зеркало из https://github.com/mozilla/pjs.git
173 строки
6.9 KiB
C++
173 строки
6.9 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Foundation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@mozilla.com>
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* Masayuki Nakano <masayuki@d-toybox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_PANGOFONTS_H
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#define GFX_PANGOFONTS_H
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#include "cairo.h"
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#include "gfxTypes.h"
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#include "gfxFont.h"
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#include "nsAutoRef.h"
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#include "nsTArray.h"
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#include <pango/pango.h>
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// Control when we bypass Pango
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// Enable this to use FreeType to glyph-convert 8bit-only textruns, but use Pango
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// to shape any textruns with non-8bit characters
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// XXX
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#define ENABLE_FAST_PATH_8BIT
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// Enable this to bypass Pango shaping for all textruns. Don't expect
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// anything other than simple Latin work though!
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//#define ENABLE_FAST_PATH_ALWAYS
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class gfxFcPangoFontSet;
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class gfxProxyFontEntry;
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typedef struct _FcPattern FcPattern;
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typedef struct FT_FaceRec_* FT_Face;
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class THEBES_API gfxPangoFontGroup : public gfxFontGroup {
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public:
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gfxPangoFontGroup (const nsAString& families,
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const gfxFontStyle *aStyle,
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gfxUserFontSet *aUserFontSet);
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virtual ~gfxPangoFontGroup ();
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virtual gfxFontGroup *Copy(const gfxFontStyle *aStyle);
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// Create and initialize a textrun using Pango
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virtual gfxTextRun *MakeTextRun(const PRUnichar *aString, PRUint32 aLength,
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const Parameters *aParams, PRUint32 aFlags);
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virtual gfxTextRun *MakeTextRun(const PRUint8 *aString, PRUint32 aLength,
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const Parameters *aParams, PRUint32 aFlags);
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virtual gfxFont *GetFontAt(PRInt32 i);
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virtual void UpdateFontList();
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static void Shutdown();
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// Used for @font-face { src: local(); }
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static gfxFontEntry *NewFontEntry(const gfxProxyFontEntry &aProxyEntry,
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const nsAString &aFullname);
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// Used for @font-face { src: url(); }
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static gfxFontEntry *NewFontEntry(const gfxProxyFontEntry &aProxyEntry,
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const PRUint8 *aFontData,
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PRUint32 aLength);
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// Interfaces used internally
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// (but public so that they can be accessed from non-member functions):
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// The FontGroup holds the reference to the PangoFont (through the FontSet).
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PangoFont *GetBasePangoFont();
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// A language guessed from the gfxFontStyle
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PangoLanguage *GetPangoLanguage() { return mPangoLanguage; }
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// @param aLang [in] language to use for pref fonts and system default font
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// selection, or NULL for the language guessed from the gfxFontStyle.
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// The FontGroup holds a reference to this set.
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gfxFcPangoFontSet *GetFontSet(PangoLanguage *aLang = NULL);
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protected:
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class FontSetByLangEntry {
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public:
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FontSetByLangEntry(PangoLanguage *aLang, gfxFcPangoFontSet *aFontSet);
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PangoLanguage *mLang;
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nsRefPtr<gfxFcPangoFontSet> mFontSet;
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};
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// There is only one of entry in this array unless characters from scripts
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// of other languages are measured.
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nsAutoTArray<FontSetByLangEntry,1> mFontSets;
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gfxFloat mSizeAdjustFactor;
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PangoLanguage *mPangoLanguage;
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// ****** Textrun glyph conversion helpers ******
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/**
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* Fill in the glyph-runs for the textrun.
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* @param aTake8BitPath the text contains only characters below 0x100
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* (TEXT_IS_8BIT can return false when the characters are all below 0x100
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* but stored in UTF16 format)
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*/
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void InitTextRun(gfxTextRun *aTextRun, const gchar *aUTF8Text,
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PRUint32 aUTF8Length, PRUint32 aUTF8HeaderLength,
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PRBool aTake8BitPath);
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// Returns NS_ERROR_FAILURE if there's a missing glyph
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nsresult SetGlyphs(gfxTextRun *aTextRun,
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const gchar *aUTF8, PRUint32 aUTF8Length,
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PRUint32 *aUTF16Offset, PangoGlyphString *aGlyphs,
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PangoGlyphUnit aOverrideSpaceWidth,
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PRBool aAbortOnMissingGlyph);
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nsresult SetMissingGlyphs(gfxTextRun *aTextRun,
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const gchar *aUTF8, PRUint32 aUTF8Length,
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PRUint32 *aUTF16Offset);
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void CreateGlyphRunsItemizing(gfxTextRun *aTextRun,
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const gchar *aUTF8, PRUint32 aUTF8Length,
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PRUint32 aUTF8HeaderLength);
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#if defined(ENABLE_FAST_PATH_8BIT) || defined(ENABLE_FAST_PATH_ALWAYS)
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PRBool CanTakeFastPath(PRUint32 aFlags);
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nsresult CreateGlyphRunsFast(gfxTextRun *aTextRun,
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const gchar *aUTF8, PRUint32 aUTF8Length);
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#endif
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void GetFcFamilies(nsTArray<nsString> *aFcFamilyList,
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nsIAtom *aLanguage);
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// @param aLang [in] language to use for pref fonts and system font
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// resolution, or NULL to guess a language from the gfxFontStyle.
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// @param aMatchPattern [out] if non-NULL, will return the pattern used.
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already_AddRefed<gfxFcPangoFontSet>
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MakeFontSet(PangoLanguage *aLang, gfxFloat aSizeAdjustFactor,
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nsAutoRef<FcPattern> *aMatchPattern = NULL);
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gfxFcPangoFontSet *GetBaseFontSet();
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gfxFloat GetSizeAdjustFactor()
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{
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if (mFontSets.Length() == 0)
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GetBaseFontSet();
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return mSizeAdjustFactor;
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}
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};
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#endif /* GFX_PANGOFONTS_H */
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