pjs/xpcom/threads/nsITimerManager.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by the Initial Developer are
* Copyright (C) 2002 the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
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*/
#include "nsISupports.idl"
[scriptable, uuid(8fce8c6a-1dd2-11b2-8352-8cdd2b965efc)]
interface nsITimerManager : nsISupports
{
/**
* A flag that turns on the use of idle timers on the main thread.
* this should only be called once.
*
* By default, idle timers are off.
*
* One this is set to TRUE, you are expected to call hasIdleTimers/fireNextIdleTimer
* when you have time in your main loop.
*/
attribute boolean useIdleTimers;
boolean hasIdleTimers();
// Fire next idle timers waiting on the current thread
void fireNextIdleTimer();
};