pjs/gfx/angle/angle-instrinsic-msvc2005.p...

89 строки
2.7 KiB
Diff

# HG changeset patch
# Parent cf38970fcf3b4bee12f09b3747b7b7711bc77ad8
diff --git a/gfx/angle/angle-renaming-debug.patch b/gfx/angle/angle-renaming-debug.patch
--- a/gfx/angle/angle-renaming-debug.patch
+++ b/gfx/angle/angle-renaming-debug.patch
@@ -1,11 +1,10 @@
# HG changeset patch
-# Parent 96359f46b01fdb37e791f564495e8b2755a05233
-
+# Parent 70640278da97b0ca49e21c4bb52766b8af7db4db
diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
--- a/gfx/angle/Makefile.in
+++ b/gfx/angle/Makefile.in
@@ -73,17 +73,17 @@ CPPSRCS = \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
@@ -129,17 +128,17 @@ diff --git a/gfx/angle/src/compiler/comp
#include <assert.h>
#ifdef _DEBUG
#define TRACE_ENABLED // define to enable debug message tracing
diff --git a/gfx/angle/src/compiler/osinclude.h b/gfx/angle/src/compiler/osinclude.h
--- a/gfx/angle/src/compiler/osinclude.h
+++ b/gfx/angle/src/compiler/osinclude.h
-@@ -32,17 +32,17 @@
+@@ -30,17 +30,17 @@
#include <windows.h>
#elif defined(ANGLE_OS_POSIX)
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#endif // ANGLE_USE_NSPR
diff --git a/gfx/angle/src/libGLESv2/Texture.cpp b/gfx/angle/src/libGLESv2/Texture.cpp
--- a/gfx/angle/src/libGLESv2/Texture.cpp
+++ b/gfx/angle/src/libGLESv2/Texture.cpp
@@ -8,16 +8,22 @@
// Texture2D and TextureCubeMap. Implements GL texture objects and related
// functionality. [OpenGL ES 2.0.24] section 3.7 page 63.
#include "libGLESv2/Texture.h"
#include <d3dx9tex.h>
#include <algorithm>
+
+#if _MSC_VER <= 1400
+#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
+#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
+#endif
+
#include <intrin.h>
#include "common/debug.h"
#include "libEGL/Display.h"
#include "libGLESv2/main.h"
#include "libGLESv2/mathutil.h"
diff --git a/gfx/angle/src/libGLESv2/mathutil.h b/gfx/angle/src/libGLESv2/mathutil.h
--- a/gfx/angle/src/libGLESv2/mathutil.h
+++ b/gfx/angle/src/libGLESv2/mathutil.h
@@ -3,16 +3,21 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// mathutil.h: Math and bit manipulation functions.
#ifndef LIBGLESV2_MATHUTIL_H_
#define LIBGLESV2_MATHUTIL_H_
+
+#if _MSC_VER <= 1400
+#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
+#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
+#endif
#include <intrin.h>
#include <math.h>
#include <windows.h>
namespace gl
{
inline bool isPow2(int x)