pjs/gfx/public/nsSize.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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#ifndef NSSIZE_H
#define NSSIZE_H
#include "nsCoord.h"
// Maximum allowable size
#define NS_MAXSIZE nscoord_MAX
struct nsSize {
nscoord width, height;
// Constructors
nsSize() {}
nsSize(const nsSize& aSize) {width = aSize.width; height = aSize.height;}
nsSize(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;}
void SizeTo(nscoord aWidth, nscoord aHeight) {width = aWidth; height = aHeight;}
void SizeBy(nscoord aDeltaWidth, nscoord aDeltaHeight) {width += aDeltaWidth;
height += aDeltaHeight;}
// Overloaded operators. Note that '=' isn't defined so we'll get the
// compiler generated default assignment operator
PRBool operator==(const nsSize& aSize) const {
return (PRBool) ((width == aSize.width) && (height == aSize.height));
}
PRBool operator!=(const nsSize& aSize) const {
return (PRBool) ((width != aSize.width) || (height != aSize.height));
}
nsSize operator+(const nsSize& aSize) const {
return nsSize(width + aSize.width, height + aSize.height);
}
nsSize& operator+=(const nsSize& aSize) {width += aSize.width;
height += aSize.height;
return *this;}
};
#ifdef NS_COORD_IS_FLOAT
struct nsIntSize {
PRInt32 width, height;
nsIntSize() {}
nsIntSize(const nsIntSize& aSize) {width = aSize.width; height = aSize.height;}
nsIntSize(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;}
void SizeTo(PRInt32 aWidth, PRInt32 aHeight) {width = aWidth; height = aHeight;}
};
#else
typedef nsSize nsIntSize;
#endif
#endif /* NSSIZE_H */