pjs/xpcom/ds/nsIAtom.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code,
* released March 31, 1998.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998-1999 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
*/
#include "nsISupports.idl"
interface nsISizeOfHandler;
[ref] native nsStringRef(nsString);
%{ C++
class nsString;
%}
[uuid(3d1b15b0-93b4-11d1-895b-006008911b81)]
interface nsIAtom : nsISupports
{
/**
* Translate the unicode string into the stringbuf.
*/
void ToString(in nsStringRef aString);
/**
* Return a pointer to a zero terminated unicode string.
*/
void GetUnicode([shared, retval] out wstring aResult);
/**
* Get the size, in bytes, of the atom.
*/
PRUint32 SizeOf(in nsISizeOfHandler aHandler);
};
%{C++
/**
* Find an atom that matches the given iso-latin1 C string. The
* C string is translated into it's unicode equivalent.
*/
extern NS_COM nsIAtom* NS_NewAtom(const char* isolatin1);
/**
* Find an atom that matches the given unicode string. The string is assumed
* to be zero terminated.
*/
extern NS_COM nsIAtom* NS_NewAtom(const PRUnichar* unicode);
/**
* Find an atom that matches the given string.
*/
extern NS_COM nsIAtom* NS_NewAtom(const nsString& aString);
/**
* Return a count of the total number of atoms currently
* alive in the system.
*/
extern NS_COM nsrefcnt NS_GetNumberOfAtoms(void);
extern NS_COM void NS_PurgeAtomTable(void);
%}