pjs/widget/gtk2/nsLookAndFeel.h

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#ifndef __nsLookAndFeel
#define __nsLookAndFeel
#include "nsXPLookAndFeel.h"
#include "nsCOMPtr.h"
#include "gfxFont.h"
struct _GtkStyle;
class nsLookAndFeel: public nsXPLookAndFeel {
public:
nsLookAndFeel();
virtual ~nsLookAndFeel();
virtual nsresult NativeGetColor(ColorID aID, nscolor &aResult);
virtual nsresult GetIntImpl(IntID aID, PRInt32 &aResult);
virtual nsresult GetFloatImpl(FloatID aID, float &aResult);
virtual bool GetFontImpl(FontID aID, nsString& aFontName,
gfxFontStyle& aFontStyle);
virtual void RefreshImpl();
virtual PRUnichar GetPasswordCharacterImpl();
virtual bool GetEchoPasswordImpl();
protected:
struct _GtkStyle *mStyle;
// Cached fonts
bool mDefaultFontCached;
bool mButtonFontCached;
bool mFieldFontCached;
bool mMenuFontCached;
nsString mDefaultFontName;
nsString mButtonFontName;
nsString mFieldFontName;
nsString mMenuFontName;
gfxFontStyle mDefaultFontStyle;
gfxFontStyle mButtonFontStyle;
gfxFontStyle mFieldFontStyle;
gfxFontStyle mMenuFontStyle;
// Cached colors, we have to create a dummy widget to actually
// get the style
static nscolor sInfoBackground;
static nscolor sInfoText;
static nscolor sMenuBackground;
static nscolor sMenuBarText;
static nscolor sMenuBarHoverText;
static nscolor sMenuText;
static nscolor sMenuHover;
static nscolor sMenuHoverText;
static nscolor sButtonBackground;
static nscolor sButtonText;
static nscolor sButtonOuterLightBorder;
static nscolor sButtonInnerDarkBorder;
static nscolor sOddCellBackground;
static nscolor sNativeHyperLinkText;
static nscolor sComboBoxText;
static nscolor sComboBoxBackground;
static PRUnichar sInvisibleCharacter;
static float sCaretRatio;
static bool sMenuSupportsDrag;
static void InitLookAndFeel();
void InitWidget();
};
#endif