зеркало из https://github.com/mozilla/pjs.git
102 строки
3.7 KiB
C++
102 строки
3.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 et sw=2 tw=80: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Oleg Romashin <romaxa@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsQAppInstance.h"
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#include <QApplication>
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#ifdef MOZ_ENABLE_MEEGOTOUCH
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#include <MComponentData>
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#include <MApplicationService>
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#endif
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#include "prenv.h"
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#include <stdlib.h>
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QApplication *nsQAppInstance::sQAppInstance = NULL;
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#ifdef MOZ_ENABLE_MEEGOTOUCH
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MComponentData* nsQAppInstance::sMComponentData = NULL;
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#endif
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int nsQAppInstance::sQAppRefCount = 0;
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void nsQAppInstance::AddRef(int& aArgc, char** aArgv, bool aDefaultProcess) {
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if (qApp)
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return;
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if (!sQAppInstance) {
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const char *graphicsSystem = getenv("MOZ_QT_GRAPHICSSYSTEM");
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if (graphicsSystem) {
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QApplication::setGraphicsSystem(QString(graphicsSystem));
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}
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#if (MOZ_PLATFORM_MAEMO == 6)
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// Should create simple windows style for non chrome process
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// otherwise meegotouch style initialize and crash happen
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// because we don't initialize MComponent for child process
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if (!aDefaultProcess) {
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QApplication::setStyle(QLatin1String("windows"));
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}
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if (!aArgc) {
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aArgv[aArgc] = strdup("nsQAppInstance");
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aArgc++;
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}
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#endif
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sQAppInstance = new QApplication(aArgc, aArgv);
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#ifdef MOZ_ENABLE_MEEGOTOUCH
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if (aDefaultProcess) {
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// GLContext created by meegotouch will be under meego graphics
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// system control, and will drop GL context automatically in background mode
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// In order to use that GLContext we need to implement
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// LayerManager switch in runtime from SW<->HW
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// That not yet implemented so we need to control GL context,
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// force software mode for, and create our own QGLWidget
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gArgv[gArgc] = strdup("-software");
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gArgc++;
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sMComponentData = new MComponentData(aArgc, aArgv, "", new MApplicationService(""));
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}
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#endif
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}
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sQAppRefCount++;
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}
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void nsQAppInstance::Release(void) {
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if (sQAppInstance && !--sQAppRefCount) {
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#ifdef MOZ_ENABLE_MEEGOTOUCH
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delete sMComponentData;
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sMComponentData = NULL;
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#endif
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delete sQAppInstance;
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sQAppInstance = NULL;
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}
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}
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