зеркало из https://github.com/mozilla/pjs.git
129 строки
3.6 KiB
C++
129 строки
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef PowerPlant_PCH
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#include PowerPlant_PCH
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#endif
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#include <Appearance.h>
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#include "CAMSavvyBevelView.h"
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//
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// Constructor and Destructor
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//
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// Since there is no stream data, or any local data at all for that matter, the
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// constructor/destructor don't need to do anything
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//
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CAMSavvyBevelView::CAMSavvyBevelView(LStream *inStream)
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: CBevelView(inStream)
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{
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// nothing
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}
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CAMSavvyBevelView::~CAMSavvyBevelView()
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{
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// nothing
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}
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//
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// DrawBevelFill
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//
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// Use Appearance Manager to draw the entire area, both bevel and interior. We use
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// the Window List View Header rather than the Window Header because the list view
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// header doesn't draw the dark bevel at the bottom and it looks nicer when you put
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// multiple bevel rects next to each other.
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//
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void
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CAMSavvyBevelView :: DrawBeveledFill ( )
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{
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Rect theFrame;
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CalcLocalFrameRect(theFrame);
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StClipRgnState theClipSaver(mBevelRegion);
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--theFrame.top; // get rid of thick top/left bevels
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--theFrame.left;
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::DrawThemeWindowListViewHeader ( &theFrame, kThemeStateActive );
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} // DrawBeveledFill
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//
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// DrawBeveledFrame
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//
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// Since the Appearance Manager draws both the bevel and the interior, we
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// don't need to do anything separately like we would have if we were drawing
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// by hand (the old way).
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//
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void
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CAMSavvyBevelView :: DrawBeveledFrame ( )
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{
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// do nothing
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}
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//
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// DrawBeveledSub
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//
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// Draw sub-bevels using appearance manager.
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//
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void
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CAMSavvyBevelView :: DrawBeveledSub( const SSubBevel& inDesc )
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{
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Rect subFrame = inDesc.cachedLocalFrame;
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Int16 theInsetLevel = inDesc.bevelLevel;
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if (theInsetLevel == 0) {
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ApplyForeAndBackColors();
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::EraseRect(&subFrame);
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}
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else {
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if (theInsetLevel < 0)
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theInsetLevel = -theInsetLevel;
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::InsetRect(&subFrame, -(theInsetLevel), -(theInsetLevel));
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--subFrame.top;
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::DrawThemeWindowListViewHeader ( &subFrame, kThemeStateActive );
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}
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}
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