
cellData = mCellMap->AppendCell(*mTableCellMap, nsnull, rgRowIndex, PR_FALSE, damageArea); if (!cellData) ABORT1(PR_FALSE);
}
if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
break;
}
}
mIsNewRow = PR_TRUE;
mAtEnd = PR_FALSE;
}
else ABORT1(PR_FALSE);
return !mAtEnd;
}
PRBool
BCMapCellIterator::SetNewRowGroup(PRBool aFindFirstDamagedRow)
{
mAtEnd = PR_TRUE;
mRowGroupIndex++;
PRInt32 numRowGroups = mRowGroups.Length();
mCellMap = nsnull;
for (PRInt32 rgX = mRowGroupIndex; rgX < numRowGroups; rgX++) {
// XXXbz do we really want the group at mRowGroupIndex? If so, what's the
// point of this rgX loop variable, exactly? Why not just do a while
// (mRowGroupIndex < numRowGroups) loop or something? I suspect this means
// to be getting the rowgroup at rgX.
mRowGroup = mRowGroups[mRowGroupIndex];
PRInt32 rowCount = mRowGroup->GetRowCount();
mRowGroupStart = mRowGroup->GetStartRowIndex();
mRowGroupEnd = mRowGroupStart + rowCount - 1;
if (rowCount > 0) { // XXXbz and if it's not we just keep looping? What's
// the point?
mCellMap = mTableCellMap->GetMapFor(mRowGroup, mCellMap);
if (!mCellMap) ABORT1(PR_FALSE);
nsTableRowFrame* firstRow = mRowGroup->GetFirstRow();
if (aFindFirstDamagedRow) {
if ((mAreaStart.y >= mRowGroupStart) && (mAreaStart.y <= mRowGroupEnd)) {
// the damage area starts in the row group
if (aFindFirstDamagedRow) {
// find the correct first damaged row
PRInt32 numRows = mAreaStart.y - mRowGroupStart;
for (PRInt32 i = 0; i < numRows; i++) {
firstRow = firstRow->GetNextRow();
if (!firstRow) ABORT1(PR_FALSE);
}
}
}
else {
mRowGroupIndex++;
continue;
}
}
if (SetNewRow(firstRow)) { // sets mAtEnd
break;
}
}
}
return !mAtEnd;
}
void
BCMapCellIterator::First(BCMapCellInfo& aMapInfo)
{
aMapInfo.Reset();
SetNewRowGroup(PR_TRUE); // sets mAtEnd
while (!mAtEnd) {
if ((mAreaStart.y >= mRowGroupStart) && (mAreaStart.y <= mRowGroupEnd)) {
CellData* cellData = mCellMap->GetDataAt(mAreaStart.y - mRowGroupStart,
mAreaStart.x);
if (cellData && cellData->IsOrig()) {
SetInfo(mRow, mAreaStart.x, cellData, aMapInfo);
}
else {
NS_ASSERTION(((0 == mAreaStart.x) && (mRowGroupStart == mAreaStart.y)) , "damage area expanded incorrectly");
mAtEnd = PR_TRUE;
}
break;
}
SetNewRowGroup(PR_TRUE); // sets mAtEnd
}
}
void
BCMapCellIterator::Next(BCMapCellInfo& aMapInfo)
{
if (mAtEnd) ABORT0();
aMapInfo.Reset();
mIsNewRow = PR_FALSE;
mColIndex++;
while ((mRowIndex <= mAreaEnd.y) && !mAtEnd) {
for (; mColIndex <= mAreaEnd.x; mColIndex++) {
PRInt32 rgRowIndex = mRowIndex - mRowGroupStart;
CellData* cellData = mCellMap->GetDataAt(rgRowIndex, mColIndex);
if (!cellData) { // add a dead cell data
nsRect damageArea;
cellData = mCellMap->AppendCell(*mTableCellMap, nsnull, rgRowIndex, PR_FALSE, damageArea); if (!cellData) ABORT0();
}
if (cellData && (cellData->IsOrig() || cellData->IsDead())) {
SetInfo(mRow, mColIndex, cellData, aMapInfo);
return;
}
}
if (mRowIndex >= mRowGroupEnd) {
SetNewRowGroup(PR_FALSE); // could set mAtEnd
}
else {
SetNewRow(); // could set mAtEnd
}
}
mAtEnd = PR_TRUE;
}
void
BCMapCellIterator::PeekRight(BCMapCellInfo& aRefInfo,
PRUint32 aRowIndex,
BCMapCellInfo& aAjaInfo)
{
aAjaInfo.Reset();
PRInt32 colIndex = aRefInfo.colIndex + aRefInfo.colSpan;
PRUint32 rgRowIndex = aRowIndex - mRowGroupStart;
CellData* cellData = mCellMap->GetDataAt(rgRowIndex, colIndex);
if (!cellData) { // add a dead cell data
NS_ASSERTION(colIndex < mTableCellMap->GetColCount(), "program error");
nsRect damageArea;
cellData = mCellMap->AppendCell(*mTableCellMap, nsnull, rgRowIndex, PR_FALSE, damageArea); if (!cellData) ABORT0();
}
nsTableRowFrame* row = nsnull;
if (cellData->IsRowSpan()) {
rgRowIndex -= cellData->GetRowSpanOffset();
cellData = mCellMap->GetDataAt(rgRowIndex, colIndex);
if (!cellData)
ABORT0();
}
else {
row = mRow;
}
SetInfo(row, colIndex, cellData, aAjaInfo);
}
void
BCMapCellIterator::PeekBottom(BCMapCellInfo& aRefInfo,
PRUint32 aColIndex,
BCMapCellInfo& aAjaInfo)
{
aAjaInfo.Reset();
PRInt32 rowIndex = aRefInfo.rowIndex + aRefInfo.rowSpan;
PRInt32 rgRowIndex = rowIndex - mRowGroupStart;
nsTableRowGroupFrame* rg = mRowGroup;
nsCellMap* cellMap = mCellMap;
nsTableRowFrame* nextRow = nsnull;
if (rowIndex > mRowGroupEnd) {
PRInt32 nextRgIndex = mRowGroupIndex;
do {
nextRgIndex++;
rg = mRowGroups.SafeElementAt(nextRgIndex);
if (rg) {
cellMap = mTableCellMap->GetMapFor(rg, cellMap); if (!cellMap) ABORT0();
rgRowIndex = 0;
nextRow = rg->GetFirstRow();
}
}
while (rg && !nextRow);
if(!rg) return;
}
else {
// get the row within the same row group
nextRow = mRow;
for (PRInt32 i = 0; i < aRefInfo.rowSpan; i++) {
nextRow = nextRow->GetNextRow(); if (!nextRow) ABORT0();
}
}
CellData* cellData = cellMap->GetDataAt(rgRowIndex, aColIndex);
if (!cellData) { // add a dead cell data
NS_ASSERTION(rgRowIndex < cellMap->GetRowCount(), "program error");
nsRect damageArea;
cellData = cellMap->AppendCell(*mTableCellMap, nsnull, rgRowIndex, PR_FALSE, damageArea); if (!cellData) ABORT0();
}
if (cellData->IsColSpan()) {
aColIndex -= cellData->GetColSpanOffset();
cellData = cellMap->GetDataAt(rgRowIndex, aColIndex);
}
SetInfo(nextRow, aColIndex, cellData, aAjaInfo, cellMap);
}
// Assign priorities to border styles. For example, styleToPriority(NS_STYLE_BORDER_STYLE_SOLID)
// will return the priority of NS_STYLE_BORDER_STYLE_SOLID.
static PRUint8 styleToPriority[13] = { 0, // NS_STYLE_BORDER_STYLE_NONE
2, // NS_STYLE_BORDER_STYLE_GROOVE
4, // NS_STYLE_BORDER_STYLE_RIDGE
5, // NS_STYLE_BORDER_STYLE_DOTTED
6, // NS_STYLE_BORDER_STYLE_DASHED
7, // NS_STYLE_BORDER_STYLE_SOLID
8, // NS_STYLE_BORDER_STYLE_DOUBLE
1, // NS_STYLE_BORDER_STYLE_INSET
3, // NS_STYLE_BORDER_STYLE_OUTSET
9 };// NS_STYLE_BORDER_STYLE_HIDDEN
// priority rules follow CSS 2.1 spec
// 'hidden', 'double', 'solid', 'dashed', 'dotted', 'ridge', 'outset', 'groove',
// and the lowest: 'inset'. none is even weaker
#define CELL_CORNER PR_TRUE
/** return the border style, border color for a given frame and side
* @param aFrame - query the info for this frame
* @param aSide - the side of the frame
* @param aStyle - the border style
* @param aColor - the border color
* @param aTableIsLTR - table direction is LTR
* @param aIgnoreTableEdge - if is a table edge any borders set for the purpose
* of satisfying the rules attribute should be ignored
*/
static void
GetColorAndStyle(const nsIFrame* aFrame,
PRUint8 aSide,
PRUint8& aStyle,
nscolor& aColor,
PRBool aTableIsLTR,
PRBool aIgnoreTableEdge)
{
NS_PRECONDITION(aFrame, "null frame");
// initialize out arg
aColor = 0;
const nsStyleBorder* styleData = aFrame->GetStyleBorder();
if(!aTableIsLTR) { // revert the directions
if (NS_SIDE_RIGHT == aSide) {
aSide = NS_SIDE_LEFT;
}
else if (NS_SIDE_LEFT == aSide) {
aSide = NS_SIDE_RIGHT;
}
}
aStyle = styleData->GetBorderStyle(aSide);
// if the rules marker is set, set the style either to none or remove the mask
if (NS_STYLE_BORDER_STYLE_RULES_MARKER & aStyle) {
if (aIgnoreTableEdge) {
aStyle = NS_STYLE_BORDER_STYLE_NONE;
return;
}
else {
aStyle &= ~NS_STYLE_BORDER_STYLE_RULES_MARKER;
}
}
if ((NS_STYLE_BORDER_STYLE_NONE == aStyle) ||
(NS_STYLE_BORDER_STYLE_HIDDEN == aStyle)) {
return;
}
PRBool transparent, foreground;
styleData->GetBorderColor(aSide, aColor, transparent, foreground);
if (transparent) {
aColor = 0;
}
else if (foreground) {
aColor = aFrame->GetStyleColor()->mColor;
}
}
/** coerce the paint style as required by CSS2.1
* @param aFrame - query the info for this frame
* @param aSide - the side of the frame
* @param aStyle - the border style
* @param aColor - the border color
* @param aTableIsLTR - table direction is LTR
* @param aIgnoreTableEdge - if is a table edge any borders set for the purpose
* of satisfying the rules attribute should be ignored
*/
static void
GetPaintStyleInfo(const nsIFrame* aFrame,
PRUint8 aSide,
PRUint8& aStyle,
nscolor& aColor,
PRBool aTableIsLTR,
PRBool aIgnoreTableEdge)
{
GetColorAndStyle(aFrame, aSide, aStyle, aColor, aTableIsLTR, aIgnoreTableEdge);
if (NS_STYLE_BORDER_STYLE_INSET == aStyle) {
aStyle = NS_STYLE_BORDER_STYLE_RIDGE;
}
else if (NS_STYLE_BORDER_STYLE_OUTSET == aStyle) {
aStyle = NS_STYLE_BORDER_STYLE_GROOVE;
}
}
/** return the border style, border color and the width in pixel for a given
* frame and side
* @param aFrame - query the info for this frame
* @param aSide - the side of the frame
* @param aStyle - the border style
* @param aColor - the border color
* @param aTableIsLTR - table direction is LTR
* @param aIgnoreTableEdge - if is a table edge any borders set for the purpose
* of satisfying the rules attribute should be ignored
* @param aWidth - the border width in px.
* @param aTwipsToPixels - conversion factor from twips to pixel
*/
static void
GetColorAndStyle(const nsIFrame* aFrame,
PRUint8 aSide,
PRUint8& aStyle,
nscolor& aColor,
PRBool aTableIsLTR,
PRBool aIgnoreTableEdge,
nscoord& aWidth)
{
GetColorAndStyle(aFrame, aSide, aStyle, aColor, aTableIsLTR, aIgnoreTableEdge);
if ((NS_STYLE_BORDER_STYLE_NONE == aStyle) ||
(NS_STYLE_BORDER_STYLE_HIDDEN == aStyle)) {
aWidth = 0;
return;
}
const nsStyleBorder* styleData = aFrame->GetStyleBorder();
nscoord width;
if(!aTableIsLTR) { // revert the directions
if (NS_SIDE_RIGHT == aSide) {
aSide = NS_SIDE_LEFT;
}
else if (NS_SIDE_LEFT == aSide) {
aSide = NS_SIDE_RIGHT;
}
}
width = styleData->GetBorderWidth(aSide);
aWidth = nsPresContext::AppUnitsToIntCSSPixels(width);
}
/* BCCellBorder represents a border segment which can be either a horizontal
* or a vertical segment. For each segment we need to know the color, width,
* style, who owns it and how long it is in cellmap coordinates.
* Ownership of these segments is important to calculate which corners should
* be bevelled. This structure has dual use, its used first to compute the
* dominant border for horizontal and vertical segments and to store the
* preliminary computed border results in the BCCellBorders structure.
* This temporary storage is not symmetric with respect to horizontal and
* vertical border segments, its always column oriented. For each column in
* the cellmap there is a temporary stored vertical and horizontal segment.
* XXX_Bernd this asymmetry is the root of those rowspan bc border errors
*/
struct BCCellBorder
{
BCCellBorder() { Reset(0, 1); }
void Reset(PRUint32 aRowIndex, PRUint32 aRowSpan);
nscolor color; // border segment color
nscoord width; // border segment width in pixel coordinates !!
PRUint8 style; // border segment style, possible values are defined
// in nsStyleConsts.h as NS_STYLE_BORDER_STYLE_*
BCBorderOwner owner; // border segment owner, possible values are defined
// in celldata.h. In the cellmap for each border
// segment we store the owner and later when
// painting we know the owner and can retrieve the
// style info from the corresponding frame
PRInt32 rowIndex; // rowIndex of temporary stored horizontal border segments
PRInt32 rowSpan; // row span of temporary stored horizontal border segments
};
void
BCCellBorder::Reset(PRUint32 aRowIndex,
PRUint32 aRowSpan)
{
style = NS_STYLE_BORDER_STYLE_NONE;
color = 0;
width = 0;
owner = eTableOwner;
rowIndex = aRowIndex;
rowSpan = aRowSpan;
}
// Compare two border segments, this comparison depends whether the two
// segments meet at a corner and whether the second segment is horizontal.
// The return value is whichever of aBorder1 or aBorder2 dominates.
static const BCCellBorder&
CompareBorders(PRBool aIsCorner, // Pass PR_TRUE for corner calculations
const BCCellBorder& aBorder1,
const BCCellBorder& aBorder2,
PRBool aSecondIsHorizontal,
PRBool* aFirstDominates = nsnull)
{
PRBool firstDominates = PR_TRUE;
if (NS_STYLE_BORDER_STYLE_HIDDEN == aBorder1.style) {
firstDominates = (aIsCorner) ? PR_FALSE : PR_TRUE;
}
else if (NS_STYLE_BORDER_STYLE_HIDDEN == aBorder2.style) {
firstDominates = (aIsCorner) ? PR_TRUE : PR_FALSE;
}
else if (aBorder1.width < aBorder2.width) {
firstDominates = PR_FALSE;
}
else if (aBorder1.width == aBorder2.width) {
if (styleToPriority[aBorder1.style] < styleToPriority[aBorder2.style]) {
firstDominates = PR_FALSE;
}
else if (styleToPriority[aBorder1.style] == styleToPriority[aBorder2.style]) {
if (aBorder1.owner == aBorder2.owner) {
firstDominates = !aSecondIsHorizontal;
}
else if (aBorder1.owner < aBorder2.owner) {
firstDominates = PR_FALSE;
}
}
}
if (aFirstDominates)
*aFirstDominates = firstDominates;
if (firstDominates)
return aBorder1;
return aBorder2;
}
/** calc the dominant border by considering the table, row/col group, row/col,
* cell. At the table edges borders coming from the 'rules' attribute should
* be ignored as they are only inner borders.
* Depending on whether the side is vertical or horizontal and whether
* adjacent frames are taken into account the ownership of a single border
* segment is defined. The return value is the dominating border
* The cellmap stores only top and left borders for each cellmap position.
* If the cell border is owned by the cell that is left of the border
* it will be an adjacent owner aka eAjaCellOwner. See celldata.h for the other
* scenarios with a adjacent owner.
* @param xxxFrame - the frame for style information, might be zero if
* it should not be considered
* @param aIgnoreTableEdge - if true the border should be ignored at the table
* edge, as rules can be drawn only inside the table
* @param aSide - side of the frames that should be considered
* @param aAja - the border comparison takes place from the point of
* a frame that is adjacent to the cellmap entry, for
* when a cell owns its lower border it will be the
* adjacent owner as in the cellmap only top and left
* borders are stored.
* @param aTwipsToPixels - conversion factor as borders need to be drawn pixel
* aligned.
*/
static BCCellBorder
CompareBorders(const nsIFrame* aTableFrame,
const nsIFrame* aColGroupFrame,
const nsIFrame* aColFrame,
const nsIFrame* aRowGroupFrame,
const nsIFrame* aRowFrame,
const nsIFrame* aCellFrame,
PRBool aTableIsLTR,
PRBool aIgnoreTableEdge,
PRUint8 aSide,
PRBool aAja)
{
BCCellBorder border, tempBorder;
PRBool horizontal = (NS_SIDE_TOP == aSide) || (NS_SIDE_BOTTOM == aSide);
// start with the table as dominant if present
if (aTableFrame) {
GetColorAndStyle(aTableFrame, aSide, border.style, border.color, aTableIsLTR, aIgnoreTableEdge, border.width);
border.owner = eTableOwner;
if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
return border;
}
}
// see if the colgroup is dominant
if (aColGroupFrame) {
GetColorAndStyle(aColGroupFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, aIgnoreTableEdge, tempBorder.width);
tempBorder.owner = (aAja && !horizontal) ? eAjaColGroupOwner : eColGroupOwner;
// pass here and below PR_FALSE for aSecondIsHorizontal as it is only used for corner calculations.
border = CompareBorders(!CELL_CORNER, border, tempBorder, PR_FALSE);
if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
return border;
}
}
// see if the col is dominant
if (aColFrame) {
GetColorAndStyle(aColFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, aIgnoreTableEdge, tempBorder.width);
tempBorder.owner = (aAja && !horizontal) ? eAjaColOwner : eColOwner;
border = CompareBorders(!CELL_CORNER, border, tempBorder, PR_FALSE);
if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
return border;
}
}
// see if the rowgroup is dominant
if (aRowGroupFrame) {
GetColorAndStyle(aRowGroupFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, aIgnoreTableEdge, tempBorder.width);
tempBorder.owner = (aAja && horizontal) ? eAjaRowGroupOwner : eRowGroupOwner;
border = CompareBorders(!CELL_CORNER, border, tempBorder, PR_FALSE);
if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
return border;
}
}
// see if the row is dominant
if (aRowFrame) {
GetColorAndStyle(aRowFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, aIgnoreTableEdge, tempBorder.width);
tempBorder.owner = (aAja && horizontal) ? eAjaRowOwner : eRowOwner;
border = CompareBorders(!CELL_CORNER, border, tempBorder, PR_FALSE);
if (NS_STYLE_BORDER_STYLE_HIDDEN == border.style) {
return border;
}
}
// see if the cell is dominant
if (aCellFrame) {
GetColorAndStyle(aCellFrame, aSide, tempBorder.style, tempBorder.color, aTableIsLTR, aIgnoreTableEdge, tempBorder.width);
tempBorder.owner = (aAja) ? eAjaCellOwner : eCellOwner;
border = CompareBorders(!CELL_CORNER, border, tempBorder, PR_FALSE);
}
return border;
}
static PRBool
Perpendicular(PRUint8 aSide1,
PRUint8 aSide2)
{
switch (aSide1) {
case NS_SIDE_TOP:
return (NS_SIDE_BOTTOM != aSide2);
case NS_SIDE_RIGHT:
return (NS_SIDE_LEFT != aSide2);
case NS_SIDE_BOTTOM:
return (NS_SIDE_TOP != aSide2);
default: // NS_SIDE_LEFT
return (NS_SIDE_RIGHT != aSide2);
}
}
// XXX allocate this as number-of-cols+1 instead of number-of-cols+1 * number-of-rows+1
struct BCCornerInfo
{
BCCornerInfo() { ownerColor = 0; ownerWidth = subWidth = ownerSide = ownerElem = subSide =
subElem = hasDashDot = numSegs = bevel = 0;
ownerStyle = 0xFF; subStyle = NS_STYLE_BORDER_STYLE_SOLID; }
void Set(PRUint8 aSide,
BCCellBorder border);
void Update(PRUint8 aSide,
BCCellBorder border);
nscolor ownerColor; // color of borderOwner
PRUint16 ownerWidth; // pixel width of borderOwner
PRUint16 subWidth; // pixel width of the largest border intersecting the border perpendicular
// to ownerSide
PRUint32 ownerSide:2; // side (e.g NS_SIDE_TOP, NS_SIDE_RIGHT, etc) of the border owning
// the corner relative to the corner
PRUint32 ownerElem:3; // elem type (e.g. eTable, eGroup, etc) owning the corner
PRUint32 ownerStyle:8; // border style of ownerElem
PRUint32 subSide:2; // side of border with subWidth relative to the corner
PRUint32 subElem:3; // elem type (e.g. eTable, eGroup, etc) of sub owner
PRUint32 subStyle:8; // border style of subElem
PRUint32 hasDashDot:1; // does a dashed, dotted segment enter the corner, they cannot be beveled
PRUint32 numSegs:3; // number of segments entering corner
PRUint32 bevel:1; // is the corner beveled (uses the above two fields together with subWidth)
PRUint32 unused:1;
};
void
BCCornerInfo::Set(PRUint8 aSide,
BCCellBorder aBorder)
{
ownerElem = aBorder.owner;
ownerStyle = aBorder.style;
ownerWidth = aBorder.width;
ownerColor = aBorder.color;
ownerSide = aSide;
hasDashDot = 0;
numSegs = 0;
if (aBorder.width > 0) {
numSegs++;
hasDashDot = (NS_STYLE_BORDER_STYLE_DASHED == aBorder.style) ||
(NS_STYLE_BORDER_STYLE_DOTTED == aBorder.style);
}
bevel = 0;
subWidth = 0;
// the following will get set later
subSide = ((aSide == NS_SIDE_LEFT) || (aSide == NS_SIDE_RIGHT)) ? NS_SIDE_TOP : NS_SIDE_LEFT;
subElem = eTableOwner;
subStyle = NS_STYLE_BORDER_STYLE_SOLID;
}
void
BCCornerInfo::Update(PRUint8 aSide,
BCCellBorder aBorder)
{
PRBool existingWins = PR_FALSE;
if (0xFF == ownerStyle) { // initial value indiating that it hasn't been set yet
Set(aSide, aBorder);
}
else {
PRBool horizontal = (NS_SIDE_LEFT == aSide) || (NS_SIDE_RIGHT == aSide); // relative to the corner
BCCellBorder oldBorder, tempBorder;
oldBorder.owner = (BCBorderOwner) ownerElem;
oldBorder.style = ownerStyle;
oldBorder.width = ownerWidth;
oldBorder.color = ownerColor;
PRUint8 oldSide = ownerSide;
tempBorder = CompareBorders(CELL_CORNER, oldBorder, aBorder, horizontal, &existingWins);
ownerElem = tempBorder.owner;
ownerStyle = tempBorder.style;
ownerWidth = tempBorder.width;
ownerColor = tempBorder.color;
if (existingWins) { // existing corner is dominant
if (::Perpendicular(ownerSide, aSide)) {
// see if the new sub info replaces the old
BCCellBorder subBorder;
subBorder.owner = (BCBorderOwner) subElem;
subBorder.style = subStyle;
subBorder.width = subWidth;
subBorder.color = 0; // we are not interested in subBorder color
PRBool firstWins;
tempBorder = CompareBorders(CELL_CORNER, subBorder, aBorder, horizontal, &firstWins);
subElem = tempBorder.owner;
subStyle = tempBorder.style;
subWidth = tempBorder.width;
if (!firstWins) {
subSide = aSide;
}
}
}
else { // input args are dominant
ownerSide = aSide;
if (::Perpendicular(oldSide, ownerSide)) {
subElem = oldBorder.owner;
subStyle = oldBorder.style;
subWidth = oldBorder.width;
subSide = oldSide;
}
}
if (aBorder.width > 0) {
numSegs++;
if (!hasDashDot && ((NS_STYLE_BORDER_STYLE_DASHED == aBorder.style) ||
(NS_STYLE_BORDER_STYLE_DOTTED == aBorder.style))) {
hasDashDot = 1;
}
}
// bevel the corner if only two perpendicular non dashed/dotted segments enter the corner
bevel = (2 == numSegs) && (subWidth > 1) && (0 == hasDashDot);
}
}
struct BCCorners
{
BCCorners(PRInt32 aNumCorners,
PRInt32 aStartIndex);
~BCCorners() { delete [] corners; }
BCCornerInfo& operator [](PRInt32 i) const
{ NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
return corners[PR_MAX(PR_MIN(i, endIndex), startIndex) - startIndex]; }
PRInt32 startIndex;
PRInt32 endIndex;
BCCornerInfo* corners;
};
BCCorners::BCCorners(PRInt32 aNumCorners,
PRInt32 aStartIndex)
{
NS_ASSERTION((aNumCorners > 0) && (aStartIndex >= 0), "program error");
startIndex = aStartIndex;
endIndex = aStartIndex + aNumCorners - 1;
corners = new BCCornerInfo[aNumCorners];
}
struct BCCellBorders
{
BCCellBorders(PRInt32 aNumBorders,
PRInt32 aStartIndex);
~BCCellBorders() { delete [] borders; }
BCCellBorder& operator [](PRInt32 i) const
{ NS_ASSERTION((i >= startIndex) && (i <= endIndex), "program error");
return borders[PR_MAX(PR_MIN(i, endIndex), startIndex) - startIndex]; }
PRInt32 startIndex;
PRInt32 endIndex;
BCCellBorder* borders;
};
BCCellBorders::BCCellBorders(PRInt32 aNumBorders,
PRInt32 aStartIndex)
{
NS_ASSERTION((aNumBorders > 0) && (aStartIndex >= 0), "program error");
startIndex = aStartIndex;
endIndex = aStartIndex + aNumBorders - 1;
borders = new BCCellBorder[aNumBorders];
}
// this function sets the new border properties and returns true if the border
// segment will start a new segment and not prolong the existing segment.
static PRBool
SetBorder(const BCCellBorder& aNewBorder,
BCCellBorder& aBorder)
{
PRBool changed = (aNewBorder.style != aBorder.style) ||
(aNewBorder.width != aBorder.width) ||
(aNewBorder.color != aBorder.color);
aBorder.color = aNewBorder.color;
aBorder.width = aNewBorder.width;
aBorder.style = aNewBorder.style;
aBorder.owner = aNewBorder.owner;
return changed;
}
// this function will set the horizontal border. It will return true if the
// existing segment will not be continued. Having a vertical owner of a corner
// should also start a new segment.
static PRBool
SetHorBorder(const BCCellBorder& aNewBorder,
const BCCornerInfo& aCorner,
BCCellBorder& aBorder)
{
PRBool startSeg = ::SetBorder(aNewBorder, aBorder);
if (!startSeg) {
startSeg = ((NS_SIDE_LEFT != aCorner.ownerSide) && (NS_SIDE_RIGHT != aCorner.ownerSide));
}
return startSeg;
}
// Make the damage area larger on the top and bottom by at least one row and on the left and right
// at least one column. This is done so that adjacent elements are part of the border calculations.
// The extra segments and borders outside the actual damage area will not be updated in the cell map,
// because they in turn would need info from adjacent segments outside the damage area to be accurate.
void
nsTableFrame::ExpandBCDamageArea(nsRect& aRect) const
{
PRInt32 numRows = GetRowCount();
PRInt32 numCols = GetColCount();
PRInt32 dStartX = aRect.x;
PRInt32 dEndX = aRect.XMost() - 1;
PRInt32 dStartY = aRect.y;
PRInt32 dEndY = aRect.YMost() - 1;
// expand the damage area in each direction
if (dStartX > 0) {
dStartX--;
}
if (dEndX < (numCols - 1)) {
dEndX++;
}
if (dStartY > 0) {
dStartY--;
}
if (dEndY < (numRows - 1)) {
dEndY++;
}
// Check the damage area so that there are no cells spanning in or out. If there are any then
// make the damage area as big as the table, similarly to the way the cell map decides whether
// to rebuild versus expand. This could be optimized to expand to the smallest area that contains
// no spanners, but it may not be worth the effort in general, and it would need to be done in the
// cell map as well.
PRBool haveSpanner = PR_FALSE;
if ((dStartX > 0) || (dEndX < (numCols - 1)) || (dStartY > 0) || (dEndY < (numRows - 1))) {
nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT0();
// Get the ordered row groups
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
// Scope outside loop to be used as hint.
nsCellMap* cellMap = nsnull;
for (PRUint32 rgX = 0; rgX < rowGroups.Length(); rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
PRInt32 rgStartY = rgFrame->GetStartRowIndex();
PRInt32 rgEndY = rgStartY + rgFrame->GetRowCount() - 1;
if (dEndY < rgStartY)
break;
cellMap = tableCellMap->GetMapFor(rgFrame, cellMap);
if (!cellMap) ABORT0();
// check for spanners from above and below
if ((dStartY > 0) && (dStartY >= rgStartY) && (dStartY <= rgEndY)) {
if (PRUint32(dStartY - rgStartY) >= cellMap->mRows.Length())
ABORT0();
const nsCellMap::CellDataArray& row =
cellMap->mRows[dStartY - rgStartY];
for (PRInt32 x = dStartX; x <= dEndX; x++) {
CellData* cellData = row.SafeElementAt(x);
if (cellData && (cellData->IsRowSpan())) {
haveSpanner = PR_TRUE;
break;
}
}
if (dEndY < rgEndY) {
if (PRUint32(dEndY + 1 - rgStartY) >= cellMap->mRows.Length())
ABORT0();
const nsCellMap::CellDataArray& row2 =
cellMap->mRows[dEndY + 1 - rgStartY];
for (PRInt32 x = dStartX; x <= dEndX; x++) {
CellData* cellData = row2.SafeElementAt(x);
if (cellData && (cellData->IsRowSpan())) {
haveSpanner = PR_TRUE;
break;
}
}
}
}
// check for spanners on the left and right
PRInt32 iterStartY = -1;
PRInt32 iterEndY = -1;
if ((dStartY >= rgStartY) && (dStartY <= rgEndY)) {
// the damage area starts in the row group
iterStartY = dStartY;
iterEndY = PR_MIN(dEndY, rgEndY);
}
else if ((dEndY >= rgStartY) && (dEndY <= rgEndY)) {
// the damage area ends in the row group
iterStartY = rgStartY;
iterEndY = PR_MIN(dEndY, rgStartY);
}
else if ((rgStartY >= dStartY) && (rgEndY <= dEndY)) {
// the damage area contains the row group
iterStartY = rgStartY;
iterEndY = rgEndY;
}
if ((iterStartY >= 0) && (iterEndY >= 0)) {
for (PRInt32 y = iterStartY; y <= iterEndY; y++) {
if (PRUint32(y - rgStartY) >= cellMap->mRows.Length())
ABORT0();
const nsCellMap::CellDataArray& row =
cellMap->mRows[y - rgStartY];
CellData* cellData = row.SafeElementAt(dStartX);
if (cellData && (cellData->IsColSpan())) {
haveSpanner = PR_TRUE;
break;
}
if (dEndX < (numCols - 1)) {
cellData = row.SafeElementAt(dEndX + 1);
if (cellData && (cellData->IsColSpan())) {
haveSpanner = PR_TRUE;
break;
}
}
}
}
}
}
if (haveSpanner) {
// make the damage area the whole table
aRect.x = 0;
aRect.y = 0;
aRect.width = numCols;
aRect.height = numRows;
}
else {
aRect.x = dStartX;
aRect.y = dStartY;
aRect.width = 1 + dEndX - dStartX;
aRect.height = 1 + dEndY - dStartY;
}
}
#define MAX_TABLE_BORDER_WIDTH 255
static PRUint8
LimitBorderWidth(PRUint16 aWidth)
{
return PR_MIN(MAX_TABLE_BORDER_WIDTH, aWidth);
}
/* Here is the order for storing border edges in the cell map as a cell is processed. There are
n=colspan top and bottom border edges per cell and n=rowspan left and right border edges per cell.
1) On the top edge of the table, store the top edge. Never store the top edge otherwise, since
a bottom edge from a cell above will take care of it.
2) On the left edge of the table, store the left edge. Never store the left edge othewise, since
a right edge from a cell to the left will take care of it.
3) Store the right edge (or edges if a row span)
4) Store the bottom edge (or edges if a col span)
Since corners are computed with only an array of BCCornerInfo indexed by the number-of-cols, corner
calculations are somewhat complicated. Using an array with number-of-rows * number-of-col entries
would simplify this, but at an extra in memory cost of nearly 12 bytes per cell map entry. Collapsing
borders already have about an extra 8 byte per cell map entry overhead (this could be
reduced to 4 bytes if we are willing to not store border widths in nsTableCellFrame), Here are the
rules in priority order for storing cornes in the cell map as a cell is processed. top-left means the
left endpoint of the border edge on the top of the cell. There are n=colspan top and bottom border
edges per cell and n=rowspan left and right border edges per cell.
1) On the top edge of the table, store the top-left corner, unless on the left edge of the table.
Never store the top-right corner, since it will get stored as a right-top corner.
2) On the left edge of the table, store the left-top corner. Never store the left-bottom corner,
since it will get stored as a bottom-left corner.
3) Store the right-top corner if (a) it is the top right corner of the table or (b) it is not on
the top edge of the table. Never store the right-bottom corner since it will get stored as a
bottom-right corner.
4) Store the bottom-right corner, if it is the bottom right corner of the table. Never store it
otherwise, since it will get stored as either a right-top corner by a cell below or
a bottom-left corner from a cell to the right.
5) Store the bottom-left corner, if (a) on the bottom edge of the table or (b) if the left edge hits
the top side of a colspan in its interior. Never store the corner otherwise, since it will
get stored as a right-top corner by a cell from below.
XXX the BC-RTL hack - The correct fix would be a rewrite as described in bug 203686.
In order to draw borders in rtl conditions somehow correct, the existing structure which relies
heavily on the assumption that the next cell sibling will be on the right side, has been modified.
We flip the border during painting and during style lookup. Look for tableIsLTR for places where
the flipping is done.
*/
#define TOP_DAMAGED(aRowIndex) ((aRowIndex) >= propData->mDamageArea.y)
#define RIGHT_DAMAGED(aColIndex) ((aColIndex) < propData->mDamageArea.XMost())
#define BOTTOM_DAMAGED(aRowIndex) ((aRowIndex) < propData->mDamageArea.YMost())
#define LEFT_DAMAGED(aColIndex) ((aColIndex) >= propData->mDamageArea.x)
#define TABLE_EDGE PR_TRUE
#define ADJACENT PR_TRUE
#define HORIZONTAL PR_TRUE
// Calc the dominant border at every cell edge and corner within the current damage area
void
nsTableFrame::CalcBCBorders()
{
NS_ASSERTION(IsBorderCollapse(),
"calling CalcBCBorders on separated-border table");
nsTableCellMap* tableCellMap = GetCellMap(); if (!tableCellMap) ABORT0();
PRInt32 numRows = GetRowCount();
PRInt32 numCols = GetColCount();
if (!numRows || !numCols)
return; // nothing to do
// Get the property holding the table damage area and border widths
BCPropertyData* propData =
(BCPropertyData*)nsTableFrame::GetProperty(this, nsGkAtoms::tableBCProperty, PR_FALSE);
if (!propData) ABORT0();
PRBool tableIsLTR = GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR;
PRUint8 firstSide, secondSide;
if (tableIsLTR) {
firstSide = NS_SIDE_LEFT;
secondSide = NS_SIDE_RIGHT;
}
else {
firstSide = NS_SIDE_RIGHT;
secondSide = NS_SIDE_LEFT;
}
CheckFixDamageArea(numRows, numCols, propData->mDamageArea);
// calculate an expanded damage area
nsRect damageArea(propData->mDamageArea);
ExpandBCDamageArea(damageArea);
// segments that are on the table border edges need to be initialized only once
PRBool tableBorderReset[4];
for (PRUint32 sideX = NS_SIDE_TOP; sideX <= NS_SIDE_LEFT; sideX++) {
tableBorderReset[sideX] = PR_FALSE;
}
// vertical borders indexed in x-direction (cols)
BCCellBorders lastVerBorders(damageArea.width + 1, damageArea.x); if (!lastVerBorders.borders) ABORT0();
BCCellBorder lastTopBorder, lastBottomBorder;
// horizontal borders indexed in x-direction (cols)
BCCellBorders lastBottomBorders(damageArea.width + 1, damageArea.x); if (!lastBottomBorders.borders) ABORT0();
PRBool startSeg;
PRBool gotRowBorder = PR_FALSE;
BCMapCellInfo info, ajaInfo;
BCCellBorder currentBorder, adjacentBorder;
PRInt32 cellEndRowIndex = -1;
PRInt32 cellEndColIndex = -1;
BCCorners topCorners(damageArea.width + 1, damageArea.x); if (!topCorners.corners) ABORT0();
BCCorners bottomCorners(damageArea.width + 1, damageArea.x); if (!bottomCorners.corners) ABORT0();
BCMapCellIterator iter(*this, damageArea);
for (iter.First(info); !iter.mAtEnd; iter.Next(info)) {
cellEndRowIndex = info.rowIndex + info.rowSpan - 1;
cellEndColIndex = info.colIndex + info.colSpan - 1;
PRBool bottomRowSpan = PR_FALSE;
// see if lastTopBorder, lastBottomBorder need to be reset
if (iter.IsNewRow()) {
gotRowBorder = PR_FALSE;
lastTopBorder.Reset(info.rowIndex, info.rowSpan);
lastBottomBorder.Reset(cellEndRowIndex + 1, info.rowSpan);
}
else if (info.colIndex > damageArea.x) {
lastBottomBorder = lastBottomBorders[info.colIndex - 1];
if (info.rowIndex > lastBottomBorder.rowIndex - lastBottomBorder.rowSpan) {
// the top border's left edge butts against the middle of a rowspan
lastTopBorder.Reset(info.rowIndex, info.rowSpan);
}
if (lastBottomBorder.rowIndex > (cellEndRowIndex + 1)) {
// the bottom border's left edge butts against the middle of a rowspan
lastBottomBorder.Reset(cellEndRowIndex + 1, info.rowSpan);
bottomRowSpan = PR_TRUE;
}
}
// find the dominant border considering the cell's top border and the table, row group, row
// if the border is at the top of the table, otherwise it was processed in a previous row
if (0 == info.rowIndex) {
if (!tableBorderReset[NS_SIDE_TOP]) {
propData->mTopBorderWidth = 0;
tableBorderReset[NS_SIDE_TOP] = PR_TRUE;
}
for (PRInt32 colX = info.colIndex; colX <= cellEndColIndex; colX++) {
nsIFrame* colFrame = GetColFrame(colX); if (!colFrame) ABORT0();
nsIFrame* cgFrame = colFrame->GetParent(); if (!cgFrame) ABORT0();
currentBorder = CompareBorders(this, cgFrame, colFrame, info.rg, info.topRow,
info.cell, tableIsLTR, TABLE_EDGE, NS_SIDE_TOP,
!ADJACENT);
// update/store the top left & top right corners of the seg
BCCornerInfo& tlCorner = topCorners[colX]; // top left
if (0 == colX) {
tlCorner.Set(NS_SIDE_RIGHT, currentBorder); // we are on right hand side of the corner
}
else {
tlCorner.Update(NS_SIDE_RIGHT, currentBorder);
tableCellMap->SetBCBorderCorner(eTopLeft, *info.cellMap, 0, 0, colX,
tlCorner.ownerSide, tlCorner.subWidth, tlCorner.bevel);
}
topCorners[colX + 1].Set(NS_SIDE_LEFT, currentBorder); // top right
// update lastTopBorder and see if a new segment starts
startSeg = SetHorBorder(currentBorder, tlCorner, lastTopBorder);
// store the border segment in the cell map
tableCellMap->SetBCBorderEdge(NS_SIDE_TOP, *info.cellMap, 0, 0, colX,
1, currentBorder.owner, currentBorder.width, startSeg);
// update the affected borders of the cell, row, and table
if (info.cell) {
info.cell->SetBorderWidth(NS_SIDE_TOP, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(NS_SIDE_TOP)));
}
if (info.topRow) {
BCPixelSize half = BC_BORDER_BOTTOM_HALF(currentBorder.width);
info.topRow->SetTopBCBorderWidth(PR_MAX(half, info.topRow->GetTopBCBorderWidth()));
}
propData->mTopBorderWidth = LimitBorderWidth(PR_MAX(propData->mTopBorderWidth, (PRUint8)currentBorder.width));
//calculate column continuous borders
//we only need to do this once, so we'll do it only on the first row
currentBorder = CompareBorders(this, cgFrame, colFrame, info.rg,
info.topRow, nsnull, tableIsLTR,
TABLE_EDGE, NS_SIDE_TOP, !ADJACENT);
((nsTableColFrame*)colFrame)->SetContinuousBCBorderWidth(NS_SIDE_TOP,
currentBorder.width);
if (numCols == cellEndColIndex + 1) {
currentBorder = CompareBorders(this, cgFrame, colFrame, nsnull,
nsnull, nsnull, tableIsLTR, TABLE_EDGE,
NS_SIDE_RIGHT, !ADJACENT);
}
else {
currentBorder = CompareBorders(nsnull, cgFrame, colFrame, nsnull,
nsnull, nsnull, tableIsLTR, !TABLE_EDGE,
NS_SIDE_RIGHT, !ADJACENT);
}
((nsTableColFrame*)colFrame)->SetContinuousBCBorderWidth(NS_SIDE_RIGHT,
currentBorder.width);
}
//calculate continuous top first row & rowgroup border: special case
//because it must include the table in the collapse
if (info.topRow) {
currentBorder = CompareBorders(this, nsnull, nsnull, info.rg,
info.topRow, nsnull, tableIsLTR,
TABLE_EDGE, NS_SIDE_TOP, !ADJACENT);
info.topRow->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
}
if (info.cgRight && info.cg) {
//calculate continuous top colgroup border once per colgroup
currentBorder = CompareBorders(this, info.cg, nsnull, info.rg,
info.topRow, nsnull, tableIsLTR,
TABLE_EDGE, NS_SIDE_TOP, !ADJACENT);
info.cg->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
}
if (0 == info.colIndex) {
currentBorder = CompareBorders(this, info.cg, info.leftCol, nsnull,
nsnull, nsnull, tableIsLTR, TABLE_EDGE,
NS_SIDE_LEFT, !ADJACENT);
mBits.mLeftContBCBorder = currentBorder.width;
}
}
else {
// see if the top border needs to be the start of a segment due to a vertical border owning the corner
if (info.colIndex > 0) {
BCData& data = ((BCCellData*)info.cellData)->mData;
if (!data.IsTopStart()) {
PRUint8 cornerSide;
PRPackedBool bevel;
data.GetCorner(cornerSide, bevel);
if ((NS_SIDE_TOP == cornerSide) || (NS_SIDE_BOTTOM == cornerSide)) {
data.SetTopStart(PR_TRUE);
}
}
}
}
// find the dominant border considering the cell's left border and the table, col group, col
// if the border is at the left of the table, otherwise it was processed in a previous col
if (0 == info.colIndex) {
if (!tableBorderReset[NS_SIDE_LEFT]) {
propData->mLeftBorderWidth = 0;
tableBorderReset[NS_SIDE_LEFT] = PR_TRUE;
}
nsTableRowFrame* rowFrame = nsnull;
for (PRInt32 rowX = info.rowIndex; rowX <= cellEndRowIndex; rowX++) {
rowFrame = (rowX == info.rowIndex) ? info.topRow : rowFrame->GetNextRow();
currentBorder = CompareBorders(this, info.cg, info.leftCol, info.rg, rowFrame, info.cell,
tableIsLTR, TABLE_EDGE, NS_SIDE_LEFT, !ADJACENT);
BCCornerInfo& tlCorner = (0 == rowX) ? topCorners[0] : bottomCorners[0]; // top left
tlCorner.Update(NS_SIDE_BOTTOM, currentBorder);
tableCellMap->SetBCBorderCorner(eTopLeft, *info.cellMap, iter.mRowGroupStart, rowX,
0, tlCorner.ownerSide, tlCorner.subWidth, tlCorner.bevel);
bottomCorners[0].Set(NS_SIDE_TOP, currentBorder); // bottom left
// update lastVerBordersBorder and see if a new segment starts
startSeg = SetBorder(currentBorder, lastVerBorders[0]);
// store the border segment in the cell map
tableCellMap->SetBCBorderEdge(NS_SIDE_LEFT, *info.cellMap, iter.mRowGroupStart, rowX,
info.colIndex, 1, currentBorder.owner, currentBorder.width, startSeg);
// update the left border of the cell, col and table
if (info.cell) {
info.cell->SetBorderWidth(firstSide, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(firstSide)));
}
if (info.leftCol) {
BCPixelSize half = BC_BORDER_RIGHT_HALF(currentBorder.width);
info.leftCol->SetLeftBorderWidth(PR_MAX(half, info.leftCol->GetLeftBorderWidth()));
}
propData->mLeftBorderWidth = LimitBorderWidth(PR_MAX(propData->mLeftBorderWidth, currentBorder.width));
//get row continuous borders
if (rowFrame) {
currentBorder = CompareBorders(this, info.cg, info.leftCol,
info.rg, rowFrame, nsnull, tableIsLTR,
TABLE_EDGE, NS_SIDE_LEFT, !ADJACENT);
rowFrame->SetContinuousBCBorderWidth(firstSide, currentBorder.width);
}
}
//get row group continuous borders
if (info.rgBottom && info.rg) { //once per row group, so check for bottom
currentBorder = CompareBorders(this, info.cg, info.leftCol, info.rg, nsnull,
nsnull, tableIsLTR, TABLE_EDGE, NS_SIDE_LEFT,
!ADJACENT);
info.rg->SetContinuousBCBorderWidth(firstSide, currentBorder.width);
}
}
// find the dominant border considering the cell's right border, adjacent cells and the table, row group, row
if (numCols == cellEndColIndex + 1) { // touches right edge of table
if (!tableBorderReset[NS_SIDE_RIGHT]) {
propData->mRightBorderWidth = 0;
tableBorderReset[NS_SIDE_RIGHT] = PR_TRUE;
}
nsTableRowFrame* rowFrame = nsnull;
for (PRInt32 rowX = info.rowIndex; rowX <= cellEndRowIndex; rowX++) {
rowFrame = (rowX == info.rowIndex) ? info.topRow : rowFrame->GetNextRow();
currentBorder = CompareBorders(this, info.cg, info.rightCol, info.rg, rowFrame, info.cell,
tableIsLTR, TABLE_EDGE, NS_SIDE_RIGHT, ADJACENT);
// update/store the top right & bottom right corners
BCCornerInfo& trCorner = (0 == rowX) ? topCorners[cellEndColIndex + 1] : bottomCorners[cellEndColIndex + 1];
trCorner.Update(NS_SIDE_BOTTOM, currentBorder); // top right
tableCellMap->SetBCBorderCorner(eTopRight, *info.cellMap, iter.mRowGroupStart, rowX,
cellEndColIndex, trCorner.ownerSide, trCorner.subWidth, trCorner.bevel);
BCCornerInfo& brCorner = bottomCorners[cellEndColIndex + 1];
brCorner.Set(NS_SIDE_TOP, currentBorder); // bottom right
tableCellMap->SetBCBorderCorner(eBottomRight, *info.cellMap, iter.mRowGroupStart, rowX,
cellEndColIndex, brCorner.ownerSide, brCorner.subWidth, brCorner.bevel);
// update lastVerBorders and see if a new segment starts
startSeg = SetBorder(currentBorder, lastVerBorders[cellEndColIndex + 1]);
// store the border segment in the cell map and update cellBorders
tableCellMap->SetBCBorderEdge(NS_SIDE_RIGHT, *info.cellMap, iter.mRowGroupStart, rowX,
cellEndColIndex, 1, currentBorder.owner, currentBorder.width, startSeg);
// update the affected borders of the cell, col, and table
if (info.cell) {
info.cell->SetBorderWidth(secondSide, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(secondSide)));
}
if (info.rightCol) {
BCPixelSize half = BC_BORDER_LEFT_HALF(currentBorder.width);
info.rightCol->SetRightBorderWidth(PR_MAX(half, info.rightCol->GetRightBorderWidth()));
}
propData->mRightBorderWidth = LimitBorderWidth(PR_MAX(propData->mRightBorderWidth, currentBorder.width));
//get row continuous borders
if (rowFrame) {
currentBorder = CompareBorders(this, info.cg, info.rightCol, info.rg,
rowFrame, nsnull, tableIsLTR, TABLE_EDGE,
NS_SIDE_RIGHT, ADJACENT);
rowFrame->SetContinuousBCBorderWidth(secondSide, currentBorder.width);
}
}
//get row group continuous borders
if (info.rgBottom && info.rg) { //once per rg, so check for bottom
currentBorder = CompareBorders(this, info.cg, info.rightCol, info.rg,
nsnull, nsnull, tableIsLTR, TABLE_EDGE,
NS_SIDE_RIGHT, ADJACENT);
info.rg->SetContinuousBCBorderWidth(secondSide, currentBorder.width);
}
}
else {
PRInt32 segLength = 0;
BCMapCellInfo priorAjaInfo;
for (PRInt32 rowX = info.rowIndex; rowX <= cellEndRowIndex; rowX += segLength) {
iter.PeekRight(info, rowX, ajaInfo);
const nsIFrame* cg = (info.cgRight) ? info.cg : nsnull;
currentBorder = CompareBorders(nsnull, cg, info.rightCol, nsnull, nsnull, info.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_RIGHT, ADJACENT);
cg = (ajaInfo.cgLeft) ? ajaInfo.cg : nsnull;
adjacentBorder = CompareBorders(nsnull, cg, ajaInfo.leftCol, nsnull, nsnull, ajaInfo.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_LEFT, !ADJACENT);
currentBorder = CompareBorders(!CELL_CORNER, currentBorder, adjacentBorder, !HORIZONTAL);
segLength = PR_MAX(1, ajaInfo.rowIndex + ajaInfo.rowSpan - rowX);
segLength = PR_MIN(segLength, info.rowIndex + info.rowSpan - rowX);
// update lastVerBorders and see if a new segment starts
startSeg = SetBorder(currentBorder, lastVerBorders[cellEndColIndex + 1]);
// store the border segment in the cell map and update cellBorders
if (RIGHT_DAMAGED(cellEndColIndex) && TOP_DAMAGED(rowX) && BOTTOM_DAMAGED(rowX)) {
tableCellMap->SetBCBorderEdge(NS_SIDE_RIGHT, *info.cellMap, iter.mRowGroupStart, rowX,
cellEndColIndex, segLength, currentBorder.owner, currentBorder.width, startSeg);
// update the borders of the cells and cols affected
if (info.cell) {
info.cell->SetBorderWidth(secondSide, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(secondSide)));
}
if (info.rightCol) {
BCPixelSize half = BC_BORDER_LEFT_HALF(currentBorder.width);
info.rightCol->SetRightBorderWidth(PR_MAX(half, info.rightCol->GetRightBorderWidth()));
}
if (ajaInfo.cell) {
ajaInfo.cell->SetBorderWidth(firstSide, PR_MAX(currentBorder.width, ajaInfo.cell->GetBorderWidth(firstSide)));
}
if (ajaInfo.leftCol) {
BCPixelSize half = BC_BORDER_RIGHT_HALF(currentBorder.width);
ajaInfo.leftCol->SetLeftBorderWidth(PR_MAX(half, ajaInfo.leftCol->GetLeftBorderWidth()));
}
}
// update the top right corner
PRBool hitsSpanOnRight = (rowX > ajaInfo.rowIndex) && (rowX < ajaInfo.rowIndex + ajaInfo.rowSpan);
BCCornerInfo* trCorner = ((0 == rowX) || hitsSpanOnRight)
? &topCorners[cellEndColIndex + 1] : &bottomCorners[cellEndColIndex + 1];
trCorner->Update(NS_SIDE_BOTTOM, currentBorder);
// if this is not the first time through, consider the segment to the right
if (rowX != info.rowIndex) {
const nsIFrame* rg = (priorAjaInfo.rgBottom) ? priorAjaInfo.rg : nsnull;
currentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, priorAjaInfo.bottomRow, priorAjaInfo.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_BOTTOM, ADJACENT);
rg = (ajaInfo.rgTop) ? ajaInfo.rg : nsnull;
adjacentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, ajaInfo.topRow, ajaInfo.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_TOP, !ADJACENT);
currentBorder = CompareBorders(!CELL_CORNER, currentBorder, adjacentBorder, HORIZONTAL);
trCorner->Update(NS_SIDE_RIGHT, currentBorder);
}
// store the top right corner in the cell map
if (RIGHT_DAMAGED(cellEndColIndex) && TOP_DAMAGED(rowX)) {
if (0 != rowX) {
tableCellMap->SetBCBorderCorner(eTopRight, *info.cellMap, iter.mRowGroupStart, rowX, cellEndColIndex,
trCorner->ownerSide, trCorner->subWidth, trCorner->bevel);
}
// store any corners this cell spans together with the aja cell
for (PRInt32 rX = rowX + 1; rX < rowX + segLength; rX++) {
tableCellMap->SetBCBorderCorner(eBottomRight, *info.cellMap, iter.mRowGroupStart, rX,
cellEndColIndex, trCorner->ownerSide, trCorner->subWidth, PR_FALSE);
}
}
// update bottom right corner, topCorners, bottomCorners
hitsSpanOnRight = (rowX + segLength < ajaInfo.rowIndex + ajaInfo.rowSpan);
BCCornerInfo& brCorner = (hitsSpanOnRight) ? topCorners[cellEndColIndex + 1]
: bottomCorners[cellEndColIndex + 1];
brCorner.Set(NS_SIDE_TOP, currentBorder);
priorAjaInfo = ajaInfo;
}
}
for (PRInt32 colX = info.colIndex + 1; colX <= cellEndColIndex; colX++) {
lastVerBorders[colX].Reset(0,1);
}
// find the dominant border considering the cell's bottom border, adjacent cells and the table, row group, row
if (numRows == cellEndRowIndex + 1) { // touches bottom edge of table
if (!tableBorderReset[NS_SIDE_BOTTOM]) {
propData->mBottomBorderWidth = 0;
tableBorderReset[NS_SIDE_BOTTOM] = PR_TRUE;
}
for (PRInt32 colX = info.colIndex; colX <= cellEndColIndex; colX++) {
nsIFrame* colFrame = GetColFrame(colX); if (!colFrame) ABORT0();
nsIFrame* cgFrame = colFrame->GetParent(); if (!cgFrame) ABORT0();
currentBorder = CompareBorders(this, cgFrame, colFrame, info.rg, info.bottomRow, info.cell,
tableIsLTR, TABLE_EDGE, NS_SIDE_BOTTOM, ADJACENT);
// update/store the bottom left & bottom right corners
BCCornerInfo& blCorner = bottomCorners[colX]; // bottom left
blCorner.Update(NS_SIDE_RIGHT, currentBorder);
tableCellMap->SetBCBorderCorner(eBottomLeft, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex,
colX, blCorner.ownerSide, blCorner.subWidth, blCorner.bevel);
BCCornerInfo& brCorner = bottomCorners[colX + 1]; // bottom right
brCorner.Update(NS_SIDE_LEFT, currentBorder);
if (numCols == colX + 1) { // lower right corner of the table
tableCellMap->SetBCBorderCorner(eBottomRight, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex,
colX, brCorner.ownerSide, brCorner.subWidth, brCorner.bevel, PR_TRUE);
}
// update lastBottomBorder and see if a new segment starts
startSeg = SetHorBorder(currentBorder, blCorner, lastBottomBorder);
if (!startSeg) {
// make sure that we did not compare apples to oranges i.e. the current border
// should be a continuation of the lastBottomBorder, as it is a bottom border
// add 1 to the cellEndRowIndex
startSeg = (lastBottomBorder.rowIndex != cellEndRowIndex + 1);
}
// store the border segment in the cell map and update cellBorders
tableCellMap->SetBCBorderEdge(NS_SIDE_BOTTOM, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex,
colX, 1, currentBorder.owner, currentBorder.width, startSeg);
// update the bottom borders of the cell, the bottom row, and the table
if (info.cell) {
info.cell->SetBorderWidth(NS_SIDE_BOTTOM, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(NS_SIDE_BOTTOM)));
}
if (info.bottomRow) {
BCPixelSize half = BC_BORDER_TOP_HALF(currentBorder.width);
info.bottomRow->SetBottomBCBorderWidth(PR_MAX(half, info.bottomRow->GetBottomBCBorderWidth()));
}
propData->mBottomBorderWidth = LimitBorderWidth(PR_MAX(propData->mBottomBorderWidth, currentBorder.width));
// update lastBottomBorders
lastBottomBorder.rowIndex = cellEndRowIndex + 1;
lastBottomBorder.rowSpan = info.rowSpan;
lastBottomBorders[colX] = lastBottomBorder;
//get col continuous border
currentBorder = CompareBorders(this, cgFrame, colFrame, info.rg, info.bottomRow,
nsnull, tableIsLTR, TABLE_EDGE, NS_SIDE_BOTTOM,
ADJACENT);
((nsTableColFrame*)colFrame)->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM,
currentBorder.width);
}
//get row group/col group continuous border
if (info.rg) {
currentBorder = CompareBorders(this, nsnull, nsnull, info.rg, info.bottomRow,
nsnull, tableIsLTR, TABLE_EDGE, NS_SIDE_BOTTOM,
ADJACENT);
info.rg->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
}
if (info.cg) {
currentBorder = CompareBorders(this, info.cg, nsnull, info.rg, info.bottomRow,
nsnull, tableIsLTR, TABLE_EDGE, NS_SIDE_BOTTOM,
ADJACENT);
info.cg->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
}
}
else {
PRInt32 segLength = 0;
for (PRInt32 colX = info.colIndex; colX <= cellEndColIndex; colX += segLength) {
iter.PeekBottom(info, colX, ajaInfo);
const nsIFrame* rg = (info.rgBottom) ? info.rg : nsnull;
currentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, info.bottomRow, info.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_BOTTOM, ADJACENT);
rg = (ajaInfo.rgTop) ? ajaInfo.rg : nsnull;
adjacentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, ajaInfo.topRow, ajaInfo.cell,
tableIsLTR, !TABLE_EDGE, NS_SIDE_TOP, !ADJACENT);
currentBorder = CompareBorders(!CELL_CORNER, currentBorder, adjacentBorder, HORIZONTAL);
segLength = PR_MAX(1, ajaInfo.colIndex + ajaInfo.colSpan - colX);
segLength = PR_MIN(segLength, info.colIndex + info.colSpan - colX);
// update, store the bottom left corner
BCCornerInfo& blCorner = bottomCorners[colX]; // bottom left
PRBool hitsSpanBelow = (colX > ajaInfo.colIndex) && (colX < ajaInfo.colIndex + ajaInfo.colSpan);
PRBool update = PR_TRUE;
if ((colX == info.colIndex) && (colX > damageArea.x)) {
PRInt32 prevRowIndex = lastBottomBorders[colX - 1].rowIndex;
if (prevRowIndex > cellEndRowIndex + 1) { // hits a rowspan on the right
update = PR_FALSE; // the corner was taken care of during the cell on the left
}
else if (prevRowIndex < cellEndRowIndex + 1) { // spans below the cell to the left
topCorners[colX] = blCorner;
blCorner.Set(NS_SIDE_RIGHT, currentBorder);
update = PR_FALSE;
}
}
if (update) {
blCorner.Update(NS_SIDE_RIGHT, currentBorder);
}
if (BOTTOM_DAMAGED(cellEndRowIndex) && LEFT_DAMAGED(colX)) {
if (hitsSpanBelow) {
tableCellMap->SetBCBorderCorner(eBottomLeft, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex, colX,
blCorner.ownerSide, blCorner.subWidth, blCorner.bevel);
}
// store any corners this cell spans together with the aja cell
for (PRInt32 cX = colX + 1; cX < colX + segLength; cX++) {
BCCornerInfo& corner = bottomCorners[cX];
corner.Set(NS_SIDE_RIGHT, currentBorder);
tableCellMap->SetBCBorderCorner(eBottomLeft, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex,
cX, corner.ownerSide, corner.subWidth, PR_FALSE);
}
}
// update lastBottomBorders and see if a new segment starts
startSeg = SetHorBorder(currentBorder, blCorner, lastBottomBorder);
if (!startSeg) {
// make sure that we did not compare apples to oranges i.e. the current border
// should be a continuation of the lastBottomBorder, as it is a bottom border
// add 1 to the cellEndRowIndex
startSeg = (lastBottomBorder.rowIndex != cellEndRowIndex + 1);
}
lastBottomBorder.rowIndex = cellEndRowIndex + 1;
lastBottomBorder.rowSpan = info.rowSpan;
for (PRInt32 cX = colX; cX < colX + segLength; cX++) {
lastBottomBorders[cX] = lastBottomBorder;
}
// store the border segment the cell map and update cellBorders
if (BOTTOM_DAMAGED(cellEndRowIndex) && LEFT_DAMAGED(colX) && RIGHT_DAMAGED(colX)) {
tableCellMap->SetBCBorderEdge(NS_SIDE_BOTTOM, *info.cellMap, iter.mRowGroupStart, cellEndRowIndex,
colX, segLength, currentBorder.owner, currentBorder.width, startSeg);
// update the borders of the affected cells and rows
if (info.cell) {
info.cell->SetBorderWidth(NS_SIDE_BOTTOM, PR_MAX(currentBorder.width, info.cell->GetBorderWidth(NS_SIDE_BOTTOM)));
}
if (info.bottomRow) {
BCPixelSize half = BC_BORDER_TOP_HALF(currentBorder.width);
info.bottomRow->SetBottomBCBorderWidth(PR_MAX(half, info.bottomRow->GetBottomBCBorderWidth()));
}
if (ajaInfo.cell) {
ajaInfo.cell->SetBorderWidth(NS_SIDE_TOP, PR_MAX(currentBorder.width, ajaInfo.cell->GetBorderWidth(NS_SIDE_TOP)));
}
if (ajaInfo.topRow) {
BCPixelSize half = BC_BORDER_BOTTOM_HALF(currentBorder.width);
ajaInfo.topRow->SetTopBCBorderWidth(PR_MAX(half, ajaInfo.topRow->GetTopBCBorderWidth()));
}
}
// update bottom right corner
BCCornerInfo& brCorner = bottomCorners[colX + segLength];
brCorner.Update(NS_SIDE_LEFT, currentBorder);
}
if (!gotRowBorder && 1 == info.rowSpan && (ajaInfo.topRow || info.rgBottom)) {
//get continuous row/row group border
//we need to check the row group's bottom border if this is
//the last row in the row group, but only a cell with rowspan=1
//will know whether *this* row is at the bottom
const nsIFrame* rg = (info.rgBottom) ? info.rg : nsnull;
currentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, info.bottomRow,
nsnull, tableIsLTR, !TABLE_EDGE, NS_SIDE_BOTTOM,
ADJACENT);
rg = (ajaInfo.rgTop) ? ajaInfo.rg : nsnull;
adjacentBorder = CompareBorders(nsnull, nsnull, nsnull, rg, ajaInfo.topRow,
nsnull, tableIsLTR, !TABLE_EDGE, NS_SIDE_TOP,
!ADJACENT);
currentBorder = CompareBorders(PR_FALSE, currentBorder, adjacentBorder, HORIZONTAL);
if (ajaInfo.topRow) {
ajaInfo.topRow->SetContinuousBCBorderWidth(NS_SIDE_TOP, currentBorder.width);
}
if (info.rgBottom && info.rg) {
info.rg->SetContinuousBCBorderWidth(NS_SIDE_BOTTOM, currentBorder.width);
}
gotRowBorder = PR_TRUE;
}
}
// see if the cell to the right had a rowspan and its lower left border needs be joined with this one's bottom
if ((numCols != cellEndColIndex + 1) && // there is a cell to the right
(lastBottomBorders[cellEndColIndex + 1].rowSpan > 1)) { // cell to right was a rowspan
BCCornerInfo& corner = bottomCorners[cellEndColIndex + 1];
if ((NS_SIDE_TOP != corner.ownerSide) && (NS_SIDE_BOTTOM != corner.ownerSide)) { // not a vertical owner
BCCellBorder& thisBorder = lastBottomBorder;
BCCellBorder& nextBorder = lastBottomBorders[info.colIndex + 1];
if ((thisBorder.color == nextBorder.color) && (thisBorder.width == nextBorder.width) &&
(thisBorder.style == nextBorder.style)) {
// set the flag on the next border indicating it is not the start of a new segment
if (iter.mCellMap) {
BCData* bcData = tableCellMap->GetBCData(NS_SIDE_BOTTOM, *iter.mCellMap, cellEndRowIndex,
cellEndColIndex + 1);
if (bcData) {
bcData->SetTopStart(PR_FALSE);
}
}
}
}
}
} // for (iter.First(info); info.cell; iter.Next(info)) {
// reset the bc flag and damage area
SetNeedToCalcBCBorders(PR_FALSE);
propData->mDamageArea.x = propData->mDamageArea.y = propData->mDamageArea.width = propData->mDamageArea.height = 0;
#ifdef DEBUG_TABLE_CELLMAP
mCellMap->Dump();
#endif
}
// Iterates over borders (left border, corner, top border) in the cell map within a damage area
// from left to right, top to bottom. All members are in terms of the 1st in flow frames, except
// where suffixed by InFlow.
class BCMapBorderIterator
{
public:
BCMapBorderIterator(nsTableFrame& aTableFrame,
nsTableRowGroupFrame& aRowGroupFrame,
nsTableRowFrame& aRowFrame,
const nsRect& aDamageArea);
void Reset(nsTableFrame& aTableFrame,
nsTableRowGroupFrame& aRowGroupFrame,
nsTableRowFrame& aRowFrame,
const nsRect& aDamageArea);
void First();
void Next();
nsTableFrame* table;
nsTableCellMap* tableCellMap;
nsCellMap* cellMap;
nsTableFrame::RowGroupArray rowGroups;
nsTableRowGroupFrame* prevRg;
nsTableRowGroupFrame* rg;
PRInt32 rowGroupIndex;
PRInt32 fifRowGroupStart;
PRInt32 rowGroupStart;
PRInt32 rowGroupEnd;
PRInt32 numRows; // number of rows in the table and all continuations
nsTableRowFrame* prevRow;
nsTableRowFrame* row;
PRInt32 numCols;
PRInt32 x;
PRInt32 y;
nsTableCellFrame* prevCell;
nsTableCellFrame* cell;
BCCellData* prevCellData;
BCCellData* cellData;
BCData* bcData;
PRBool IsTopMostTable() { return (y == 0) && !table->GetPrevInFlow(); }
PRBool IsRightMostTable() { return (x >= numCols); }
PRBool IsBottomMostTable() { return (y >= numRows) && !table->GetNextInFlow(); }
PRBool IsLeftMostTable() { return (x == 0); }
PRBool IsTopMost() { return (y == startY); }
PRBool IsRightMost() { return (x >= endX); }
PRBool IsBottomMost() { return (y >= endY); }
PRBool IsLeftMost() { return (x == startX); }
PRBool isNewRow;
PRInt32 startX;
PRInt32 startY;
PRInt32 endX;
PRInt32 endY;
PRBool isRepeatedHeader;
PRBool isRepeatedFooter;
PRBool atEnd;
private:
PRBool SetNewRow(nsTableRowFrame* aRow = nsnull);
PRBool SetNewRowGroup();
void SetNewData(PRInt32 aY, PRInt32 aX);
};
BCMapBorderIterator::BCMapBorderIterator(nsTableFrame& aTable,
nsTableRowGroupFrame& aRowGroup,
nsTableRowFrame& aRow,
const nsRect& aDamageArea)
{
Reset(aTable, aRowGroup, aRow, aDamageArea);
}
void
BCMapBorderIterator::Reset(nsTableFrame& aTable,
nsTableRowGroupFrame& aRowGroup,
nsTableRowFrame& aRow,
const nsRect& aDamageArea)
{
atEnd = PR_TRUE; // gets reset when First() is called
table = &aTable;
rg = &aRowGroup;
prevRow = nsnull;
row = &aRow;
nsTableFrame* tableFif = (nsTableFrame*)table->GetFirstInFlow(); if (!tableFif) ABORT0();
tableCellMap = tableFif->GetCellMap();
startX = aDamageArea.x;
startY = aDamageArea.y;
endY = aDamageArea.y + aDamageArea.height;
endX = aDamageArea.x + aDamageArea.width;
numRows = tableFif->GetRowCount();
y = 0;
numCols = tableFif->GetColCount();
x = 0;
rowGroupIndex = -1;
prevCell = nsnull;
cell = nsnull;
prevCellData = nsnull;
cellData = nsnull;
bcData = nsnull;
// Get the ordered row groups
table->OrderRowGroups(rowGroups);
}
void
BCMapBorderIterator::SetNewData(PRInt32 aY,
PRInt32 aX)
{
if (!tableCellMap || !tableCellMap->mBCInfo) ABORT0();
x = aX;
y = aY;
prevCellData = cellData;
if (IsRightMost() && IsBottomMost()) {
cell = nsnull;
bcData = &tableCellMap->mBCInfo->mLowerRightCorner;
}
else if (IsRightMost()) {
cellData = nsnull;
bcData = (BCData*)tableCellMap->mBCInfo->mRightBorders.ElementAt(aY);
}
else if (IsBottomMost()) {
cellData = nsnull;
bcData = (BCData*)tableCellMap->mBCInfo->mBottomBorders.ElementAt(aX);
}
else {
if (PRUint32(y - fifRowGroupStart) < cellMap->mRows.Length()) {
bcData = nsnull;
cellData =
(BCCellData*)cellMap->mRows[y - fifRowGroupStart].SafeElementAt(x);
if (cellData) {
bcData = &cellData->mData;
if (!cellData->IsOrig()) {
if (cellData->IsRowSpan()) {
aY -= cellData->GetRowSpanOffset();
}
if (cellData->IsColSpan()) {
aX -= cellData->GetColSpanOffset();
}
if ((aX >= 0) && (aY >= 0)) {
cellData = (BCCellData*)cellMap->mRows[aY - fifRowGroupStart][aX];
}
}
if (cellData->IsOrig()) {
prevCell = cell;
cell = cellData->GetCellFrame();
}
}
}
}
}
PRBool
BCMapBorderIterator::SetNewRow(nsTableRowFrame* aRow)
{
prevRow = row;
row = (aRow) ? aRow : row->GetNextRow();
if (row) {
isNewRow = PR_TRUE;
y = row->GetRowIndex();
x = startX;
}
else {
atEnd = PR_TRUE;
}
return !atEnd;
}
PRBool
BCMapBorderIterator::SetNewRowGroup()
{
rowGroupIndex++;
isRepeatedHeader = PR_FALSE;
isRepeatedFooter = PR_FALSE;
if (rowGroupIndex < rowGroups.Length()) {
prevRg = rg;
rg = rowGroups[rowGroupIndex];
fifRowGroupStart = ((nsTableRowGroupFrame*)rg->GetFirstInFlow())->GetStartRowIndex();
rowGroupStart = rg->GetStartRowIndex();
rowGroupEnd = rowGroupStart + rg->GetRowCount() - 1;
if (SetNewRow(rg->GetFirstRow())) {
cellMap =
tableCellMap->GetMapFor((nsTableRowGroupFrame*)rg->GetFirstInFlow(),
nsnull);
if (!cellMap) ABORT1(PR_FALSE);
}
if (rg && table->GetPrevInFlow() && !rg->GetPrevInFlow()) {
// if rg doesn't have a prev in flow, then it may be a repeated header or footer
const nsStyleDisplay* display = rg->GetStyleDisplay();
if (y == startY) {
isRepeatedHeader = (NS_STYLE_DISPLAY_TABLE_HEADER_GROUP == display->mDisplay);
}
else {
isRepeatedFooter = (NS_STYLE_DISPLAY_TABLE_FOOTER_GROUP == display->mDisplay);
}
}
}
else {
atEnd = PR_TRUE;
}
return !atEnd;
}
void
BCMapBorderIterator::First()
{
if (!table || (startX >= numCols) || (startY >= numRows)) ABORT0();
atEnd = PR_FALSE;
PRUint32 numRowGroups = rowGroups.Length();
for (PRUint32 rgX = 0; rgX < numRowGroups; rgX++) {
nsTableRowGroupFrame* rowG = rowGroups[rgX];
PRInt32 start = rowG->GetStartRowIndex();
PRInt32 end = start + rowG->GetRowCount() - 1;
if ((startY >= start) && (startY <= end)) {
rowGroupIndex = rgX - 1; // SetNewRowGroup increments rowGroupIndex
if (SetNewRowGroup()) {
while ((y < startY) && !atEnd) {
SetNewRow();
}
if (!atEnd) {
SetNewData(startY, startX);
}
}
return;
}
}
atEnd = PR_TRUE;
}
void
BCMapBorderIterator::Next()
{
if (atEnd) ABORT0();
isNewRow = PR_FALSE;
x++;
if (x > endX) {
y++;
if (y == endY) {
x = startX;
}
else if (y < endY) {
if (y <= rowGroupEnd) {
SetNewRow();
}
else {
SetNewRowGroup();
}
}
else {
atEnd = PR_TRUE;
}
}
if (!atEnd) {
SetNewData(y, x);
}
}
// XXX if CalcVerCornerOffset and CalcHorCornerOffset remain similar, combine them
static nscoord
CalcVerCornerOffset(PRUint8 aCornerOwnerSide,
nscoord aCornerSubWidth,
nscoord aHorWidth,
PRBool aIsStartOfSeg,
PRBool aIsBevel)
{
nscoord offset = 0;
// XXX These should be replaced with appropriate side-specific macros (which?).
nscoord smallHalf, largeHalf;
if ((NS_SIDE_TOP == aCornerOwnerSide) || (NS_SIDE_BOTTOM == aCornerOwnerSide)) {
DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
if (aIsBevel) {
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
}
else {
offset = (NS_SIDE_TOP == aCornerOwnerSide) ? smallHalf : -largeHalf;
}
}
else {
DivideBCBorderSize(aHorWidth, smallHalf, largeHalf);
if (aIsBevel) {
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
}
else {
offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
}
}
return nsPresContext::CSSPixelsToAppUnits(offset);
}
/** Compute the horizontal offset of a horizontal border segment
* @param aCornerOwnerSide - which side owns the corner
* @param aCornerSubWidth - how wide is the nonwinning side of the corner
* @param aVerWidth - how wide is the vertical edge of the corner
* @param aIsStartOfSeg - does this corner start a new segment
* @param aIsBevel - is this corner beveled
* @param aPixelsToTwips - conversion factor
* @param aTableIsLTR - direction, the computation depends on ltr or rtl
* @return - offset in pixel
*/
static nscoord
CalcHorCornerOffset(PRUint8 aCornerOwnerSide,
nscoord aCornerSubWidth,
nscoord aVerWidth,
PRBool aIsStartOfSeg,
PRBool aIsBevel,
PRBool aTableIsLTR)
{
nscoord offset = 0;
// XXX These should be replaced with appropriate side-specific macros (which?).
nscoord smallHalf, largeHalf;
if ((NS_SIDE_LEFT == aCornerOwnerSide) || (NS_SIDE_RIGHT == aCornerOwnerSide)) {
if (aTableIsLTR) {
DivideBCBorderSize(aCornerSubWidth, smallHalf, largeHalf);
}
else {
DivideBCBorderSize(aCornerSubWidth, largeHalf, smallHalf);
}
if (aIsBevel) {
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
}
else {
offset = (NS_SIDE_LEFT == aCornerOwnerSide) ? smallHalf : -largeHalf;
}
}
else {
if (aTableIsLTR) {
DivideBCBorderSize(aVerWidth, smallHalf, largeHalf);
}
else {
DivideBCBorderSize(aVerWidth, largeHalf, smallHalf);
}
if (aIsBevel) {
offset = (aIsStartOfSeg) ? -largeHalf : smallHalf;
}
else {
offset = (aIsStartOfSeg) ? smallHalf : -largeHalf;
}
}
return nsPresContext::CSSPixelsToAppUnits(offset);
}
struct BCVerticalSeg
{
BCVerticalSeg();
void Start(BCMapBorderIterator& aIter,
BCBorderOwner aBorderOwner,
nscoord aVerSegWidth,
nscoord aPrevHorSegHeight,
nscoord aHorSegHeight,
BCVerticalSeg* aVerInfoArray);
union {
nsTableColFrame* col;
PRInt32 colWidth;
};
PRInt32 colX;
nsTableCellFrame* ajaCell;
nsTableCellFrame* firstCell; // cell at the start of the segment
nsTableRowGroupFrame* firstRowGroup; // row group at the start of the segment
nsTableRowFrame* firstRow; // row at the start of the segment
nsTableCellFrame* lastCell; // cell at the current end of the segment
PRInt32 segY;
PRInt32 segHeight;
PRInt16 segWidth; // width in pixels
PRUint8 owner;
PRUint8 bevelSide;
PRUint16 bevelOffset;
};
BCVerticalSeg::BCVerticalSeg()
{
col = nsnull; firstCell = lastCell = ajaCell = nsnull; colX = segY = segHeight = 0;
segWidth = bevelOffset = 0; bevelSide = 0; owner = eCellOwner;
}
void
BCVerticalSeg::Start(BCMapBorderIterator& aIter,
BCBorderOwner aBorderOwner,
nscoord aVerSegWidth,
nscoord aPrevHorSegHeight,
nscoord aHorSegHeight,
BCVerticalSeg* aVerInfoArray)
{
PRUint8 ownerSide = 0;
PRPackedBool bevel = PR_FALSE;
PRInt32 xAdj = aIter.x - aIter.startX;
nscoord cornerSubWidth = (aIter.bcData) ? aIter.bcData->GetCorner(ownerSide, bevel) : 0;
PRBool topBevel = (aVerSegWidth > 0) ? bevel : PR_FALSE;
nscoord maxHorSegHeight = PR_MAX(aPrevHorSegHeight, aHorSegHeight);
nscoord offset = CalcVerCornerOffset(ownerSide, cornerSubWidth, maxHorSegHeight,
PR_TRUE, topBevel);
bevelOffset = (topBevel) ? maxHorSegHeight : 0;
bevelSide = (aHorSegHeight > 0) ? NS_SIDE_RIGHT : NS_SIDE_LEFT;
segY += offset;
segHeight = -offset;
segWidth = aVerSegWidth;
owner = aBorderOwner;
firstCell = aIter.cell;
firstRowGroup = aIter.rg;
firstRow = aIter.row;
if (xAdj > 0) {
ajaCell = aVerInfoArray[xAdj - 1].lastCell;
}
}
struct BCHorizontalSeg
{
BCHorizontalSeg();
void Start(BCMapBorderIterator& aIter,
BCBorderOwner aBorderOwner,
PRUint8 aCornerOwnerSide,
nscoord aSubWidth,
PRBool aBevel,
nscoord aTopVerSegWidth,
nscoord aBottomVerSegWidth,
nscoord aHorSegHeight,
nsTableCellFrame* aLastCell,
PRBool aTableIsLTR);
nscoord x;
nscoord y;
nscoord width;
nscoord height;
PRBool leftBevel;
nscoord leftBevelOffset;
PRUint8 leftBevelSide;
PRUint8 owner;
nsTableCellFrame* firstCell; // cell at the start of the segment
nsTableCellFrame* ajaCell;
};
BCHorizontalSeg::BCHorizontalSeg()
{
x = y = width = height = leftBevel = leftBevelOffset = leftBevelSide = 0;
firstCell = ajaCell = nsnull;
}
/** Initialize a horizontal border segment for painting
* @param aIter - iterator storing the current and adjacent frames
* @param aBorderOwner - which frame owns the border
* @param aCornerOwnerSide - which side owns the starting corner
* @param aSubWidth - how wide is the nonowning width of the corner
* @param aBevel - is the corner beveled
* @param aTopVerSegWidth - vertical segment width going down
* @param aBottomVerSegWidth - vertical segment width coming from up
* @param aHorSegHeight - the height of the segment
* @param aLastCell - cell frame above this segment
* @param aPixelsToTwips - conversion factor
* @param aTableIsLTR - direction, the computation depends on ltr or rtl
*/
void
BCHorizontalSeg::Start(BCMapBorderIterator& aIter,
BCBorderOwner aBorderOwner,
PRUint8 aCornerOwnerSide,
nscoord aSubWidth,
PRBool aBevel,
nscoord aTopVerSegWidth,
nscoord aBottomVerSegWidth,
nscoord aHorSegHeight,
nsTableCellFrame* aLastCell,
PRBool aTableIsLTR)
{
owner = aBorderOwner;
leftBevel = (aHorSegHeight > 0) ? aBevel : PR_FALSE;
nscoord maxVerSegWidth = PR_MAX(aTopVerSegWidth, aBottomVerSegWidth);
nscoord offset = CalcHorCornerOffset(aCornerOwnerSide, aSubWidth, maxVerSegWidth,
PR_TRUE, leftBevel, aTableIsLTR);
leftBevelOffset = (leftBevel && (aHorSegHeight > 0)) ? maxVerSegWidth : 0;
leftBevelSide = (aBottomVerSegWidth > 0) ? NS_SIDE_BOTTOM : NS_SIDE_TOP;
if (aTableIsLTR) {
x += offset;
}
else {
x -= offset;
}
width = -offset;
height = aHorSegHeight;
firstCell = aIter.cell;
ajaCell = (aIter.IsTopMost()) ? nsnull : aLastCell;
}
void
nsTableFrame::PaintBCBorders(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
nsMargin childAreaOffset = GetChildAreaOffset(nsnull);
nsTableFrame* firstInFlow = (nsTableFrame*)GetFirstInFlow(); if (!firstInFlow) ABORT0();
PRInt32 startRowY = (GetPrevInFlow()) ? 0 : childAreaOffset.top; // y position of first row in damage area
const nsStyleBackground* bgColor = nsCSSRendering::FindNonTransparentBackground(mStyleContext);
// determine the damage area in terms of rows and columns and finalize startColX and startRowY
PRUint32 startRowIndex, endRowIndex, startColIndex, endColIndex;
startRowIndex = endRowIndex = startColIndex = endColIndex = 0;
RowGroupArray rowGroups;
OrderRowGroups(rowGroups);
PRBool done = PR_FALSE;
PRBool haveIntersect = PR_FALSE;
nsTableRowGroupFrame* inFlowRG = nsnull;
nsTableRowFrame* inFlowRow = nsnull;
// find startRowIndex, endRowIndex, startRowY
nscoord onePixel = nsPresContext::CSSPixelsToAppUnits(1);
PRInt32 rowY = startRowY;
for (PRUint32 rgX = 0; rgX < rowGroups.Length() && !done; rgX++) {
nsTableRowGroupFrame* rgFrame = rowGroups[rgX];
for (nsTableRowFrame* rowFrame = rgFrame->GetFirstRow(); rowFrame;
rowFrame = rowFrame->GetNextRow()) {
// conservatively estimate the half border widths outside the row
nscoord topBorderHalf = (GetPrevInFlow()) ? 0 : nsPresContext::CSSPixelsToAppUnits(rowFrame->GetTopBCBorderWidth() + 1);
nscoord bottomBorderHalf = (GetNextInFlow()) ? 0 : nsPresContext::CSSPixelsToAppUnits(rowFrame->GetBottomBCBorderWidth() + 1);
// get the row rect relative to the table rather than the row group
nsSize rowSize = rowFrame->GetSize();
if (haveIntersect) {
if (aDirtyRect.YMost() >= (rowY - topBorderHalf)) {
nsTableRowFrame* fifRow = (nsTableRowFrame*)rowFrame->GetFirstInFlow(); if (!fifRow) ABORT0();
endRowIndex = fifRow->GetRowIndex();
}
else done = PR_TRUE;
}
else {
if ((rowY + rowSize.height + bottomBorderHalf) >= aDirtyRect.y) {
inFlowRG = rgFrame;
inFlowRow = rowFrame;
nsTableRowFrame* fifRow = (nsTableRowFrame*)rowFrame->GetFirstInFlow(); if (!fifRow) ABORT0();
startRowIndex = endRowIndex = fifRow->GetRowIndex();
haveIntersect = PR_TRUE;
}
else {
startRowY += rowSize.height;
}
}
rowY += rowSize.height;
}
}
// outer table borders overflow the table, so the table might be
// target to other areas as the NS_FRAME_OUTSIDE_CHILDREN is set
// on the table
if (!haveIntersect)
return;
if (!inFlowRG || !inFlowRow) ABORT0();
PRInt32 startColX;
// find startColIndex, endColIndex, startColX
haveIntersect = PR_FALSE;
PRUint32 numCols = GetColCount();
if (0 == numCols) return;
PRInt32 leftCol, rightCol, colInc; // columns are in the range [leftCol, rightCol)
PRBool tableIsLTR = GetStyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR;
if (tableIsLTR) {
startColX = childAreaOffset.left; // x position of first col in damage area
leftCol = 0;
rightCol = numCols;
colInc = 1;
} else {
startColX = mRect.width - childAreaOffset.right; // x position of first col in damage area
leftCol = numCols-1;
rightCol = -1;
colInc = -1;
}
nscoord x = 0;
PRInt32 colX;
for (colX = leftCol; colX != rightCol; colX += colInc) {
nsTableColFrame* colFrame = firstInFlow->GetColFrame(colX);
if (!colFrame) ABORT0();
// conservatively estimate the half border widths outside the col
nscoord leftBorderHalf = nsPresContext::CSSPixelsToAppUnits(colFrame->GetLeftBorderWidth() + 1);
nscoord rightBorderHalf = nsPresContext::CSSPixelsToAppUnits(colFrame->GetRightBorderWidth() + 1);
// get the col rect relative to the table rather than the col group
nsSize size = colFrame->GetSize();
if (haveIntersect) {
if (aDirtyRect.XMost() >= (x - leftBorderHalf)) {
endColIndex = colX;
}
else break;
}
else {
if ((x + size.width + rightBorderHalf) >= aDirtyRect.x) {
startColIndex = endColIndex = colX;
haveIntersect = PR_TRUE;
}
else {
startColX += colInc * size.width;
}
}
x += size.width;
}
if (!tableIsLTR) {
PRUint32 temp;
startColX = mRect.width - childAreaOffset.right;
temp = startColIndex; startColIndex = endColIndex; endColIndex = temp;
for (PRUint32 column = 0; column < startColIndex; column++) {
nsTableColFrame* colFrame = firstInFlow->GetColFrame(column);
if (!colFrame) ABORT0();
nsSize size = colFrame->GetSize();
startColX += colInc * size.width;
}
}
if (!haveIntersect)
return;
// iterate the cell map and build up border segments
nsRect damageArea(startColIndex, startRowIndex,
1 + PR_ABS(PRInt32(endColIndex - startColIndex)),
1 + endRowIndex - startRowIndex);
BCVerticalSeg* verInfo = new BCVerticalSeg[damageArea.width + 1]; if (!verInfo) ABORT0();
BCBorderOwner borderOwner, ignoreBorderOwner;
PRUint8 ownerSide;
nscoord cornerSubWidth, smallHalf, largeHalf;
nsRect rowRect(0,0,0,0);
PRBool isSegStart, ignoreSegStart;
nscoord prevHorSegHeight = 0;
PRPackedBool bevel;
PRInt32 repeatedHeaderY = -99;
PRBool afterRepeatedHeader = PR_FALSE;
PRBool startRepeatedFooter = PR_FALSE;
// First, paint all of the vertical borders from top to bottom and left to right as they become complete
// They are painted first, since they are less efficient to paint than horizontal segments. They were
// stored with as few segments as possible (since horizontal borders are painted last and possibly over them).
BCMapBorderIterator iter(*this, *inFlowRG, *inFlowRow, damageArea);
for (iter.First(); !iter.atEnd; iter.Next()) {
nscoord verSegWidth = (iter.bcData) ? iter.bcData->GetLeftEdge(borderOwner, isSegStart) : 0;
nscoord horSegHeight = (iter.bcData) ? iter.bcData->GetTopEdge(ignoreBorderOwner, ignoreSegStart) : 0;
PRInt32 xAdj = iter.x - iter.startX;
if (iter.isNewRow) {
prevHorSegHeight = 0;
rowRect = iter.row->GetRect();
if (iter.isRepeatedHeader) {
repeatedHeaderY = iter.y;
}
afterRepeatedHeader = !iter.isRepeatedHeader && (iter.y == (repeatedHeaderY + 1));
startRepeatedFooter = iter.isRepeatedFooter && (iter.y == iter.rowGroupStart) && (iter.y != iter.startY);
}
BCVerticalSeg& info = verInfo[xAdj];
if (!info.col) { // on the first damaged row and the first segment in the col
info.col = iter.IsRightMostTable() ? verInfo[xAdj - 1].col : firstInFlow->GetColFrame(iter.x);
if (!info.col) ABORT0();
if (0 == xAdj) {
info.colX = startColX;
}
// set colX for the next column
if (!iter.IsRightMost()) {
verInfo[xAdj + 1].colX = info.colX + colInc * info.col->GetSize().width;
}
info.segY = startRowY;
info.Start(iter, borderOwner, verSegWidth, prevHorSegHeight, horSegHeight, verInfo);
info.lastCell = iter.cell;
}
if (!iter.IsTopMost() && (isSegStart || iter.IsBottomMost() || afterRepeatedHeader || startRepeatedFooter)) {
// paint the previous seg or the current one if iter.IsBottomMost()
if (info.segHeight > 0) {
if (iter.bcData) {
cornerSubWidth = iter.bcData->GetCorner(ownerSide, bevel);
} else {
cornerSubWidth = 0;
ownerSide = 0; // ???
bevel = PR_FALSE; // ???
}
PRBool endBevel = (info.segWidth > 0) ? bevel : PR_FALSE;
nscoord bottomHorSegHeight = PR_MAX(prevHorSegHeight, horSegHeight);
nscoord endOffset = CalcVerCornerOffset(ownerSide, cornerSubWidth, bottomHorSegHeight,
PR_FALSE, endBevel);
info.segHeight += endOffset;
if (info.segWidth > 0) {
// get the border style, color and paint the segment
PRUint8 side = (iter.IsRightMost()) ? NS_SIDE_RIGHT : NS_SIDE_LEFT;
nsTableRowFrame* row = info.firstRow;
nsTableRowGroupFrame* rowGroup = info.firstRowGroup;
nsTableColFrame* col = info.col; if (!col) ABORT0();
nsTableCellFrame* cell = info.firstCell;
PRUint8 style = NS_STYLE_BORDER_STYLE_SOLID;
nscolor color = 0xFFFFFFFF;
PRBool ignoreIfRules = (iter.IsRightMostTable() || iter.IsLeftMostTable());
switch (info.owner) {
case eTableOwner:
::GetPaintStyleInfo(this, side, style, color, tableIsLTR, PR_FALSE);
break;
case eAjaColGroupOwner:
side = NS_SIDE_RIGHT;
if (!iter.IsRightMostTable() && (xAdj > 0)) {
col = verInfo[xAdj - 1].col;
} // and fall through
case eColGroupOwner:
if (col) {
nsIFrame* cg = col->GetParent();
if (cg) {
::GetPaintStyleInfo(cg, side, style, color, tableIsLTR, ignoreIfRules);
}
}
break;
case eAjaColOwner:
side = NS_SIDE_RIGHT;
if (!iter.IsRightMostTable() && (xAdj > 0)) {
col = verInfo[xAdj - 1].col;
} // and fall through
case eColOwner:
if (col) {
::GetPaintStyleInfo(col, side, style, color, tableIsLTR, ignoreIfRules);
}
break;
case eAjaRowGroupOwner:
NS_ASSERTION(PR_FALSE, "program error"); // and fall through
case eRowGroupOwner:
NS_ASSERTION(iter.IsLeftMostTable() || iter.IsRightMostTable(), "program error");
if (rowGroup) {
::GetPaintStyleInfo(rowGroup, side, style, color, tableIsLTR, ignoreIfRules);
}
break;
case eAjaRowOwner:
NS_ASSERTION(PR_FALSE, "program error"); // and fall through
case eRowOwner:
NS_ASSERTION(iter.IsLeftMostTable() || iter.IsRightMostTable(), "program error");
if (row) {
::GetPaintStyleInfo(row, side, style, color, tableIsLTR, ignoreIfRules);
}
break;
case eAjaCellOwner:
side = NS_SIDE_RIGHT;
cell = info.ajaCell; // and fall through
case eCellOwner:
if (cell) {
::GetPaintStyleInfo(cell, side, style, color, tableIsLTR, PR_FALSE);
}
break;
}
DivideBCBorderSize(info.segWidth, smallHalf, largeHalf);
nsRect segRect(info.colX - nsPresContext::CSSPixelsToAppUnits(largeHalf), info.segY,
nsPresContext::CSSPixelsToAppUnits(info.segWidth), info.segHeight);
nscoord bottomBevelOffset = (endBevel) ? nsPresContext::CSSPixelsToAppUnits(bottomHorSegHeight) : 0;
PRUint8 bottomBevelSide = ((horSegHeight > 0) ^ !tableIsLTR) ? NS_SIDE_RIGHT : NS_SIDE_LEFT;
PRUint8 topBevelSide = ((info.bevelSide == NS_SIDE_RIGHT) ^ !tableIsLTR)? NS_SIDE_RIGHT : NS_SIDE_LEFT;
nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color, bgColor, segRect, nsPresContext::AppUnitsPerCSSPixel(),
topBevelSide, nsPresContext::CSSPixelsToAppUnits(info.bevelOffset),
bottomBevelSide, bottomBevelOffset);
} // if (info.segWidth > 0)
info.segY = info.segY + info.segHeight - endOffset;
} // if (info.segHeight > 0)
info.Start(iter, borderOwner, verSegWidth, prevHorSegHeight, horSegHeight, verInfo);
} // if (!iter.IsTopMost() && (isSegStart || iter.IsBottomMost()))
info.lastCell = iter.cell;
info.segHeight += rowRect.height;
prevHorSegHeight = horSegHeight;
} // for (iter.First(); !iter.atEnd; iter.Next())
// Next, paint all of the horizontal border segments from top to bottom reuse the verInfo
// array to keep tract of col widths and vertical segments for corner calculations
memset(verInfo, 0, damageArea.width * sizeof(BCVerticalSeg)); // XXX reinitialize properly
for (PRInt32 xIndex = 0; xIndex < damageArea.width; xIndex++) {
verInfo[xIndex].colWidth = -1;
}
PRInt32 nextY = startRowY;
BCHorizontalSeg horSeg;
iter.Reset(*this, *inFlowRG, *inFlowRow, damageArea);
for (iter.First(); !iter.atEnd; iter.Next()) {
nscoord leftSegWidth = (iter.bcData) ? iter.bcData->GetLeftEdge(ignoreBorderOwner, ignoreSegStart) : 0;
nscoord topSegHeight = (iter.bcData) ? iter.bcData->GetTopEdge(borderOwner, isSegStart) : 0;
PRInt32 xAdj = iter.x - iter.startX;
// store the current col width if it hasn't been already
if (verInfo[xAdj].colWidth < 0) {
if (iter.IsRightMostTable()) {
verInfo[xAdj].colWidth = verInfo[xAdj - 1].colWidth;
}
else {
nsTableColFrame* col = firstInFlow->GetColFrame(iter.x); if (!col) ABORT0();
verInfo[xAdj].colWidth = col->GetSize().width;
}
}
cornerSubWidth = (iter.bcData) ? iter.bcData->GetCorner(ownerSide, bevel) : 0;
nscoord verWidth = PR_MAX(verInfo[xAdj].segWidth, leftSegWidth);
if (iter.isNewRow || (iter.IsLeftMost() && iter.IsBottomMost())) {
horSeg.y = nextY;
nextY = nextY + iter.row->GetSize().height;
horSeg.x = startColX;
horSeg.Start(iter, borderOwner, ownerSide, cornerSubWidth, bevel, verInfo[xAdj].segWidth,
leftSegWidth, topSegHeight, verInfo[xAdj].lastCell, tableIsLTR);
}
PRBool verOwnsCorner = (NS_SIDE_TOP == ownerSide) || (NS_SIDE_BOTTOM == ownerSide);
if (!iter.IsLeftMost() && (isSegStart || iter.IsRightMost() || verOwnsCorner)) {
// paint the previous seg or the current one if iter.IsRightMost()
if (horSeg.width > 0) {
PRBool endBevel = (horSeg.height > 0) ? bevel : 0;
nscoord endOffset = CalcHorCornerOffset(ownerSide, cornerSubWidth, verWidth, PR_FALSE, endBevel, tableIsLTR);
horSeg.width += endOffset;
if (horSeg.height > 0) {
// get the border style, color and paint the segment
PRUint8 side = (iter.IsBottomMost()) ? NS_SIDE_BOTTOM : NS_SIDE_TOP;
nsIFrame* rg = iter.rg; if (!rg) ABORT0();
nsIFrame* row = iter.row; if (!row) ABORT0();
nsIFrame* cell = horSeg.firstCell; if (!cell) ABORT0();
nsIFrame* col;
PRUint8 style = NS_STYLE_BORDER_STYLE_SOLID;
nscolor color = 0xFFFFFFFF;
PRBool ignoreIfRules = (iter.IsTopMostTable() || iter.IsBottomMostTable());
switch (horSeg.owner) {
case eTableOwner:
::GetPaintStyleInfo(this, side, style, color, tableIsLTR, PR_FALSE);
break;
case eAjaColGroupOwner:
NS_ASSERTION(PR_FALSE, "program error"); // and fall through
case eColGroupOwner: {
NS_ASSERTION(iter.IsTopMostTable() || iter.IsBottomMostTable(), "program error");
col = firstInFlow->GetColFrame(iter.x - 1); if (!col) ABORT0();
nsIFrame* cg = col->GetParent(); if (!cg) ABORT0();
::GetPaintStyleInfo(cg, side, style, color, tableIsLTR, ignoreIfRules);
break;
}
case eAjaColOwner:
NS_ASSERTION(PR_FALSE, "program error"); // and fall through
case eColOwner:
NS_ASSERTION(iter.IsTopMostTable() || iter.IsBottomMostTable(), "program error");
col = firstInFlow->GetColFrame(iter.x - 1); if (!col) ABORT0();
::GetPaintStyleInfo(col, side, style, color, tableIsLTR, ignoreIfRules);
break;
case eAjaRowGroupOwner:
side = NS_SIDE_BOTTOM;
rg = (iter.IsBottomMostTable()) ? iter.rg : iter.prevRg; // and fall through
case eRowGroupOwner:
if (rg) {
::GetPaintStyleInfo(rg, side, style, color, tableIsLTR, ignoreIfRules);
}
break;
case eAjaRowOwner:
side = NS_SIDE_BOTTOM;
row = (iter.IsBottomMostTable()) ? iter.row : iter.prevRow; // and fall through
case eRowOwner:
if (row) {
::GetPaintStyleInfo(row, side, style, color, tableIsLTR, iter.IsBottomMostTable());
}
break;
case eAjaCellOwner:
side = NS_SIDE_BOTTOM;
// if this is null due to the damage area origin-y > 0, then the border won't show up anyway
cell = horSeg.ajaCell;
// and fall through
case eCellOwner:
if (cell) {
::GetPaintStyleInfo(cell, side, style, color, tableIsLTR, PR_FALSE);
}
break;
}
DivideBCBorderSize(horSeg.height, smallHalf, largeHalf);
nsRect segRect(horSeg.x, horSeg.y - nsPresContext::CSSPixelsToAppUnits(largeHalf), horSeg.width,
nsPresContext::CSSPixelsToAppUnits(horSeg.height));
if (!tableIsLTR)
segRect.x -= segRect.width;
nscoord rightBevelOffset = (endBevel) ? nsPresContext::CSSPixelsToAppUnits(verWidth) : 0;
PRUint8 rightBevelSide = (leftSegWidth > 0) ? NS_SIDE_BOTTOM : NS_SIDE_TOP;
if (tableIsLTR) {
nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color, bgColor, segRect, nsPresContext::AppUnitsPerCSSPixel(), horSeg.leftBevelSide,
nsPresContext::CSSPixelsToAppUnits(horSeg.leftBevelOffset),
rightBevelSide, rightBevelOffset);
}
else {
nsCSSRendering::DrawTableBorderSegment(aRenderingContext, style, color, bgColor, segRect, nsPresContext::AppUnitsPerCSSPixel(), rightBevelSide, rightBevelOffset,
horSeg.leftBevelSide, nsPresContext::CSSPixelsToAppUnits(horSeg.leftBevelOffset));
}
} // if (horSeg.height > 0)
horSeg.x += colInc * (horSeg.width - endOffset);
} // if (horSeg.width > 0)
horSeg.Start(iter, borderOwner, ownerSide, cornerSubWidth, bevel, verInfo[xAdj].segWidth,
leftSegWidth, topSegHeight, verInfo[xAdj].lastCell, tableIsLTR);
} // if (!iter.IsLeftMost() && (isSegStart || iter.IsRightMost() || verOwnsCorner))
horSeg.width += verInfo[xAdj].colWidth;
verInfo[xAdj].segWidth = leftSegWidth;
verInfo[xAdj].lastCell = iter.cell;
}
delete [] verInfo;
}
#ifdef DEBUG
static PRBool
GetFrameTypeName(nsIAtom* aFrameType,
char* aName)
{
PRBool isTable = PR_FALSE;
if (nsGkAtoms::tableOuterFrame == aFrameType)
strcpy(aName, "Tbl");
else if (nsGkAtoms::tableFrame == aFrameType) {
strcpy(aName, "Tbl");
isTable = PR_TRUE;
}
else if (nsGkAtoms::tableRowGroupFrame == aFrameType)
strcpy(aName, "RowG");
else if (nsGkAtoms::tableRowFrame == aFrameType)
strcpy(aName, "Row");
else if (IS_TABLE_CELL(aFrameType))
strcpy(aName, "Cell");
else if (nsGkAtoms::blockFrame == aFrameType)
strcpy(aName, "Block");
else
NS_ASSERTION(PR_FALSE, "invalid call to GetFrameTypeName");
return isTable;
}
#endif
PRBool nsTableFrame::RowHasSpanningCells(PRInt32 aRowIndex, PRInt32 aNumEffCols)
{
PRBool result = PR_FALSE;
nsTableCellMap* cellMap = GetCellMap();
NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
if (cellMap) {
result = cellMap->RowHasSpanningCells(aRowIndex, aNumEffCols);
}
return result;
}
PRBool nsTableFrame::RowIsSpannedInto(PRInt32 aRowIndex, PRInt32 aNumEffCols)
{
PRBool result = PR_FALSE;
nsTableCellMap* cellMap = GetCellMap();
NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
if (cellMap) {
result = cellMap->RowIsSpannedInto(aRowIndex, aNumEffCols);
}
return result;
}
PRBool nsTableFrame::ColHasSpanningCells(PRInt32 aColIndex)
{
PRBool result = PR_FALSE;
nsTableCellMap * cellMap = GetCellMap();
NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
if (cellMap) {
result = cellMap->ColHasSpanningCells(aColIndex);
}
return result;
}
PRBool nsTableFrame::ColIsSpannedInto(PRInt32 aColIndex)
{
PRBool result = PR_FALSE;
nsTableCellMap * cellMap = GetCellMap();
NS_PRECONDITION (cellMap, "bad call, cellMap not yet allocated.");
if (cellMap) {
result = cellMap->ColIsSpannedInto(aColIndex);
}
return result;
}
// Destructor function for nscoord properties
static void
DestroyCoordFunc(void* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue,
void* aDtorData)
{
delete static_cast<nscoord*>(aPropertyValue);
}
// Destructor function point properties
static void
DestroyPointFunc(void* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue,
void* aDtorData)
{
delete static_cast<nsPoint*>(aPropertyValue);
}
// Destructor function for nscoord properties
static void
DestroyBCPropertyDataFunc(void* aFrame,
nsIAtom* aPropertyName,
void* aPropertyValue,
void* aDtorData)
{
delete static_cast<BCPropertyData*>(aPropertyValue);
}
void*
nsTableFrame::GetProperty(nsIFrame* aFrame,
nsIAtom* aPropertyName,
PRBool aCreateIfNecessary)
{
nsPropertyTable *propTable = aFrame->PresContext()->PropertyTable();
void *value = propTable->GetProperty(aFrame, aPropertyName);
if (value) {
return (nsPoint*)value; // the property already exists
}
if (aCreateIfNecessary) {
// The property isn't set yet, so allocate a new value, set the property,
// and return the newly allocated value
NSPropertyDtorFunc dtorFunc = nsnull;
if (aPropertyName == nsGkAtoms::collapseOffsetProperty) {
value = new nsPoint(0, 0);
dtorFunc = DestroyPointFunc;
}
else if (aPropertyName == nsGkAtoms::rowUnpaginatedHeightProperty) {
value = new nscoord;
dtorFunc = DestroyCoordFunc;
}
else if (aPropertyName == nsGkAtoms::tableBCProperty) {
value = new BCPropertyData;
dtorFunc = DestroyBCPropertyDataFunc;
}
if (value) {
propTable->SetProperty(aFrame, aPropertyName, value, dtorFunc, nsnull);
}
return value;
}
return nsnull;
}
#ifdef DEBUG
#define MAX_SIZE 128
#define MIN_INDENT 30
static
void DumpTableFramesRecur(nsIFrame* aFrame,
PRUint32 aIndent)
{
char indent[MAX_SIZE + 1];
aIndent = PR_MIN(aIndent, MAX_SIZE - MIN_INDENT);
memset (indent, ' ', aIndent + MIN_INDENT);
indent[aIndent + MIN_INDENT] = 0;
char fName[MAX_SIZE];
nsIAtom* fType = aFrame->GetType();
GetFrameTypeName(fType, fName);
printf("%s%s %p", indent, fName, aFrame);
nsIFrame* flowFrame = aFrame->GetPrevInFlow();
if (flowFrame) {
printf(" pif=%p", flowFrame);
}
flowFrame = aFrame->GetNextInFlow();
if (flowFrame) {
printf(" nif=%p", flowFrame);
}
printf("\n");
if (nsGkAtoms::tableFrame == fType ||
nsGkAtoms::tableRowGroupFrame == fType ||
nsGkAtoms::tableRowFrame == fType ||
IS_TABLE_CELL(fType)) {
nsIFrame* child = aFrame->GetFirstChild(nsnull);
while(child) {
DumpTableFramesRecur(child, aIndent+1);
child = child->GetNextSibling();
}
}
}
void
nsTableFrame::DumpTableFrames(nsIFrame* aFrame)
{
nsTableFrame* tableFrame = nsnull;
if (nsGkAtoms::tableFrame == aFrame->GetType()) {
tableFrame = static_cast<nsTableFrame*>(aFrame);
}
else {
tableFrame = nsTableFrame::GetTableFrame(aFrame);
}
tableFrame = static_cast<nsTableFrame*>(tableFrame->GetFirstInFlow());
while (tableFrame) {
DumpTableFramesRecur(tableFrame, 0);
tableFrame = static_cast<nsTableFrame*>(tableFrame->GetNextInFlow());
}
}
#endif