зеркало из https://github.com/mozilla/pjs.git
101 строка
3.1 KiB
C++
101 строка
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Brian Ryner <bryner@brianryner.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsXULAppAPI.h"
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#ifdef XP_WIN
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#include <windows.h>
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#include <stdlib.h>
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#endif
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#include <stdio.h>
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#include <stdarg.h>
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#include "nsCOMPtr.h"
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#include "nsILocalFile.h"
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#include "nsStringGlue.h"
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static void Output(const char *fmt, ... )
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{
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va_list ap;
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va_start(ap, fmt);
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#if defined(XP_WIN) && !MOZ_WINCONSOLE
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char msg[2048];
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_vsnprintf(msg, sizeof(msg), fmt, ap);
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MessageBox(NULL, msg, "XULRunner", MB_OK | MB_ICONERROR);
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#else
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vfprintf(stderr, fmt, ap);
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#endif
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va_end(ap);
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}
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int main(int argc, char* argv[])
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{
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nsCOMPtr<nsILocalFile> appini;
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nsresult rv = XRE_GetBinaryPath(argv[0], getter_AddRefs(appini));
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if (NS_FAILED(rv)) {
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Output("Couldn't calculate the application directory.");
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return 255;
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}
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appini->SetNativeLeafName(NS_LITERAL_CSTRING("application.ini"));
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nsXREAppData *appData;
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rv = XRE_CreateAppData(appini, &appData);
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if (NS_FAILED(rv)) {
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Output("Couldn't read application.ini");
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return 255;
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}
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int result = XRE_main(argc, argv, appData);
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XRE_FreeAppData(appData);
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return result;
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}
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#if defined( XP_WIN ) && defined( WIN32 ) && !defined(__GNUC__)
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// We need WinMain in order to not be a console app. This function is
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// unused if we are a console application.
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int WINAPI WinMain( HINSTANCE, HINSTANCE, LPSTR args, int )
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{
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// Do the real work.
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return main( __argc, __argv );
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}
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#endif
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