зеркало из https://github.com/mozilla/pjs.git
303 строки
8.6 KiB
C++
303 строки
8.6 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* This Unicode to HZ converter is a contribution from Intel Corporation
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* to the mozilla project.
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*/
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/**
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* A character set converter from Unicode to HZ.
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*
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*
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* @created 08/Sept/1999
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* @author Yueheng Xu, Yueheng.Xu@intel.com
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* Revision History
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* 04/Oct/1999. Yueheng Xu: Fixed line continuation problem when line
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* ended by '~';
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* Used table UnicodeToGBK[] to speed up the mapping.
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*/
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#include "nsUnicodeToHZ.h"
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#include "nsUCvCnDll.h"
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#define _GBKU_TABLE_ // to use a shared GBKU table
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#include "gbku.h"
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//----------------------------------------------------------------------
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// Class nsUnicodeToGBK [implementation]
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#define TRUE 1
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#define FALSE 0
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void nsUnicodeToHZ::UnicodeToGBK(PRUnichar SrcUnicode, DByte *pGBCode)
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{
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PRUnichar unicode;
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PRUint8 left, right;
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unicode = SrcUnicode;
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//if unicode's hi byte has something, it is not ASCII, must be a GB
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NS_ASSERTION( unicode & 0xff00, "expect a GB" );
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// To reduce the UnicodeToGBKTable size, we only use direct table mapping
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// for unicode between 0x4E00 - 0xA000
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if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ) )
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{
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unicode -= 0x4E00;
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left = UnicodeToGBKTable[unicode].leftbyte ;
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right = UnicodeToGBKTable[unicode].rightbyte ;
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pGBCode->leftbyte = left;
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pGBCode->rightbyte = right;
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}
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else
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{
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// other ones we search in GBK to Unicode table
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for ( PRUint16 i=0; i<MAX_GBK_LENGTH; i++)
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{
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if ( unicode == GBKToUnicodeTable[i] )
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{
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left = (PRUint8) ( i / 0x00BF + 0x0081) | 0x80 ;
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right = (PRUint8) ( i % 0x00BF+ 0x0040) | 0x80;
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pGBCode->leftbyte = left;
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pGBCode->rightbyte = right;
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}
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}
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}
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}
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void nsUnicodeToHZ::UnicodeToHZ(PRUnichar SrcUnicode, DByte *pGBCode)
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{
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PRUnichar unicode;
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PRUint8 left, right;
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unicode = SrcUnicode;
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//if unicode's hi byte has something, it is not ASCII, must be a GB
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NS_ASSERTION( unicode & 0xff00, "expect a GB" );
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// To reduce the UnicodeToGBKTable size, we only use direct table mapping
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// for unicode between 0x4E00 - 0xA000
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if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ) )
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{
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unicode -= 0x4E00;
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left = UnicodeToGBKTable[unicode].leftbyte ;
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right = UnicodeToGBKTable[unicode].rightbyte ;
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pGBCode->leftbyte = left & 0x7F ;
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pGBCode->rightbyte = right & 0x7F ;
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}
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else
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{
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// other ones we search in GBK to Unicode table
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for ( PRUint16 i=0; i<MAX_GBK_LENGTH; i++)
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{
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if ( unicode == GBKToUnicodeTable[i] )
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{
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left = (PRUint8) ( i / 0x00BF + 0x0081);
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right = (PRUint8) ( i % 0x00BF+ 0x0040);
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pGBCode->leftbyte = left;
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pGBCode->rightbyte = right;
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}
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}
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}
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}
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nsUnicodeToHZ::nsUnicodeToHZ()
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{
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PRUint8 left, right;
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PRUnichar unicode;
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PRUnichar i;
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for ( i=0; i<MAX_GBK_LENGTH; i++ )
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{
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left = (PRUint8) ( i / 0x00BF + 0x0081);
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right = (PRUint8)( i % 0x00BF+ 0x0040);
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unicode = GBKToUnicodeTable[i];
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// to reduce size of UnicodeToGBKTable, we only do direct unicode to GB
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// table mapping between unicode 0x4E00 and 0xA000. Others by searching
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// GBKToUnicodeTable. There is a trade off between memory usage and speed.
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if ( (unicode >= 0x4E00 ) && ( unicode <= 0xA000 ))
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{
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unicode -= 0x4E00; // we start using table at 0x4E00
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UnicodeToGBKTable[unicode].leftbyte = left;
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UnicodeToGBKTable[unicode].rightbyte = right;
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}
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}
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}
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NS_IMETHODIMP nsUnicodeToHZ::ConvertNoBuff(const PRUnichar * aSrc,
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PRInt32 * aSrcLength,
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char * aDest,
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PRInt32 * aDestLength)
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{
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#define HZ_STATE_GB 1
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#define HZ_STATE_ASCII 2
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#define HZ_STATE_TILD 3
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#define HZLEAD1 '~'
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#define HZLEAD2 '{'
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#define HZLEAD3 '}'
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#define UNICODE_TILD 0x007E
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static PRUint16 hz_state = HZ_STATE_ASCII; // per HZ spec, default to HZ mode
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PRInt32 i=0;
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PRInt32 iSrcLength = *aSrcLength;
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DByte *pDestDBCode;
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PRInt32 iDestLength = 0;
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PRUnichar *pSrc = (PRUnichar *)aSrc;
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pDestDBCode = (DByte *)aDest;
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for (i=0;i< iSrcLength;i++)
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{
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pDestDBCode = (DByte *)aDest;
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if( (*pSrc) & 0xff00 )
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{
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// hi byte has something, it is not ASCII, process as a GB
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if ( hz_state != HZ_STATE_GB )
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{
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// we are adding a '~{' ESC sequence to star a HZ string
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hz_state = HZ_STATE_GB;
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pDestDBCode->leftbyte = '~';
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pDestDBCode->rightbyte = '{';
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aDest += 2; // increment 2 bytes
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pDestDBCode = (DByte *)aDest;
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iDestLength +=2;
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}
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UnicodeToHZ( *pSrc, pDestDBCode);
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aDest += 2; // increment 2 bytes
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pDestDBCode = (DByte *)aDest;
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iDestLength +=2;
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}
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else
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{
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// this is an ASCII
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// if we are in HZ mode, end it by adding a '~}' ESC sequence
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if ( hz_state == HZ_STATE_GB )
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{
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hz_state = HZ_STATE_ASCII;
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pDestDBCode->leftbyte = '~';
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pDestDBCode->rightbyte = '}';
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aDest += 2; // increment 2 bytes
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pDestDBCode = (DByte *)aDest;
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iDestLength +=2;
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}
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// if this is a regular char '~' , convert it to two '~'
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if ( *pSrc == UNICODE_TILD )
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{
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pDestDBCode->leftbyte = '~';
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pDestDBCode->rightbyte = '~';
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aDest += 2; // increment 2 bytes
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pDestDBCode = (DByte *)aDest;
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iDestLength +=2;
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}
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else
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{
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// other regular ASCII chars convert by normal ways
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// Is this works for both little endian and big endian machines ?
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*aDest = (char) ( (PRUnichar)(*pSrc) );
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aDest++; // increment 1 byte
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iDestLength +=1;
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}
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}
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pSrc++; // increment 2 bytes
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if ( iDestLength >= (*aDestLength) )
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{
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break;
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}
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}
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*aDestLength = iDestLength;
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*aSrcLength = i;
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return NS_OK;
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}
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#define SET_REPRESENTABLE(info, c) (info)[(c) >> 5] |= (1L << ((c) & 0x1f))
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NS_IMETHODIMP nsUnicodeToHZ::FillInfo(PRUint32 *aInfo)
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{
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PRUint16 i,j, k;
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PRUnichar SrcUnicode;
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// aInfo should already been initialized as 2048 element array of 32 bit by caller
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NS_ASSERTION( sizeof(aInfo[0]) == 4, "aInfo size incorrect" );
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// valid GBK rows are in 0x81 to 0xFE
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for (i=0x81; i<0xFE; i++)
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{
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// HZ and GB2312 starts at row 0x21|0x80 = 0xA1
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if ( i < 0xA1 )
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continue;
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// valid GBK columns are in 0x41 to 0xFE
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for( j=0x41; j<0xFE; j++)
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{
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//HZ and GB2312 starts at col 0x21 | 0x80 = 0xA1
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if ( j < 0xA1 )
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continue;
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// k is index in GBKU.H table
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k = (i - 0x81)*(0xFE - 0x80)+(j-0x41);
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SrcUnicode = GBKToUnicodeTable[i];
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if (( SrcUnicode != 0xFFFF ) && (SrcUnicode != 0xFFFD) )
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{
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SET_REPRESENTABLE(aInfo, SrcUnicode);
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}
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}
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}
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return NS_OK;
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}
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nsresult nsUnicodeToHZ::CreateInstance(nsISupports ** aResult)
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{
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nsIUnicodeEncoder *p = new nsUnicodeToHZ();
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if(p) {
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*aResult = p;
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return NS_OK;
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}
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return NS_ERROR_OUT_OF_MEMORY;
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}
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//----------------------------------------------------------------------
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// Subclassing of nsTableEncoderSupport class [implementation]
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NS_IMETHODIMP nsUnicodeToHZ::GetMaxLength(const PRUnichar * aSrc,
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PRInt32 aSrcLength,
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PRInt32 * aDestLength)
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{
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*aDestLength = 6 * aSrcLength;
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return NS_OK;
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}
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