зеркало из https://github.com/mozilla/pjs.git
64 строки
2.2 KiB
HTML
64 строки
2.2 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=666446
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-->
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<head>
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<title>Test for Bug 666446 - Change of Source (1st Version)</title>
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<script type="application/javascript" src="chrome://mochikit/content/MochiKit/packed.js"></script>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/WindowSnapshot.js"></script>
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<script type="application/javascript" src="imgutils.js"></script>
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<script type="application/javascript" src="animationPolling.js"></script>
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<link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css" />
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=666446">
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Mozilla Bug 666446: lots of animated gifs swamp us with paint events
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</a>
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<p id="display"></p>
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<div id="content">
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<div id="referenceDiv" style="height: 40px; width: 40px;
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display: none; background: #2aff00;">
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</div>
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<div id="animatedImage">
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<img id='animatedGif' src="animated-gif.gif" style="display: none;">
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</div>
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<div id="text-descr"></div>
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<div id="debug" style="display:none">
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</div>
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</div>
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<pre id="test">
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<script type="text/javascript;version=1.8">
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const FAILURE_TIMEOUT = 120000; // Fail early after 120 seconds (2 minutes)
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var gAnimTest;
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var gIntervalId;
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function initSecondTest() {
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document.getElementById('debug').style.display = 'none';
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document.getElementById('referenceDiv').style.background = "#9600ff";
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document.getElementById('animatedGif').setAttribute('src',
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'animated-gif2.gif');
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document.getElementById('animatedGif').style.display = 'none';
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var secondTest = new AnimationTest(20, FAILURE_TIMEOUT, 'referenceDiv',
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'animatedGif', 'debug', '', '', false);
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secondTest.beginTest();
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}
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function main()
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{
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gAnimTest = new AnimationTest(20, FAILURE_TIMEOUT, 'referenceDiv',
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'animatedGif', 'debug', '', '', false,
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initSecondTest);
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gAnimTest.beginTest();
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}
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window.onload = main;
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</script>
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</pre>
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</body>
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</html>
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