pjs/gfx/2d/Rect.h

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/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Corporation code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (Sub) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Robert O'Callahan <robert@ocallahan.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef MOZILLA_GFX_RECT_H_
#define MOZILLA_GFX_RECT_H_
#include "BaseRect.h"
#include "BaseMargin.h"
#include "Point.h"
namespace mozilla {
namespace gfx {
struct Margin :
public BaseMargin<Float, Margin> {
typedef BaseMargin<Float, Margin> Super;
// Constructors
Margin(const Margin& aMargin) : Super(aMargin) {}
Margin(Float aLeft, Float aTop, Float aRight, Float aBottom)
: Super(aLeft, aTop, aRight, aBottom) {}
};
struct IntRect :
public BaseRect<int32_t, IntRect, IntPoint, IntSize, Margin> {
typedef BaseRect<int32_t, IntRect, IntPoint, mozilla::gfx::IntSize, Margin> Super;
IntRect() : Super() {}
IntRect(IntPoint aPos, mozilla::gfx::IntSize aSize) :
Super(aPos, aSize) {}
IntRect(int32_t _x, int32_t _y, int32_t _width, int32_t _height) :
Super(_x, _y, _width, _height) {}
// Rounding isn't meaningful on an integer rectangle.
void Round() {}
void RoundIn() {}
void RoundOut() {}
};
struct Rect :
public BaseRect<Float, Rect, Point, Size, Margin> {
typedef BaseRect<Float, Rect, Point, mozilla::gfx::Size, Margin> Super;
Rect() : Super() {}
Rect(Point aPos, mozilla::gfx::Size aSize) :
Super(aPos, aSize) {}
Rect(Float _x, Float _y, Float _width, Float _height) :
Super(_x, _y, _width, _height) {}
explicit Rect(const IntRect& rect) :
Super(float(rect.x), float(rect.y),
float(rect.width), float(rect.height)) {}
};
}
}
#endif /* MOZILLA_GFX_RECT_H_ */