зеркало из https://github.com/mozilla/pjs.git
139 строки
3.9 KiB
C++
139 строки
3.9 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsScreenManagerAndroid.h"
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#include "nsWindow.h"
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#include "AndroidBridge.h"
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using namespace mozilla;
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nsScreenAndroid::nsScreenAndroid(void *nativeScreen)
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{
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}
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nsScreenAndroid::~nsScreenAndroid()
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{
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}
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NS_IMETHODIMP
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nsScreenAndroid::GetRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
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{
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gfxIntSize sz = nsWindow::GetAndroidScreenBounds();
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*outLeft = 0;
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*outTop = 0;
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*outWidth = sz.width;
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*outHeight = sz.height;
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreenAndroid::GetAvailRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
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{
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return GetRect(outLeft, outTop, outWidth, outHeight);
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}
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NS_IMETHODIMP
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nsScreenAndroid::GetPixelDepth(PRInt32 *aPixelDepth)
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{
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// XXX do we need to lie here about 16bpp? Or
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// should we actually check and return the right thing?
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*aPixelDepth = 24;
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreenAndroid::GetColorDepth(PRInt32 *aColorDepth)
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{
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return GetPixelDepth(aColorDepth);
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}
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void
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nsScreenAndroid::ApplyMinimumBrightness(PRUint32 aBrightness)
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{
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AndroidBridge::Bridge()->SetKeepScreenOn(aBrightness == BRIGHTNESS_FULL);
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}
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NS_IMPL_ISUPPORTS1(nsScreenManagerAndroid, nsIScreenManager)
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nsScreenManagerAndroid::nsScreenManagerAndroid()
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{
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mOneScreen = new nsScreenAndroid(nsnull);
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}
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nsScreenManagerAndroid::~nsScreenManagerAndroid()
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{
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}
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NS_IMETHODIMP
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nsScreenManagerAndroid::GetPrimaryScreen(nsIScreen **outScreen)
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{
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NS_IF_ADDREF(*outScreen = mOneScreen.get());
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreenManagerAndroid::ScreenForRect(PRInt32 inLeft,
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PRInt32 inTop,
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PRInt32 inWidth,
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PRInt32 inHeight,
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nsIScreen **outScreen)
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{
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return GetPrimaryScreen(outScreen);
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}
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NS_IMETHODIMP
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nsScreenManagerAndroid::ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen)
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{
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return GetPrimaryScreen(outScreen);
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}
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NS_IMETHODIMP
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nsScreenManagerAndroid::GetNumberOfScreens(PRUint32 *aNumberOfScreens)
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{
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*aNumberOfScreens = 1;
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return NS_OK;
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}
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