зеркало из https://github.com/mozilla/pjs.git
475 строки
16 KiB
C++
475 строки
16 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsStreamUtils.h"
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#include "nsCOMPtr.h"
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#include "nsIPipe.h"
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#include "nsIEventQueue.h"
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//-----------------------------------------------------------------------------
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class nsInputStreamReadyEvent : public PLEvent
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, public nsIInputStreamNotify
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{
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public:
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NS_DECL_ISUPPORTS
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nsInputStreamReadyEvent(nsIInputStreamNotify *notify,
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nsIEventQueue *eventQ)
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: mNotify(notify)
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, mEventQ(eventQ)
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{
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NS_INIT_ISUPPORTS();
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}
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virtual ~nsInputStreamReadyEvent()
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{
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if (mNotify) {
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nsresult rv;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mNotify on the correct thread. if mEventQ lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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PRBool val;
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rv = mEventQ->IsQueueOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIInputStreamNotify> event;
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NS_NewInputStreamReadyEvent(getter_AddRefs(event), mNotify, mEventQ);
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mNotify = 0;
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if (event) {
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rv = event->OnInputStreamReady(nsnull);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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}
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *stream)
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{
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mStream = stream;
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// will be released when event is handled
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NS_ADDREF_THIS();
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PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
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if (mEventQ->PostEvent(this) == PR_FAILURE) {
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NS_WARNING("PostEvent failed");
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NS_RELEASE_THIS();
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncInputStream> mStream;
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nsCOMPtr<nsIInputStreamNotify> mNotify;
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nsCOMPtr<nsIEventQueue> mEventQ;
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static void *PR_CALLBACK EventHandler(PLEvent *plevent)
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{
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nsInputStreamReadyEvent *ev = (nsInputStreamReadyEvent *) plevent;
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// bypass event delivery if this is a cleanup event...
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if (ev->mStream)
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ev->mNotify->OnInputStreamReady(ev->mStream);
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ev->mNotify = 0;
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return NULL;
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}
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static void PR_CALLBACK EventCleanup(PLEvent *plevent)
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{
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nsInputStreamReadyEvent *ev = (nsInputStreamReadyEvent *) plevent;
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NS_RELEASE(ev);
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}
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};
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NS_IMPL_THREADSAFE_ISUPPORTS1(nsInputStreamReadyEvent,
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nsIInputStreamNotify)
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//-----------------------------------------------------------------------------
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class nsOutputStreamReadyEvent : public PLEvent
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, public nsIOutputStreamNotify
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{
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public:
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NS_DECL_ISUPPORTS
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nsOutputStreamReadyEvent(nsIOutputStreamNotify *notify,
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nsIEventQueue *eventQ)
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: mNotify(notify)
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, mEventQ(eventQ)
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{
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NS_INIT_ISUPPORTS();
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}
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virtual ~nsOutputStreamReadyEvent()
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{
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if (mNotify) {
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nsresult rv;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mNotify on the correct thread. if mEventQ lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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PRBool val;
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rv = mEventQ->IsQueueOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIOutputStreamNotify> event;
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NS_NewOutputStreamReadyEvent(getter_AddRefs(event), mNotify, mEventQ);
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mNotify = 0;
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if (event) {
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rv = event->OnOutputStreamReady(nsnull);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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}
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void Init(nsIOutputStreamNotify *notify, nsIEventQueue *eventQ)
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{
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mNotify = notify;
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mEventQ = eventQ;
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PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
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}
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *stream)
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{
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mStream = stream;
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// this will be released when the event is handled
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NS_ADDREF_THIS();
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PL_InitEvent(this, nsnull, EventHandler, EventCleanup);
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if (mEventQ->PostEvent(this) == PR_FAILURE) {
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NS_WARNING("PostEvent failed");
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NS_RELEASE_THIS();
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncOutputStream> mStream;
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nsCOMPtr<nsIOutputStreamNotify> mNotify;
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nsCOMPtr<nsIEventQueue> mEventQ;
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static void *PR_CALLBACK EventHandler(PLEvent *plevent)
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{
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nsOutputStreamReadyEvent *ev = (nsOutputStreamReadyEvent *) plevent;
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if (ev->mNotify)
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ev->mNotify->OnOutputStreamReady(ev->mStream);
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ev->mNotify = 0;
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return NULL;
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}
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static void PR_CALLBACK EventCleanup(PLEvent *ev)
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{
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nsOutputStreamReadyEvent *event = (nsOutputStreamReadyEvent *) ev;
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NS_RELEASE(event);
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}
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};
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NS_IMPL_THREADSAFE_ISUPPORTS1(nsOutputStreamReadyEvent,
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nsIOutputStreamNotify)
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//-----------------------------------------------------------------------------
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NS_COM nsresult
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NS_NewInputStreamReadyEvent(nsIInputStreamNotify **event,
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nsIInputStreamNotify *notify,
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nsIEventQueue *eventQ)
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{
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nsInputStreamReadyEvent *ev = new nsInputStreamReadyEvent(notify, eventQ);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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NS_COM nsresult
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NS_NewOutputStreamReadyEvent(nsIOutputStreamNotify **event,
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nsIOutputStreamNotify *notify,
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nsIEventQueue *eventQ)
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{
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nsOutputStreamReadyEvent *ev = new nsOutputStreamReadyEvent(notify, eventQ);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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//-----------------------------------------------------------------------------
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// NS_AsyncCopy implementation
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// this stream copier assumes the input stream is buffered (ReadSegments OK)
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class nsStreamCopierIB : public nsIInputStreamNotify
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, public nsIOutputStreamNotify
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{
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public:
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NS_DECL_ISUPPORTS
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nsStreamCopierIB(nsIAsyncInputStream *in,
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nsIAsyncOutputStream *out,
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PRUint32 chunksize)
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: mSource(in)
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, mSink(out)
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, mChunkSize(chunksize)
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{ NS_INIT_ISUPPORTS(); }
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virtual ~nsStreamCopierIB() {}
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static NS_METHOD ConsumeInputBuffer(nsIInputStream *inStr,
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void *closure,
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const char *buffer,
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PRUint32 offset,
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PRUint32 count,
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PRUint32 *countWritten)
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{
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nsStreamCopierIB *self = (nsStreamCopierIB *) closure;
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nsresult rv = self->mSink->Write(buffer, count, countWritten);
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if (NS_FAILED(rv))
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self->mSinkCondition = rv;
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else if (*countWritten == 0)
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self->mSinkCondition = NS_BASE_STREAM_CLOSED;
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return self->mSinkCondition;
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}
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// called on some random thread
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *in)
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{
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NS_ASSERTION(in == mSource, "unexpected stream");
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// Do all of our work from OnOutputStreamReady. This
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// way we're more likely to always be working on the
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// same thread.
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return mSink->AsyncWait(this, 0, nsnull);
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}
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// called on some random thread
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *out)
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{
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NS_ASSERTION(out == mSink, "unexpected stream");
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for (;;) {
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mSinkCondition = NS_OK; // reset
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PRUint32 n;
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nsresult rv = mSource->ReadSegments(ConsumeInputBuffer, this, mChunkSize, &n);
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if (NS_FAILED(rv) || (n == 0)) {
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if (rv == NS_BASE_STREAM_WOULD_BLOCK)
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mSource->AsyncWait(this, 0, nsnull);
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else if (mSinkCondition == NS_BASE_STREAM_WOULD_BLOCK)
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mSink->AsyncWait(this, 0, nsnull);
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else {
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mSink = 0;
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mSource->CloseEx(mSinkCondition);
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mSource = 0;
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}
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break;
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}
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncInputStream> mSource;
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nsCOMPtr<nsIAsyncOutputStream> mSink;
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PRUint32 mChunkSize;
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nsresult mSinkCondition;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsStreamCopierIB,
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nsIInputStreamNotify,
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nsIOutputStreamNotify)
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// this stream copier assumes the output stream is buffered (WriteSegments OK)
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class nsStreamCopierOB : public nsIInputStreamNotify
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, public nsIOutputStreamNotify
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{
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public:
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NS_DECL_ISUPPORTS
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nsStreamCopierOB(nsIAsyncInputStream *in,
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nsIAsyncOutputStream *out,
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PRUint32 chunksize)
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: mSource(in)
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, mSink(out)
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, mChunkSize(chunksize)
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{ NS_INIT_ISUPPORTS(); }
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virtual ~nsStreamCopierOB() {}
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static NS_METHOD FillOutputBuffer(nsIOutputStream *outStr,
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void *closure,
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char *buffer,
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PRUint32 offset,
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PRUint32 count,
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PRUint32 *countRead)
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{
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nsStreamCopierOB *self = (nsStreamCopierOB *) closure;
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nsresult rv = self->mSource->Read(buffer, count, countRead);
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if (NS_FAILED(rv))
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self->mSourceCondition = rv;
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else if (*countRead == 0)
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self->mSourceCondition = NS_BASE_STREAM_CLOSED;
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return self->mSourceCondition;
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}
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// called on some random thread
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *in)
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{
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NS_ASSERTION(in == mSource, "unexpected stream");
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for (;;) {
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mSourceCondition = NS_OK; // reset
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PRUint32 n;
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nsresult rv = mSink->WriteSegments(FillOutputBuffer, this, mChunkSize, &n);
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if (NS_FAILED(rv) || (n == 0)) {
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if (rv == NS_BASE_STREAM_WOULD_BLOCK)
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mSink->AsyncWait(this, 0, nsnull);
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else if (mSourceCondition == NS_BASE_STREAM_WOULD_BLOCK)
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mSource->AsyncWait(this, 0, nsnull);
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else {
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mSource = 0;
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mSink->CloseEx(mSourceCondition);
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mSink = 0;
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}
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break;
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}
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}
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return NS_OK;
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}
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// called on some random thread
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *out)
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{
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NS_ASSERTION(out == mSink, "unexpected stream");
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// Do all of our work from OnInputStreamReady. This
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// way we're more likely to always be working on the
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// same thread.
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return mSource->AsyncWait(this, 0, nsnull);
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}
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private:
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nsCOMPtr<nsIAsyncInputStream> mSource;
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nsCOMPtr<nsIAsyncOutputStream> mSink;
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PRUint32 mChunkSize;
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nsresult mSourceCondition;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsStreamCopierOB,
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nsIInputStreamNotify,
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nsIOutputStreamNotify)
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//-----------------------------------------------------------------------------
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NS_COM nsresult
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NS_AsyncCopy(nsIAsyncInputStream *source,
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nsIAsyncOutputStream *sink,
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PRBool bufferedSource,
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PRBool bufferedSink,
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PRUint32 segmentSize,
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PRUint32 segmentCount,
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nsIMemory *segmentAlloc)
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{
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nsresult rv;
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// we need to insert a pipe if both the source and sink are not buffered.
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if (!bufferedSource && !bufferedSink) {
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nsCOMPtr<nsIAsyncInputStream> pipeIn;
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nsCOMPtr<nsIAsyncOutputStream> pipeOut;
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rv = NS_NewPipe2(getter_AddRefs(pipeIn),
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getter_AddRefs(pipeOut),
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PR_TRUE, PR_TRUE,
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segmentSize, segmentCount, segmentAlloc);
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if (NS_FAILED(rv)) return rv;
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//
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// fire off two async copies :-)
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//
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rv = NS_AsyncCopy(source, pipeOut, PR_FALSE, PR_TRUE, segmentSize, 1, segmentAlloc);
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if (NS_FAILED(rv)) return rv;
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rv = NS_AsyncCopy(pipeIn, sink, PR_TRUE, PR_FALSE, segmentSize, 1, segmentAlloc);
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// maybe calling NS_AsyncCopy twice is a bad idea!
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NS_ASSERTION(NS_SUCCEEDED(rv), "uh-oh");
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return rv;
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}
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if (bufferedSource) {
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// copy assuming ReadSegments OK
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nsStreamCopierIB *copier = new nsStreamCopierIB(source, sink, segmentSize);
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if (!copier)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(copier);
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// wait on the sink
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rv = sink->AsyncWait(copier, 0, nsnull);
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NS_RELEASE(copier);
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}
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else {
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// copy assuming WriteSegments OK
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nsStreamCopierOB *copier = new nsStreamCopierOB(source, sink, segmentSize);
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if (!copier)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(copier);
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// wait on the source since the sink is buffered and should therefore
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// already have room.
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rv = source->AsyncWait(copier, 0, nsnull);
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NS_RELEASE(copier);
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}
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return rv;
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}
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