pjs/js2/src/bytecodecontainer.cpp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
#ifdef _WIN32
#include "msvc_pragma.h"
#endif
#include <algorithm>
#include <assert.h>
#include <list>
#include <stack>
#include <map>
#include "world.h"
#include "utilities.h"
#include "js2value.h"
#include "strings.h"
#include "reader.h"
#include "parser.h"
#include "js2engine.h"
#include "bytecodecontainer.h"
#include "regexp.h"
#include "js2metadata.h"
namespace JavaScript {
namespace MetaData {
// Establish the label's location in a bytecode container
void Label::setLocation(BytecodeContainer *bCon, uint32 location)
{
mHasLocation = true;
mLocation = location;
for (std::vector<uint32>::iterator i = mFixupList.begin(), end = mFixupList.end();
(i != end); i++)
{
uint32 branchLocation = *i;
bCon->setOffset(branchLocation, int32(mLocation - branchLocation));
}
}
// Add a branch location to the list of fixups for this label
// (or resolve the branch if the location is known already)
void Label::addFixup(BytecodeContainer *bCon, uint32 branchLocation)
{
if (mHasLocation)
bCon->addOffset(int32(mLocation - branchLocation));
else {
mFixupList.push_back(branchLocation);
bCon->addOffset(0);
}
}
// Look up the pc and return a position from the map
size_t BytecodeContainer::getPosition(uint16 pc)
{
for (std::vector<MapEntry>::iterator i = pcMap.begin(), end = pcMap.end(); (i != end); i++)
if (i->first >= pc)
return i->second;
return 0;
}
// insert the opcode, marking it's position in the pcmap and
// adjusting the stack as appropriate.
void BytecodeContainer::emitOp(JS2Op op, size_t pos)
{
adjustStack(op);
addByte((uint8)op);
pcMap.push_back(MapEntry((uint16)mBuffer.size(), pos));
}
// insert the opcode, marking it's position in the pcmap and
// adjusting the stack as supplied.
void BytecodeContainer::emitOp(JS2Op op, size_t pos, int32 effect)
{
adjustStack(op, effect);
addByte((uint8)op);
pcMap.push_back(std::pair<uint16, size_t>((uint16)mBuffer.size(), pos));
}
// Track the high-water mark for the stack
// and watch for a bad negative stack
void BytecodeContainer::adjustStack(JS2Op op, int32 effect)
{
mStackTop += effect;
if (mStackTop > mStackMax)
mStackMax = mStackTop;
ASSERT(mStackTop >= 0);
}
// get a new label
BytecodeContainer::LabelID BytecodeContainer::getLabel()
{
LabelID result = mLabelList.size();
mLabelList.push_back(Label());
return result;
}
// set the current pc as needing a fixup to a label
void BytecodeContainer::addFixup(LabelID label)
{
ASSERT(label < mLabelList.size());
mLabelList[label].addFixup(this, mBuffer.size());
}
// set the current pc as the position for a label
void BytecodeContainer::setLabel(LabelID label)
{
ASSERT(label < mLabelList.size());
mLabelList[label].setLocation(this, mBuffer.size());
}
void BytecodeContainer::mark()
{
for (std::vector<Multiname *>::iterator mi = mMultinameList.begin(), mend = mMultinameList.end(); (mi != mend); mi++) {
GCMARKOBJECT(*mi);
}
for (std::vector<JS2Object *>::iterator fi = mObjectList.begin(), fend = mObjectList.end(); (fi != fend); fi++) {
GCMARKOBJECT(*fi);
}
}
void BytecodeContainer::addFrame(Frame *f) { saveObject(f); addShort((uint16)(mObjectList.size() - 1)); }
void BytecodeContainer::saveFrame(Frame *f) { saveObject(f); }
void BytecodeContainer::addRegExp(RegExpInstance *x, size_t pos) { emitOp(eRegExp, pos); saveObject(x); addShort((uint16)(mObjectList.size() - 1)); }
BytecodeContainer::~BytecodeContainer()
{
}
}
}