зеркало из https://github.com/mozilla/pjs.git
62 строки
2.1 KiB
C++
62 строки
2.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#pragma once
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// This class is used to draw standard GA appearance bevels (Gray Appearance Appearance).
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// The main reason for this class is to draw the GA appearance using arithmetic
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// mode tints to support our pattern background feature.
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ Class UGAAppearance
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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class UGAAppearance
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{
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public:
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static void DrawGAButtonBevelTint(
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const Rect &inRect);
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static void DrawGAButtonPressedBevelTint(
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const Rect &inRect);
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static void DrawGAButtonDimmedBevelTint(
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const Rect &inRect);
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static void DrawGAPopupBevelTint(
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const Rect &inRect);
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static void DrawGAPopupPressedBevelTint(
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const Rect &inRect);
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static void DrawGAPopupDimmedBevelTint(
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const Rect &inRect);
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// GA Bevel tints.
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// Use these tint values to go between gray levels in GA appearance
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static Uint16 sGAOneGrayLevel;
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static Uint16 sGATwoGrayLevels;
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static Uint16 sGAThreeGrayLevels;
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static Uint16 sGAFourGrayLevels;
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static Uint16 sGAFiveGrayLevels;
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static Uint16 sGASixGrayLevels;
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static Uint16 sGASevenGrayLevels;
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static Uint16 sGAHiliteContentTint;
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}; |