зеркало из https://github.com/mozilla/pjs.git
443 строки
12 KiB
C++
443 строки
12 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License
|
|
* Version 1.1 (the "License"); you may not use this file except in
|
|
* compliance with the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is mozilla.org code
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* Netscape Communications Corporation
|
|
* Portions created by Netscape are
|
|
* Copyright (C) 1998 Netscape Communications Corporation.
|
|
*
|
|
* Alternatively, the contents of this file may be used under the
|
|
* terms of the GNU Public License (the "GPL"), in which case the
|
|
* provisions of the GPL are applicable instead of those above.
|
|
* If you wish to allow use of your version of this file only
|
|
* under the terms of the GPL and not to allow others to use your
|
|
* version of this file under the MPL, indicate your decision by
|
|
* deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this
|
|
* file under either the MPL or the GPL.
|
|
*
|
|
* Contributor(s):
|
|
* Robert Ginda, <rginda@netscape.com>
|
|
*
|
|
*/
|
|
|
|
#ifndef JSDSERVICE_H___
|
|
#define JSDSERVICE_H___
|
|
|
|
#include "jsdIDebuggerService.h"
|
|
#include "jsdebug.h"
|
|
#include "nsString.h"
|
|
#include "nsCOMPtr.h"
|
|
|
|
#if defined(DEBUG_rginda_l)
|
|
#define DEBUG_verbose
|
|
#endif
|
|
|
|
#ifdef DEBUG_verbose
|
|
extern PRUint32 gScriptCount;
|
|
extern PRUint32 gValueCount;
|
|
#endif
|
|
|
|
/*******************************************************************************
|
|
* reflected jsd data structures
|
|
*******************************************************************************/
|
|
|
|
class jsdPC : public jsdIPC
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDIPC
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdPC (jsuword aPC) : mPC(aPC)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
static jsdIPC *FromPtr (jsuword aPC)
|
|
{
|
|
if (!aPC)
|
|
return 0;
|
|
|
|
jsdIPC *rv = new jsdPC (aPC);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdPC(); /* no implementation */
|
|
jsdPC(const jsdPC&); /* no implementation */
|
|
|
|
jsuword mPC;
|
|
};
|
|
|
|
class jsdObject : public jsdIObject
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDIOBJECT
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdObject (JSDContext *aCx, JSDObject *aObject) :
|
|
mCx(aCx), mObject(aObject)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
static jsdIObject *FromPtr (JSDContext *aCx,
|
|
JSDObject *aObject)
|
|
{
|
|
if (!aObject)
|
|
return 0;
|
|
|
|
jsdIObject *rv = new jsdObject (aCx, aObject);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdObject(); /* no implementation */
|
|
jsdObject(const jsdObject&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
JSDObject *mObject;
|
|
};
|
|
|
|
|
|
class jsdProperty : public jsdIProperty
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDIPROPERTY
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdProperty (JSDContext *aCx, JSDProperty *aProperty) :
|
|
mCx(aCx), mProperty(aProperty)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
static jsdIProperty *FromPtr (JSDContext *aCx,
|
|
JSDProperty *aProperty)
|
|
{
|
|
if (!aProperty)
|
|
return 0;
|
|
|
|
jsdIProperty *rv = new jsdProperty (aCx, aProperty);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdProperty(); /* no implementation */
|
|
jsdProperty(const jsdProperty&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
JSDProperty *mProperty;
|
|
};
|
|
|
|
class jsdScript : public jsdIScript
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDISCRIPT
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdScript (JSDContext *aCx, JSDScript *aScript) : mValid(PR_FALSE), mCx(aCx),
|
|
mScript(aScript),
|
|
mFileName(0),
|
|
mFunctionName(0),
|
|
mBaseLineNumber(0),
|
|
mLineExtent(0)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
#ifdef DEBUG_verbose
|
|
printf ("++++++ jsdScript %i\n", ++gScriptCount);
|
|
#endif
|
|
|
|
if (mScript)
|
|
{
|
|
/* copy the script's information now, so we have it later, when it
|
|
* get's destroyed. */
|
|
JSD_LockScriptSubsystem(mCx);
|
|
mFileName = new nsCString(JSD_GetScriptFilename(mCx, mScript));
|
|
mFunctionName =
|
|
new nsCString(JSD_GetScriptFunctionName(mCx, mScript));
|
|
mBaseLineNumber = JSD_GetScriptBaseLineNumber(mCx, mScript);
|
|
mLineExtent = JSD_GetScriptLineExtent(mCx, mScript);
|
|
JSD_UnlockScriptSubsystem(mCx);
|
|
|
|
mValid = true;
|
|
}
|
|
}
|
|
virtual ~jsdScript ()
|
|
{
|
|
if (mFileName)
|
|
delete mFileName;
|
|
if (mFunctionName)
|
|
delete mFunctionName;
|
|
|
|
/* Invalidate() needs to be called to release an owning reference to
|
|
* ourselves, so if we got here without being invalidated, something
|
|
* has gone wrong with our ref count */
|
|
NS_ASSERTION (!mValid, "Script destroyed without being invalidated.");
|
|
|
|
#ifdef DEBUG_verbose
|
|
printf ("------ jsdScript %i\n", --gScriptCount);
|
|
#endif
|
|
}
|
|
|
|
static jsdIScript *FromPtr (JSDContext *aCx, JSDScript *aScript)
|
|
{
|
|
if (!aScript)
|
|
return 0;
|
|
|
|
void *data = JSD_GetScriptPrivate (aScript);
|
|
jsdIScript *rv;
|
|
|
|
if (data) {
|
|
rv = NS_STATIC_CAST(jsdIScript *, data);
|
|
} else {
|
|
rv = new jsdScript (aCx, aScript);
|
|
NS_IF_ADDREF(rv); /* addref for the SetScriptPrivate, released in
|
|
* Invalidate() */
|
|
JSD_SetScriptPrivate (aScript, NS_STATIC_CAST(void *, rv));
|
|
}
|
|
|
|
NS_IF_ADDREF(rv); /* addref for return value */
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdScript(); /* no implementation */
|
|
jsdScript (const jsdScript&); /* no implementation */
|
|
|
|
PRBool mValid;
|
|
JSDContext *mCx;
|
|
JSDScript *mScript;
|
|
nsCString *mFileName;
|
|
nsCString *mFunctionName;
|
|
PRUint32 mBaseLineNumber, mLineExtent;
|
|
};
|
|
|
|
class jsdStackFrame : public jsdIStackFrame
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDISTACKFRAME
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdStackFrame (JSDContext *aCx, JSDThreadState *aThreadState,
|
|
JSDStackFrameInfo *aStackFrameInfo) :
|
|
mCx(aCx), mThreadState(aThreadState), mStackFrameInfo(aStackFrameInfo)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
/* XXX These things are only valid for a short period of time, they reflect
|
|
* state in the js engine that will go away after stepping past wherever
|
|
* we were stopped at when this was created. We could keep a list of every
|
|
* instance of this we've created, and "invalidate" them before we let the
|
|
* engine continue. The next time we need a threadstate, we can search the
|
|
* list to find an invalidated one, and just reuse it.
|
|
*/
|
|
static jsdIStackFrame *FromPtr (JSDContext *aCx,
|
|
JSDThreadState *aThreadState,
|
|
JSDStackFrameInfo *aStackFrameInfo)
|
|
{
|
|
if (!aStackFrameInfo)
|
|
return 0;
|
|
|
|
jsdIStackFrame *rv = new jsdStackFrame (aCx, aThreadState,
|
|
aStackFrameInfo);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdStackFrame(); /* no implementation */
|
|
jsdStackFrame(const jsdStackFrame&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
JSDThreadState *mThreadState;
|
|
JSDStackFrameInfo *mStackFrameInfo;
|
|
};
|
|
|
|
class jsdValue : public jsdIValue
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDIVALUE
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdValue (JSDContext *aCx, JSDValue *aValue) : mCx(aCx), mValue(aValue)
|
|
{
|
|
#ifdef DEBUG_verbose
|
|
printf ("++++++ jsdValue %i\n", ++gValueCount);
|
|
#endif
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
static jsdIValue *FromPtr (JSDContext *aCx, JSDValue *aValue)
|
|
{
|
|
if (!aValue)
|
|
return 0;
|
|
|
|
jsdIValue *rv;
|
|
rv = new jsdValue (aCx, aValue);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
virtual ~jsdValue()
|
|
{
|
|
#ifdef DEBUG_verbose
|
|
printf ("----- jsdValue %i\n", --gValueCount);
|
|
#endif
|
|
JSD_DropValue (mCx, mValue);
|
|
}
|
|
|
|
private:
|
|
jsdValue(); /* no implementation */
|
|
jsdValue (const jsdScript&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
JSDValue *mValue;
|
|
};
|
|
|
|
/******************************************************************************
|
|
* debugger service
|
|
******************************************************************************/
|
|
|
|
class jsdService : public jsdIDebuggerService
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDIDEBUGGERSERVICE
|
|
|
|
jsdService() : mOn(PR_FALSE), mNestedLoopLevel(0), mCx(0), mRuntime(0),
|
|
mBreakpointHook(0), mErrorHook(0), mDebuggerHook(0),
|
|
mInterruptHook(0), mScriptHook(0), mThrowHook(0)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
virtual ~jsdService() { }
|
|
|
|
static jsdService *GetService ();
|
|
|
|
private:
|
|
PRBool mOn;
|
|
PRUint32 mNestedLoopLevel;
|
|
JSDContext *mCx;
|
|
JSRuntime *mRuntime;
|
|
|
|
nsCOMPtr<jsdIExecutionHook> mBreakpointHook;
|
|
nsCOMPtr<jsdIExecutionHook> mErrorHook;
|
|
nsCOMPtr<jsdIExecutionHook> mDebuggerHook;
|
|
nsCOMPtr<jsdIExecutionHook> mInterruptHook;
|
|
nsCOMPtr<jsdIScriptHook> mScriptHook;
|
|
nsCOMPtr<jsdIExecutionHook> mThrowHook;
|
|
};
|
|
|
|
#endif /* JSDSERVICE_H___ */
|
|
|
|
|
|
/* graveyard */
|
|
|
|
#if 0
|
|
|
|
class jsdContext : public jsdIContext
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDICONTEXT
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdContext (JSDContext *aCx) : mCx(aCx)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
printf ("++++++ jsdContext\n");
|
|
}
|
|
|
|
static jsdIContext *FromPtr (JSDContext *aCx)
|
|
{
|
|
if (!aCx)
|
|
return 0;
|
|
|
|
void *data = JSD_GetContextPrivate (aCx);
|
|
jsdIContext *rv;
|
|
|
|
if (data) {
|
|
rv = NS_STATIC_CAST(jsdIContext *, data);
|
|
} else {
|
|
rv = new jsdContext (aCx);
|
|
NS_IF_ADDREF(rv); // addref for the SetContextPrivate
|
|
JSD_SetContextPrivate (aCx, NS_STATIC_CAST(void *, rv));
|
|
}
|
|
|
|
NS_IF_ADDREF(rv); // addref for the return value
|
|
return rv;
|
|
}
|
|
|
|
virtual ~jsdContext() { printf ("------ ~jsdContext\n"); }
|
|
private:
|
|
jsdContext(); /* no implementation */
|
|
jsdContext(const jsdContext&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
};
|
|
|
|
class jsdThreadState : public jsdIThreadState
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_JSDITHREADSTATE
|
|
|
|
/* you'll normally use use FromPtr() instead of directly constructing one */
|
|
jsdThreadState (JSDContext *aCx, JSDThreadState *aThreadState) :
|
|
mCx(aCx), mThreadState(aThreadState)
|
|
{
|
|
NS_INIT_ISUPPORTS();
|
|
}
|
|
|
|
/* XXX These things are only valid for a short period of time, they reflect
|
|
* state in the js engine that will go away after stepping past wherever
|
|
* we were stopped at when this was created. We could keep a list of every
|
|
* instance of this we've created, and "invalidate" them before we let the
|
|
* engine continue. The next time we need a threadstate, we can search the
|
|
* list to find an invalidated one, and just reuse it.
|
|
*/
|
|
static jsdIThreadState *FromPtr (JSDContext *aCx,
|
|
JSDThreadState *aThreadState)
|
|
{
|
|
if (!aThreadState)
|
|
return 0;
|
|
|
|
jsdIThreadState *rv = new jsdThreadState (aCx, aThreadState);
|
|
NS_IF_ADDREF(rv);
|
|
return rv;
|
|
}
|
|
|
|
private:
|
|
jsdThreadState(); /* no implementation */
|
|
jsdThreadState(const jsdThreadState&); /* no implementation */
|
|
|
|
JSDContext *mCx;
|
|
JSDThreadState *mThreadState;
|
|
};
|
|
|
|
#endif
|