pjs/layout/svg/renderer/public/nsISVGPathGeometrySource.idl

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISVGGeometrySource.idl"
interface nsISVGRendererPathBuilder;
/**
* \addtogroup rendering_backend_interfaces Rendering Backend Interfaces
* @{
*/
/**
* Describes a 'path geometry' object in the SVG rendering backend,
* i.e. a graphical object composed of lines, Bezier curves and
* elliptical arcs, that can be stroked and filled. The rendering
* backend maintains an object implementing this interface for each
* rendering engine-native path geometry object.
*
* An engine-native path geometry object will be informed of changes
* in a path geometry's description with a call to its
* nsISVGRendererPathGeometry::update() method with an OR-ed
* combination of the UPDATEMASK_* constants defined in this interface
* (and its base-interface).
*
* @nosubgrouping
*/
[scriptable, uuid(73c9350e-6b0b-4458-aa24-aa5333476eff)]
interface nsISVGPathGeometrySource : nsISVGGeometrySource
{
/**
* @name Path description
* @{
*/
/**
* Write a description of the path to the 'pathBuilder'.
*
* @param pathBuilder Object to write path description to.
*/
void constructPath(in nsISVGRendererPathBuilder pathBuilder);
const unsigned long UPDATEMASK_PATH = 0x00008000;
/** @} */
/**
* @name Hittest mode of operation
* @{
*/
const unsigned short HITTEST_MASK_FILL = 0x0001;
const unsigned short HITTEST_MASK_STROKE = 0x0002;
/**
* Determines mode of operation expected of the
* nsISVGRendererPathGeometry::containsPoint() method. A
* combination of the 'HITTEST_MASK_*' constants defined in this
* interface.
*/
readonly attribute unsigned short hittestMask;
const unsigned long UPDATEMASK_HITTEST_MASK = 0x00010000;
/** @} */
/**
* @name Shape rendering hints
* @{
*/
const unsigned short SHAPE_RENDERING_AUTO = 0;
const unsigned short SHAPE_RENDERING_OPTIMIZESPEED = 1;
const unsigned short SHAPE_RENDERING_CRISPEDGES = 2;
const unsigned short SHAPE_RENDERING_GEOMETRICPRECISION = 3;
readonly attribute unsigned short shapeRendering;
/** @} */
};
/** @} */