зеркало из https://github.com/mozilla/pjs.git
89 строки
2.7 KiB
Diff
89 строки
2.7 KiB
Diff
# HG changeset patch
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# Parent cf38970fcf3b4bee12f09b3747b7b7711bc77ad8
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diff --git a/gfx/angle/angle-renaming-debug.patch b/gfx/angle/angle-renaming-debug.patch
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--- a/gfx/angle/angle-renaming-debug.patch
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+++ b/gfx/angle/angle-renaming-debug.patch
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@@ -1,11 +1,10 @@
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# HG changeset patch
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-# Parent 96359f46b01fdb37e791f564495e8b2755a05233
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-
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+# Parent 70640278da97b0ca49e21c4bb52766b8af7db4db
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diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
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--- a/gfx/angle/Makefile.in
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+++ b/gfx/angle/Makefile.in
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@@ -73,17 +73,17 @@ CPPSRCS = \
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parseConst.cpp \
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ParseHelper.cpp \
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PoolAlloc.cpp \
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QualifierAlive.cpp \
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@@ -129,17 +128,17 @@ diff --git a/gfx/angle/src/compiler/comp
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#include <assert.h>
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#ifdef _DEBUG
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#define TRACE_ENABLED // define to enable debug message tracing
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diff --git a/gfx/angle/src/compiler/osinclude.h b/gfx/angle/src/compiler/osinclude.h
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--- a/gfx/angle/src/compiler/osinclude.h
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+++ b/gfx/angle/src/compiler/osinclude.h
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-@@ -32,17 +32,17 @@
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+@@ -30,17 +30,17 @@
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#include <windows.h>
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#elif defined(ANGLE_OS_POSIX)
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#include <pthread.h>
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#include <semaphore.h>
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#include <errno.h>
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#endif // ANGLE_USE_NSPR
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diff --git a/gfx/angle/src/libGLESv2/Texture.cpp b/gfx/angle/src/libGLESv2/Texture.cpp
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--- a/gfx/angle/src/libGLESv2/Texture.cpp
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+++ b/gfx/angle/src/libGLESv2/Texture.cpp
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@@ -8,16 +8,22 @@
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// Texture2D and TextureCubeMap. Implements GL texture objects and related
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// functionality. [OpenGL ES 2.0.24] section 3.7 page 63.
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#include "libGLESv2/Texture.h"
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#include <d3dx9tex.h>
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#include <algorithm>
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+
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+#if _MSC_VER <= 1400
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+#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
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+#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
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+#endif
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+
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#include <intrin.h>
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#include "common/debug.h"
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#include "libEGL/Display.h"
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#include "libGLESv2/main.h"
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#include "libGLESv2/mathutil.h"
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diff --git a/gfx/angle/src/libGLESv2/mathutil.h b/gfx/angle/src/libGLESv2/mathutil.h
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--- a/gfx/angle/src/libGLESv2/mathutil.h
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+++ b/gfx/angle/src/libGLESv2/mathutil.h
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@@ -3,16 +3,21 @@
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// mathutil.h: Math and bit manipulation functions.
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#ifndef LIBGLESV2_MATHUTIL_H_
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#define LIBGLESV2_MATHUTIL_H_
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+
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+#if _MSC_VER <= 1400
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+#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
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+#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR
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+#endif
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#include <intrin.h>
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#include <math.h>
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#include <windows.h>
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namespace gl
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{
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inline bool isPow2(int x)
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