зеркало из https://github.com/mozilla/pjs.git
81 строка
3.1 KiB
C++
81 строка
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef ACTIVESCRIPTSITE_H
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#define ACTIVESCRIPTSITE_H
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class CActiveScriptSite : public CComObjectRootEx<CComSingleThreadModel>,
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public IActiveScriptSite
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{
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// Pointer to owned script engine
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CComQIPtr<IActiveScript, &IID_IActiveScript> m_spIActiveScript;
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// List of registered, named objects
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CNamedObjectList m_cObjectList;
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// Current script state
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SCRIPTSTATE m_ssScriptState;
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public:
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CActiveScriptSite();
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virtual ~CActiveScriptSite();
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BEGIN_COM_MAP(CActiveScriptSite)
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COM_INTERFACE_ENTRY(IActiveScriptSite)
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END_COM_MAP()
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// Attach to the specified script engine
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virtual HRESULT Attach(CLSID clsidScriptEngine);
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// Helper to attach to the VBScript engine
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virtual HRESULT AttachVBScript();
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// Helper to attach to the JScript engine
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virtual HRESULT AttachJScript();
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// Detach from the script engine
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virtual HRESULT Detach();
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// Return the current state of the script engine
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virtual SCRIPTSTATE GetScriptState() const
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{
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return m_ssScriptState;
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}
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// Parse the specified script
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virtual HRESULT ParseScriptText(const TCHAR *szScript);
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// Parse the specified script from a file
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virtual HRESULT ParseScriptFile(const TCHAR *szFile);
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// Add object to script address space
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virtual HRESULT AddNamedObject(const TCHAR *szName, IUnknown *pObject, BOOL bGlobalMembers = FALSE);
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// Play the script
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virtual HRESULT PlayScript();
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// Stop the script
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virtual HRESULT StopScript();
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public:
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// IActiveScriptSite
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virtual HRESULT STDMETHODCALLTYPE GetLCID(/* [out] */ LCID __RPC_FAR *plcid);
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virtual HRESULT STDMETHODCALLTYPE GetItemInfo(/* [in] */ LPCOLESTR pstrName, /* [in] */ DWORD dwReturnMask, /* [out] */ IUnknown __RPC_FAR *__RPC_FAR *ppiunkItem, /* [out] */ ITypeInfo __RPC_FAR *__RPC_FAR *ppti);
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virtual HRESULT STDMETHODCALLTYPE GetDocVersionString(/* [out] */ BSTR __RPC_FAR *pbstrVersion);
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virtual HRESULT STDMETHODCALLTYPE OnScriptTerminate(/* [in] */ const VARIANT __RPC_FAR *pvarResult, /* [in] */ const EXCEPINFO __RPC_FAR *pexcepinfo);
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virtual HRESULT STDMETHODCALLTYPE OnStateChange(/* [in] */ SCRIPTSTATE ssScriptState);
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virtual HRESULT STDMETHODCALLTYPE OnScriptError(/* [in] */ IActiveScriptError __RPC_FAR *pscripterror);
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virtual HRESULT STDMETHODCALLTYPE OnEnterScript(void);
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virtual HRESULT STDMETHODCALLTYPE OnLeaveScript(void);
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};
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typedef CComObject<CActiveScriptSite> CActiveScriptSiteInstance;
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#endif |