зеркало из https://github.com/mozilla/pjs.git
159 строки
6.0 KiB
Plaintext
159 строки
6.0 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corp.
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* Portions created by the Initial Developer are Copyright (C) 2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsISupports.idl"
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/* NOTE: this interface is completely undesigned, not stable and likely to change */
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[scriptable, uuid(a67c77af-2952-4028-93ab-e7bc3b43cf81)]
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interface nsIGfxInfo : nsISupports
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{
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/*
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* These are win32-specific
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*/
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readonly attribute boolean D2DEnabled;
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readonly attribute boolean DWriteEnabled;
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readonly attribute boolean AzureEnabled;
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readonly attribute DOMString DWriteVersion;
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readonly attribute DOMString cleartypeParameters;
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// XXX: Switch to a list of devices, rather than explicitly numbering them.
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/**
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* The name of the display adapter.
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*/
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readonly attribute DOMString adapterDescription;
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readonly attribute DOMString adapterDescription2;
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readonly attribute DOMString adapterDriver;
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readonly attribute DOMString adapterDriver2;
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/* These types are inspired by DXGI_ADAPTER_DESC */
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readonly attribute DOMString adapterVendorID;
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readonly attribute DOMString adapterVendorID2;
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readonly attribute DOMString adapterDeviceID;
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readonly attribute DOMString adapterDeviceID2;
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/**
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* The amount of RAM in MB in the display adapter.
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*/
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readonly attribute DOMString adapterRAM;
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readonly attribute DOMString adapterRAM2;
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readonly attribute DOMString adapterDriverVersion;
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readonly attribute DOMString adapterDriverVersion2;
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readonly attribute DOMString adapterDriverDate;
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readonly attribute DOMString adapterDriverDate2;
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readonly attribute boolean isGPU2Active;
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void getFailures(
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[optional] out unsigned long failureCount,
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[retval, array, size_is(failureCount)] out string failures);
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[noscript, notxpcom] void logFailure(in ACString failure);
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/*
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* A set of constants for features that we can ask this GfxInfo object
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* about via GetFeatureStatus
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*/
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/* Don't assign 0 or -1 */
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/* Whether Direct2D is supported for content rendering. */
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const long FEATURE_DIRECT2D = 1;
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/* Whether Direct3D 9 is supported for layers. */
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const long FEATURE_DIRECT3D_9_LAYERS = 2;
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/* Whether Direct3D 10.0 is supported for layers. */
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const long FEATURE_DIRECT3D_10_LAYERS = 3;
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/* Whether Direct3D 10.1 is supported for layers. */
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const long FEATURE_DIRECT3D_10_1_LAYERS = 4;
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/* Whether OpenGL is supported for layers */
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const long FEATURE_OPENGL_LAYERS = 5;
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/* Whether WebGL is supported via OpenGL. */
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const long FEATURE_WEBGL_OPENGL = 6;
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/* Whether WebGL is supported via ANGLE (D3D9 -- does not check for the presence of ANGLE libs). */
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const long FEATURE_WEBGL_ANGLE = 7;
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/* Whether WebGL antialiasing is supported. */
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const long FEATURE_WEBGL_MSAA = 8;
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/*
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* A set of return values from GetFeatureStatus
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*/
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/* We don't explicitly block or discourage the feature. Which means we'll try getting it from the
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* hardware, and see what happens. */
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const long FEATURE_NO_INFO = 1;
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/* We don't know the status of the feature yet. The analysis probably hasn't finished yet. */
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const long FEATURE_STATUS_UNKNOWN = 2;
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/* This feature is blocked on this driver version. Updating driver will typically unblock it. */
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const long FEATURE_BLOCKED_DRIVER_VERSION = 3;
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/* This feature is blocked on this device, regardless of driver version.
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* Typically means we hit too many driver crashes without a good reason to hope for them to
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* get fixed soon. */
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const long FEATURE_BLOCKED_DEVICE = 4;
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/* This feature is available and can be used, but is not suggested (e.g. shouldn't be used by default */
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const long FEATURE_DISCOURAGED = 5;
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/* This feature is blocked on this OS version. */
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const long FEATURE_BLOCKED_OS_VERSION = 6;
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/**
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* Ask about a feature, and return the status of that feature
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*/
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long getFeatureStatus(in long aFeature);
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/*
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* Ask about a feature, return the minimum driver version required for it if its status is
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* FEATURE_BLOCKED_DRIVER_VERSION, otherwise return an empty string.
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*/
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DOMString getFeatureSuggestedDriverVersion(in long aFeature);
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/**
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* WebGL info; valid params are "full-renderer", "vendor", "renderer", "version",
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* "shading_language_version", "extensions". These return info from
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* underlying GL impl that's used to implement WebGL.
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*/
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DOMString getWebGLParameter(in DOMString aParam);
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// only useful on X11
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[noscript, notxpcom] void GetData();
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[implicit_jscontext]
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jsval getInfo();
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};
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