pjs/xpcom/components/nsXPComFactory.h

136 строки
6.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsXPComFactory_h__
#define nsXPComFactory_h__
#include "nsIFactory.h"
/*
* This file contains a macro for the implementation of a simple XPCOM factory.
*
* To implement a factory for a given component, you need to declare the
* factory class using the NS_DEF_FACTORY() macro.
*
* The first macro argument is the name for the factory.
*
* The second macro argument is a function (provided by you) which
* can be called by your DLL's NSGetFactory(...) entry point.
*
* Example:
*
* NS_DEF_FACTORY(SomeComponent,SomeComponentImpl)
*
* Declares:
*
* class nsSomeComponentFactory : public nsIFactory {};
*
* NOTE that the NS_DEF_FACTORY takes care of enforcing the "ns" prefix
* and appending the "Factory" suffix to the given name.
*
* To use the new factory:
*
* nsresult NS_New_SomeComponent_Factory(nsIFactory** aResult)
* {
* nsresult rv = NS_OK;
* nsIFactory* inst = new nsSomeComponentFactory;
* if (NULL == inst) {
* rv = NS_ERROR_OUT_OF_MEMORY;
* } else {
* NS_ADDREF(inst);
* }
* *aResult = inst;
* return rv;
* }
*
* NOTE:
* ----
* The factories created by this macro are not thread-safe and do not
* support aggregation.
*
*/
#define NS_DEF_FACTORY(_name,_type) \
class ns##_name##Factory : public nsIFactory \
{ \
public: \
NS_DECL_ISUPPORTS \
\
ns##_name##Factory() { NS_INIT_ISUPPORTS(); } \
\
NS_IMETHOD CreateInstance(nsISupports *aOuter, \
const nsIID &aIID, \
void **aResult) \
{ \
nsresult rv; \
\
_type * inst; \
\
if (NULL == aResult) { \
rv = NS_ERROR_NULL_POINTER; \
goto done; \
} \
*aResult = NULL; \
if (NULL != aOuter) { \
rv = NS_ERROR_NO_AGGREGATION; \
goto done; \
} \
\
NS_NEWXPCOM(inst, _type); \
if (NULL == inst) { \
rv = NS_ERROR_OUT_OF_MEMORY; \
goto done; \
} \
NS_ADDREF(inst); \
rv = inst->QueryInterface(aIID, aResult); \
NS_RELEASE(inst); \
\
done: \
return rv; \
} \
\
NS_IMETHOD LockFactory(PRBool aLock) \
{ \
return NS_OK; \
} \
\
protected: \
virtual ~ns##_name##Factory() {} \
}; \
NS_IMPL_ISUPPORTS1(ns##_name##Factory, nsIFactory);
#endif /* nsXPComFactory_h__ */