зеркало из https://github.com/mozilla/pjs.git
160 строки
4.1 KiB
C++
160 строки
4.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Simon Fraser <sfraser@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsAEEventHandling.h"
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#include "nsAECoreClass.h"
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/*----------------------------------------------------------------------------
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CreateAEHandlerClasses
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This call creates everything.
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----------------------------------------------------------------------------*/
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OSErr CreateAEHandlerClasses(Boolean suspendFirstEvent)
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{
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OSErr err = noErr;
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// if we have one, assume we have all
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if (AECoreClass::sAECoreHandler)
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return noErr;
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try
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{
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AECoreClass::sAECoreHandler = new AECoreClass(suspendFirstEvent);
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}
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catch(OSErr catchErr)
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{
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err = catchErr;
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}
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catch( ... )
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{
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err = paramErr;
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}
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return err;
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}
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/*----------------------------------------------------------------------------
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CreateAEHandlerClasses
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This call creates everything.
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----------------------------------------------------------------------------*/
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OSErr ResumeAEHandling(AppleEvent *appleEvent, AppleEvent *reply, Boolean dispatchEvent)
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{
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OSErr err = noErr;
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if (!AECoreClass::sAECoreHandler)
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return paramErr;
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try
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{
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AECoreClass::sAECoreHandler->ResumeEventHandling(appleEvent, reply, dispatchEvent);
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}
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catch(OSErr catchErr)
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{
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err = catchErr;
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}
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catch( ... )
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{
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err = paramErr;
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}
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return err;
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}
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/*----------------------------------------------------------------------------
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GetSuspendedEvent
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Return the suspended event, if any
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----------------------------------------------------------------------------*/
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OSErr GetSuspendedEvent(AppleEvent *theEvent, AppleEvent *reply)
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{
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OSErr err = noErr;
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theEvent->descriptorType = typeNull;
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theEvent->dataHandle = nil;
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reply->descriptorType = typeNull;
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reply->dataHandle = nil;
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if (!AECoreClass::sAECoreHandler)
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return paramErr;
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try
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{
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AECoreClass::sAECoreHandler->GetSuspendedEvent(theEvent, reply);
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}
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catch(OSErr catchErr)
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{
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err = catchErr;
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}
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catch( ... )
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{
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err = paramErr;
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}
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return err;
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}
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/*----------------------------------------------------------------------------
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ShutdownAEHandlerClasses
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and this destroys the whole lot.
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----------------------------------------------------------------------------*/
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OSErr ShutdownAEHandlerClasses(void)
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{
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if (!AECoreClass::sAECoreHandler)
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return noErr;
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try
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{
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delete AECoreClass::sAECoreHandler;
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}
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catch(...)
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{
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}
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AECoreClass::sAECoreHandler = nil;
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return noErr;
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}
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