зеркало из https://github.com/mozilla/pjs.git
834 строки
30 KiB
C++
834 строки
30 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsHTMLContainerFrame.h"
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#include "nsIRenderingContext.h"
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#include "nsIPresContext.h"
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#include "nsIPresShell.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsCSSRendering.h"
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#include "nsIContent.h"
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#include "nsLayoutAtoms.h"
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#include "nsCSSAnonBoxes.h"
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#include "nsIWidget.h"
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#include "nsILinkHandler.h"
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#include "nsHTMLValue.h"
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#include "nsGUIEvent.h"
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#include "nsIDocument.h"
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#include "nsIURL.h"
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#include "nsPlaceholderFrame.h"
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#include "nsIHTMLContent.h"
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#include "nsHTMLParts.h"
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#include "nsIView.h"
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#include "nsIViewManager.h"
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#include "nsViewsCID.h"
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#include "nsIDOMEvent.h"
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#include "nsIScrollableView.h"
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#include "nsWidgetsCID.h"
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#include "nsIStyleSet.h"
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#include "nsCOMPtr.h"
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#include "nsIDeviceContext.h"
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#include "nsIFontMetrics.h"
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#include "nsReflowPath.h"
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static NS_DEFINE_CID(kCChildCID, NS_CHILD_CID);
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NS_IMETHODIMP
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nsHTMLContainerFrame::Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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PRUint32 aFlags)
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{
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if (NS_FRAME_IS_UNFLOWABLE & mState) {
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return NS_OK;
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}
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// Paint inline element backgrounds in the foreground layer, but
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// others in the background (bug 36710). (nsInlineFrame::Paint does
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// this differently.)
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if (NS_FRAME_PAINT_LAYER_BACKGROUND == aWhichLayer) {
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PaintSelf(aPresContext, aRenderingContext, aDirtyRect, aFlags);
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}
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer, aFlags);
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return NS_OK;
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}
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void
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nsHTMLContainerFrame::PaintSelf(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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PRUint32 aFlags)
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{
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// The visibility check belongs here since child elements have the
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// opportunity to override the visibility property and display even if
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// their parent is hidden.
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PRBool isVisible;
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if (NS_FAILED(IsVisibleForPainting(aPresContext, aRenderingContext,
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PR_TRUE, &isVisible)) ||
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!isVisible ||
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mRect.width == 0 || mRect.height == 0) {
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return;
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}
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// Paint our background and border
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PRIntn skipSides = GetSkipSides();
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const nsStyleBorder* border;
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::GetStyleData(mStyleContext, &border);
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const nsStylePadding* padding;
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::GetStyleData(mStyleContext, &padding);
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const nsStyleOutline* outline;
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::GetStyleData(mStyleContext, &outline);
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nsRect rect(0, 0, mRect.width, mRect.height);
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nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *border, *padding,
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0, 0);
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nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *border, mStyleContext,
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skipSides);
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nsCSSRendering::PaintOutline(aPresContext, aRenderingContext, this,
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aDirtyRect, rect, *border, *outline,
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mStyleContext, 0);
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}
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void
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nsHTMLContainerFrame::PaintDecorationsAndChildren(
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nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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PRBool aIsBlock,
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PRUint32 aFlags)
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{
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// Do standards mode painting of 'text-decoration's: under+overline
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// behind children, line-through in front. For Quirks mode, see
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// nsTextFrame::PaintTextDecorations. (See bug 1777.)
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nscolor underColor, overColor, strikeColor;
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PRUint8 decorations = NS_STYLE_TEXT_DECORATION_NONE;
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nsCOMPtr<nsIFontMetrics> fm;
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nsCompatibility mode;
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aPresContext->GetCompatibilityMode(&mode);
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if (eCompatibility_NavQuirks != mode &&
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NS_FRAME_PAINT_LAYER_FOREGROUND == aWhichLayer) {
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GetTextDecorations(aPresContext, aIsBlock, decorations, underColor,
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overColor, strikeColor);
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if (decorations & (NS_STYLE_TEXT_DECORATION_UNDERLINE |
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NS_STYLE_TEXT_DECORATION_OVERLINE |
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NS_STYLE_TEXT_DECORATION_LINE_THROUGH)) {
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const nsStyleFont* font;
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::GetStyleData(this, &font);
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NS_ASSERTION(font->mFont.decorations == NS_FONT_DECORATION_NONE,
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"fonts on style structs shouldn't have decorations");
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// XXX This is relatively slow and shouldn't need to be used here.
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nsCOMPtr<nsIDeviceContext> deviceContext;
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aRenderingContext.GetDeviceContext(*getter_AddRefs(deviceContext));
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nsCOMPtr<nsIFontMetrics> normalFont;
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deviceContext->GetMetricsFor(font->mFont, *getter_AddRefs(fm));
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}
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if (decorations & NS_STYLE_TEXT_DECORATION_UNDERLINE) {
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PaintTextDecorations(aRenderingContext, fm,
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NS_STYLE_TEXT_DECORATION_UNDERLINE, underColor);
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}
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if (decorations & NS_STYLE_TEXT_DECORATION_OVERLINE) {
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PaintTextDecorations(aRenderingContext, fm,
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NS_STYLE_TEXT_DECORATION_OVERLINE, overColor);
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}
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}
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect,
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aWhichLayer, aFlags);
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if (decorations & NS_STYLE_TEXT_DECORATION_LINE_THROUGH) {
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PaintTextDecorations(aRenderingContext, fm,
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NS_STYLE_TEXT_DECORATION_LINE_THROUGH, strikeColor);
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}
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}
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static PRBool
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HasTextFrameDescendant(nsIPresContext* aPresContext, nsIFrame* parent);
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void
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nsHTMLContainerFrame::GetTextDecorations(nsIPresContext* aPresContext,
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PRBool aIsBlock,
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PRUint8& aDecorations,
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nscolor& aUnderColor,
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nscolor& aOverColor,
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nscolor& aStrikeColor)
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{
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aDecorations = NS_STYLE_TEXT_DECORATION_NONE;
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if (!mStyleContext->HasTextDecorations()) {
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// This is a neccessary, but not sufficient, condition for text
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// decorations.
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return;
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}
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// A mask of all possible decorations.
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PRUint8 decorMask = NS_STYLE_TEXT_DECORATION_UNDERLINE |
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NS_STYLE_TEXT_DECORATION_OVERLINE |
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NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
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const nsStyleTextReset* styleText;
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::GetStyleData(mStyleContext, &styleText);
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if (!aIsBlock) {
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aDecorations = styleText->mTextDecoration & decorMask;
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if (aDecorations) {
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const nsStyleColor* styleColor;
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::GetStyleData(mStyleContext, &styleColor);
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aUnderColor = styleColor->mColor;
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aOverColor = styleColor->mColor;
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aStrikeColor = styleColor->mColor;
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}
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}
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else {
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// walk tree
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for (nsIFrame *frame = this; frame && decorMask; frame->GetParent(&frame)) {
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// find text-decorations. "Inherit" from parent *block* frames
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nsCOMPtr<nsIStyleContext> styleContext;
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frame->GetStyleContext(getter_AddRefs(styleContext));
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const nsStyleDisplay* styleDisplay;
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::GetStyleData(styleContext.get(), &styleDisplay);
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if (!styleDisplay->IsBlockLevel()) {
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// If an inline frame is discovered while walking up the tree,
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// we should stop according to CSS3 draft. CSS2 is rather vague
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// about this.
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break;
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}
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::GetStyleData(styleContext.get(), &styleText);
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PRUint8 decors = decorMask & styleText->mTextDecoration;
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if (decors) {
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// A *new* text-decoration is found.
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const nsStyleColor* styleColor;
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::GetStyleData(styleContext.get(), &styleColor);
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if (NS_STYLE_TEXT_DECORATION_UNDERLINE & decors) {
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aUnderColor = styleColor->mColor;
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decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE;
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aDecorations |= NS_STYLE_TEXT_DECORATION_UNDERLINE;
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}
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if (NS_STYLE_TEXT_DECORATION_OVERLINE & decors) {
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aOverColor = styleColor->mColor;
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decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE;
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aDecorations |= NS_STYLE_TEXT_DECORATION_OVERLINE;
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}
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if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & decors) {
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aStrikeColor = styleColor->mColor;
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decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
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aDecorations |= NS_STYLE_TEXT_DECORATION_LINE_THROUGH;
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}
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}
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}
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}
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if (aDecorations) {
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// If this frame contains no text, we're required to ignore this property
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if (!HasTextFrameDescendant(aPresContext, this)) {
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aDecorations = NS_STYLE_TEXT_DECORATION_NONE;
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}
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}
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}
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static PRBool
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HasTextFrameDescendant(nsIPresContext* aPresContext, nsIFrame* aParent)
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{
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nsIFrame* kid = nsnull;
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nsCOMPtr<nsIAtom> frameType;
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for (aParent->FirstChild(aPresContext, nsnull, &kid); kid;
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kid->GetNextSibling(&kid))
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{
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kid->GetFrameType(getter_AddRefs(frameType));
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if (frameType == nsLayoutAtoms::textFrame) {
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// This is only a candidate. We need to determine if this text
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// frame is empty, as in containing only (non-pre) whitespace.
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// See bug 20163.
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nsCompatibility mode;
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aPresContext->GetCompatibilityMode(&mode);
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const nsStyleText* styleText;
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::GetStyleData(kid, &styleText);
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// XXXldb This is the wrong way to set |isPre|.
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PRBool isPre = NS_STYLE_WHITESPACE_PRE == styleText->mWhiteSpace ||
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NS_STYLE_WHITESPACE_MOZ_PRE_WRAP == styleText->mWhiteSpace;
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PRBool isEmpty;
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kid->IsEmpty(mode, isPre, &isEmpty);
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if (!isEmpty) {
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return PR_TRUE;
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}
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}
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if (HasTextFrameDescendant(aPresContext, kid)) {
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return PR_TRUE;
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}
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}
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return PR_FALSE;
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}
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/*virtual*/ void
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nsHTMLContainerFrame::PaintTextDecorationLines(
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nsIRenderingContext& aRenderingContext,
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nscolor aColor,
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nscoord aOffset,
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nscoord aAscent,
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nscoord aSize)
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{
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nsMargin bp;
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CalcBorderPadding(bp);
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aRenderingContext.SetColor(aColor);
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nscoord innerWidth = mRect.width - bp.left - bp.right;
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aRenderingContext.FillRect(bp.left,
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bp.top + aAscent - aOffset, innerWidth, aSize);
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}
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void
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nsHTMLContainerFrame::PaintTextDecorations(
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nsIRenderingContext& aRenderingContext,
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nsIFontMetrics* aFontMetrics,
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PRUint8 aDecoration,
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nscolor aColor)
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{
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nscoord ascent, offset, size;
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aFontMetrics->GetMaxAscent(ascent);
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if (aDecoration &
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(NS_STYLE_TEXT_DECORATION_UNDERLINE
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| NS_STYLE_TEXT_DECORATION_OVERLINE)) {
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aFontMetrics->GetUnderline(offset, size);
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if (NS_STYLE_TEXT_DECORATION_UNDERLINE & aDecoration) {
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PaintTextDecorationLines(aRenderingContext, aColor, offset, ascent, size);
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}
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else if (NS_STYLE_TEXT_DECORATION_OVERLINE & aDecoration) {
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PaintTextDecorationLines(aRenderingContext, aColor, ascent, ascent, size);
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}
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}
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else if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & aDecoration) {
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aFontMetrics->GetStrikeout(offset, size);
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PaintTextDecorationLines(aRenderingContext, aColor, offset, ascent, size);
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}
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}
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/**
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* Create a next-in-flow for aFrame. Will return the newly created
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* frame in aNextInFlowResult <b>if and only if</b> a new frame is
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* created; otherwise nsnull is returned in aNextInFlowResult.
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*/
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nsresult
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nsHTMLContainerFrame::CreateNextInFlow(nsIPresContext* aPresContext,
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nsIFrame* aOuterFrame,
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nsIFrame* aFrame,
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nsIFrame*& aNextInFlowResult)
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{
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aNextInFlowResult = nsnull;
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nsIFrame* nextInFlow;
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aFrame->GetNextInFlow(&nextInFlow);
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if (nsnull == nextInFlow) {
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// Create a continuation frame for the child frame and insert it
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// into our lines child list.
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nsIFrame* nextFrame;
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aFrame->GetNextSibling(&nextFrame);
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nsIPresShell* presShell;
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nsIStyleSet* styleSet;
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aPresContext->GetShell(&presShell);
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presShell->GetStyleSet(&styleSet);
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NS_RELEASE(presShell);
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styleSet->CreateContinuingFrame(aPresContext, aFrame, aOuterFrame, &nextInFlow);
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NS_RELEASE(styleSet);
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if (nsnull == nextInFlow) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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aFrame->SetNextSibling(nextInFlow);
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nextInFlow->SetNextSibling(nextFrame);
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NS_FRAME_LOG(NS_FRAME_TRACE_NEW_FRAMES,
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("nsHTMLContainerFrame::MaybeCreateNextInFlow: frame=%p nextInFlow=%p",
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aFrame, nextInFlow));
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aNextInFlowResult = nextInFlow;
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}
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return NS_OK;
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}
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static nsresult
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ReparentFrameViewTo(nsIPresContext* aPresContext,
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nsIFrame* aFrame,
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nsIViewManager* aViewManager,
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nsIView* aNewParentView,
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nsIView* aOldParentView)
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{
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nsIView* view;
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// XXX What to do about placeholder views for "position: fixed" elements?
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// They should be reparented too.
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// Does aFrame have a view?
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aFrame->GetView(aPresContext, &view);
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if (view) {
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// Verify that the current parent view is what we think it is
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//nsIView* parentView;
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//NS_ASSERTION(parentView == aOldParentView, "unexpected parent view");
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aViewManager->RemoveChild(view);
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// The view will remember the Z-order and other attributes that have been set on it.
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// XXX Pretend this view is last of the parent's views in document order
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aViewManager->InsertChild(aNewParentView, view, nsnull, PR_TRUE);
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} else {
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// Iterate the child frames, and check each child frame to see if it has
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// a view
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nsIFrame* childFrame;
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aFrame->FirstChild(aPresContext, nsnull, &childFrame);
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while (childFrame) {
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ReparentFrameViewTo(aPresContext, childFrame, aViewManager, aNewParentView, aOldParentView);
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childFrame->GetNextSibling(&childFrame);
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}
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// Also check the overflow-list
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aFrame->FirstChild(aPresContext, nsLayoutAtoms::overflowList, &childFrame);
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while (childFrame) {
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ReparentFrameViewTo(aPresContext, childFrame, aViewManager, aNewParentView, aOldParentView);
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childFrame->GetNextSibling(&childFrame);
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}
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// Also check the floater-list
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aFrame->FirstChild(aPresContext, nsLayoutAtoms::floaterList, &childFrame);
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while (childFrame) {
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ReparentFrameViewTo(aPresContext, childFrame, aViewManager, aNewParentView, aOldParentView);
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childFrame->GetNextSibling(&childFrame);
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}
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}
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return NS_OK;
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}
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// Helper function that returns the nearest view to this frame. Checks
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// this frame, its parent frame, its parent frame, ...
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static nsIView*
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GetClosestViewFor(nsIPresContext* aPresContext, nsIFrame* aFrame)
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{
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NS_PRECONDITION(aFrame, "null frame pointer");
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nsIView* view;
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do {
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aFrame->GetView(aPresContext, &view);
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if (view) {
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break;
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}
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aFrame->GetParent(&aFrame);
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} while (aFrame);
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NS_POSTCONDITION(view, "no containing view");
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return view;
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}
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nsresult
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nsHTMLContainerFrame::ReparentFrameView(nsIPresContext* aPresContext,
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nsIFrame* aChildFrame,
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nsIFrame* aOldParentFrame,
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nsIFrame* aNewParentFrame)
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{
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NS_PRECONDITION(aChildFrame, "null child frame pointer");
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NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
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NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
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NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
|
|
|
|
nsIView* childView;
|
|
nsIView* oldParentView;
|
|
nsIView* newParentView;
|
|
|
|
// This code is called often and we need it to be as fast as possible, so
|
|
// see if we can trivially detect that no work needs to be done
|
|
aChildFrame->GetView(aPresContext, &childView);
|
|
if (!childView) {
|
|
// Child frame doesn't have a view. See if it has any child frames
|
|
nsIFrame* firstChild;
|
|
aChildFrame->FirstChild(aPresContext, nsnull, &firstChild);
|
|
if (!firstChild) {
|
|
return NS_OK;
|
|
}
|
|
}
|
|
|
|
// See if either the old parent frame or the new parent frame have a view
|
|
aOldParentFrame->GetView(aPresContext, &oldParentView);
|
|
aNewParentFrame->GetView(aPresContext, &newParentView);
|
|
|
|
if (!oldParentView && !newParentView) {
|
|
// Walk up both the old parent frame and the new parent frame nodes
|
|
// stopping when we either find a common parent or views for one
|
|
// or both of the frames.
|
|
//
|
|
// This works well in the common case where we push/pull and the old parent
|
|
// frame and the new parent frame are part of the same flow. They will
|
|
// typically be the same distance (height wise) from the
|
|
do {
|
|
aOldParentFrame->GetParent(&aOldParentFrame);
|
|
aNewParentFrame->GetParent(&aNewParentFrame);
|
|
|
|
// We should never walk all the way to the root frame without finding
|
|
// a view
|
|
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
|
|
|
|
// See if we reached a common parent
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
break;
|
|
}
|
|
|
|
// Get the views
|
|
aOldParentFrame->GetView(aPresContext, &oldParentView);
|
|
aNewParentFrame->GetView(aPresContext, &newParentView);
|
|
} while (!(oldParentView || newParentView));
|
|
}
|
|
|
|
|
|
// See if we found a common parent frame
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
// We found a common parent and there are no views between the old parent
|
|
// and the common parent or the new parent frame and the common parent.
|
|
// Because neither the old parent frame nor the new parent frame have views,
|
|
// then any child views don't need reparenting
|
|
return NS_OK;
|
|
}
|
|
|
|
// We found views for one or both of the parent frames before we found a
|
|
// common parent
|
|
NS_ASSERTION(oldParentView || newParentView, "internal error");
|
|
if (!oldParentView) {
|
|
oldParentView = GetClosestViewFor(aPresContext, aOldParentFrame);
|
|
}
|
|
if (!newParentView) {
|
|
newParentView = GetClosestViewFor(aPresContext, aNewParentFrame);
|
|
}
|
|
|
|
// See if the old parent frame and the new parent frame are in the
|
|
// same view sub-hierarchy. If they are then we don't have to do
|
|
// anything
|
|
if (oldParentView != newParentView) {
|
|
nsCOMPtr<nsIViewManager> viewManager;
|
|
oldParentView->GetViewManager(*getter_AddRefs(viewManager));
|
|
|
|
// They're not so we need to reparent any child views
|
|
return ReparentFrameViewTo(aPresContext, aChildFrame, viewManager, newParentView,
|
|
oldParentView);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsHTMLContainerFrame::ReparentFrameViewList(nsIPresContext* aPresContext,
|
|
nsIFrame* aChildFrameList,
|
|
nsIFrame* aOldParentFrame,
|
|
nsIFrame* aNewParentFrame)
|
|
{
|
|
NS_PRECONDITION(aChildFrameList, "null child frame list");
|
|
NS_PRECONDITION(aOldParentFrame, "null old parent frame pointer");
|
|
NS_PRECONDITION(aNewParentFrame, "null new parent frame pointer");
|
|
NS_PRECONDITION(aOldParentFrame != aNewParentFrame, "same old and new parent frame");
|
|
|
|
nsIView* oldParentView;
|
|
nsIView* newParentView;
|
|
|
|
// See if either the old parent frame or the new parent frame have a view
|
|
aOldParentFrame->GetView(aPresContext, &oldParentView);
|
|
aNewParentFrame->GetView(aPresContext, &newParentView);
|
|
|
|
if (!oldParentView && !newParentView) {
|
|
// Walk up both the old parent frame and the new parent frame nodes
|
|
// stopping when we either find a common parent or views for one
|
|
// or both of the frames.
|
|
//
|
|
// This works well in the common case where we push/pull and the old parent
|
|
// frame and the new parent frame are part of the same flow. They will
|
|
// typically be the same distance (height wise) from the
|
|
do {
|
|
aOldParentFrame->GetParent(&aOldParentFrame);
|
|
aNewParentFrame->GetParent(&aNewParentFrame);
|
|
|
|
// We should never walk all the way to the root frame without finding
|
|
// a view
|
|
NS_ASSERTION(aOldParentFrame && aNewParentFrame, "didn't find view");
|
|
|
|
// See if we reached a common parent
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
break;
|
|
}
|
|
|
|
// Get the views
|
|
aOldParentFrame->GetView(aPresContext, &oldParentView);
|
|
aNewParentFrame->GetView(aPresContext, &newParentView);
|
|
} while (!(oldParentView || newParentView));
|
|
}
|
|
|
|
|
|
// See if we found a common parent frame
|
|
if (aOldParentFrame == aNewParentFrame) {
|
|
// We found a common parent and there are no views between the old parent
|
|
// and the common parent or the new parent frame and the common parent.
|
|
// Because neither the old parent frame nor the new parent frame have views,
|
|
// then any child views don't need reparenting
|
|
return NS_OK;
|
|
}
|
|
|
|
// We found views for one or both of the parent frames before we found a
|
|
// common parent
|
|
NS_ASSERTION(oldParentView || newParentView, "internal error");
|
|
if (!oldParentView) {
|
|
oldParentView = GetClosestViewFor(aPresContext, aOldParentFrame);
|
|
}
|
|
if (!newParentView) {
|
|
newParentView = GetClosestViewFor(aPresContext, aNewParentFrame);
|
|
}
|
|
|
|
// See if the old parent frame and the new parent frame are in the
|
|
// same view sub-hierarchy. If they are then we don't have to do
|
|
// anything
|
|
if (oldParentView != newParentView) {
|
|
nsCOMPtr<nsIViewManager> viewManager;
|
|
oldParentView->GetViewManager(*getter_AddRefs(viewManager));
|
|
|
|
// They're not so we need to reparent any child views
|
|
for (nsIFrame* f = aChildFrameList; f; f->GetNextSibling(&f)) {
|
|
ReparentFrameViewTo(aPresContext, f, viewManager, newParentView,
|
|
oldParentView);
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
nsHTMLContainerFrame::CreateViewForFrame(nsIPresContext* aPresContext,
|
|
nsIFrame* aFrame,
|
|
nsIStyleContext* aStyleContext,
|
|
nsIFrame* aContentParentFrame,
|
|
PRBool aForce)
|
|
{
|
|
nsIView* view;
|
|
aFrame->GetView(aPresContext, &view);
|
|
if (nsnull != view) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// If we don't yet have a view, see if we need a view
|
|
if (!(aForce || FrameNeedsView(aPresContext, aFrame, aStyleContext))) {
|
|
// don't need a view
|
|
return NS_OK;
|
|
}
|
|
|
|
// Create a view
|
|
nsIFrame* parent = nsnull;
|
|
aFrame->GetParentWithView(aPresContext, &parent);
|
|
NS_ASSERTION(parent, "GetParentWithView failed");
|
|
|
|
nsIView* parentView = nsnull;
|
|
parent->GetView(aPresContext, &parentView);
|
|
NS_ASSERTION(parentView, "no parent with view");
|
|
|
|
// Create a view
|
|
static NS_DEFINE_CID(kViewCID, NS_VIEW_CID);
|
|
nsresult result = CallCreateInstance(kViewCID, &view);
|
|
if (NS_FAILED(result)) {
|
|
return result;
|
|
}
|
|
|
|
nsCOMPtr<nsIViewManager> viewManager;
|
|
parentView->GetViewManager(*getter_AddRefs(viewManager));
|
|
NS_ASSERTION(nsnull != viewManager, "null view manager");
|
|
|
|
// Initialize the view
|
|
nsRect bounds;
|
|
aFrame->GetRect(bounds);
|
|
view->Init(viewManager, bounds, parentView);
|
|
|
|
SyncFrameViewProperties(aPresContext, aFrame, aStyleContext, view);
|
|
|
|
// Insert the view into the view hierarchy. If the parent view is a
|
|
// scrolling view we need to do this differently
|
|
nsIScrollableView* scrollingView;
|
|
if (NS_SUCCEEDED(CallQueryInterface(parentView, &scrollingView))) {
|
|
scrollingView->SetScrolledView(view);
|
|
} else {
|
|
// XXX Drop it at the end of the document order until we can do better
|
|
viewManager->InsertChild(parentView, view, nsnull, PR_TRUE);
|
|
|
|
if (nsnull != aContentParentFrame) {
|
|
// If, for some reason, GetView below fails to initialize zParentView,
|
|
// then ensure that we completely bypass InsertZPlaceholder below.
|
|
// The effect will be as if we never knew about aContentParentFrame
|
|
// in the first place, so at least this code won't be doing any damage.
|
|
nsIView* zParentView = parentView;
|
|
|
|
aContentParentFrame->GetView(aPresContext, &zParentView);
|
|
|
|
if (nsnull == zParentView) {
|
|
nsIFrame* zParentFrame = nsnull;
|
|
|
|
aContentParentFrame->GetParentWithView(aPresContext, &zParentFrame);
|
|
NS_ASSERTION(zParentFrame, "GetParentWithView failed");
|
|
zParentFrame->GetView(aPresContext, &zParentView);
|
|
NS_ASSERTION(zParentView, "no parent with view");
|
|
}
|
|
|
|
if (zParentView != parentView) {
|
|
viewManager->InsertZPlaceholder(zParentView, view, nsnull, PR_TRUE);
|
|
}
|
|
}
|
|
}
|
|
|
|
// XXX If it's fixed positioned, then create a widget so it floats
|
|
// above the scrolling area
|
|
const nsStyleDisplay* display;
|
|
::GetStyleData(aStyleContext, &display);
|
|
if (NS_STYLE_POSITION_FIXED == display->mPosition) {
|
|
view->CreateWidget(kCChildCID);
|
|
}
|
|
|
|
// Remember our view
|
|
aFrame->SetView(aPresContext, view);
|
|
|
|
NS_FRAME_LOG(NS_FRAME_TRACE_CALLS,
|
|
("nsHTMLContainerFrame::CreateViewForFrame: frame=%p view=%p",
|
|
aFrame));
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
nsHTMLContainerFrame::CheckInvalidateBorder(nsIPresContext* aPresContext,
|
|
nsHTMLReflowMetrics& aDesiredSize,
|
|
const nsHTMLReflowState& aReflowState)
|
|
{
|
|
// XXX This method ought to deal with padding as well
|
|
// If this is a style change reflow targeted at this frame, we must repaint
|
|
// everything (well, we really just have to repaint the borders but we're
|
|
// a bunch of lazybones).
|
|
if (aReflowState.reason == eReflowReason_Incremental) {
|
|
nsHTMLReflowCommand *command = aReflowState.path->mReflowCommand;
|
|
if (command) {
|
|
nsReflowType type;
|
|
command->GetType(type);
|
|
if (type == eReflowType_StyleChanged) {
|
|
|
|
#ifdef NOISY_BLOCK_INVALIDATE
|
|
printf("%p invalidate 1 (%d, %d, %d, %d)\n",
|
|
this, 0, 0, mRect.width, mRect.height);
|
|
#endif
|
|
|
|
// Lots of things could have changed so damage our entire bounds
|
|
nsRect damageRect(0, 0, mRect.width, mRect.height);
|
|
if (!damageRect.IsEmpty()) {
|
|
Invalidate(aPresContext,damageRect);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we changed size, we must invalidate the parts of us that have changed
|
|
// to make the border show up.
|
|
if ((aReflowState.reason == eReflowReason_Incremental ||
|
|
aReflowState.reason == eReflowReason_Dirty)) {
|
|
nsMargin border = aReflowState.mComputedBorderPadding -
|
|
aReflowState.mComputedPadding;
|
|
|
|
// See if our width changed
|
|
if ((aDesiredSize.width != mRect.width) && (border.right > 0)) {
|
|
nsRect damageRect;
|
|
|
|
if (aDesiredSize.width < mRect.width) {
|
|
// Our new width is smaller, so we need to make sure that
|
|
// we paint our border in its new position
|
|
damageRect.x = aDesiredSize.width - border.right;
|
|
damageRect.width = border.right;
|
|
damageRect.y = 0;
|
|
damageRect.height = aDesiredSize.height;
|
|
} else {
|
|
// Our new width is larger, so we need to erase our border in its
|
|
// old position
|
|
damageRect.x = mRect.width - border.right;
|
|
damageRect.width = border.right;
|
|
damageRect.y = 0;
|
|
damageRect.height = mRect.height;
|
|
}
|
|
|
|
#ifdef NOISY_BLOCK_INVALIDATE
|
|
printf("%p invalidate 2 (%d, %d, %d, %d)\n",
|
|
this, damageRect.x, damageRect.y, damageRect.width, damageRect.height);
|
|
#endif
|
|
if (!damageRect.IsEmpty()) {
|
|
Invalidate(aPresContext, damageRect);
|
|
}
|
|
}
|
|
|
|
// See if our height changed
|
|
if ((aDesiredSize.height != mRect.height) && (border.bottom > 0)) {
|
|
nsRect damageRect;
|
|
|
|
if (aDesiredSize.height < mRect.height) {
|
|
// Our new height is smaller, so we need to make sure that
|
|
// we paint our border in its new position
|
|
damageRect.x = 0;
|
|
damageRect.width = aDesiredSize.width;
|
|
damageRect.y = aDesiredSize.height - border.bottom;
|
|
damageRect.height = border.bottom;
|
|
|
|
} else {
|
|
// Our new height is larger, so we need to erase our border in its
|
|
// old position
|
|
damageRect.x = 0;
|
|
damageRect.width = mRect.width;
|
|
damageRect.y = mRect.height - border.bottom;
|
|
damageRect.height = border.bottom;
|
|
}
|
|
#ifdef NOISY_BLOCK_INVALIDATE
|
|
printf("%p invalidate 3 (%d, %d, %d, %d)\n",
|
|
this, damageRect.x, damageRect.y, damageRect.width, damageRect.height);
|
|
#endif
|
|
if (!damageRect.IsEmpty()) {
|
|
Invalidate(aPresContext, damageRect);
|
|
}
|
|
}
|
|
}
|
|
}
|