зеркало из https://github.com/mozilla/pjs.git
74 строки
2.2 KiB
Java
74 строки
2.2 KiB
Java
/* -*- Mode: java; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.0 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS"
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* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
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* the License for the specific language governing rights and limitations
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* under the License.
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*
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* The Original Code is the Grendel mail/news client.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are Copyright (C) 1997
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* Netscape Communications Corporation. All Rights Reserved.
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*
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* Contributors: Jeff Galyan <talisman@anamorphic.com>
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* Joel York <yorkjoe@charlie.acc.iit.edu>
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* Edwin Woudt <edwin@woudt.nl>
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*/
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package grendel;
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import javax.swing.LookAndFeel;
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import javax.swing.UIManager;
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import grendel.prefs.base.UIPrefs;
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import grendel.ui.MessageDisplayManager;
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import grendel.ui.MultiMessageDisplayManager;
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import grendel.ui.UnifiedMessageDisplayManager;
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import grendel.ui.Splash;
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/**
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* This launches the Grendel GUI.
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*/
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public class Main {
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static MessageDisplayManager fManager;
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public static void main(String argv[]) {
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Splash splash = new Splash();
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UIPrefs prefs = UIPrefs.GetMaster();
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UIManager.LookAndFeelInfo[] info = UIManager.getInstalledLookAndFeels();
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LookAndFeel laf;
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for (int i = 0; i < info.length; i++) {
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try {
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String name = info[i].getClassName();
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Class c = Class.forName(name);
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laf = (LookAndFeel)c.newInstance();
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if (laf.getDescription().equals(prefs.getLookAndFeel())) {
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UIManager.setLookAndFeel(laf);
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}
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} catch (Exception e){
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}
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}
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if (prefs.getDisplayManager().equals("multi")) {
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fManager = new MultiMessageDisplayManager();
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} else {
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fManager = new UnifiedMessageDisplayManager();
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}
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MessageDisplayManager.SetDefaultManager(fManager);
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fManager.displayMaster();
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splash.dispose();
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}
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}
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