pjs/intl/uconv/ucvcn/nsUnicodeToHZ.cpp

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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* This Unicode to HZ converter is a contribution from Intel Corporation
* to the mozilla project.
*/
/**
* A character set converter from Unicode to HZ.
*
*
* @created 08/Sept/1999
* @author Yueheng Xu, Yueheng.Xu@intel.com
* Revision History
* 04/Oct/1999. Yueheng Xu: Fixed line continuation problem when line
* ended by '~';
* Used table UnicodeToGBK[] to speed up the mapping.
*/
#include "nsUnicodeToHZ.h"
#include "nsUCvCnDll.h"
#define _GBKU_TABLE_ // to use a shared GBKU table
#include "gbku.h"
//----------------------------------------------------------------------
// Class nsUnicodeToGBK [implementation]
#define TRUE 1
#define FALSE 0
void nsUnicodeToHZ::UnicodeToGBK(PRUnichar SrcUnicode, DByte *pGBCode)
{
PRUnichar unicode;
PRUint8 left, right;
unicode = SrcUnicode;
//if unicode's hi byte has something, it is not ASCII, must be a GB
NS_ASSERTION( unicode & 0xff00, "expect a GB" );
// To reduce the UnicodeToGBKTable size, we only use direct table mapping
// for unicode between 0x4E00 - 0xA000
if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ) )
{
unicode -= 0x4E00;
left = UnicodeToGBKTable[unicode].leftbyte ;
right = UnicodeToGBKTable[unicode].rightbyte ;
pGBCode->leftbyte = left;
pGBCode->rightbyte = right;
}
else
{
// other ones we search in GBK to Unicode table
for ( PRUint16 i=0; i<MAX_GBK_LENGTH; i++)
{
if ( unicode == GBKToUnicodeTable[i] )
{
left = (PRUint8) ( i / 0x00BF + 0x0081) | 0x80 ;
right = (PRUint8) ( i % 0x00BF+ 0x0040) | 0x80;
pGBCode->leftbyte = left;
pGBCode->rightbyte = right;
}
}
}
}
void nsUnicodeToHZ::UnicodeToHZ(PRUnichar SrcUnicode, DByte *pGBCode)
{
PRUnichar unicode;
PRUint8 left, right;
unicode = SrcUnicode;
//if unicode's hi byte has something, it is not ASCII, must be a GB
NS_ASSERTION( unicode & 0xff00, "expect a GB" );
// To reduce the UnicodeToGBKTable size, we only use direct table mapping
// for unicode between 0x4E00 - 0xA000
if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ) )
{
unicode -= 0x4E00;
left = UnicodeToGBKTable[unicode].leftbyte ;
right = UnicodeToGBKTable[unicode].rightbyte ;
pGBCode->leftbyte = left & 0x7F ;
pGBCode->rightbyte = right & 0x7F ;
}
else
{
// other ones we search in GBK to Unicode table
for ( PRUint16 i=0; i<MAX_GBK_LENGTH; i++)
{
if ( unicode == GBKToUnicodeTable[i] )
{
left = (PRUint8) ( i / 0x00BF + 0x0081);
right = (PRUint8) ( i % 0x00BF+ 0x0040);
pGBCode->leftbyte = left;
pGBCode->rightbyte = right;
}
}
}
}
nsUnicodeToHZ::nsUnicodeToHZ()
{
PRUint8 left, right;
PRUnichar unicode;
PRUnichar i;
for ( i=0; i<MAX_GBK_LENGTH; i++ )
{
left = (PRUint8) ( i / 0x00BF + 0x0081);
right = (PRUint8)( i % 0x00BF+ 0x0040);
unicode = GBKToUnicodeTable[i];
// to reduce size of UnicodeToGBKTable, we only do direct unicode to GB
// table mapping between unicode 0x4E00 and 0xA000. Others by searching
// GBKToUnicodeTable. There is a trade off between memory usage and speed.
if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ))
{
unicode -= 0x4E00; // we start using table at 0x4E00
UnicodeToGBKTable[unicode].leftbyte = left;
UnicodeToGBKTable[unicode].rightbyte = right;
}
}
}
NS_IMETHODIMP nsUnicodeToHZ::ConvertNoBuff(const PRUnichar * aSrc,
PRInt32 * aSrcLength,
char * aDest,
PRInt32 * aDestLength)
{
#define HZ_STATE_GB 1
#define HZ_STATE_ASCII 2
#define HZ_STATE_TILD 3
#define HZLEAD1 '~'
#define HZLEAD2 '{'
#define HZLEAD3 '}'
#define UNICODE_TILD 0x007E
static PRUint16 hz_state = HZ_STATE_ASCII; // per HZ spec, default to HZ mode
PRInt32 i=0;
PRInt32 iSrcLength = *aSrcLength;
DByte *pDestDBCode;
PRInt32 iDestLength = 0;
PRUnichar *pSrc = (PRUnichar *)aSrc;
pDestDBCode = (DByte *)aDest;
for (i=0;i< iSrcLength;i++)
{
pDestDBCode = (DByte *)aDest;
if( (*pSrc) & 0xff00 )
{
// hi byte has something, it is not ASCII, process as a GB
if ( hz_state != HZ_STATE_GB )
{
// we are adding a '~{' ESC sequence to star a HZ string
hz_state = HZ_STATE_GB;
pDestDBCode->leftbyte = '~';
pDestDBCode->rightbyte = '{';
aDest += 2; // increment 2 bytes
pDestDBCode = (DByte *)aDest;
iDestLength +=2;
}
UnicodeToHZ( *pSrc, pDestDBCode);
aDest += 2; // increment 2 bytes
pDestDBCode = (DByte *)aDest;
iDestLength +=2;
}
else
{
// this is an ASCII
// if we are in HZ mode, end it by adding a '~}' ESC sequence
if ( hz_state == HZ_STATE_GB )
{
hz_state = HZ_STATE_ASCII;
pDestDBCode->leftbyte = '~';
pDestDBCode->rightbyte = '}';
aDest += 2; // increment 2 bytes
pDestDBCode = (DByte *)aDest;
iDestLength +=2;
}
// if this is a regular char '~' , convert it to two '~'
if ( *pSrc == UNICODE_TILD )
{
pDestDBCode->leftbyte = '~';
pDestDBCode->rightbyte = '~';
aDest += 2; // increment 2 bytes
pDestDBCode = (DByte *)aDest;
iDestLength +=2;
}
else
{
// other regular ASCII chars convert by normal ways
// Is this works for both little endian and big endian machines ?
*aDest = (char) ( (PRUnichar)(*pSrc) );
aDest++; // increment 1 byte
iDestLength +=1;
}
}
pSrc++; // increment 2 bytes
if ( iDestLength >= (*aDestLength) )
{
break;
}
}
*aDestLength = iDestLength;
*aSrcLength = i;
return NS_OK;
}
#define SET_REPRESENTABLE(info, c) (info)[(c) >> 5] |= (1L << ((c) & 0x1f))
NS_IMETHODIMP nsUnicodeToHZ::FillInfo(PRUint32 *aInfo)
{
PRUint16 i,j, k;
PRUnichar SrcUnicode;
// aInfo should already been initialized as 2048 element array of 32 bit by caller
NS_ASSERTION( sizeof(aInfo[0]) == 4, "aInfo size incorrect" );
// valid GBK rows are in 0x81 to 0xFE
for (i=0x81; i<0xFE; i++)
{
// HZ and GB2312 starts at row 0x21|0x80 = 0xA1
if ( i < 0xA1 )
continue;
// valid GBK columns are in 0x41 to 0xFE
for( j=0x41; j<0xFE; j++)
{
//HZ and GB2312 starts at col 0x21 | 0x80 = 0xA1
if ( j < 0xA1 )
continue;
// k is index in GBKU.H table
k = (i - 0x81)*(0xFE - 0x80)+(j-0x41);
SrcUnicode = GBKToUnicodeTable[i];
if (( SrcUnicode != 0xFFFF ) && (SrcUnicode != 0xFFFD) )
{
SET_REPRESENTABLE(aInfo, SrcUnicode);
}
}
}
return NS_OK;
}
nsresult nsUnicodeToHZ::CreateInstance(nsISupports ** aResult)
{
nsIUnicodeEncoder *p = new nsUnicodeToHZ();
if(p) {
*aResult = p;
return NS_OK;
}
return NS_ERROR_OUT_OF_MEMORY;
}
//----------------------------------------------------------------------
// Subclassing of nsTableEncoderSupport class [implementation]
NS_IMETHODIMP nsUnicodeToHZ::GetMaxLength(const PRUnichar * aSrc,
PRInt32 aSrcLength,
PRInt32 * aDestLength)
{
*aDestLength = 6 * aSrcLength;
return NS_OK;
}