зеркало из https://github.com/mozilla/pjs.git
297 строки
9.6 KiB
C++
297 строки
9.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Bill Law law@netscape.com
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*/
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#include "nsNativeAppSupport.h"
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#include "nsNativeAppSupportWin.h"
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#include <windows.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <io.h>
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#include <fcntl.h>
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class nsSplashScreenWin : public nsISplashScreen {
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public:
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nsSplashScreenWin();
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~nsSplashScreenWin();
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NS_IMETHOD Show();
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NS_IMETHOD Hide();
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// nsISupports methods
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NS_IMETHOD_(nsrefcnt) AddRef() {
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mRefCnt++;
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return mRefCnt;
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}
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NS_IMETHOD_(nsrefcnt) Release() {
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--mRefCnt;
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if ( !mRefCnt ) {
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delete this;
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return 0;
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}
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return mRefCnt;
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}
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NS_IMETHOD QueryInterface( const nsIID &iid, void**p ) {
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nsresult rv = NS_OK;
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if ( p ) {
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*p = 0;
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if ( iid.Equals( NS_GET_IID( nsISplashScreen ) ) ) {
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nsISplashScreen *result = this;
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*p = result;
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NS_ADDREF( result );
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} else if ( iid.Equals( NS_GET_IID( nsISupports ) ) ) {
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nsISupports *result = NS_STATIC_CAST( nsISupports*, this );
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*p = result;
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NS_ADDREF( result );
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} else {
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rv = NS_NOINTERFACE;
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}
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} else {
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rv = NS_ERROR_NULL_POINTER;
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}
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return rv;
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}
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void SetDialog( HWND dlg );
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static void CheckConsole();
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static nsSplashScreenWin* GetPointer( HWND dlg );
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static BOOL CALLBACK DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
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static BOOL CALLBACK PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp );
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static DWORD WINAPI ThreadProc( LPVOID );
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HWND mDlg;
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nsrefcnt mRefCnt;
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}; // class nsSplashScreenWin
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nsSplashScreenWin::nsSplashScreenWin()
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: mRefCnt( 0 ), mDlg( 0 ) {
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}
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nsSplashScreenWin::~nsSplashScreenWin() {
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#ifdef DEBUG_law
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printf( "splash screen dtor called\n" );
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#endif
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// Make sure dialog is gone.
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Hide();
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}
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NS_IMETHODIMP
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nsSplashScreenWin::Show() {
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/*
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* A hack for http://bugzilla.mozilla.org/show_bug.cgi?id=26581
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*
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* Windows NT seems to think that the first thread to show a window must
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* therefore be our main UI thread. It then seems to want to put the first
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* window that shows up on other threads in our application behind the main
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* windows of other applications. Since we want to show our splash screen
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* on a 'non-main' thread, our browser windows start showing up later on a
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* thread that Windows thinks is not our main UI thread. So, (I believe) it
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* pushes the first one of our browser windows to the back until the user
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* pulls it forward. That is not what we want!
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*
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* This hack attempts to trick Windows by very briefly showing an
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* offscreen window on the main thread. This happens before the splash
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* screen thread creates its window (which it sets as topmost). So when our
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* browser windows start showing up on the main thread Windows will see that
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* they are on the "first thread with a window" and it will (hopefully!) not
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* push them to the back.
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*/
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DialogBox( GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_SPLASH ),
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HWND_DESKTOP,
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(DLGPROC)PhantomDialogProc );
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// Spawn new thread to display real splash screen.
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DWORD threadID = 0;
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CreateThread( 0, 0, (LPTHREAD_START_ROUTINE)ThreadProc, this, 0, &threadID );
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return NS_OK;
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}
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NS_IMETHODIMP
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nsSplashScreenWin::Hide() {
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if ( mDlg ) {
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// Dismiss the dialog.
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EndDialog( mDlg, 0 );
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mDlg = 0;
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}
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return NS_OK;
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}
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BOOL CALLBACK
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nsSplashScreenWin::PhantomDialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
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if ( msg == WM_INITDIALOG ) {
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// Show window for an instant to make this the active thread.
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ShowWindow( dlg, SW_SHOW );
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EndDialog( dlg, 0 );
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return 1;
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}
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return 0;
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}
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BOOL CALLBACK
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nsSplashScreenWin::DialogProc( HWND dlg, UINT msg, WPARAM wp, LPARAM lp ) {
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if ( msg == WM_INITDIALOG ) {
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// Store dialog handle.
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nsSplashScreenWin *splashScreen = (nsSplashScreenWin*)lp;
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if ( lp ) {
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splashScreen->SetDialog( dlg );
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}
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/* Size and center the splash screen correctly. The flags in the
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* dialog template do not do the right thing if the user's
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* machine is using large fonts.
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*/
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HWND bitmapControl = GetDlgItem( dlg, IDB_SPLASH );
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if ( bitmapControl ) {
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HBITMAP hbitmap = (HBITMAP)SendMessage( bitmapControl,
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STM_GETIMAGE,
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IMAGE_BITMAP,
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0 );
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if ( hbitmap ) {
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BITMAP bitmap;
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if ( GetObject( hbitmap, sizeof bitmap, &bitmap ) ) {
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SetWindowPos( dlg,
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NULL,
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GetSystemMetrics(SM_CXSCREEN)/2 - bitmap.bmWidth/2,
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GetSystemMetrics(SM_CYSCREEN)/2 - bitmap.bmHeight/2,
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bitmap.bmWidth,
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bitmap.bmHeight,
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SWP_NOZORDER );
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ShowWindow( dlg, SW_SHOW );
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}
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}
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}
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return 1;
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}
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return 0;
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}
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void nsSplashScreenWin::SetDialog( HWND dlg ) {
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// Save dialog handle.
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mDlg = dlg;
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// Store this pointer in the dialog.
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SetWindowLong( mDlg, DWL_USER, (LONG)(void*)this );
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}
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nsSplashScreenWin *nsSplashScreenWin::GetPointer( HWND dlg ) {
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// Get result from dialog user data.
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LONG data = GetWindowLong( dlg, DWL_USER );
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return (nsSplashScreenWin*)(void*)data;
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}
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DWORD WINAPI nsSplashScreenWin::ThreadProc( LPVOID splashScreen ) {
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DialogBoxParam( GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_SPLASH ),
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HWND_DESKTOP,
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(DLGPROC)DialogProc,
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(LPARAM)splashScreen );
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return 0;
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}
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void
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nsSplashScreenWin::CheckConsole() {
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for ( int i = 1; i < __argc; i++ ) {
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if ( strcmp( "-console", __argv[i] ) == 0
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||
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strcmp( "/console", __argv[i] ) == 0 ) {
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// Users wants to make sure we have a console.
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// Try to allocate one.
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BOOL rc = AllocConsole();
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if ( rc ) {
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// Console allocated. Fix it up so that output works in
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// all cases. See http://support.microsoft.com/support/kb/articles/q105/3/05.asp.
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// stdout
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int hCrt = _open_osfhandle( (long)GetStdHandle( STD_OUTPUT_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = _fdopen( hCrt, "w" );
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if ( hf ) {
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*stdout = *hf;
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fprintf( stdout, "stdout directed to dynamic console\n" );
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}
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}
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// stderr
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hCrt = _open_osfhandle( (long)GetStdHandle( STD_ERROR_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = _fdopen( hCrt, "w" );
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if ( hf ) {
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*stderr = *hf;
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fprintf( stderr, "stderr directed to dynamic console\n" );
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}
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}
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// stdin?
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/* Don't bother for now.
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hCrt = _open_osfhandle( (long)GetStdHandle( STD_INPUT_HANDLE ),
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_O_TEXT );
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if ( hCrt != -1 ) {
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FILE *hf = _fdopen( hCrt, "r" );
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if ( hf ) {
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*stdin = *hf;
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}
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}
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*/
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} else {
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// Failed. Probably because there already is one.
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// There's little we can do, in any case.
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}
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// Don't bother doing this more than once.
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break;
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}
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}
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return;
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}
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nsresult NS_CreateSplashScreen( nsISplashScreen **aResult ) {
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if ( aResult ) {
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*aResult = 0;
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for ( int i = 1; i < __argc; i++ ) {
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if ( strcmp( "-quiet", __argv[i] ) == 0
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strcmp( "/quiet", __argv[i] ) == 0 ) {
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// No splash screen, please.
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return NS_OK;
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}
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}
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*aResult = new nsSplashScreenWin;
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if ( *aResult ) {
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NS_ADDREF( *aResult );
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} else {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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} else {
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return NS_ERROR_NULL_POINTER;
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}
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// Check for dynamic console creation request.
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nsSplashScreenWin::CheckConsole();
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return NS_OK;
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}
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PRBool NS_CanRun()
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{
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return PR_TRUE;
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}
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