зеркало из https://github.com/mozilla/pjs.git
108 строки
4.0 KiB
Plaintext
108 строки
4.0 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Mozilla browser.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications, Inc. Portions created by Netscape are
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* Copyright (C) 1999, Mozilla. All Rights Reserved.
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*
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* Contributor(s):
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* Travis Bogard <travis@netscape.com>
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*/
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#include "nsISupports.idl"
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/**
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* The nsIScrollable is an interface that can be implemented by a control that
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* supports scrolling. This is a generic interface without concern for the
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* type of content that may be inside. It simply deals blindly with scroll
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* position as a composite of the lowest possible scroll position, the highest
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* possible position and the current position lying somewhere between the
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* min and the max.
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*/
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[scriptable, uuid(61792520-82C2-11d3-AF76-00A024FFC08C)]
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interface nsIScrollable : nsISupports
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{
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/*
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Constants declaring the two scroll orientations a scroll bar can be in.
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ScrollOrientation_X - Vertical scrolling. When passing this in to a scroll position
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method you are requesting or setting the positions for the vertical
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scroll bar.
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ScrollOrientation_Y - Horizontal scrolling. When passing this in to a scroll
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position you are requesting or setting the positions for the horizontal
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scroll bar.
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*/
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const long ScrollOrientation_Y = 1;
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const long ScrollOrientation_X = 2;
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/*
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Retrieves or Sets the current thumb position to the curPos passed in for the
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scrolling orientation passed in. curPos should be between minPos and maxPos.
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@return NS_OK - Setting or Getting completed successfully.
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NS_ERROR_INVALID_ARG - returned when curPos is not within the
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minPos and maxPos.
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*/
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void getCurScrollPos(in long scrollOrientation, out long curPos);
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void setCurScrollPos(in long scrollOrientation, in long curPos);
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/*
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This function atomizes the ability to scroll in two dimensions at the same
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time.
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*/
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void setCurScrollPosEx(in long curHorizontalPos, in long curVerticalPos);
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/*
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Retrieves or Sets the valid ranges for the thumb. When maxPos is set to
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something less than the current thumb position, curPos is set = to maxPos.
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@return NS_OK - Setting or Getting completed successfully.
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NS_ERROR_INVALID_ARG - returned when curPos is not within the
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minPos and maxPos.
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*/
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void getScrollRange(in long scrollOrientation, out long minPos, out long maxPos);
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void setScrollRange(in long scrollOrientation, in long minPos, in long maxPos);
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/*
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This function atomizes the ability to set the ranges in two dimensions at
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the same time.
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*/
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void setScrollRangeEx(in long minHorizontalPos, in long maxHorizontalPos,
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in long minVerticalPos, in long maxVerticalPos);
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/*
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Constants declaring the states of the scroll bars.
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ScrollPref_Auto - bars visible only when needed.
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ScrollPref_Never - bars never visible, even when scrolling still possible.
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ScrollPref_Always - bars always visible, even when scrolling is not possible
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*/
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const long Scrollbar_Auto = 1;
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const long Scrollbar_Never = 2;
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const long Scrollbar_Always = 3;
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/*
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Retrieves of Set the preferences for the scroll bar.
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*/
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void getScrollbarPreferences(in long scrollOrientation, out long scrollbarPref);
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void setScrollbarPreferences(in long scrollOrientation, in long scrollbarPref);
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/*
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Get information about whether the vertical and horizontal scrollbars are
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currently visible. nsnull is a valid argument. If you are only interested
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in one of the visibility settings pass nsnull in for the one you aren't
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interested in.
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*/
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void getScrollbarVisibility(out boolean verticalVisible,
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out boolean horizontalVisible);
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}; |