pjs/gfx/2d/ScaledFontDWrite.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Corporation code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Bas Schouten <bschouten@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef MOZILLA_GFX_SCALEDFONTDWRITE_H_
#define MOZILLA_GFX_SCALEDFONTDWRITE_H_
#include "2D.h"
#include <dwrite.h>
struct ID2D1GeometrySink;
namespace mozilla {
namespace gfx {
class ScaledFontDWrite : public ScaledFont
{
public:
ScaledFontDWrite(IDWriteFontFace *aFont, Float aSize)
: mFontFace(aFont)
, mSize(aSize)
{}
virtual FontType GetType() const { return FONT_DWRITE; }
virtual TemporaryRef<Path> GetPathForGlyphs(const GlyphBuffer &aBuffer, const DrawTarget *aTarget);
virtual void CopyGlyphsToBuilder(const GlyphBuffer &aBuffer, PathBuilder *aBuilder);
private:
friend class DrawTargetD2D;
void CopyGlyphsToSink(const GlyphBuffer &aBuffer, ID2D1GeometrySink *aSink);
RefPtr<IDWriteFontFace> mFontFace;
Float mSize;
};
class GlyphRenderingOptionsDWrite : public GlyphRenderingOptions
{
public:
GlyphRenderingOptionsDWrite(IDWriteRenderingParams *aParams)
: mParams(aParams)
{
}
virtual FontType GetType() const { return FONT_DWRITE; }
private:
friend class DrawTargetD2D;
RefPtr<IDWriteRenderingParams> mParams;
};
}
}
#endif /* MOZILLA_GFX_SCALEDFONTDWRITE_H_ */