зеркало из https://github.com/mozilla/pjs.git
253 строки
7.7 KiB
C++
253 строки
7.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the JavaScript 2 Prototype.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the
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* terms of the GNU Public License (the "GPL"), in which case the
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* provisions of the GPL are applicable instead of those above.
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* If you wish to allow use of your version of this file only
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* under the terms of the GPL and not to allow others to use your
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* version of this file under the NPL, indicate your decision by
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* deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL. If you do not delete
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* the provisions above, a recipient may use your version of this
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* file under either the NPL or the GPL.
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*/
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#ifndef jstypes_h
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#define jstypes_h
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#include <vector>
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#include <map>
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#include <stack>
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#include "jstypes.h"
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#include "gc_allocator.h"
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#include "vmtypes.h"
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#include "icodegenerator.h"
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namespace JavaScript {
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namespace JSTypes {
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using namespace VM;
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using namespace ICG;
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class JSObject;
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class JSArray;
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class JSFunction;
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/**
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* All JavaScript data types.
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*/
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union JSValue {
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int8 i8;
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uint8 u8;
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int16 i16;
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uint16 u16;
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int32 i32;
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uint32 u32;
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int64 i64;
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uint64 u64;
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float32 f32;
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float64 f64;
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JSObject* object;
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JSArray* array;
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JSFunction *function;
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JSValue() : f64(0.0) {}
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explicit JSValue(float64 f64) : f64(f64) {}
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};
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#if defined(XP_MAC)
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// copied from default template parameters in map.
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typedef gc_allocator<std::pair<const String, JSValue> > gc_map_allocator;
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#elif defined(XP_UNIX)
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// FIXME: in libg++, they assume the map's allocator is a byte allocator,
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// which is wrapped in a simple_allocator. this is crap.
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typedef char _Char[1];
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typedef gc_allocator<_Char> gc_map_allocator;
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#elif defined(_WIN32)
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// FIXME: MSVC++'s notion. this is why we had to add _Charalloc().
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typedef gc_allocator<JSValue> gc_map_allocator;
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#endif
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/**
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* GC-scannable array of values.
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*/
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typedef std::vector<JSValue, gc_allocator<JSValue> > JSValues;
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/**
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* Basic behavior of all JS objects, mapping a name to a value.
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* This is provided mainly to avoid having an awkward implementation
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* of JSObject & JSArray, which must each define its own
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* gc_allocator. This is all in flux.
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*/
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class JSMap : public gc_base {
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protected:
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std::map<String, JSValue, std::less<String>,
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gc_map_allocator> properties;
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public:
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JSValue& operator[](const String& name)
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{
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return properties[name];
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}
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};
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class JSFunction : public JSMap {
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ICodeModule* mICode;
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public:
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JSFunction(ICodeModule* iCode) : mICode(iCode) {}
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ICodeModule* getICode() { return mICode; }
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};
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/**
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* Private representation of a JavaScript object.
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* This will change over time, so it is treated as an opaque
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* type everywhere else but here.
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*/
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class JSObject : public JSMap {
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public:
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JSValue& defineProperty(const String& name, JSValue &v)
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{
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return (properties[name] = v);
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}
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// FIXME: need to copy the ICodeModule's instruction stream.
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JSValue& defineFunction(const String& name, ICodeModule* iCode)
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{
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JSValue value;
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value.function = new JSFunction(iCode);
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return properties[name] = value;
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}
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};
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/**
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* Private representation of a JavaScript array.
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*/
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class JSArray : public JSMap {
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JSValues elements;
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public:
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JSArray() : elements(1) {}
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JSArray(uint32 size) : elements(size) {}
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JSArray(const JSValues &v) : elements(v) {}
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uint32 length()
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{
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return elements.size();
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}
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JSValue& operator[](const JSValue& index)
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{
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// for now, we can only handle f64 index values.
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uint32 n = (uint32)index.f64;
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// obviously, a sparse representation might be better.
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uint32 size = elements.size();
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if (n >= size) expand(n, size);
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return elements[n];
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}
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JSValue& operator[](uint32 n)
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{
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// obviously, a sparse representation might be better.
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uint32 size = elements.size();
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if (n >= size) expand(n, size);
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return elements[n];
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}
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void resize(uint32 size)
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{
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elements.resize(size);
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}
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private:
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void expand(uint32 n, uint32 size)
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{
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do {
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size *= 2;
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} while (n >= size);
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elements.resize(size);
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}
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};
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/**
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* Represents the current function's invocation state.
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*/
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struct JSActivation : public gc_base {
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JSValues mRegisters;
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JSActivation(ICodeModule* iCode, const JSValues& args)
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: mRegisters(iCode->itsMaxRegister + 1)
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{
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// copy arg list to initial registers.
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JSValues::iterator dest = mRegisters.begin();
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for (JSValues::const_iterator src = args.begin(),
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end = args.end(); src != end; ++src, ++dest) {
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*dest = *src;
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}
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}
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JSActivation(ICodeModule* iCode, JSActivation* caller,
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const RegisterList& list)
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: mRegisters(iCode->itsMaxRegister + 1)
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{
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// copy caller's parameter list to initial registers.
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JSValues::iterator dest = mRegisters.begin();
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const JSValues& params = caller->mRegisters;
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for (RegisterList::const_iterator src = list.begin(),
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end = list.end(); src != end; ++src, ++dest) {
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*dest = params[*src];
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}
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}
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};
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/**
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* Stores saved state from the *previous* activation, the current
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* activation is alive and well in locals of the interpreter loop.
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*/
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struct JSFrame : public gc_base {
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JSFrame(InstructionIterator returnPC, InstructionIterator basePC,
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JSActivation* activation, Register result)
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: itsReturnPC(returnPC), itsBasePC(basePC),
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itsActivation(activation),
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itsResult(result)
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{
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}
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InstructionIterator itsReturnPC;
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InstructionIterator itsBasePC;
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JSActivation* itsActivation; // caller's activation.
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// the desired target register for the return value
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Register itsResult;
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};
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// a stack of JSFrames.
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typedef std::stack<JSFrame*, std::vector<JSFrame*, gc_allocator<JSFrame*> > > JSFrameStack;
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class JS_Exception : public gc_base {
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public:
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JS_Exception() { }
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};
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} /* namespace JSTypes */
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} /* namespace JavaScript */
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#endif /* jstypes_h */
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