pjs/gfx/thebes/gfxQuartzNativeDrawing.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Thebes gfx.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2008
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Matthew Gregan <kinetik@flim.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsMathUtils.h"
#include "gfxQuartzNativeDrawing.h"
#include "gfxQuartzSurface.h"
#include "cairo-quartz.h"
// see cairo-quartz-surface.c for the complete list of these
enum {
kPrivateCGCompositeSourceOver = 2
};
// private Quartz routine needed here
extern "C" {
CG_EXTERN void CGContextSetCompositeOperation(CGContextRef, int);
}
gfxQuartzNativeDrawing::gfxQuartzNativeDrawing(gfxContext* ctx,
const gfxRect& nativeRect)
: mContext(ctx), mNativeRect(nativeRect)
{
mNativeRect.RoundOut();
}
CGContextRef
gfxQuartzNativeDrawing::BeginNativeDrawing()
{
NS_ASSERTION(!mQuartzSurface, "BeginNativeDrawing called when drawing already in progress");
gfxPoint deviceOffset;
nsRefPtr<gfxASurface> surf = mContext->CurrentSurface(&deviceOffset.x, &deviceOffset.y);
if (!surf || surf->CairoStatus())
return nsnull;
// if this is a native Quartz surface, we don't have to redirect
// rendering to our own CGContextRef; in most cases, we are able to
// use the CGContextRef from the surface directly. we can extend
// this to support offscreen drawing fairly easily in the future.
if (surf->GetType() == gfxASurface::SurfaceTypeQuartz &&
(surf->GetContentType() == gfxASurface::CONTENT_COLOR ||
(surf->GetContentType() == gfxASurface::CONTENT_COLOR_ALPHA))) {
mQuartzSurface = static_cast<gfxQuartzSurface*>(surf.get());
mSurfaceContext = mContext;
// grab the CGContextRef
mCGContext = cairo_quartz_get_cg_context_with_clip(mSurfaceContext->GetCairo());
if (!mCGContext)
return nsnull;
gfxMatrix m = mContext->CurrentMatrix();
CGContextTranslateCTM(mCGContext, deviceOffset.x, deviceOffset.y);
// I -think- that this context will always have an identity
// transform (since we don't maintain a transform on it in
// cairo-land, and instead push/pop as needed)
gfxFloat x0 = m.x0;
gfxFloat y0 = m.y0;
// We round x0/y0 if we don't have a scale, because otherwise things get
// rendered badly
// XXX how should we be rounding x0/y0?
if (!m.HasNonTranslationOrFlip()) {
x0 = floor(x0 + 0.5);
y0 = floor(y0 + 0.5);
}
CGContextConcatCTM(mCGContext, CGAffineTransformMake(m.xx, m.yx,
m.xy, m.yy,
x0, y0));
// bug 382049 - need to explicity set the composite operation to sourceOver
CGContextSetCompositeOperation(mCGContext, kPrivateCGCompositeSourceOver);
} else {
mQuartzSurface = new gfxQuartzSurface(mNativeRect.Size(),
gfxASurface::ImageFormatARGB32);
if (mQuartzSurface->CairoStatus())
return nsnull;
mSurfaceContext = new gfxContext(mQuartzSurface);
// grab the CGContextRef
mCGContext = cairo_quartz_get_cg_context_with_clip(mSurfaceContext->GetCairo());
CGContextTranslateCTM(mCGContext, -mNativeRect.X(), -mNativeRect.Y());
}
return mCGContext;
}
void
gfxQuartzNativeDrawing::EndNativeDrawing()
{
NS_ASSERTION(mQuartzSurface, "EndNativeDrawing called without BeginNativeDrawing");
cairo_quartz_finish_cg_context_with_clip(mSurfaceContext->GetCairo());
mQuartzSurface->MarkDirty();
if (mSurfaceContext != mContext) {
gfxContextMatrixAutoSaveRestore save(mContext);
// Copy back to destination
mContext->Translate(mNativeRect.TopLeft());
mContext->DrawSurface(mQuartzSurface, mNativeRect.Size());
}
}